diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 76f3a35..4d69994 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -4,14 +4,14 @@ +EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore))) [/Script/EngineSettings.GameMapsSettings] -EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap +EditorStartupMap=/Game/MainMenu/MAP_MainMenu.MAP_MainMenu LocalMapOptions= TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GameInstanceClass=/Script/Engine.GameInstance -GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap +GameDefaultMap=/Game/MainMenu/MAP_MainMenu.MAP_MainMenu ServerDefaultMap=/Engine/Maps/Entry GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C GlobalDefaultServerGameMode=None @@ -93,3 +93,22 @@ ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= +[/Script/Engine.GameEngine] +!NetDriverDefinitions=ClearArray ++NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="/Script/SteamSockets.SteamNetSocketsNetDriver") + +[OnlineSubsystem] +DefaultPlatformService=Steam + +[OnlineSubsystemSteam] +bEnabled=true +SteamDevAppId=480 +bInitServerOnClient=true +bUsesPresence=true +bUseLobbiesIfAvailable=true +bUseSteamNetworking=true +bAllowP2PPacketRelay=true + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection" + diff --git a/Content/MainMenu/MAP_MainMenu.umap b/Content/MainMenu/MAP_MainMenu.umap new file mode 100644 index 0000000..5175521 --- /dev/null +++ b/Content/MainMenu/MAP_MainMenu.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fd21fb5ed80e1f967d3b605f69b815c0e85bb36b58311c8a6a3e8fd86e33d198 +size 8859 diff --git a/Content/MainMenu/MainMenu.umap b/Content/MainMenu/MainMenu.umap new file mode 100644 index 0000000..86a9e4d --- /dev/null +++ b/Content/MainMenu/MainMenu.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:42c25e45a4bbf8063447a3e9b734697fd4a38d18a725b00448e11c71c4e2d16c +size 1462 diff --git a/Content/MainMenu/WBP_MainMenu.uasset b/Content/MainMenu/WBP_MainMenu.uasset new file mode 100644 index 0000000..2ae547b --- /dev/null +++ b/Content/MainMenu/WBP_MainMenu.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:352d3bd68f356e3a3a51b1d4ca47df2027beafc9cef3daec7b928e8754f83929 +size 19553 diff --git a/Monolith.uproject b/Monolith.uproject index b82a865..c8c22f3 100644 --- a/Monolith.uproject +++ b/Monolith.uproject @@ -17,6 +17,44 @@ "TargetAllowList": [ "Editor" ] + }, + { + "Name": "OnlineSubsystemSteam", + "Enabled": true + }, + { + "Name": "OnlineSubsystemGooglePlay", + "Enabled": false, + "SupportedTargetPlatforms": [ + "Android" + ] + }, + { + "Name": "OnlineSubsystemIOS", + "Enabled": false, + "SupportedTargetPlatforms": [ + "IOS", + "TVOS" + ] + }, + { + "Name": "GoogleCloudMessaging", + "Enabled": false + }, + { + "Name": "GooglePAD", + "Enabled": false + }, + { + "Name": "AndroidFileServer", + "Enabled": false + }, + { + "Name": "AndroidPermission", + "Enabled": false } + ], + "TargetPlatforms": [ + "Windows" ] } \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/AdvancedSessions.uplugin b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/AdvancedSessions.uplugin new file mode 100644 index 0000000..7dc2e3a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/AdvancedSessions.uplugin @@ -0,0 +1,34 @@ +{ + "FileVersion": 3, + "FriendlyName": "Advanced Sessions", + "Version": 5.4, + "VersionName": "5.4", + "Description": "Adds new blueprint functions to handle more advanced session operations.", + "Category": "Advanced Sessions Plugin", + "CreatedBy": "Joshua Statzer", + "CreatedByURL": "N/A", + "Modules": [ + { + "Name": "AdvancedSessions", + "Type": "Runtime", + "LoadingPhase": "PreDefault" + } + ], + "Plugins": [ + { + "Name": "OnlineSubsystem", + "Enabled": true + }, + { + "Name": "OnlineSubsystemUtils", + "Enabled": true + } + ], + "DocsURL": "", + "MarketplaceURL": "", + "SupportURL": "", + "CanContainContent": false, + "IsBetaVersion": false, + "IsExperimentalVersion": false, + "Installed": false +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Binaries/Win64/UnrealEditor-AdvancedSessions.pdb b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Binaries/Win64/UnrealEditor-AdvancedSessions.pdb new file mode 100644 index 0000000..789f837 Binary files /dev/null and b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Binaries/Win64/UnrealEditor-AdvancedSessions.pdb differ diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Binaries/Win64/UnrealEditor.modules b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Binaries/Win64/UnrealEditor.modules new file mode 100644 index 0000000..efe70b1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Binaries/Win64/UnrealEditor.modules @@ -0,0 +1,7 @@ +{ + "BuildId": "33043543", + "Modules": + { + "AdvancedSessions": "UnrealEditor-AdvancedSessions.dll" + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Config/FilterPlugin.ini b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Config/FilterPlugin.ini new file mode 100644 index 0000000..ccebca2 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Config/FilterPlugin.ini @@ -0,0 +1,8 @@ +[FilterPlugin] +; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and +; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. +; +; Examples: +; /README.txt +; /Extras/... +; /Binaries/ThirdParty/*.dll diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedExternalUILibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedExternalUILibrary.gen.cpp new file mode 100644 index 0000000..6ef1fb4 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedExternalUILibrary.gen.cpp @@ -0,0 +1,631 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedExternalUILibrary() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAdvancedExternalUILibrary Function CloseWebURLUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics +{ + struct AdvancedExternalUILibrary_eventCloseWebURLUI_Parms + { + UObject* WorldContextObject; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that shows a web URL\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that shows a web URL" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventCloseWebURLUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::NewProp_WorldContextObject, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "CloseWebURLUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::AdvancedExternalUILibrary_eventCloseWebURLUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::AdvancedExternalUILibrary_eventCloseWebURLUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execCloseWebURLUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::CloseWebURLUI(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function CloseWebURLUI + +// Begin Class UAdvancedExternalUILibrary Function ShowAccountUpgradeUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics +{ + struct AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId PlayerRequestingAccountUpgradeUI; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that shows the account upgrade UI (doesn't work with steam)\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that shows the account upgrade UI (doesn't work with steam)" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerRequestingAccountUpgradeUI_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerRequestingAccountUpgradeUI; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI = { "PlayerRequestingAccountUpgradeUI", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, PlayerRequestingAccountUpgradeUI), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerRequestingAccountUpgradeUI_MetaData), NewProp_PlayerRequestingAccountUpgradeUI_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_PlayerRequestingAccountUpgradeUI, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowAccountUpgradeUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::AdvancedExternalUILibrary_eventShowAccountUpgradeUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowAccountUpgradeUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerRequestingAccountUpgradeUI); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::ShowAccountUpgradeUI(Z_Param_WorldContextObject,Z_Param_PlayerRequestingAccountUpgradeUI,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function ShowAccountUpgradeUI + +// Begin Class UAdvancedExternalUILibrary Function ShowFriendsUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics +{ + struct AdvancedExternalUILibrary_eventShowFriendsUI_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that handles the Friends list\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that handles the Friends list" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowFriendsUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowFriendsUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::AdvancedExternalUILibrary_eventShowFriendsUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::AdvancedExternalUILibrary_eventShowFriendsUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowFriendsUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::ShowFriendsUI(Z_Param_WorldContextObject,Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function ShowFriendsUI + +// Begin Class UAdvancedExternalUILibrary Function ShowInviteUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics +{ + struct AdvancedExternalUILibrary_eventShowInviteUI_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that handles inviting people to your game\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that handles inviting people to your game" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowInviteUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowInviteUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::AdvancedExternalUILibrary_eventShowInviteUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::AdvancedExternalUILibrary_eventShowInviteUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowInviteUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::ShowInviteUI(Z_Param_WorldContextObject,Z_Param_PlayerController,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function ShowInviteUI + +// Begin Class UAdvancedExternalUILibrary Function ShowLeaderBoardUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics +{ + struct AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms + { + UObject* WorldContextObject; + FString LeaderboardName; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that shows the leaderboard (doesn't work with steam)\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that shows the leaderboard (doesn't work with steam)" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStrPropertyParams NewProp_LeaderboardName; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName = { "LeaderboardName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, LeaderboardName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_LeaderboardName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowLeaderBoardUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::AdvancedExternalUILibrary_eventShowLeaderBoardUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowLeaderBoardUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FStrProperty,Z_Param_LeaderboardName); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::ShowLeaderBoardUI(Z_Param_WorldContextObject,Z_Param_LeaderboardName,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function ShowLeaderBoardUI + +// Begin Class UAdvancedExternalUILibrary Function ShowProfileUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics +{ + struct AdvancedExternalUILibrary_eventShowProfileUI_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId PlayerViewingProfile; + FBPUniqueNetId PlayerToViewProfileOf; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that shows the profile of a uniquenetid\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that shows the profile of a uniquenetid" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerViewingProfile_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerToViewProfileOf_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerViewingProfile; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerToViewProfileOf; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile = { "PlayerViewingProfile", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerViewingProfile), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerViewingProfile_MetaData), NewProp_PlayerViewingProfile_MetaData) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf = { "PlayerToViewProfileOf", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, PlayerToViewProfileOf), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerToViewProfileOf_MetaData), NewProp_PlayerToViewProfileOf_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowProfileUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerViewingProfile, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_PlayerToViewProfileOf, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowProfileUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::AdvancedExternalUILibrary_eventShowProfileUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::AdvancedExternalUILibrary_eventShowProfileUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowProfileUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerViewingProfile); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_PlayerToViewProfileOf); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::ShowProfileUI(Z_Param_WorldContextObject,Z_Param_PlayerViewingProfile,Z_Param_PlayerToViewProfileOf,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function ShowProfileUI + +// Begin Class UAdvancedExternalUILibrary Function ShowWebURLUI +struct Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics +{ + struct AdvancedExternalUILibrary_eventShowWebURLUI_Parms + { + UObject* WorldContextObject; + FString URLToShow; + EBlueprintResultSwitch Result; + TArray AllowedDomains; + bool bEmbedded; + bool bShowBackground; + bool bShowCloseButton; + int32 OffsetX; + int32 OffsetY; + int32 SizeX; + int32 SizeY; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "AllowedDomains" }, + { "Category", "Online|AdvancedExternalUI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Show the UI that shows a web URL\n" }, +#endif + { "CPP_Default_bEmbedded", "false" }, + { "CPP_Default_bShowBackground", "false" }, + { "CPP_Default_bShowCloseButton", "false" }, + { "CPP_Default_OffsetX", "0" }, + { "CPP_Default_OffsetY", "0" }, + { "CPP_Default_SizeX", "0" }, + { "CPP_Default_SizeY", "0" }, + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Show the UI that shows a web URL" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStrPropertyParams NewProp_URLToShow; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FStrPropertyParams NewProp_AllowedDomains_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_AllowedDomains; + static void NewProp_bEmbedded_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bEmbedded; + static void NewProp_bShowBackground_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowBackground; + static void NewProp_bShowCloseButton_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowCloseButton; + static const UECodeGen_Private::FIntPropertyParams NewProp_OffsetX; + static const UECodeGen_Private::FIntPropertyParams NewProp_OffsetY; + static const UECodeGen_Private::FIntPropertyParams NewProp_SizeX; + static const UECodeGen_Private::FIntPropertyParams NewProp_SizeY; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow = { "URLToShow", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, URLToShow), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner = { "AllowedDomains", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains = { "AllowedDomains", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, AllowedDomains), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit(void* Obj) +{ + ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bEmbedded = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded = { "bEmbedded", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit(void* Obj) +{ + ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowBackground = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground = { "bShowBackground", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit(void* Obj) +{ + ((AdvancedExternalUILibrary_eventShowWebURLUI_Parms*)Obj)->bShowCloseButton = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton = { "bShowCloseButton", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedExternalUILibrary_eventShowWebURLUI_Parms), &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX = { "OffsetX", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetX), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY = { "OffsetY", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, OffsetY), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeX), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedExternalUILibrary_eventShowWebURLUI_Parms, SizeY), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_URLToShow, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_Result, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_AllowedDomains, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bEmbedded, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowBackground, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_bShowCloseButton, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetX, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_OffsetY, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeX, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::NewProp_SizeY, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedExternalUILibrary, nullptr, "ShowWebURLUI", nullptr, nullptr, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::AdvancedExternalUILibrary_eventShowWebURLUI_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::AdvancedExternalUILibrary_eventShowWebURLUI_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedExternalUILibrary::execShowWebURLUI) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FStrProperty,Z_Param_URLToShow); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_GET_TARRAY_REF(FString,Z_Param_Out_AllowedDomains); + P_GET_UBOOL(Z_Param_bEmbedded); + P_GET_UBOOL(Z_Param_bShowBackground); + P_GET_UBOOL(Z_Param_bShowCloseButton); + P_GET_PROPERTY(FIntProperty,Z_Param_OffsetX); + P_GET_PROPERTY(FIntProperty,Z_Param_OffsetY); + P_GET_PROPERTY(FIntProperty,Z_Param_SizeX); + P_GET_PROPERTY(FIntProperty,Z_Param_SizeY); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedExternalUILibrary::ShowWebURLUI(Z_Param_WorldContextObject,Z_Param_URLToShow,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AllowedDomains,Z_Param_bEmbedded,Z_Param_bShowBackground,Z_Param_bShowCloseButton,Z_Param_OffsetX,Z_Param_OffsetY,Z_Param_SizeX,Z_Param_SizeY); + P_NATIVE_END; +} +// End Class UAdvancedExternalUILibrary Function ShowWebURLUI + +// Begin Class UAdvancedExternalUILibrary +void UAdvancedExternalUILibrary::StaticRegisterNativesUAdvancedExternalUILibrary() +{ + UClass* Class = UAdvancedExternalUILibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "CloseWebURLUI", &UAdvancedExternalUILibrary::execCloseWebURLUI }, + { "ShowAccountUpgradeUI", &UAdvancedExternalUILibrary::execShowAccountUpgradeUI }, + { "ShowFriendsUI", &UAdvancedExternalUILibrary::execShowFriendsUI }, + { "ShowInviteUI", &UAdvancedExternalUILibrary::execShowInviteUI }, + { "ShowLeaderBoardUI", &UAdvancedExternalUILibrary::execShowLeaderBoardUI }, + { "ShowProfileUI", &UAdvancedExternalUILibrary::execShowProfileUI }, + { "ShowWebURLUI", &UAdvancedExternalUILibrary::execShowWebURLUI }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedExternalUILibrary); +UClass* Z_Construct_UClass_UAdvancedExternalUILibrary_NoRegister() +{ + return UAdvancedExternalUILibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedExternalUILibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedExternalUILibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_CloseWebURLUI, "CloseWebURLUI" }, // 2899357585 + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowAccountUpgradeUI, "ShowAccountUpgradeUI" }, // 680863895 + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowFriendsUI, "ShowFriendsUI" }, // 3421262988 + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowInviteUI, "ShowInviteUI" }, // 1040608672 + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowLeaderBoardUI, "ShowLeaderBoardUI" }, // 258027479 + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowProfileUI, "ShowProfileUI" }, // 578846270 + { &Z_Construct_UFunction_UAdvancedExternalUILibrary_ShowWebURLUI, "ShowWebURLUI" }, // 3507568909 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams = { + &UAdvancedExternalUILibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedExternalUILibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedExternalUILibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedExternalUILibrary.OuterSingleton, Z_Construct_UClass_UAdvancedExternalUILibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedExternalUILibrary.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedExternalUILibrary::StaticClass(); +} +UAdvancedExternalUILibrary::UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedExternalUILibrary); +UAdvancedExternalUILibrary::~UAdvancedExternalUILibrary() {} +// End Class UAdvancedExternalUILibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedExternalUILibrary, UAdvancedExternalUILibrary::StaticClass, TEXT("UAdvancedExternalUILibrary"), &Z_Registration_Info_UClass_UAdvancedExternalUILibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedExternalUILibrary), 2618012829U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_2857674530(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedExternalUILibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedExternalUILibrary.generated.h new file mode 100644 index 0000000..b866ea6 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedExternalUILibrary.generated.h @@ -0,0 +1,71 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedExternalUILibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UObject; +enum class EBlueprintResultSwitch : uint8; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h +#error "AdvancedExternalUILibrary.generated.h already included, missing '#pragma once' in AdvancedExternalUILibrary.h" +#endif +#define ADVANCEDSESSIONS_AdvancedExternalUILibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execShowAccountUpgradeUI); \ + DECLARE_FUNCTION(execShowProfileUI); \ + DECLARE_FUNCTION(execCloseWebURLUI); \ + DECLARE_FUNCTION(execShowWebURLUI); \ + DECLARE_FUNCTION(execShowLeaderBoardUI); \ + DECLARE_FUNCTION(execShowInviteUI); \ + DECLARE_FUNCTION(execShowFriendsUI); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedExternalUILibrary(); \ + friend struct Z_Construct_UClass_UAdvancedExternalUILibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedExternalUILibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedExternalUILibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedExternalUILibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedExternalUILibrary(UAdvancedExternalUILibrary&&); \ + UAdvancedExternalUILibrary(const UAdvancedExternalUILibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedExternalUILibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedExternalUILibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedExternalUILibrary) \ + NO_API virtual ~UAdvancedExternalUILibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_26_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h_29_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedExternalUILibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsGameInstance.