Fixed the normal issue on the main character mesh

Fixed the issue with the normals being flipped on the character mesh, but encountered a new bug where the the shadows on the mesh keep flashing
This commit is contained in:
Kacper Szelest 2025-05-09 15:00:08 +01:00
parent 986573dde0
commit cde803cf8a
3 changed files with 7 additions and 4 deletions

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Content/Maps/PlayTest.umap (Stored with Git LFS) Normal file

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