BusGame/Source/BusGame/BusGameGameMode.cpp

15 lines
443 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BusGameGameMode.h"
#include "BusGameCharacter.h"
#include "UObject/ConstructorHelpers.h"
ABusGameGameMode::ABusGameGameMode()
: Super()
{
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnClassFinder(TEXT("/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter"));
DefaultPawnClass = PlayerPawnClassFinder.Class;
}