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsGameInstance.gen.cpp new file mode 100644 index 0000000..cdc2120 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsGameInstance.gen.cpp @@ -0,0 +1,463 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +#include "OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsGameInstance() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ENGINE_API UClass* Z_Construct_UClass_UGameInstance(); +ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAdvancedFriendsGameInstance Function OnPlayerLoginChanged +struct AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms +{ + int32 PlayerNum; +}; +static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); +void UAdvancedFriendsGameInstance::OnPlayerLoginChanged(int32 PlayerNum) +{ + AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms Parms; + Parms.PlayerNum=PlayerNum; + ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginChanged),&Parms); +} +struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has changed login state\n" }, +#endif + { "DisplayName", "OnPlayerLoginChanged" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has changed login state" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerNum; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::PropPointers), sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged_Statics::FuncParams); + } + return ReturnFunction; +} +// End Class UAdvancedFriendsGameInstance Function OnPlayerLoginChanged + +// Begin Class UAdvancedFriendsGameInstance Function OnPlayerLoginStatusChanged +struct AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms +{ + int32 PlayerNum; + EBPLoginStatus PreviousStatus; + EBPLoginStatus NewStatus; + FBPUniqueNetId NewPlayerUniqueNetID; +}; +static FName NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); +void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID) +{ + AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms Parms; + Parms.PlayerNum=PlayerNum; + Parms.PreviousStatus=PreviousStatus; + Parms.NewStatus=NewStatus; + Parms.NewPlayerUniqueNetID=NewPlayerUniqueNetID; + ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged),&Parms); +} +struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has changed login status\n" }, +#endif + { "DisplayName", "OnPlayerLoginStatusChanged" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has changed login status" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerNum; + static const UECodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; + static const UECodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_NewStatus; + static const UECodeGen_Private::FStructPropertyParams NewProp_NewPlayerUniqueNetID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PlayerNum), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(0, nullptr) }; // 4289161743 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(0, nullptr) }; // 4289161743 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID = { "NewPlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms, NewPlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::NewProp_NewPlayerUniqueNetID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::PropPointers), sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsGameInstance_eventOnPlayerLoginStatusChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged_Statics::FuncParams); + } + return ReturnFunction; +} +// End Class UAdvancedFriendsGameInstance Function OnPlayerLoginStatusChanged + +// Begin Class UAdvancedFriendsGameInstance Function OnPlayerTalkingStateChanged +struct AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms +{ + FBPUniqueNetId PlayerId; + bool bIsTalking; +}; +static FName NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged = FName(TEXT("OnPlayerTalkingStateChanged")); +void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) +{ + AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms Parms; + Parms.PlayerId=PlayerId; + Parms.bIsTalking=bIsTalking ? true : false; + ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged),&Parms); +} +struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerId; + static void NewProp_bIsTalking_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +void Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) +{ + ((AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms*)Obj)->bIsTalking = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_PlayerId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::NewProp_bIsTalking, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnPlayerTalkingStateChanged", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::PropPointers), sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsGameInstance_eventOnPlayerTalkingStateChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged_Statics::FuncParams); + } + return ReturnFunction; +} +// End Class UAdvancedFriendsGameInstance Function OnPlayerTalkingStateChanged + +// Begin Class UAdvancedFriendsGameInstance Function OnSessionInviteAccepted +struct AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms +{ + int32 LocalPlayerNum; + FBPUniqueNetId PersonInvited; + FBlueprintSessionResult SessionToJoin; +}; +static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); +void UAdvancedFriendsGameInstance::OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SessionToJoin) +{ + AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms Parms; + Parms.LocalPlayerNum=LocalPlayerNum; + Parms.PersonInvited=PersonInvited; + Parms.SessionToJoin=SessionToJoin; + ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteAccepted),&Parms); +} +struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AdvancedFriends" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n// This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\nThis function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; + static const UECodeGen_Private::FStructPropertyParams NewProp_PersonInvited; + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, LocalPlayerNum), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionToJoin_MetaData), NewProp_SessionToJoin_MetaData) }; // 1307808723 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_LocalPlayerNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::NewProp_SessionToJoin, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::PropPointers), sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteAccepted_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted_Statics::FuncParams); + } + return ReturnFunction; +} +// End Class UAdvancedFriendsGameInstance Function OnSessionInviteAccepted + +// Begin Class UAdvancedFriendsGameInstance Function OnSessionInviteReceived +struct AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms +{ + int32 LocalPlayerNum; + FBPUniqueNetId PersonInviting; + FString AppId; + FBlueprintSessionResult SessionToJoin; +}; +static FName NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); +void UAdvancedFriendsGameInstance::OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, FBlueprintSessionResult const& SessionToJoin) +{ + AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms Parms; + Parms.LocalPlayerNum=LocalPlayerNum; + Parms.PersonInviting=PersonInviting; + Parms.AppId=AppId; + Parms.SessionToJoin=SessionToJoin; + ProcessEvent(FindFunctionChecked(NAME_UAdvancedFriendsGameInstance_OnSessionInviteReceived),&Parms); +} +struct Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AdvancedFriends" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AppId_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionToJoin_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_LocalPlayerNum; + static const UECodeGen_Private::FStructPropertyParams NewProp_PersonInviting; + static const UECodeGen_Private::FStrPropertyParams NewProp_AppId; + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionToJoin; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, LocalPlayerNum), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId = { "AppId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, AppId), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AppId_MetaData), NewProp_AppId_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin = { "SessionToJoin", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms, SessionToJoin), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionToJoin_MetaData), NewProp_SessionToJoin_MetaData) }; // 1307808723 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_LocalPlayerNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_PersonInviting, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_AppId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::NewProp_SessionToJoin, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsGameInstance, nullptr, "OnSessionInviteReceived", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::PropPointers), sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsGameInstance_eventOnSessionInviteReceived_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived_Statics::FuncParams); + } + return ReturnFunction; +} +// End Class UAdvancedFriendsGameInstance Function OnSessionInviteReceived + +// Begin Class UAdvancedFriendsGameInstance +void UAdvancedFriendsGameInstance::StaticRegisterNativesUAdvancedFriendsGameInstance() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedFriendsGameInstance); +UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance_NoRegister() +{ + return UAdvancedFriendsGameInstance::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedFriendsGameInstance.h" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, + { "ObjectInitializerConstructorDeclared", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData[] = { + { "Category", "AdvancedFriendsInterface" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData[] = { + { "Category", "AdvancedFriendsInterface" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData[] = { + { "Category", "AdvancedFriendsInterface" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableTalkingStatusDelegate_MetaData[] = { + { "Category", "AdvancedVoiceInterface" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsGameInstance.h" }, + }; +#endif // WITH_METADATA + static void NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bCallFriendInterfaceEventsOnPlayerControllers; + static void NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bCallIdentityInterfaceEventsOnPlayerControllers; + static void NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bCallVoiceInterfaceEventsOnPlayerControllers; + static void NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableTalkingStatusDelegate; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 535413263 + { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 973830638 + { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnPlayerTalkingStateChanged, "OnPlayerTalkingStateChanged" }, // 232603701 + { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2363317263 + { &Z_Construct_UFunction_UAdvancedFriendsGameInstance_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3710810388 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit(void* Obj) +{ + ((UAdvancedFriendsGameInstance*)Obj)->bCallFriendInterfaceEventsOnPlayerControllers = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers = { "bCallFriendInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData), NewProp_bCallFriendInterfaceEventsOnPlayerControllers_MetaData) }; +void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit(void* Obj) +{ + ((UAdvancedFriendsGameInstance*)Obj)->bCallIdentityInterfaceEventsOnPlayerControllers = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers = { "bCallIdentityInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData), NewProp_bCallIdentityInterfaceEventsOnPlayerControllers_MetaData) }; +void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit(void* Obj) +{ + ((UAdvancedFriendsGameInstance*)Obj)->bCallVoiceInterfaceEventsOnPlayerControllers = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers = { "bCallVoiceInterfaceEventsOnPlayerControllers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData), NewProp_bCallVoiceInterfaceEventsOnPlayerControllers_MetaData) }; +void Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit(void* Obj) +{ + ((UAdvancedFriendsGameInstance*)Obj)->bEnableTalkingStatusDelegate = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate = { "bEnableTalkingStatusDelegate", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAdvancedFriendsGameInstance), &Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableTalkingStatusDelegate_MetaData), NewProp_bEnableTalkingStatusDelegate_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallFriendInterfaceEventsOnPlayerControllers, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallIdentityInterfaceEventsOnPlayerControllers, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bCallVoiceInterfaceEventsOnPlayerControllers, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::NewProp_bEnableTalkingStatusDelegate, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UGameInstance, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams = { + &UAdvancedFriendsGameInstance::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::PropPointers), + 0, + 0x009000A8u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedFriendsGameInstance() +{ + if (!Z_Registration_Info_UClass_UAdvancedFriendsGameInstance.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedFriendsGameInstance.OuterSingleton, Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedFriendsGameInstance.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedFriendsGameInstance::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsGameInstance); +UAdvancedFriendsGameInstance::~UAdvancedFriendsGameInstance() {} +// End Class UAdvancedFriendsGameInstance + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedFriendsGameInstance, UAdvancedFriendsGameInstance::StaticClass, TEXT("UAdvancedFriendsGameInstance"), &Z_Registration_Info_UClass_UAdvancedFriendsGameInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedFriendsGameInstance), 2567639411U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_3559413466(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsGameInstance.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsGameInstance.generated.h new file mode 100644 index 0000000..71b02de --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsGameInstance.generated.h @@ -0,0 +1,59 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedFriendsGameInstance.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +enum class EBPLoginStatus : uint8; +struct FBlueprintSessionResult; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h +#error "AdvancedFriendsGameInstance.generated.h already included, missing '#pragma once' in AdvancedFriendsGameInstance.h" +#endif +#define ADVANCEDSESSIONS_AdvancedFriendsGameInstance_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedFriendsGameInstance(); \ + friend struct Z_Construct_UClass_UAdvancedFriendsGameInstance_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedFriendsGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedFriendsGameInstance) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedFriendsGameInstance(UAdvancedFriendsGameInstance&&); \ + UAdvancedFriendsGameInstance(const UAdvancedFriendsGameInstance&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsGameInstance); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsGameInstance); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsGameInstance) \ + NO_API virtual ~UAdvancedFriendsGameInstance(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_27_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_CALLBACK_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h_30_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsGameInstance_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsInterface.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsInterface.gen.cpp new file mode 100644 index 0000000..42beca7 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsInterface.gen.cpp @@ -0,0 +1,434 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +#include "OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); +ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Interface UAdvancedFriendsInterface Function OnPlayerLoginChanged +struct AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms +{ + int32 PlayerNum; +}; +void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum) +{ + check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead."); +} +static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged")); +void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum) +{ + check(O != NULL); + check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); + AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms; + UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged); + if (Func) + { + Parms.PlayerNum=PlayerNum; + O->ProcessEvent(Func, &Parms); + } +} +struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has changed login state\n" }, +#endif + { "DisplayName", "OnPlayerLoginChanged" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has changed login state" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerNum; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams); + } + return ReturnFunction; +} +// End Interface UAdvancedFriendsInterface Function OnPlayerLoginChanged + +// Begin Interface UAdvancedFriendsInterface Function OnPlayerLoginStatusChanged +struct AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms +{ + EBPLoginStatus PreviousStatus; + EBPLoginStatus NewStatus; + FBPUniqueNetId PlayerUniqueNetID; +}; +void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) +{ + check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead."); +} +static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged")); +void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID) +{ + check(O != NULL); + check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); + AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms; + UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged); + if (Func) + { + Parms.PreviousStatus=PreviousStatus; + Parms.NewStatus=NewStatus; + Parms.PlayerUniqueNetID=PlayerUniqueNetID; + O->ProcessEvent(Func, &Parms); + } +} +struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has changed login state\n" }, +#endif + { "DisplayName", "OnPlayerLoginStatusChanged" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has changed login state" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus; + static const UECodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_NewStatus; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(0, nullptr) }; // 4289161743 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(0, nullptr) }; // 4289161743 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams); + } + return ReturnFunction; +} +// End Interface UAdvancedFriendsInterface Function OnPlayerLoginStatusChanged + +// Begin Interface UAdvancedFriendsInterface Function OnPlayerVoiceStateChanged +struct AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms +{ + FBPUniqueNetId PlayerId; + bool bIsTalking; +}; +void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking) +{ + check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead."); +} +static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged")); +void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking) +{ + check(O != NULL); + check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); + AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms; + UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged); + if (Func) + { + Parms.PlayerId=PlayerId; + Parms.bIsTalking=bIsTalking; + O->ProcessEvent(Func, &Parms); + } +} +struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, +#endif + { "DisplayName", "OnPlayerVoiceStateChanged" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerId; + static void NewProp_bIsTalking_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsTalking; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj) +{ + ((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams); + } + return ReturnFunction; +} +// End Interface UAdvancedFriendsInterface Function OnPlayerVoiceStateChanged + +// Begin Interface UAdvancedFriendsInterface Function OnSessionInviteAccepted +struct AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms +{ + FBPUniqueNetId PersonInvited; + FBlueprintSessionResult SearchResult; +}; +void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) +{ + check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead."); +} +static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted")); +void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult) +{ + check(O != NULL); + check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); + AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms; + UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted); + if (Func) + { + Parms.PersonInvited=PersonInvited; + Parms.SearchResult=SearchResult; + O->ProcessEvent(Func, &Parms); + } +} +struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, +#endif + { "DisplayName", "OnSessionInviteAccepted" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_PersonInvited; + static const UECodeGen_Private::FStructPropertyParams NewProp_SearchResult; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SearchResult_MetaData), NewProp_SearchResult_MetaData) }; // 1307808723 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams); + } + return ReturnFunction; +} +// End Interface UAdvancedFriendsInterface Function OnSessionInviteAccepted + +// Begin Interface UAdvancedFriendsInterface Function OnSessionInviteReceived +struct AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms +{ + FBPUniqueNetId PersonInviting; + FBlueprintSessionResult SearchResult; +}; +void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) +{ + check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead."); +} +static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived")); +void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult) +{ + check(O != NULL); + check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())); + AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms; + UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived); + if (Func) + { + Parms.PersonInviting=PersonInviting; + Parms.SearchResult=SearchResult; + O->ProcessEvent(Func, &Parms); + } +} +struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" }, +#endif + { "DisplayName", "OnSessionInviteReceived" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_PersonInviting; + static const UECodeGen_Private::FStructPropertyParams NewProp_SearchResult; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SearchResult_MetaData), NewProp_SearchResult_MetaData) }; // 1307808723 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams) }; +static_assert(sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams); + } + return ReturnFunction; +} +// End Interface UAdvancedFriendsInterface Function OnSessionInviteReceived + +// Begin Interface UAdvancedFriendsInterface +void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedFriendsInterface); +UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister() +{ + return UAdvancedFriendsInterface::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 127205438 + { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2466811816 + { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 3380080658 + { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 1003605591 + { &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 4184037707 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UInterface, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = { + &UAdvancedFriendsInterface::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000840A1u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedFriendsInterface() +{ + if (!Z_Registration_Info_UClass_UAdvancedFriendsInterface.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedFriendsInterface.OuterSingleton, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedFriendsInterface.