diff --git a/Source/Monolith/MonolithGameMode.cpp b/Source/Monolith/MonolithGameMode.cpp index 06b2b3c..b67c575 100644 --- a/Source/Monolith/MonolithGameMode.cpp +++ b/Source/Monolith/MonolithGameMode.cpp @@ -8,7 +8,7 @@ AMonolithGameMode::AMonolithGameMode() : Super() { // set default pawn class to our Blueprinted character - static ConstructorHelpers::FClassFinder PlayerPawnClassFinder(TEXT("/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter")); - DefaultPawnClass = PlayerPawnClassFinder.Class; + // static ConstructorHelpers::FClassFinder PlayerPawnClassFinder(TEXT("/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter")); + // DefaultPawnClass = PlayerPawnClassFinder.Class; }