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedFriendsInterface::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface); +UAdvancedFriendsInterface::~UAdvancedFriendsInterface() {} +// End Interface UAdvancedFriendsInterface + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedFriendsInterface, UAdvancedFriendsInterface::StaticClass, TEXT("UAdvancedFriendsInterface"), &Z_Registration_Info_UClass_UAdvancedFriendsInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedFriendsInterface), 3955580169U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_3713312881(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsInterface.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsInterface.generated.h new file mode 100644 index 0000000..0b72209 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsInterface.generated.h @@ -0,0 +1,81 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedFriendsInterface.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +enum class EBPLoginStatus : uint8; +struct FBlueprintSessionResult; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h +#error "AdvancedFriendsInterface.generated.h already included, missing '#pragma once' in AdvancedFriendsInterface.h" +#endif +#define ADVANCEDSESSIONS_AdvancedFriendsInterface_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UAdvancedFriendsInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsInterface) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAdvancedFriendsInterface); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsInterface); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedFriendsInterface(UAdvancedFriendsInterface&&); \ + UAdvancedFriendsInterface(const UAdvancedFriendsInterface&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UAdvancedFriendsInterface(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ +private: \ + static void StaticRegisterNativesUAdvancedFriendsInterface(); \ + friend struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedFriendsInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UAdvancedFriendsInterface) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_BODY_LEGACY \ + PRAGMA_DISABLE_DEPRECATION_WARNINGS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_GENERATED_UINTERFACE_BODY() \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_STANDARD_CONSTRUCTORS \ + PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ +protected: \ + virtual ~IAdvancedFriendsInterface() {} \ +public: \ + typedef UAdvancedFriendsInterface UClassType; \ + typedef IAdvancedFriendsInterface ThisClass; \ + static void Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum); \ + static void Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); \ + static void Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking); \ + static void Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult); \ + static void Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult); \ + virtual UObject* _getUObject() const { return nullptr; } + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_20_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_28_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_CALLBACK_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h_23_INCLASS_IINTERFACE \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsInterface_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsLibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsLibrary.gen.cpp new file mode 100644 index 0000000..a981586 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsLibrary.gen.cpp @@ -0,0 +1,494 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsLibrary() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAdvancedFriendsLibrary Function GetFriend +struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics +{ + struct AdvancedFriendsLibrary_eventGetFriend_Parms + { + APlayerController* PlayerController; + FBPUniqueNetId FriendUniqueNetId; + FBPFriendInfo Friend; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|FriendsList" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; + static const UECodeGen_Private::FStructPropertyParams NewProp_Friend; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FriendUniqueNetId_MetaData), NewProp_FriendUniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend = { "Friend", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetFriend_Parms, Friend), Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(0, nullptr) }; // 3265087352 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_FriendUniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::NewProp_Friend, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetFriend", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::AdvancedFriendsLibrary_eventGetFriend_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::AdvancedFriendsLibrary_eventGetFriend_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetFriend) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_FriendUniqueNetId); + P_GET_STRUCT_REF(FBPFriendInfo,Z_Param_Out_Friend); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedFriendsLibrary::GetFriend(Z_Param_PlayerController,Z_Param_FriendUniqueNetId,Z_Param_Out_Friend); + P_NATIVE_END; +} +// End Class UAdvancedFriendsLibrary Function GetFriend + +// Begin Class UAdvancedFriendsLibrary Function GetStoredFriendsList +struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics +{ + struct AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms + { + APlayerController* PlayerController; + TArray FriendsList; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|FriendsList" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the previously read/saved friends list (Must Call GetFriends first for this to return anything)" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_FriendsList_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_FriendsList; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner = { "FriendsList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(0, nullptr) }; // 3265087352 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList = { "FriendsList", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms, FriendsList), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3265087352 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::NewProp_FriendsList, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredFriendsList", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::AdvancedFriendsLibrary_eventGetStoredFriendsList_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredFriendsList) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_TARRAY_REF(FBPFriendInfo,Z_Param_Out_FriendsList); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedFriendsLibrary::GetStoredFriendsList(Z_Param_PlayerController,Z_Param_Out_FriendsList); + P_NATIVE_END; +} +// End Class UAdvancedFriendsLibrary Function GetStoredFriendsList + +// Begin Class UAdvancedFriendsLibrary Function GetStoredRecentPlayersList +struct Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics +{ + struct AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms + { + FBPUniqueNetId UniqueNetId; + TArray PlayersList; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|RecentPlayersList" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything)" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayersList_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_PlayersList; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner = { "PlayersList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(0, nullptr) }; // 2416626344 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList = { "PlayersList", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms, PlayersList), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 2416626344 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::NewProp_PlayersList, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "GetStoredRecentPlayersList", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::AdvancedFriendsLibrary_eventGetStoredRecentPlayersList_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedFriendsLibrary::execGetStoredRecentPlayersList) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_GET_TARRAY_REF(FBPOnlineRecentPlayer,Z_Param_Out_PlayersList); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedFriendsLibrary::GetStoredRecentPlayersList(Z_Param_UniqueNetId,Z_Param_Out_PlayersList); + P_NATIVE_END; +} +// End Class UAdvancedFriendsLibrary Function GetStoredRecentPlayersList + +// Begin Class UAdvancedFriendsLibrary Function IsAFriend +struct Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics +{ + struct AdvancedFriendsLibrary_eventIsAFriend_Parms + { + APlayerController* PlayerController; + FBPUniqueNetId UniqueNetId; + bool IsFriend; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|FriendsList" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Check if a UniqueNetId is a friend\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Check if a UniqueNetId is a friend" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_IsFriend_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_IsFriend; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventIsAFriend_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit(void* Obj) +{ + ((AdvancedFriendsLibrary_eventIsAFriend_Parms*)Obj)->IsFriend = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend = { "IsFriend", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedFriendsLibrary_eventIsAFriend_Parms), &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::NewProp_IsFriend, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "IsAFriend", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::AdvancedFriendsLibrary_eventIsAFriend_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::AdvancedFriendsLibrary_eventIsAFriend_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedFriendsLibrary::execIsAFriend) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_GET_UBOOL_REF(Z_Param_Out_IsFriend); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedFriendsLibrary::IsAFriend(Z_Param_PlayerController,Z_Param_UniqueNetId,Z_Param_Out_IsFriend); + P_NATIVE_END; +} +// End Class UAdvancedFriendsLibrary Function IsAFriend + +// Begin Class UAdvancedFriendsLibrary Function SendSessionInviteToFriend +struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics +{ + struct AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms + { + APlayerController* PlayerController; + FBPUniqueNetId FriendUniqueNetId; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|FriendsList" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Sends an Invite to the current online session to a friend\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Sends an Invite to the current online session to a friend" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FriendUniqueNetId_MetaData), NewProp_FriendUniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_FriendUniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriend", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::AdvancedFriendsLibrary_eventSendSessionInviteToFriend_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriend) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedFriendsLibrary::SendSessionInviteToFriend(Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedFriendsLibrary Function SendSessionInviteToFriend + +// Begin Class UAdvancedFriendsLibrary Function SendSessionInviteToFriends +struct Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics +{ + struct AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms + { + APlayerController* PlayerController; + TArray Friends; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|FriendsList" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Sends an Invite to the current online session to a list of friends\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Sends an Invite to the current online session to a list of friends" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Friends_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_Friends_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_Friends; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner = { "Friends", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends = { "Friends", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Friends), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Friends_MetaData), NewProp_Friends_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Friends, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsLibrary, nullptr, "SendSessionInviteToFriends", nullptr, nullptr, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::AdvancedFriendsLibrary_eventSendSessionInviteToFriends_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedFriendsLibrary::execSendSessionInviteToFriends) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_TARRAY_REF(FBPUniqueNetId,Z_Param_Out_Friends); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedFriendsLibrary::SendSessionInviteToFriends(Z_Param_PlayerController,Z_Param_Out_Friends,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedFriendsLibrary Function SendSessionInviteToFriends + +// Begin Class UAdvancedFriendsLibrary +void UAdvancedFriendsLibrary::StaticRegisterNativesUAdvancedFriendsLibrary() +{ + UClass* Class = UAdvancedFriendsLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetFriend", &UAdvancedFriendsLibrary::execGetFriend }, + { "GetStoredFriendsList", &UAdvancedFriendsLibrary::execGetStoredFriendsList }, + { "GetStoredRecentPlayersList", &UAdvancedFriendsLibrary::execGetStoredRecentPlayersList }, + { "IsAFriend", &UAdvancedFriendsLibrary::execIsAFriend }, + { "SendSessionInviteToFriend", &UAdvancedFriendsLibrary::execSendSessionInviteToFriend }, + { "SendSessionInviteToFriends", &UAdvancedFriendsLibrary::execSendSessionInviteToFriends }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedFriendsLibrary); +UClass* Z_Construct_UClass_UAdvancedFriendsLibrary_NoRegister() +{ + return UAdvancedFriendsLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedFriendsLibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedFriendsLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetFriend, "GetFriend" }, // 2884153380 + { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredFriendsList, "GetStoredFriendsList" }, // 3655255204 + { &Z_Construct_UFunction_UAdvancedFriendsLibrary_GetStoredRecentPlayersList, "GetStoredRecentPlayersList" }, // 1650288006 + { &Z_Construct_UFunction_UAdvancedFriendsLibrary_IsAFriend, "IsAFriend" }, // 3592172979 + { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriend, "SendSessionInviteToFriend" }, // 2581767559 + { &Z_Construct_UFunction_UAdvancedFriendsLibrary_SendSessionInviteToFriends, "SendSessionInviteToFriends" }, // 121423962 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams = { + &UAdvancedFriendsLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedFriendsLibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedFriendsLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedFriendsLibrary.OuterSingleton, Z_Construct_UClass_UAdvancedFriendsLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedFriendsLibrary.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedFriendsLibrary::StaticClass(); +} +UAdvancedFriendsLibrary::UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsLibrary); +UAdvancedFriendsLibrary::~UAdvancedFriendsLibrary() {} +// End Class UAdvancedFriendsLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedFriendsLibrary, UAdvancedFriendsLibrary::StaticClass, TEXT("UAdvancedFriendsLibrary"), &Z_Registration_Info_UClass_UAdvancedFriendsLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedFriendsLibrary), 682237511U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_1138374442(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsLibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsLibrary.generated.h new file mode 100644 index 0000000..2512cf2 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedFriendsLibrary.generated.h @@ -0,0 +1,71 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedFriendsLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +enum class EBlueprintResultSwitch : uint8; +struct FBPFriendInfo; +struct FBPOnlineRecentPlayer; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h +#error "AdvancedFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedFriendsLibrary.h" +#endif +#define ADVANCEDSESSIONS_AdvancedFriendsLibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execIsAFriend); \ + DECLARE_FUNCTION(execGetStoredRecentPlayersList); \ + DECLARE_FUNCTION(execGetStoredFriendsList); \ + DECLARE_FUNCTION(execGetFriend); \ + DECLARE_FUNCTION(execSendSessionInviteToFriend); \ + DECLARE_FUNCTION(execSendSessionInviteToFriends); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedFriendsLibrary(); \ + friend struct Z_Construct_UClass_UAdvancedFriendsLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedFriendsLibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedFriendsLibrary(UAdvancedFriendsLibrary&&); \ + UAdvancedFriendsLibrary(const UAdvancedFriendsLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedFriendsLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedFriendsLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedFriendsLibrary) \ + NO_API virtual ~UAdvancedFriendsLibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_25_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h_28_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedFriendsLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedGameSession.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedGameSession.gen.cpp new file mode 100644 index 0000000..11e01c4 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedGameSession.gen.cpp @@ -0,0 +1,116 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedGameSession.h" +#include "Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedGameSession() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_AGameSession(); +ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class AAdvancedGameSession +void AAdvancedGameSession::StaticRegisterNativesAAdvancedGameSession() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AAdvancedGameSession); +UClass* Z_Construct_UClass_AAdvancedGameSession_NoRegister() +{ + return AAdvancedGameSession::StaticClass(); +} +struct Z_Construct_UClass_AAdvancedGameSession_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session\n*/" }, +#endif + { "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" }, + { "IncludePath", "AdvancedGameSession.h" }, + { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, + { "ShowCategories", "Input|MouseInput Input|TouchInput" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BanList_MetaData[] = { + { "ModuleRelativePath", "Classes/AdvancedGameSession.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FTextPropertyParams NewProp_BanList_ValueProp; + static const UECodeGen_Private::FStructPropertyParams NewProp_BanList_Key_KeyProp; + static const UECodeGen_Private::FMapPropertyParams NewProp_BanList; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp = { "BanList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp = { "BanList_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(0, nullptr) }; // 3410776867 +const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList = { "BanList", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAdvancedGameSession, BanList), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BanList_MetaData), NewProp_BanList_MetaData) }; // 3410776867 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_ValueProp, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList_Key_KeyProp, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAdvancedGameSession_Statics::NewProp_BanList, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AGameSession, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams = { + &AAdvancedGameSession::StaticClass, + "Game", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::PropPointers), + 0, + 0x008002A4u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams), Z_Construct_UClass_AAdvancedGameSession_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_AAdvancedGameSession() +{ + if (!Z_Registration_Info_UClass_AAdvancedGameSession.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AAdvancedGameSession.OuterSingleton, Z_Construct_UClass_AAdvancedGameSession_Statics::ClassParams); + } + return Z_Registration_Info_UClass_AAdvancedGameSession.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return AAdvancedGameSession::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(AAdvancedGameSession); +AAdvancedGameSession::~AAdvancedGameSession() {} +// End Class AAdvancedGameSession + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_AAdvancedGameSession, AAdvancedGameSession::StaticClass, TEXT("AAdvancedGameSession"), &Z_Registration_Info_UClass_AAdvancedGameSession, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAdvancedGameSession), 3328633606U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_1985880804(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedGameSession.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedGameSession.generated.h new file mode 100644 index 0000000..a053c6b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedGameSession.generated.h @@ -0,0 +1,56 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedGameSession.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef ADVANCEDSESSIONS_AdvancedGameSession_generated_h +#error "AdvancedGameSession.generated.h already included, missing '#pragma once' in AdvancedGameSession.h" +#endif +#define ADVANCEDSESSIONS_AdvancedGameSession_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ +private: \ + static void StaticRegisterNativesAAdvancedGameSession(); \ + friend struct Z_Construct_UClass_AAdvancedGameSession_Statics; \ +public: \ + DECLARE_CLASS(AAdvancedGameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(AAdvancedGameSession) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AAdvancedGameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAdvancedGameSession) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAdvancedGameSession); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAdvancedGameSession); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + AAdvancedGameSession(AAdvancedGameSession&&); \ + AAdvancedGameSession(const AAdvancedGameSession&); \ +public: \ + NO_API virtual ~AAdvancedGameSession(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_23_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h_26_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedGameSession_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedIdentityLibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedIdentityLibrary.gen.cpp new file mode 100644 index 0000000..3f42baa --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedIdentityLibrary.gen.cpp @@ -0,0 +1,928 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedIdentityLibrary() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAdvancedIdentityLibrary Function GetAllUserAccounts +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics +{ + struct AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms + { + UObject* WorldContextObject; + TArray AccountInfos; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get all known users accounts\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get all known users accounts" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfos_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_AccountInfos; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner = { "AccountInfos", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(0, nullptr) }; // 276139420 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos = { "AccountInfos", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, AccountInfos), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 276139420 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_AccountInfos, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetAllUserAccounts", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::AdvancedIdentityLibrary_eventGetAllUserAccounts_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetAllUserAccounts) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_TARRAY_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfos); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetAllUserAccounts(Z_Param_WorldContextObject,Z_Param_Out_AccountInfos,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetAllUserAccounts + +// Begin Class UAdvancedIdentityLibrary Function GetLoginStatus +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics +{ + struct AdvancedIdentityLibrary_eventGetLoginStatus_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetID; + EBPLoginStatus LoginStatus; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the login status of a local player\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the login status of a local player" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; + static const UECodeGen_Private::FBytePropertyParams NewProp_LoginStatus_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_LoginStatus; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetID_MetaData), NewProp_UniqueNetID_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus = { "LoginStatus", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, LoginStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(0, nullptr) }; // 4289161743 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetLoginStatus_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_UniqueNetID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_LoginStatus, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetLoginStatus", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::AdvancedIdentityLibrary_eventGetLoginStatus_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::AdvancedIdentityLibrary_eventGetLoginStatus_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetLoginStatus) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); + P_GET_ENUM_REF(EBPLoginStatus,Z_Param_Out_LoginStatus); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetLoginStatus(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetID,(EBPLoginStatus&)(Z_Param_Out_LoginStatus),(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetLoginStatus + +// Begin Class UAdvancedIdentityLibrary Function GetPlayerAuthToken +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics +{ + struct AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + FString AuthToken; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the auth token for a local player\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the auth token for a local player" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStrPropertyParams NewProp_AuthToken; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken = { "AuthToken", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, AuthToken), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_AuthToken, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerAuthToken", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::AdvancedIdentityLibrary_eventGetPlayerAuthToken_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerAuthToken) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthToken); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetPlayerAuthToken(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_AuthToken,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetPlayerAuthToken + +// Begin Class UAdvancedIdentityLibrary Function GetPlayerNickname +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics +{ + struct AdvancedIdentityLibrary_eventGetPlayerNickname_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetID; + FString PlayerNickname; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a players nickname\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a players nickname" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetID_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; + static const UECodeGen_Private::FStrPropertyParams NewProp_PlayerNickname; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetID_MetaData), NewProp_UniqueNetID_MetaData) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname = { "PlayerNickname", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetPlayerNickname_Parms, PlayerNickname), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_UniqueNetID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::NewProp_PlayerNickname, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetPlayerNickname", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::AdvancedIdentityLibrary_eventGetPlayerNickname_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::AdvancedIdentityLibrary_eventGetPlayerNickname_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetPlayerNickname) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerNickname); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetPlayerNickname(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetID,Z_Param_Out_PlayerNickname); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetPlayerNickname + +// Begin Class UAdvancedIdentityLibrary Function GetUserAccount +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserAccount_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetId; + FBPUserOnlineAccount AccountInfo; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a users account\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a users account" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(0, nullptr) }; // 276139420 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccount_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccount", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::AdvancedIdentityLibrary_eventGetUserAccount_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::AdvancedIdentityLibrary_eventGetUserAccount_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccount) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserAccount(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId,Z_Param_Out_AccountInfo,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserAccount + +// Begin Class UAdvancedIdentityLibrary Function GetUserAccountAccessToken +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms + { + FBPUserOnlineAccount AccountInfo; + FString AccessToken; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a user account access token\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a user account access token" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStrPropertyParams NewProp_AccessToken; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken = { "AccessToken", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms, AccessToken), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::NewProp_AccessToken, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAccessToken", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::AdvancedIdentityLibrary_eventGetUserAccountAccessToken_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAccessToken) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AccessToken); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserAccountAccessToken(Z_Param_Out_AccountInfo,Z_Param_Out_AccessToken); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserAccountAccessToken + +// Begin Class UAdvancedIdentityLibrary Function GetUserAccountAttribute +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms + { + FBPUserOnlineAccount AccountInfo; + FString AttributeName; + FString AttributeValue; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get user account attribute (depends on subsystem)\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get user account attribute (depends on subsystem)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeName; + static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeName_MetaData), NewProp_AttributeName_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, AttributeValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_AttributeValue, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAttribute", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::AdvancedIdentityLibrary_eventGetUserAccountAttribute_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAttribute) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserAccountAttribute + +// Begin Class UAdvancedIdentityLibrary Function GetUserAccountAuthAttribute +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms + { + FBPUserOnlineAccount AccountInfo; + FString AttributeName; + FString AuthAttribute; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a user account Auth attribute (depends on subsystem)\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a user account Auth attribute (depends on subsystem)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeName; + static const UECodeGen_Private::FStrPropertyParams NewProp_AuthAttribute; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AttributeName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeName_MetaData), NewProp_AttributeName_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute = { "AuthAttribute", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, AuthAttribute), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AttributeName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_AuthAttribute, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountAuthAttribute", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::AdvancedIdentityLibrary_eventGetUserAccountAuthAttribute_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AuthAttribute); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_Out_AuthAttribute,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserAccountAuthAttribute + +// Begin Class UAdvancedIdentityLibrary Function GetUserAccountDisplayName +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms + { + FBPUserOnlineAccount AccountInfo; + FString DisplayName; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get user account display name if possible\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get user account display name if possible" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStrPropertyParams NewProp_DisplayName; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms, DisplayName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::NewProp_DisplayName, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountDisplayName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::AdvancedIdentityLibrary_eventGetUserAccountDisplayName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountDisplayName) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_DisplayName); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserAccountDisplayName(Z_Param_Out_AccountInfo,Z_Param_Out_DisplayName); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserAccountDisplayName + +// Begin Class UAdvancedIdentityLibrary Function GetUserAccountRealName +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms + { + FBPUserOnlineAccount AccountInfo; + FString UserName; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get user accounts real name if possible\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get user accounts real name if possible" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStrPropertyParams NewProp_UserName; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName = { "UserName", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms, UserName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::NewProp_UserName, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserAccountRealName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::AdvancedIdentityLibrary_eventGetUserAccountRealName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserAccountRealName) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_UserName); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserAccountRealName(Z_Param_Out_AccountInfo,Z_Param_Out_UserName); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserAccountRealName + +// Begin Class UAdvancedIdentityLibrary Function GetUserID +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics +{ + struct AdvancedIdentityLibrary_eventGetUserID_Parms + { + FBPUserOnlineAccount AccountInfo; + FBPUniqueNetId UniqueNetID; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get user ID\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get user ID" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID = { "UniqueNetID", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventGetUserID_Parms, UniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::NewProp_UniqueNetID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "GetUserID", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::AdvancedIdentityLibrary_eventGetUserID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::AdvancedIdentityLibrary_eventGetUserID_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execGetUserID) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetID); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::GetUserID(Z_Param_Out_AccountInfo,Z_Param_Out_UniqueNetID); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function GetUserID + +// Begin Class UAdvancedIdentityLibrary Function SetUserAccountAttribute +struct Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics +{ + struct AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms + { + FBPUserOnlineAccount AccountInfo; + FString AttributeName; + FString NewAttributeValue; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedIdentity|UserAccount" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Set a user account attribute (depends on subsystem)\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Set a user account attribute (depends on subsystem)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AccountInfo_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewAttributeValue_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AccountInfo; + static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeName; + static const UECodeGen_Private::FStrPropertyParams NewProp_NewAttributeValue; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo = { "AccountInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AccountInfo), Z_Construct_UScriptStruct_FBPUserOnlineAccount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AccountInfo_MetaData), NewProp_AccountInfo_MetaData) }; // 276139420 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, AttributeName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeName_MetaData), NewProp_AttributeName_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue = { "NewAttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, NewAttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewAttributeValue_MetaData), NewProp_NewAttributeValue_MetaData) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AccountInfo, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_AttributeName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_NewAttributeValue, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedIdentityLibrary, nullptr, "SetUserAccountAttribute", nullptr, nullptr, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::AdvancedIdentityLibrary_eventSetUserAccountAttribute_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedIdentityLibrary::execSetUserAccountAttribute) +{ + P_GET_STRUCT_REF(FBPUserOnlineAccount,Z_Param_Out_AccountInfo); + P_GET_PROPERTY(FStrProperty,Z_Param_AttributeName); + P_GET_PROPERTY(FStrProperty,Z_Param_NewAttributeValue); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedIdentityLibrary::SetUserAccountAttribute(Z_Param_Out_AccountInfo,Z_Param_AttributeName,Z_Param_NewAttributeValue,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedIdentityLibrary Function SetUserAccountAttribute + +// Begin Class UAdvancedIdentityLibrary +void UAdvancedIdentityLibrary::StaticRegisterNativesUAdvancedIdentityLibrary() +{ + UClass* Class = UAdvancedIdentityLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetAllUserAccounts", &UAdvancedIdentityLibrary::execGetAllUserAccounts }, + { "GetLoginStatus", &UAdvancedIdentityLibrary::execGetLoginStatus }, + { "GetPlayerAuthToken", &UAdvancedIdentityLibrary::execGetPlayerAuthToken }, + { "GetPlayerNickname", &UAdvancedIdentityLibrary::execGetPlayerNickname }, + { "GetUserAccount", &UAdvancedIdentityLibrary::execGetUserAccount }, + { "GetUserAccountAccessToken", &UAdvancedIdentityLibrary::execGetUserAccountAccessToken }, + { "GetUserAccountAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAttribute }, + { "GetUserAccountAuthAttribute", &UAdvancedIdentityLibrary::execGetUserAccountAuthAttribute }, + { "GetUserAccountDisplayName", &UAdvancedIdentityLibrary::execGetUserAccountDisplayName }, + { "GetUserAccountRealName", &UAdvancedIdentityLibrary::execGetUserAccountRealName }, + { "GetUserID", &UAdvancedIdentityLibrary::execGetUserID }, + { "SetUserAccountAttribute", &UAdvancedIdentityLibrary::execSetUserAccountAttribute }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedIdentityLibrary); +UClass* Z_Construct_UClass_UAdvancedIdentityLibrary_NoRegister() +{ + return UAdvancedIdentityLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedIdentityLibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedIdentityLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetAllUserAccounts, "GetAllUserAccounts" }, // 2198393547 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetLoginStatus, "GetLoginStatus" }, // 372686666 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerAuthToken, "GetPlayerAuthToken" }, // 4126194153 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetPlayerNickname, "GetPlayerNickname" }, // 3635007018 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccount, "GetUserAccount" }, // 3873700225 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAccessToken, "GetUserAccountAccessToken" }, // 213943917 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAttribute, "GetUserAccountAttribute" }, // 985709915 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountAuthAttribute, "GetUserAccountAuthAttribute" }, // 2167052789 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountDisplayName, "GetUserAccountDisplayName" }, // 2406231894 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserAccountRealName, "GetUserAccountRealName" }, // 2540959803 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_GetUserID, "GetUserID" }, // 374441554 + { &Z_Construct_UFunction_UAdvancedIdentityLibrary_SetUserAccountAttribute, "SetUserAccountAttribute" }, // 1081602121 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams = { + &UAdvancedIdentityLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedIdentityLibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedIdentityLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedIdentityLibrary.OuterSingleton, Z_Construct_UClass_UAdvancedIdentityLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedIdentityLibrary.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedIdentityLibrary::StaticClass(); +} +UAdvancedIdentityLibrary::UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedIdentityLibrary); +UAdvancedIdentityLibrary::~UAdvancedIdentityLibrary() {} +// End Class UAdvancedIdentityLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedIdentityLibrary, UAdvancedIdentityLibrary::StaticClass, TEXT("UAdvancedIdentityLibrary"), &Z_Registration_Info_UClass_UAdvancedIdentityLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedIdentityLibrary), 1406874621U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_389350768(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedIdentityLibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedIdentityLibrary.generated.h new file mode 100644 index 0000000..0146a13 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedIdentityLibrary.generated.h @@ -0,0 +1,78 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedIdentityLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UObject; +enum class EBlueprintResultSwitch : uint8; +enum class EBPLoginStatus : uint8; +struct FBPUniqueNetId; +struct FBPUserOnlineAccount; +#ifdef ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h +#error "AdvancedIdentityLibrary.generated.h already included, missing '#pragma once' in AdvancedIdentityLibrary.h" +#endif +#define ADVANCEDSESSIONS_AdvancedIdentityLibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execGetUserAccountAttribute); \ + DECLARE_FUNCTION(execGetUserAccountDisplayName); \ + DECLARE_FUNCTION(execGetUserAccountRealName); \ + DECLARE_FUNCTION(execGetUserID); \ + DECLARE_FUNCTION(execSetUserAccountAttribute); \ + DECLARE_FUNCTION(execGetUserAccountAuthAttribute); \ + DECLARE_FUNCTION(execGetUserAccountAccessToken); \ + DECLARE_FUNCTION(execGetAllUserAccounts); \ + DECLARE_FUNCTION(execGetUserAccount); \ + DECLARE_FUNCTION(execGetPlayerNickname); \ + DECLARE_FUNCTION(execGetPlayerAuthToken); \ + DECLARE_FUNCTION(execGetLoginStatus); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedIdentityLibrary(); \ + friend struct Z_Construct_UClass_UAdvancedIdentityLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedIdentityLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedIdentityLibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedIdentityLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedIdentityLibrary(UAdvancedIdentityLibrary&&); \ + UAdvancedIdentityLibrary(const UAdvancedIdentityLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedIdentityLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedIdentityLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedIdentityLibrary) \ + NO_API virtual ~UAdvancedIdentityLibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_23_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h_26_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedIdentityLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessions.init.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessions.init.gen.cpp new file mode 100644 index 0000000..cc44d96 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessions.init.gen.cpp @@ -0,0 +1,41 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedSessions_init() {} + ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); + ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); + ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); + ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); + ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); + static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AdvancedSessions; + FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AdvancedSessions() + { + if (!Z_Registration_Info_UPackage__Script_AdvancedSessions.OuterSingleton) + { + static UObject* (*const SingletonFuncArray[])() = { + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, + }; + static const UECodeGen_Private::FPackageParams PackageParams = { + "/Script/AdvancedSessions", + SingletonFuncArray, + UE_ARRAY_COUNT(SingletonFuncArray), + PKG_CompiledIn | 0x00000000, + 0xF3158A5A, + 0x84CB0FDA, + METADATA_PARAMS(0, nullptr) + }; + UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AdvancedSessions.OuterSingleton, PackageParams); + } + return Z_Registration_Info_UPackage__Script_AdvancedSessions.OuterSingleton; + } + static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AdvancedSessions(Z_Construct_UPackage__Script_AdvancedSessions, TEXT("/Script/AdvancedSessions"), Z_Registration_Info_UPackage__Script_AdvancedSessions, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xF3158A5A, 0x84CB0FDA)); +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsClasses.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsClasses.h new file mode 100644 index 0000000..41fea98 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsClasses.h @@ -0,0 +1,33 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + +#include "AdvancedSessions/Classes/AdvancedExternalUILibrary.h" +#include "AdvancedSessions/Classes/AdvancedFriendsGameInstance.h" +#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h" +#include "AdvancedSessions/Classes/AdvancedFriendsLibrary.h" +#include "AdvancedSessions/Classes/AdvancedGameSession.h" +#include "AdvancedSessions/Classes/AdvancedIdentityLibrary.h" +#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" +#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" +#include "AdvancedSessions/Classes/AutoLoginUserCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" +#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" +#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" +#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" +#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" +#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" +#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" +#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" +#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" +#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" +#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" +#include "AdvancedSessions/Classes/StartSessionCallbackProxyAdvanced.h" +#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsLibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsLibrary.gen.cpp new file mode 100644 index 0000000..ae42553 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsLibrary.gen.cpp @@ -0,0 +1,2643 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedSessionsLibrary.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +#include "OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h" +#include "Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedSessionsLibrary() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); +ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAdvancedSessionsLibrary Function AddOrModifyExtraSettings +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics +{ + struct AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms + { + TArray SettingsArray; + TArray NewOrChangedSettings; + TArray ModifiedSettingsArray; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Adds or modifies session settings in an existing array depending on if they exist already or not\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Adds or modifies session settings in an existing array depending on if they exist already or not" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SettingsArray_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_SettingsArray; + static const UECodeGen_Private::FStructPropertyParams NewProp_NewOrChangedSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_NewOrChangedSettings; + static const UECodeGen_Private::FStructPropertyParams NewProp_ModifiedSettingsArray_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ModifiedSettingsArray; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner = { "SettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray = { "SettingsArray", nullptr, (EPropertyFlags)0x0010000008000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, SettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings = { "NewOrChangedSettings", nullptr, (EPropertyFlags)0x0010000008000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, NewOrChangedSettings), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray = { "ModifiedSettingsArray", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms, ModifiedSettingsArray), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_SettingsArray, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_NewOrChangedSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::NewProp_ModifiedSettingsArray, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "AddOrModifyExtraSettings", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::AdvancedSessionsLibrary_eventAddOrModifyExtraSettings_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execAddOrModifyExtraSettings) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_SettingsArray); + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_NewOrChangedSettings); + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ModifiedSettingsArray); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::AddOrModifyExtraSettings(Z_Param_Out_SettingsArray,Z_Param_Out_NewOrChangedSettings,Z_Param_Out_ModifiedSettingsArray); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function AddOrModifyExtraSettings + +// Begin Class UAdvancedSessionsLibrary Function BanPlayer +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics +{ + struct AdvancedSessionsLibrary_eventBanPlayer_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerToBan; + FText BanReason; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Ban a player from the currently active game session, only available on the server\n// Note that the default gamesession class does not implement an actual ban list and just kicks when this is called\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Ban a player from the currently active game session, only available on the server\nNote that the default gamesession class does not implement an actual ban list and just kicks when this is called" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerToBan; + static const UECodeGen_Private::FTextPropertyParams NewProp_BanReason; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan = { "PlayerToBan", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, PlayerToBan), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason = { "BanReason", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventBanPlayer_Parms, BanReason), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventBanPlayer_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventBanPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_PlayerToBan, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_BanReason, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "BanPlayer", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::AdvancedSessionsLibrary_eventBanPlayer_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::AdvancedSessionsLibrary_eventBanPlayer_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execBanPlayer) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerToBan); + P_GET_PROPERTY(FTextProperty,Z_Param_BanReason); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::BanPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToBan,Z_Param_BanReason); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function BanPlayer + +// Begin Class UAdvancedSessionsLibrary Function Conv_BPUniqueIDToUniqueNetIDRepl +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics +{ + struct AdvancedSessionsLibrary_eventConv_BPUniqueIDToUniqueNetIDRepl_Parms + { + FBPUniqueNetId InUniqueID; + FUniqueNetIdRepl ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintAutocast", "" }, + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/** Converts a FBPUniqueNetID into a FUniqueNetID_Repl */" }, +#endif + { "CompactNodeTitle", "->" }, + { "DisplayName", "ToUniqueNetIDRepl (Unique Net ID)" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Converts a FBPUniqueNetID into a FUniqueNetID_Repl" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InUniqueID_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_InUniqueID; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::NewProp_InUniqueID = { "InUniqueID", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventConv_BPUniqueIDToUniqueNetIDRepl_Parms, InUniqueID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InUniqueID_MetaData), NewProp_InUniqueID_MetaData) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventConv_BPUniqueIDToUniqueNetIDRepl_Parms, ReturnValue), Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(0, nullptr) }; // 3410776867 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::NewProp_InUniqueID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "Conv_BPUniqueIDToUniqueNetIDRepl", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::AdvancedSessionsLibrary_eventConv_BPUniqueIDToUniqueNetIDRepl_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::AdvancedSessionsLibrary_eventConv_BPUniqueIDToUniqueNetIDRepl_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execConv_BPUniqueIDToUniqueNetIDRepl) +{ + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_InUniqueID); + P_FINISH; + P_NATIVE_BEGIN; + *(FUniqueNetIdRepl*)Z_Param__Result=UAdvancedSessionsLibrary::Conv_BPUniqueIDToUniqueNetIDRepl(Z_Param_Out_InUniqueID); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function Conv_BPUniqueIDToUniqueNetIDRepl + +// Begin Class UAdvancedSessionsLibrary Function EqualEqual_UNetIDUnetID +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics +{ + struct AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms + { + FBPUniqueNetId A; + FBPUniqueNetId B; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/* Returns true if the values are equal (A == B) */" }, +#endif + { "CompactNodeTitle", "==" }, + { "DisplayName", "Equal Unique Net ID" }, + { "Keywords", "== equal" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns true if the values are equal (A == B)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_A_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_B_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_A; + static const UECodeGen_Private::FStructPropertyParams NewProp_B; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A = { "A", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, A), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_A_MetaData), NewProp_A_MetaData) }; // 700456651 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B = { "B", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms, B), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_B_MetaData), NewProp_B_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_A, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_B, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "EqualEqual_UNetIDUnetID", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::AdvancedSessionsLibrary_eventEqualEqual_UNetIDUnetID_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID) +{ + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_A); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_B); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(Z_Param_Out_A,Z_Param_Out_B); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function EqualEqual_UNetIDUnetID + +// Begin Class UAdvancedSessionsLibrary Function FindSessionPropertyByName +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics +{ + struct AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms + { + TArray ExtraSettings; + FName SettingsName; + EBlueprintResultSwitch Result; + FSessionPropertyKeyPair OutProperty; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Find session property by Name\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Find session property by Name" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingsName; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FStructPropertyParams NewProp_OutProperty; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName = { "SettingsName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, SettingsName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty = { "OutProperty", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms, OutProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_SettingsName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_Result, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::NewProp_OutProperty, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyByName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::AdvancedSessionsLibrary_eventFindSessionPropertyByName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyByName) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingsName); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_OutProperty); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::FindSessionPropertyByName(Z_Param_Out_ExtraSettings,Z_Param_SettingsName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutProperty); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function FindSessionPropertyByName + +// Begin Class UAdvancedSessionsLibrary Function FindSessionPropertyIndexByName +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics +{ + struct AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms + { + TArray ExtraSettings; + FName SettingName; + EBlueprintResultSwitch Result; + int32 OutIndex; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Find session property index by Name\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Find session property index by Name" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingName; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FIntPropertyParams NewProp_OutIndex; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, SettingName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex = { "OutIndex", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms, OutIndex), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_SettingName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_Result, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::NewProp_OutIndex, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "FindSessionPropertyIndexByName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::AdvancedSessionsLibrary_eventFindSessionPropertyIndexByName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_OutIndex); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_OutIndex); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function FindSessionPropertyIndexByName + +// Begin Class UAdvancedSessionsLibrary Function GetCurrentSessionID_AsString +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics +{ + struct AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms + { + UObject* WorldContextObject; + FString SessionID; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a string copy of the current session ID\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a string copy of the current session ID" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStrPropertyParams NewProp_SessionID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms, SessionID), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::NewProp_SessionID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentSessionID_AsString", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::AdvancedSessionsLibrary_eventGetCurrentSessionID_AsString_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(Z_Param_WorldContextObject,Z_Param_Out_SessionID); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetCurrentSessionID_AsString + +// Begin Class UAdvancedSessionsLibrary Function GetCurrentUniqueBuildID +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics +{ + struct AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms + { + int32 UniqueBuildId; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the Unique Current Build ID\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the Unique Current Build ID" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::NewProp_UniqueBuildId, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetCurrentUniqueBuildID", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::AdvancedSessionsLibrary_eventGetCurrentUniqueBuildID_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID) +{ + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(Z_Param_Out_UniqueBuildId); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetCurrentUniqueBuildID + +// Begin Class UAdvancedSessionsLibrary Function GetExtraSettings +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics +{ + struct AdvancedSessionsLibrary_eventGetExtraSettings_Parms + { + FBlueprintSessionResult SessionResult; + TArray ExtraSettings; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get an array of the session settings from a session search result\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get an array of the session settings from a session search result" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionResult; + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(0, nullptr) }; // 1307808723 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetExtraSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_SessionResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::NewProp_ExtraSettings, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetExtraSettings", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::AdvancedSessionsLibrary_eventGetExtraSettings_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::AdvancedSessionsLibrary_eventGetExtraSettings_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetExtraSettings) +{ + P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetExtraSettings(Z_Param_SessionResult,Z_Param_Out_ExtraSettings); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetExtraSettings + +// Begin Class UAdvancedSessionsLibrary Function GetNetPlayerIndex +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics +{ + struct AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms + { + APlayerController* PlayerController; + int32 NetPlayerIndex; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the network player index of the given controller\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the network player index of the given controller" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FIntPropertyParams NewProp_NetPlayerIndex; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex = { "NetPlayerIndex", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms, NetPlayerIndex), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::NewProp_NetPlayerIndex, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNetPlayerIndex", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::AdvancedSessionsLibrary_eventGetNetPlayerIndex_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNetPlayerIndex) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NetPlayerIndex); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetNetPlayerIndex(Z_Param_PlayerController,Z_Param_Out_NetPlayerIndex); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetNetPlayerIndex + +// Begin Class UAdvancedSessionsLibrary Function GetNumberOfNetworkPlayers +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics +{ + struct AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms + { + UObject* WorldContextObject; + int32 NumNetPlayers; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "bIgnoreSelf", "true" }, + { "Category", "Online|AdvancedSessions|PlayerInfo|Misc" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the number of network players\n" }, +#endif + { "DisplayName", "GetNumNetworkPlayers" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the number of network players" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FIntPropertyParams NewProp_NumNetPlayers; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers = { "NumNetPlayers", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms, NumNetPlayers), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::NewProp_NumNetPlayers, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetNumberOfNetworkPlayers", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::AdvancedSessionsLibrary_eventGetNumberOfNetworkPlayers_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumNetPlayers); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(Z_Param_WorldContextObject,Z_Param_Out_NumNetPlayers); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetNumberOfNetworkPlayers + +// Begin Class UAdvancedSessionsLibrary Function GetPlayerName +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics +{ + struct AdvancedSessionsLibrary_eventGetPlayerName_Parms + { + APlayerController* PlayerController; + FString PlayerName; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the player name of a network player attached to the given controller\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the player name of a network player attached to the given controller" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStrPropertyParams NewProp_PlayerName; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetPlayerName_Parms, PlayerName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::NewProp_PlayerName, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetPlayerName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::AdvancedSessionsLibrary_eventGetPlayerName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::AdvancedSessionsLibrary_eventGetPlayerName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetPlayerName) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerName); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetPlayerName(Z_Param_PlayerController,Z_Param_Out_PlayerName); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetPlayerName + +// Begin Class UAdvancedSessionsLibrary Function GetSessionID_AsString +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms + { + FBlueprintSessionResult SessionResult; + FString SessionID; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a string copy of a session ID\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a string copy of a session ID" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionResult; + static const UECodeGen_Private::FStrPropertyParams NewProp_SessionID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionResult_MetaData), NewProp_SessionResult_MetaData) }; // 1307808723 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID = { "SessionID", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms, SessionID), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::NewProp_SessionID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionID_AsString", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::AdvancedSessionsLibrary_eventGetSessionID_AsString_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionID_AsString) +{ + P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SessionID); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionID_AsString(Z_Param_Out_SessionResult,Z_Param_Out_SessionID); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionID_AsString + +// Begin Class UAdvancedSessionsLibrary Function GetSessionPropertyBool +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms + { + TArray ExtraSettings; + FName SettingName; + ESessionSettingSearchResult SearchResult; + bool SettingValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get session custom information key/value as Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!!!\n" }, +#endif + { "ExpandEnumAsExecs", "SearchResult" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get session custom information key/value as Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!!!" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingName; + static const UECodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_SearchResult; + static void NewProp_SettingValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_SettingValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SettingName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(0, nullptr) }; // 699207488 +void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms*)Obj)->SettingValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SearchResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::NewProp_SettingValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyBool", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyBool_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyBool) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); + P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); + P_GET_UBOOL_REF(Z_Param_Out_SettingValue); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionPropertyBool(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionPropertyBool + +// Begin Class UAdvancedSessionsLibrary Function GetSessionPropertyByte +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms + { + TArray ExtraSettings; + FName SettingName; + ESessionSettingSearchResult SearchResult; + uint8 SettingValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get session custom information key/value as Byte (For Enums)\n" }, +#endif + { "ExpandEnumAsExecs", "SearchResult" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get session custom information key/value as Byte (For Enums)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingName; + static const UECodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_SearchResult; + static const UECodeGen_Private::FBytePropertyParams NewProp_SettingValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(0, nullptr) }; // 699207488 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms, SettingValue), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SearchResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::NewProp_SettingValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyByte", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyByte_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyByte) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); + P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); + P_GET_PROPERTY_REF(FByteProperty,Z_Param_Out_SettingValue); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionPropertyByte(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionPropertyByte + +// Begin Class UAdvancedSessionsLibrary Function GetSessionPropertyFloat +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms + { + TArray ExtraSettings; + FName SettingName; + ESessionSettingSearchResult SearchResult; + float SettingValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get session custom information key/value as Float\n" }, +#endif + { "ExpandEnumAsExecs", "SearchResult" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get session custom information key/value as Float" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingName; + static const UECodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_SearchResult; + static const UECodeGen_Private::FFloatPropertyParams NewProp_SettingValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(0, nullptr) }; // 699207488 +const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms, SettingValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SearchResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::NewProp_SettingValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyFloat", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyFloat_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyFloat) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); + P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); + P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_SettingValue); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionPropertyFloat(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionPropertyFloat + +// Begin Class UAdvancedSessionsLibrary Function GetSessionPropertyInt +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms + { + TArray ExtraSettings; + FName SettingName; + ESessionSettingSearchResult SearchResult; + int32 SettingValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get session custom information key/value as Int\n" }, +#endif + { "ExpandEnumAsExecs", "SearchResult" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get session custom information key/value as Int" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingName; + static const UECodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_SearchResult; + static const UECodeGen_Private::FIntPropertyParams NewProp_SettingValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(0, nullptr) }; // 699207488 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms, SettingValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SearchResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::NewProp_SettingValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyInt", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyInt_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyInt) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); + P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_SettingValue); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionPropertyInt(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionPropertyInt + +// Begin Class UAdvancedSessionsLibrary Function GetSessionPropertyKey +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms + { + FSessionPropertyKeyPair SessionProperty; + FName ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get session property Key Name value\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get session property Key Name value" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionProperty_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionProperty; + static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty = { "SessionProperty", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, SessionProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionProperty_MetaData), NewProp_SessionProperty_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_SessionProperty, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyKey", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyKey_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyKey) +{ + P_GET_STRUCT_REF(FSessionPropertyKeyPair,Z_Param_Out_SessionProperty); + P_FINISH; + P_NATIVE_BEGIN; + *(FName*)Z_Param__Result=UAdvancedSessionsLibrary::GetSessionPropertyKey(Z_Param_Out_SessionProperty); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionPropertyKey + +// Begin Class UAdvancedSessionsLibrary Function GetSessionPropertyString +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms + { + TArray ExtraSettings; + FName SettingName; + ESessionSettingSearchResult SearchResult; + FString SettingValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get session custom information key/value as String\n" }, +#endif + { "ExpandEnumAsExecs", "SearchResult" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get session custom information key/value as String" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FNamePropertyParams NewProp_SettingName; + static const UECodeGen_Private::FBytePropertyParams NewProp_SearchResult_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_SearchResult; + static const UECodeGen_Private::FStrPropertyParams NewProp_SettingValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName = { "SettingName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SearchResult), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, METADATA_PARAMS(0, nullptr) }; // 699207488 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue = { "SettingValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms, SettingValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SearchResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::NewProp_SettingValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionPropertyString", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::AdvancedSessionsLibrary_eventGetSessionPropertyString_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionPropertyString) +{ + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FNameProperty,Z_Param_SettingName); + P_GET_ENUM_REF(ESessionSettingSearchResult,Z_Param_Out_SearchResult); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_SettingValue); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionPropertyString(Z_Param_Out_ExtraSettings,Z_Param_SettingName,(ESessionSettingSearchResult&)(Z_Param_Out_SearchResult),Z_Param_Out_SettingValue); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionPropertyString + +// Begin Class UAdvancedSessionsLibrary Function GetSessionSettings +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionSettings_Parms + { + UObject* WorldContextObject; + int32 NumConnections; + int32 NumPrivateConnections; + bool bIsLAN; + bool bIsDedicated; + bool bAllowInvites; + bool bAllowJoinInProgress; + bool bIsAnticheatEnabled; + int32 BuildUniqueID; + TArray ExtraSettings; + EBlueprintResultSwitch Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the current session settings\n" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the current session settings" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FIntPropertyParams NewProp_NumConnections; + static const UECodeGen_Private::FIntPropertyParams NewProp_NumPrivateConnections; + static void NewProp_bIsLAN_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLAN; + static void NewProp_bIsDedicated_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsDedicated; + static void NewProp_bAllowInvites_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; + static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; + static void NewProp_bIsAnticheatEnabled_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsAnticheatEnabled; + static const UECodeGen_Private::FIntPropertyParams NewProp_BuildUniqueID; + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections = { "NumConnections", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumConnections), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections = { "NumPrivateConnections", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, NumPrivateConnections), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsLAN = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN = { "bIsLAN", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsDedicated = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated = { "bIsDedicated", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowInvites = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bAllowJoinInProgress = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventGetSessionSettings_Parms*)Obj)->bIsAnticheatEnabled = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled = { "bIsAnticheatEnabled", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventGetSessionSettings_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID = { "BuildUniqueID", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, BuildUniqueID), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionSettings_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumConnections, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_NumPrivateConnections, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsLAN, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsDedicated, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowInvites, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bAllowJoinInProgress, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_bIsAnticheatEnabled, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_BuildUniqueID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionSettings", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::AdvancedSessionsLibrary_eventGetSessionSettings_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::AdvancedSessionsLibrary_eventGetSessionSettings_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionSettings) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumConnections); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumPrivateConnections); + P_GET_UBOOL_REF(Z_Param_Out_bIsLAN); + P_GET_UBOOL_REF(Z_Param_Out_bIsDedicated); + P_GET_UBOOL_REF(Z_Param_Out_bAllowInvites); + P_GET_UBOOL_REF(Z_Param_Out_bAllowJoinInProgress); + P_GET_UBOOL_REF(Z_Param_Out_bIsAnticheatEnabled); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_BuildUniqueID); + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionSettings(Z_Param_WorldContextObject,Z_Param_Out_NumConnections,Z_Param_Out_NumPrivateConnections,Z_Param_Out_bIsLAN,Z_Param_Out_bIsDedicated,Z_Param_Out_bAllowInvites,Z_Param_Out_bAllowJoinInProgress,Z_Param_Out_bIsAnticheatEnabled,Z_Param_Out_BuildUniqueID,Z_Param_Out_ExtraSettings,(EBlueprintResultSwitch&)(Z_Param_Out_Result)); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionSettings + +// Begin Class UAdvancedSessionsLibrary Function GetSessionState +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics +{ + struct AdvancedSessionsLibrary_eventGetSessionState_Parms + { + UObject* WorldContextObject; + EBPOnlineSessionState SessionState; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the current session state\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the current session state" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_SessionState_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_SessionState; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState = { "SessionState", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetSessionState_Parms, SessionState), Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, METADATA_PARAMS(0, nullptr) }; // 1976142475 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::NewProp_SessionState, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetSessionState", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::AdvancedSessionsLibrary_eventGetSessionState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::AdvancedSessionsLibrary_eventGetSessionState_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetSessionState) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_ENUM_REF(EBPOnlineSessionState,Z_Param_Out_SessionState); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetSessionState(Z_Param_WorldContextObject,(EBPOnlineSessionState&)(Z_Param_Out_SessionState)); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetSessionState + +// Begin Class UAdvancedSessionsLibrary Function GetUniqueBuildID +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics +{ + struct AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms + { + FBlueprintSessionResult SessionResult; + int32 UniqueBuildId; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the Unique Build ID from a session search result\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the Unique Build ID from a session search result" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionResult; + static const UECodeGen_Private::FIntPropertyParams NewProp_UniqueBuildId; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(0, nullptr) }; // 1307808723 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId = { "UniqueBuildId", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms, UniqueBuildId), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_SessionResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::NewProp_UniqueBuildId, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueBuildID", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::AdvancedSessionsLibrary_eventGetUniqueBuildID_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueBuildID) +{ + P_GET_STRUCT(FBlueprintSessionResult,Z_Param_SessionResult); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_UniqueBuildId); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetUniqueBuildID(Z_Param_SessionResult,Z_Param_Out_UniqueBuildId); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetUniqueBuildID + +// Begin Class UAdvancedSessionsLibrary Function GetUniqueNetID +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics +{ + struct AdvancedSessionsLibrary_eventGetUniqueNetID_Parms + { + APlayerController* PlayerController; + FBPUniqueNetId UniqueNetId; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the unique net id of a network player attached to the given controller\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the unique net id of a network player attached to the given controller" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::NewProp_UniqueNetId, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetID", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::AdvancedSessionsLibrary_eventGetUniqueNetID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::AdvancedSessionsLibrary_eventGetUniqueNetID_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetID) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetUniqueNetID(Z_Param_PlayerController,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetUniqueNetID + +// Begin Class UAdvancedSessionsLibrary Function GetUniqueNetIDFromPlayerState +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics +{ + struct AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms + { + APlayerState* PlayerState; + FBPUniqueNetId UniqueNetId; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get the unique net id of a network player who is assigned the the given player state\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get the unique net id of a network player who is assigned the the given player state" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerState; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState = { "PlayerState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, PlayerState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_PlayerState, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::NewProp_UniqueNetId, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "GetUniqueNetIDFromPlayerState", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::AdvancedSessionsLibrary_eventGetUniqueNetIDFromPlayerState_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState) +{ + P_GET_OBJECT(APlayerState,Z_Param_PlayerState); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(Z_Param_PlayerState,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function GetUniqueNetIDFromPlayerState + +// Begin Class UAdvancedSessionsLibrary Function HasOnlineSubsystem +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics +{ + struct AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms + { + FName SubSystemName; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|Misc" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Checks if the stated session subsystem is active\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Checks if the stated session subsystem is active" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FNamePropertyParams NewProp_SubSystemName; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName = { "SubSystemName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms, SubSystemName), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_SubSystemName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "HasOnlineSubsystem", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::AdvancedSessionsLibrary_eventHasOnlineSubsystem_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execHasOnlineSubsystem) +{ + P_GET_PROPERTY(FNameProperty,Z_Param_SubSystemName); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::HasOnlineSubsystem(Z_Param_SubSystemName); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function HasOnlineSubsystem + +// Begin Class UAdvancedSessionsLibrary Function IsPlayerInSession +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics +{ + struct AdvancedSessionsLibrary_eventIsPlayerInSession_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId PlayerToCheck; + bool bIsInSession; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Check if someone is in the current session\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Check if someone is in the current session" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerToCheck_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerToCheck; + static void NewProp_bIsInSession_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsInSession; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck = { "PlayerToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms, PlayerToCheck), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerToCheck_MetaData), NewProp_PlayerToCheck_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventIsPlayerInSession_Parms*)Obj)->bIsInSession = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession = { "bIsInSession", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_PlayerToCheck, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::NewProp_bIsInSession, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsPlayerInSession", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::AdvancedSessionsLibrary_eventIsPlayerInSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::AdvancedSessionsLibrary_eventIsPlayerInSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsPlayerInSession) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerToCheck); + P_GET_UBOOL_REF(Z_Param_Out_bIsInSession); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::IsPlayerInSession(Z_Param_WorldContextObject,Z_Param_Out_PlayerToCheck,Z_Param_Out_bIsInSession); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function IsPlayerInSession + +// Begin Class UAdvancedSessionsLibrary Function IsValidSession +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics +{ + struct AdvancedSessionsLibrary_eventIsValidSession_Parms + { + FBlueprintSessionResult SessionResult; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Check if a session result is valid or not\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Check if a session result is valid or not" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionResult_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionResult; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult = { "SessionResult", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidSession_Parms, SessionResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionResult_MetaData), NewProp_SessionResult_MetaData) }; // 1307808723 +void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventIsValidSession_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidSession_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_SessionResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidSession", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::AdvancedSessionsLibrary_eventIsValidSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::AdvancedSessionsLibrary_eventIsValidSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidSession) +{ + P_GET_STRUCT_REF(FBlueprintSessionResult,Z_Param_Out_SessionResult); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidSession(Z_Param_Out_SessionResult); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function IsValidSession + +// Begin Class UAdvancedSessionsLibrary Function IsValidUniqueNetID +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics +{ + struct AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms + { + FBPUniqueNetId UniqueNetId; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerID" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Return True if Unique Net ID is valid\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Return True if Unique Net ID is valid" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "IsValidUniqueNetID", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::AdvancedSessionsLibrary_eventIsValidUniqueNetID_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execIsValidUniqueNetID) +{ + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::IsValidUniqueNetID(Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function IsValidUniqueNetID + +// Begin Class UAdvancedSessionsLibrary Function KickPlayer +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics +{ + struct AdvancedSessionsLibrary_eventKickPlayer_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerToKick; + FText KickReason; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Kick a player from the currently active game session, only available on the server\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Kick a player from the currently active game session, only available on the server" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerToKick; + static const UECodeGen_Private::FTextPropertyParams NewProp_KickReason; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick = { "PlayerToKick", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, PlayerToKick), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason = { "KickReason", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventKickPlayer_Parms, KickReason), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventKickPlayer_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventKickPlayer_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_PlayerToKick, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_KickReason, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "KickPlayer", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::AdvancedSessionsLibrary_eventKickPlayer_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::AdvancedSessionsLibrary_eventKickPlayer_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execKickPlayer) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerToKick); + P_GET_PROPERTY(FTextProperty,Z_Param_KickReason); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::KickPlayer(Z_Param_WorldContextObject,Z_Param_PlayerToKick,Z_Param_KickReason); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function KickPlayer + +// Begin Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyBool +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics +{ + struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms + { + FName Key; + bool Value; + FSessionPropertyKeyPair ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Make a literal session custom information key/value pair from Bool\n// Steam only currently supports Int,Float,String,BYTE values for search filtering!\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Make a literal session custom information key/value pair from Bool\nSteam only currently supports Int,Float,String,BYTE values for search filtering!" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FNamePropertyParams NewProp_Key; + static void NewProp_Value_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_Value; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, Key), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms*)Obj)->Value = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Key, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_Value, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyBool", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyBool_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool) +{ + P_GET_PROPERTY(FNameProperty,Z_Param_Key); + P_GET_UBOOL(Z_Param_Value); + P_FINISH; + P_NATIVE_BEGIN; + *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(Z_Param_Key,Z_Param_Value); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyBool + +// Begin Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyByte +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics +{ + struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms + { + FName Key; + uint8 Value; + FSessionPropertyKeyPair ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Make a literal session custom information key/value pair from Byte (For Enums)\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Make a literal session custom information key/value pair from Byte (For Enums)" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FNamePropertyParams NewProp_Key; + static const UECodeGen_Private::FBytePropertyParams NewProp_Value; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Key), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, Value), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Key, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_Value, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyByte", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyByte_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte) +{ + P_GET_PROPERTY(FNameProperty,Z_Param_Key); + P_GET_PROPERTY(FByteProperty,Z_Param_Value); + P_FINISH; + P_NATIVE_BEGIN; + *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(Z_Param_Key,Z_Param_Value); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyByte + +// Begin Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyFloat +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics +{ + struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms + { + FName Key; + float Value; + FSessionPropertyKeyPair ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Make a literal session custom information key/value pair from Float\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Make a literal session custom information key/value pair from Float" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FNamePropertyParams NewProp_Key; + static const UECodeGen_Private::FFloatPropertyParams NewProp_Value; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Key), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, Value), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Key, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_Value, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyFloat", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyFloat_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat) +{ + P_GET_PROPERTY(FNameProperty,Z_Param_Key); + P_GET_PROPERTY(FFloatProperty,Z_Param_Value); + P_FINISH; + P_NATIVE_BEGIN; + *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(Z_Param_Key,Z_Param_Value); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyFloat + +// Begin Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyInt +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics +{ + struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms + { + FName Key; + int32 Value; + FSessionPropertyKeyPair ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Make a literal session custom information key/value pair from Int\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Make a literal session custom information key/value pair from Int" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FNamePropertyParams NewProp_Key; + static const UECodeGen_Private::FIntPropertyParams NewProp_Value; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Key), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, Value), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Key, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_Value, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyInt", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyInt_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt) +{ + P_GET_PROPERTY(FNameProperty,Z_Param_Key); + P_GET_PROPERTY(FIntProperty,Z_Param_Value); + P_FINISH; + P_NATIVE_BEGIN; + *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(Z_Param_Key,Z_Param_Value); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyInt + +// Begin Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyString +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics +{ + struct AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms + { + FName Key; + FString Value; + FSessionPropertyKeyPair ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Make a literal session custom information key/value pair from String\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Make a literal session custom information key/value pair from String" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FNamePropertyParams NewProp_Key; + static const UECodeGen_Private::FStrPropertyParams NewProp_Value; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Key), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, Value), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Key, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_Value, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionPropertyString", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionPropertyString_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString) +{ + P_GET_PROPERTY(FNameProperty,Z_Param_Key); + P_GET_PROPERTY(FStrProperty,Z_Param_Value); + P_FINISH; + P_NATIVE_BEGIN; + *(FSessionPropertyKeyPair*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(Z_Param_Key,Z_Param_Value); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function MakeLiteralSessionPropertyString + +// Begin Class UAdvancedSessionsLibrary Function MakeLiteralSessionSearchProperty +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics +{ + struct AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms + { + FSessionPropertyKeyPair SessionSearchProperty; + EOnlineComparisonOpRedux ComparisonOp; + FSessionsSearchSetting ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|SessionInfo|Literals" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Make a literal session search parameter\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Make a literal session search parameter" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionSearchProperty; + static const UECodeGen_Private::FBytePropertyParams NewProp_ComparisonOp_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_ComparisonOp; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty = { "SessionSearchProperty", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, SessionSearchProperty), Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp = { "ComparisonOp", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ComparisonOp), Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, METADATA_PARAMS(0, nullptr) }; // 4002211731 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms, ReturnValue), Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(0, nullptr) }; // 4243169235 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_SessionSearchProperty, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ComparisonOp, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "MakeLiteralSessionSearchProperty", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::AdvancedSessionsLibrary_eventMakeLiteralSessionSearchProperty_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty) +{ + P_GET_STRUCT(FSessionPropertyKeyPair,Z_Param_SessionSearchProperty); + P_GET_ENUM(EOnlineComparisonOpRedux,Z_Param_ComparisonOp); + P_FINISH; + P_NATIVE_BEGIN; + *(FSessionsSearchSetting*)Z_Param__Result=UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(Z_Param_SessionSearchProperty,EOnlineComparisonOpRedux(Z_Param_ComparisonOp)); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function MakeLiteralSessionSearchProperty + +// Begin Class UAdvancedSessionsLibrary Function ServerTravel +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics +{ + struct AdvancedSessionsLibrary_eventServerTravel_Parms + { + UObject* WorldContextObject; + FString InURL; + bool bAbsolute; + bool bShouldSkipGameNotify; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|Seamless" }, +#if !UE_BUILD_SHIPPING + { "Comment", "//Exposes Server travel to blueprint\n" }, +#endif + { "DefaultToSelf", "WorldContextObject" }, + { "HidePin", "WorldContextObject" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Exposes Server travel to blueprint" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InURL_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStrPropertyParams NewProp_InURL; + static void NewProp_bAbsolute_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAbsolute; + static void NewProp_bShouldSkipGameNotify_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldSkipGameNotify; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventServerTravel_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_InURL = { "InURL", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventServerTravel_Parms, InURL), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InURL_MetaData), NewProp_InURL_MetaData) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bAbsolute_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventServerTravel_Parms*)Obj)->bAbsolute = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bAbsolute = { "bAbsolute", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventServerTravel_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bAbsolute_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bShouldSkipGameNotify_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventServerTravel_Parms*)Obj)->bShouldSkipGameNotify = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bShouldSkipGameNotify = { "bShouldSkipGameNotify", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventServerTravel_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bShouldSkipGameNotify_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSessionsLibrary_eventServerTravel_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSessionsLibrary_eventServerTravel_Parms), &Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_InURL, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bAbsolute, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_bShouldSkipGameNotify, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "ServerTravel", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::AdvancedSessionsLibrary_eventServerTravel_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022405, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::AdvancedSessionsLibrary_eventServerTravel_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execServerTravel) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FStrProperty,Z_Param_InURL); + P_GET_UBOOL(Z_Param_bAbsolute); + P_GET_UBOOL(Z_Param_bShouldSkipGameNotify); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSessionsLibrary::ServerTravel(Z_Param_WorldContextObject,Z_Param_InURL,Z_Param_bAbsolute,Z_Param_bShouldSkipGameNotify); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function ServerTravel + +// Begin Class UAdvancedSessionsLibrary Function SetPlayerName +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics +{ + struct AdvancedSessionsLibrary_eventSetPlayerName_Parms + { + APlayerController* PlayerController; + FString PlayerName; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|PlayerInfo|PlayerName" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Set the player name of a network player attached to the given controller\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Set the player name of a network player attached to the given controller" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStrPropertyParams NewProp_PlayerName; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName = { "PlayerName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventSetPlayerName_Parms, PlayerName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::NewProp_PlayerName, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "SetPlayerName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::AdvancedSessionsLibrary_eventSetPlayerName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::AdvancedSessionsLibrary_eventSetPlayerName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execSetPlayerName) +{ + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY(FStrProperty,Z_Param_PlayerName); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::SetPlayerName(Z_Param_PlayerController,Z_Param_PlayerName); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function SetPlayerName + +// Begin Class UAdvancedSessionsLibrary Function UniqueNetIdToString +struct Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics +{ + struct AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms + { + FBPUniqueNetId UniqueNetId; + FString String; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions|UniqueNetId" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Check if a UniqueNetId is a friend\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Check if a UniqueNetId is a friend" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FStrPropertyParams NewProp_String; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String = { "String", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms, String), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::NewProp_String, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSessionsLibrary, nullptr, "UniqueNetIdToString", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::AdvancedSessionsLibrary_eventUniqueNetIdToString_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSessionsLibrary::execUniqueNetIdToString) +{ + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_String); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSessionsLibrary::UniqueNetIdToString(Z_Param_Out_UniqueNetId,Z_Param_Out_String); + P_NATIVE_END; +} +// End Class UAdvancedSessionsLibrary Function UniqueNetIdToString + +// Begin Class UAdvancedSessionsLibrary +void UAdvancedSessionsLibrary::StaticRegisterNativesUAdvancedSessionsLibrary() +{ + UClass* Class = UAdvancedSessionsLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AddOrModifyExtraSettings", &UAdvancedSessionsLibrary::execAddOrModifyExtraSettings }, + { "BanPlayer", &UAdvancedSessionsLibrary::execBanPlayer }, + { "Conv_BPUniqueIDToUniqueNetIDRepl", &UAdvancedSessionsLibrary::execConv_BPUniqueIDToUniqueNetIDRepl }, + { "EqualEqual_UNetIDUnetID", &UAdvancedSessionsLibrary::execEqualEqual_UNetIDUnetID }, + { "FindSessionPropertyByName", &UAdvancedSessionsLibrary::execFindSessionPropertyByName }, + { "FindSessionPropertyIndexByName", &UAdvancedSessionsLibrary::execFindSessionPropertyIndexByName }, + { "GetCurrentSessionID_AsString", &UAdvancedSessionsLibrary::execGetCurrentSessionID_AsString }, + { "GetCurrentUniqueBuildID", &UAdvancedSessionsLibrary::execGetCurrentUniqueBuildID }, + { "GetExtraSettings", &UAdvancedSessionsLibrary::execGetExtraSettings }, + { "GetNetPlayerIndex", &UAdvancedSessionsLibrary::execGetNetPlayerIndex }, + { "GetNumberOfNetworkPlayers", &UAdvancedSessionsLibrary::execGetNumberOfNetworkPlayers }, + { "GetPlayerName", &UAdvancedSessionsLibrary::execGetPlayerName }, + { "GetSessionID_AsString", &UAdvancedSessionsLibrary::execGetSessionID_AsString }, + { "GetSessionPropertyBool", &UAdvancedSessionsLibrary::execGetSessionPropertyBool }, + { "GetSessionPropertyByte", &UAdvancedSessionsLibrary::execGetSessionPropertyByte }, + { "GetSessionPropertyFloat", &UAdvancedSessionsLibrary::execGetSessionPropertyFloat }, + { "GetSessionPropertyInt", &UAdvancedSessionsLibrary::execGetSessionPropertyInt }, + { "GetSessionPropertyKey", &UAdvancedSessionsLibrary::execGetSessionPropertyKey }, + { "GetSessionPropertyString", &UAdvancedSessionsLibrary::execGetSessionPropertyString }, + { "GetSessionSettings", &UAdvancedSessionsLibrary::execGetSessionSettings }, + { "GetSessionState", &UAdvancedSessionsLibrary::execGetSessionState }, + { "GetUniqueBuildID", &UAdvancedSessionsLibrary::execGetUniqueBuildID }, + { "GetUniqueNetID", &UAdvancedSessionsLibrary::execGetUniqueNetID }, + { "GetUniqueNetIDFromPlayerState", &UAdvancedSessionsLibrary::execGetUniqueNetIDFromPlayerState }, + { "HasOnlineSubsystem", &UAdvancedSessionsLibrary::execHasOnlineSubsystem }, + { "IsPlayerInSession", &UAdvancedSessionsLibrary::execIsPlayerInSession }, + { "IsValidSession", &UAdvancedSessionsLibrary::execIsValidSession }, + { "IsValidUniqueNetID", &UAdvancedSessionsLibrary::execIsValidUniqueNetID }, + { "KickPlayer", &UAdvancedSessionsLibrary::execKickPlayer }, + { "MakeLiteralSessionPropertyBool", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyBool }, + { "MakeLiteralSessionPropertyByte", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyByte }, + { "MakeLiteralSessionPropertyFloat", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyFloat }, + { "MakeLiteralSessionPropertyInt", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyInt }, + { "MakeLiteralSessionPropertyString", &UAdvancedSessionsLibrary::execMakeLiteralSessionPropertyString }, + { "MakeLiteralSessionSearchProperty", &UAdvancedSessionsLibrary::execMakeLiteralSessionSearchProperty }, + { "ServerTravel", &UAdvancedSessionsLibrary::execServerTravel }, + { "SetPlayerName", &UAdvancedSessionsLibrary::execSetPlayerName }, + { "UniqueNetIdToString", &UAdvancedSessionsLibrary::execUniqueNetIdToString }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedSessionsLibrary); +UClass* Z_Construct_UClass_UAdvancedSessionsLibrary_NoRegister() +{ + return UAdvancedSessionsLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedSessionsLibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedSessionsLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_AddOrModifyExtraSettings, "AddOrModifyExtraSettings" }, // 2902376221 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_BanPlayer, "BanPlayer" }, // 3928408214 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_Conv_BPUniqueIDToUniqueNetIDRepl, "Conv_BPUniqueIDToUniqueNetIDRepl" }, // 652655457 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_EqualEqual_UNetIDUnetID, "EqualEqual_UNetIDUnetID" }, // 3137044768 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyByName, "FindSessionPropertyByName" }, // 4197125477 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_FindSessionPropertyIndexByName, "FindSessionPropertyIndexByName" }, // 3326723576 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentSessionID_AsString, "GetCurrentSessionID_AsString" }, // 1085006594 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetCurrentUniqueBuildID, "GetCurrentUniqueBuildID" }, // 4036300519 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetExtraSettings, "GetExtraSettings" }, // 1475578501 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNetPlayerIndex, "GetNetPlayerIndex" }, // 3192867927 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetNumberOfNetworkPlayers, "GetNumberOfNetworkPlayers" }, // 2735412775 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetPlayerName, "GetPlayerName" }, // 4120329675 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionID_AsString, "GetSessionID_AsString" }, // 2521110756 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyBool, "GetSessionPropertyBool" }, // 1922888190 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyByte, "GetSessionPropertyByte" }, // 3706765391 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyFloat, "GetSessionPropertyFloat" }, // 377309205 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyInt, "GetSessionPropertyInt" }, // 892870906 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyKey, "GetSessionPropertyKey" }, // 1554919903 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionPropertyString, "GetSessionPropertyString" }, // 3996568596 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionSettings, "GetSessionSettings" }, // 2525446462 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetSessionState, "GetSessionState" }, // 3107666132 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueBuildID, "GetUniqueBuildID" }, // 4021627990 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetID, "GetUniqueNetID" }, // 303639147 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_GetUniqueNetIDFromPlayerState, "GetUniqueNetIDFromPlayerState" }, // 3354004582 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_HasOnlineSubsystem, "HasOnlineSubsystem" }, // 4232738578 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsPlayerInSession, "IsPlayerInSession" }, // 2155517989 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidSession, "IsValidSession" }, // 1341791316 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_IsValidUniqueNetID, "IsValidUniqueNetID" }, // 477622664 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_KickPlayer, "KickPlayer" }, // 2648825375 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyBool, "MakeLiteralSessionPropertyBool" }, // 3344487955 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyByte, "MakeLiteralSessionPropertyByte" }, // 940432236 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyFloat, "MakeLiteralSessionPropertyFloat" }, // 1658737756 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyInt, "MakeLiteralSessionPropertyInt" }, // 2340928845 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionPropertyString, "MakeLiteralSessionPropertyString" }, // 980406887 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_MakeLiteralSessionSearchProperty, "MakeLiteralSessionSearchProperty" }, // 1918759862 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_ServerTravel, "ServerTravel" }, // 3087032475 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_SetPlayerName, "SetPlayerName" }, // 3636490218 + { &Z_Construct_UFunction_UAdvancedSessionsLibrary_UniqueNetIdToString, "UniqueNetIdToString" }, // 817116503 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams = { + &UAdvancedSessionsLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedSessionsLibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedSessionsLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedSessionsLibrary.OuterSingleton, Z_Construct_UClass_UAdvancedSessionsLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedSessionsLibrary.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedSessionsLibrary::StaticClass(); +} +UAdvancedSessionsLibrary::UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSessionsLibrary); +UAdvancedSessionsLibrary::~UAdvancedSessionsLibrary() {} +// End Class UAdvancedSessionsLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedSessionsLibrary, UAdvancedSessionsLibrary::StaticClass, TEXT("UAdvancedSessionsLibrary"), &Z_Registration_Info_UClass_UAdvancedSessionsLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedSessionsLibrary), 2946818799U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_3631478302(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsLibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsLibrary.generated.h new file mode 100644 index 0000000..7b3e3e0 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedSessionsLibrary.generated.h @@ -0,0 +1,110 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedSessionsLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class APlayerState; +class UObject; +enum class EBlueprintResultSwitch : uint8; +enum class EBPOnlineSessionState : uint8; +enum class EOnlineComparisonOpRedux : uint8; +enum class ESessionSettingSearchResult : uint8; +struct FBlueprintSessionResult; +struct FBPUniqueNetId; +struct FSessionPropertyKeyPair; +struct FSessionsSearchSetting; +struct FUniqueNetIdRepl; +#ifdef ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h +#error "AdvancedSessionsLibrary.generated.h already included, missing '#pragma once' in AdvancedSessionsLibrary.h" +#endif +#define ADVANCEDSESSIONS_AdvancedSessionsLibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execServerTravel); \ + DECLARE_FUNCTION(execHasOnlineSubsystem); \ + DECLARE_FUNCTION(execGetNetPlayerIndex); \ + DECLARE_FUNCTION(execGetNumberOfNetworkPlayers); \ + DECLARE_FUNCTION(execSetPlayerName); \ + DECLARE_FUNCTION(execGetPlayerName); \ + DECLARE_FUNCTION(execUniqueNetIdToString); \ + DECLARE_FUNCTION(execConv_BPUniqueIDToUniqueNetIDRepl); \ + DECLARE_FUNCTION(execEqualEqual_UNetIDUnetID); \ + DECLARE_FUNCTION(execIsValidUniqueNetID); \ + DECLARE_FUNCTION(execGetUniqueNetIDFromPlayerState); \ + DECLARE_FUNCTION(execGetUniqueNetID); \ + DECLARE_FUNCTION(execMakeLiteralSessionPropertyFloat); \ + DECLARE_FUNCTION(execMakeLiteralSessionPropertyInt); \ + DECLARE_FUNCTION(execMakeLiteralSessionPropertyString); \ + DECLARE_FUNCTION(execMakeLiteralSessionPropertyBool); \ + DECLARE_FUNCTION(execMakeLiteralSessionPropertyByte); \ + DECLARE_FUNCTION(execGetSessionPropertyFloat); \ + DECLARE_FUNCTION(execGetSessionPropertyInt); \ + DECLARE_FUNCTION(execGetSessionPropertyString); \ + DECLARE_FUNCTION(execGetSessionPropertyBool); \ + DECLARE_FUNCTION(execGetSessionPropertyByte); \ + DECLARE_FUNCTION(execFindSessionPropertyIndexByName); \ + DECLARE_FUNCTION(execFindSessionPropertyByName); \ + DECLARE_FUNCTION(execGetSessionPropertyKey); \ + DECLARE_FUNCTION(execGetUniqueBuildID); \ + DECLARE_FUNCTION(execGetCurrentUniqueBuildID); \ + DECLARE_FUNCTION(execGetCurrentSessionID_AsString); \ + DECLARE_FUNCTION(execGetSessionID_AsString); \ + DECLARE_FUNCTION(execIsValidSession); \ + DECLARE_FUNCTION(execMakeLiteralSessionSearchProperty); \ + DECLARE_FUNCTION(execIsPlayerInSession); \ + DECLARE_FUNCTION(execGetSessionSettings); \ + DECLARE_FUNCTION(execGetSessionState); \ + DECLARE_FUNCTION(execGetExtraSettings); \ + DECLARE_FUNCTION(execAddOrModifyExtraSettings); \ + DECLARE_FUNCTION(execBanPlayer); \ + DECLARE_FUNCTION(execKickPlayer); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedSessionsLibrary(); \ + friend struct Z_Construct_UClass_UAdvancedSessionsLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedSessionsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedSessionsLibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedSessionsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedSessionsLibrary(UAdvancedSessionsLibrary&&); \ + UAdvancedSessionsLibrary(const UAdvancedSessionsLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSessionsLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSessionsLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSessionsLibrary) \ + NO_API virtual ~UAdvancedSessionsLibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_29_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h_32_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedSessionsLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedVoiceLibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedVoiceLibrary.gen.cpp new file mode 100644 index 0000000..b079e4e --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedVoiceLibrary.gen.cpp @@ -0,0 +1,1140 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAdvancedVoiceLibrary Function GetNumLocalTalkers +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics +{ + struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms + { + UObject* WorldContextObject; + int32 NumLocalTalkers; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice|VoiceInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Gets the number of local talkers for this system\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Gets the number of local talkers for this system" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_WorldContextObject,Z_Param_Out_NumLocalTalkers); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function GetNumLocalTalkers + +// Begin Class UAdvancedVoiceLibrary Function IsHeadsetPresent +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics +{ + struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms + { + UObject* WorldContextObject; + bool bHasHeadset; + uint8 LocalPlayerNum; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice|VoiceInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get if a headset is present for the specified local user\n" }, +#endif + { "CPP_Default_LocalPlayerNum", "0" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get if a headset is present for the specified local user" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static void NewProp_bHasHeadset_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_WorldContextObject,Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function IsHeadsetPresent + +// Begin Class UAdvancedVoiceLibrary Function IsLocalPlayerTalking +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics +{ + struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms + { + UObject* WorldContextObject; + uint8 LocalPlayerNum; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice|VoiceInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns whether a local player is currently talking\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns whether a local player is currently talking" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_WorldContextObject,Z_Param_LocalPlayerNum); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function IsLocalPlayerTalking + +// Begin Class UAdvancedVoiceLibrary Function IsPlayerMuted +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics +{ + struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms + { + UObject* WorldContextObject; + uint8 LocalUserNumChecking; + FBPUniqueNetId UniqueNetId; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice|VoiceInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns whether a player is muted for the specified local player\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns whether a player is muted for the specified local player" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::AdvancedVoiceLibrary_eventIsPlayerMuted_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_WorldContextObject,Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function IsPlayerMuted + +// Begin Class UAdvancedVoiceLibrary Function IsRemotePlayerTalking +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics +{ + struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetId; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice|VoiceInfo" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns whether a remote player is currently talking\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns whether a remote player is currently talking" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function IsRemotePlayerTalking + +// Begin Class UAdvancedVoiceLibrary Function MuteRemoteTalker +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics +{ + struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms + { + UObject* WorldContextObject; + uint8 LocalUserNum; + FBPUniqueNetId UniqueNetId; + bool bIsSystemWide; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" }, +#endif + { "CPP_Default_bIsSystemWide", "false" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_bIsSystemWide_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_GET_UBOOL(Z_Param_bIsSystemWide); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_WorldContextObject,Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function MuteRemoteTalker + +// Begin Class UAdvancedVoiceLibrary Function RegisterAllLocalTalkers +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics +{ + struct AdvancedVoiceLibrary_eventRegisterAllLocalTalkers_Parms + { + UObject* WorldContextObject; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterAllLocalTalkers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::NewProp_WorldContextObject, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::AdvancedVoiceLibrary_eventRegisterAllLocalTalkers_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::AdvancedVoiceLibrary_eventRegisterAllLocalTalkers_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::RegisterAllLocalTalkers(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function RegisterAllLocalTalkers + +// Begin Class UAdvancedVoiceLibrary Function RegisterLocalTalker +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics +{ + struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms + { + UObject* WorldContextObject; + uint8 LocalPlayerNum; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Registers a local player as someone interested in voice data\n" }, +#endif + { "CPP_Default_LocalPlayerNum", "0" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Registers a local player as someone interested in voice data" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_WorldContextObject,Z_Param_LocalPlayerNum); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function RegisterLocalTalker + +// Begin Class UAdvancedVoiceLibrary Function RegisterRemoteTalker +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics +{ + struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetId; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function RegisterRemoteTalker + +// Begin Class UAdvancedVoiceLibrary Function RemoveAllRemoteTalkers +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics +{ + struct AdvancedVoiceLibrary_eventRemoveAllRemoteTalkers_Parms + { + UObject* WorldContextObject; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// UnRegisters all remote players as talkers\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "UnRegisters all remote players as talkers" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRemoveAllRemoteTalkers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::NewProp_WorldContextObject, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::AdvancedVoiceLibrary_eventRemoveAllRemoteTalkers_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::AdvancedVoiceLibrary_eventRemoveAllRemoteTalkers_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function RemoveAllRemoteTalkers + +// Begin Class UAdvancedVoiceLibrary Function StartNetworkedVoice +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics +{ + struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms + { + UObject* WorldContextObject; + uint8 LocalPlayerNum; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" }, +#endif + { "CPP_Default_LocalPlayerNum", "0" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_WorldContextObject,Z_Param_LocalPlayerNum); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function StartNetworkedVoice + +// Begin Class UAdvancedVoiceLibrary Function StopNetworkedVoice +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics +{ + struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms + { + UObject* WorldContextObject; + uint8 LocalPlayerNum; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" }, +#endif + { "CPP_Default_LocalPlayerNum", "0" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_WorldContextObject,Z_Param_LocalPlayerNum); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function StopNetworkedVoice + +// Begin Class UAdvancedVoiceLibrary Function UnMuteRemoteTalker +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics +{ + struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms + { + UObject* WorldContextObject; + uint8 LocalUserNum; + FBPUniqueNetId UniqueNetId; + bool bIsSystemWide; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" }, +#endif + { "CPP_Default_bIsSystemWide", "false" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalUserNum; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_bIsSystemWide_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_GET_UBOOL(Z_Param_bIsSystemWide); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_WorldContextObject,Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function UnMuteRemoteTalker + +// Begin Class UAdvancedVoiceLibrary Function UnRegisterAllLocalTalkers +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics +{ + struct AdvancedVoiceLibrary_eventUnRegisterAllLocalTalkers_Parms + { + UObject* WorldContextObject; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// UnRegisters all signed in players as local talkers\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "UnRegisters all signed in players as local talkers" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterAllLocalTalkers_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::NewProp_WorldContextObject, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::AdvancedVoiceLibrary_eventUnRegisterAllLocalTalkers_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::AdvancedVoiceLibrary_eventUnRegisterAllLocalTalkers_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function UnRegisterAllLocalTalkers + +// Begin Class UAdvancedVoiceLibrary Function UnRegisterLocalTalker +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics +{ + struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms + { + UObject* WorldContextObject; + uint8 LocalPlayerNum; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// UnRegisters local player as a local talker\n" }, +#endif + { "CPP_Default_LocalPlayerNum", "0" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "UnRegisters local player as a local talker" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_WorldContextObject,Z_Param_LocalPlayerNum); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function UnRegisterLocalTalker + +// Begin Class UAdvancedVoiceLibrary Function UnRegisterRemoteTalker +struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics +{ + struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetId; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedVoice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// UnRegisters a remote player as a talker\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "UnRegisters a remote player as a talker" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedVoiceLibrary Function UnRegisterRemoteTalker + +// Begin Class UAdvancedVoiceLibrary +void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary() +{ + UClass* Class = UAdvancedVoiceLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers }, + { "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent }, + { "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking }, + { "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted }, + { "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking }, + { "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker }, + { "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers }, + { "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker }, + { "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker }, + { "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers }, + { "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice }, + { "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice }, + { "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker }, + { "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers }, + { "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker }, + { "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedVoiceLibrary); +UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister() +{ + return UAdvancedVoiceLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedVoiceLibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2241103849 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1035943156 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 2897186800 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 2889044842 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 1587510455 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 4258891522 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3920265058 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 2549110822 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 3875929022 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 3426190564 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 555738171 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 1213770889 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3464936947 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 4260771338 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 4187548265 + { &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 3935422463 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = { + &UAdvancedVoiceLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedVoiceLibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedVoiceLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedVoiceLibrary.OuterSingleton, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedVoiceLibrary.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAdvancedVoiceLibrary::StaticClass(); +} +UAdvancedVoiceLibrary::UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary); +UAdvancedVoiceLibrary::~UAdvancedVoiceLibrary() {} +// End Class UAdvancedVoiceLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedVoiceLibrary, UAdvancedVoiceLibrary::StaticClass, TEXT("UAdvancedVoiceLibrary"), &Z_Registration_Info_UClass_UAdvancedVoiceLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedVoiceLibrary), 3762524179U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_2447952753(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedVoiceLibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedVoiceLibrary.generated.h new file mode 100644 index 0000000..8460283 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AdvancedVoiceLibrary.generated.h @@ -0,0 +1,78 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedVoiceLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UObject; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h +#error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h" +#endif +#define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execGetNumLocalTalkers); \ + DECLARE_FUNCTION(execUnMuteRemoteTalker); \ + DECLARE_FUNCTION(execMuteRemoteTalker); \ + DECLARE_FUNCTION(execIsPlayerMuted); \ + DECLARE_FUNCTION(execIsRemotePlayerTalking); \ + DECLARE_FUNCTION(execIsLocalPlayerTalking); \ + DECLARE_FUNCTION(execRemoveAllRemoteTalkers); \ + DECLARE_FUNCTION(execUnRegisterRemoteTalker); \ + DECLARE_FUNCTION(execRegisterRemoteTalker); \ + DECLARE_FUNCTION(execUnRegisterAllLocalTalkers); \ + DECLARE_FUNCTION(execUnRegisterLocalTalker); \ + DECLARE_FUNCTION(execRegisterAllLocalTalkers); \ + DECLARE_FUNCTION(execRegisterLocalTalker); \ + DECLARE_FUNCTION(execStopNetworkedVoice); \ + DECLARE_FUNCTION(execStartNetworkedVoice); \ + DECLARE_FUNCTION(execIsHeadsetPresent); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedVoiceLibrary(); \ + friend struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedVoiceLibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \ + UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \ + NO_API virtual ~UAdvancedVoiceLibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AutoLoginUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AutoLoginUserCallbackProxy.gen.cpp new file mode 100644 index 0000000..8db4a83 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AutoLoginUserCallbackProxy.gen.cpp @@ -0,0 +1,189 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/AutoLoginUserCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAutoLoginUserCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAutoLoginUserCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAutoLoginUserCallbackProxy_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UAutoLoginUserCallbackProxy Function AutoLoginUser +struct Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics +{ + struct AutoLoginUserCallbackProxy_eventAutoLoginUser_Parms + { + UObject* WorldContextObject; + int32 LocalUserNum; + UAutoLoginUserCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n\x09 * Logs the player into the online service using parameters passed on the\n\x09 * command line. Expects -AUTH_LOGIN= -AUTH_PASSWORD=. If either\n\x09 * are missing, the function returns false and doesn't start the login\n\x09 * process\n\x09 *\n\x09 * @param LocalUserNum the controller number of the associated user\n\x09 *\n\x09 */" }, +#endif + { "ModuleRelativePath", "Classes/AutoLoginUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Logs the player into the online service using parameters passed on the\ncommand line. Expects -AUTH_LOGIN= -AUTH_PASSWORD=. If either\nare missing, the function returns false and doesn't start the login\nprocess\n\n@param LocalUserNum the controller number of the associated user" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FIntPropertyParams NewProp_LocalUserNum; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AutoLoginUserCallbackProxy_eventAutoLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AutoLoginUserCallbackProxy_eventAutoLoginUser_Parms, LocalUserNum), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AutoLoginUserCallbackProxy_eventAutoLoginUser_Parms, ReturnValue), Z_Construct_UClass_UAutoLoginUserCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::NewProp_LocalUserNum, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAutoLoginUserCallbackProxy, nullptr, "AutoLoginUser", nullptr, nullptr, Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::AutoLoginUserCallbackProxy_eventAutoLoginUser_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::AutoLoginUserCallbackProxy_eventAutoLoginUser_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAutoLoginUserCallbackProxy::execAutoLoginUser) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_PROPERTY(FIntProperty,Z_Param_LocalUserNum); + P_FINISH; + P_NATIVE_BEGIN; + *(UAutoLoginUserCallbackProxy**)Z_Param__Result=UAutoLoginUserCallbackProxy::AutoLoginUser(Z_Param_WorldContextObject,Z_Param_LocalUserNum); + P_NATIVE_END; +} +// End Class UAutoLoginUserCallbackProxy Function AutoLoginUser + +// Begin Class UAutoLoginUserCallbackProxy +void UAutoLoginUserCallbackProxy::StaticRegisterNativesUAutoLoginUserCallbackProxy() +{ + UClass* Class = UAutoLoginUserCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AutoLoginUser", &UAutoLoginUserCallbackProxy::execAutoLoginUser }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAutoLoginUserCallbackProxy); +UClass* Z_Construct_UClass_UAutoLoginUserCallbackProxy_NoRegister() +{ + return UAutoLoginUserCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AutoLoginUserCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/AutoLoginUserCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/AutoLoginUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful destroy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/AutoLoginUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful destroy" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAutoLoginUserCallbackProxy_AutoLoginUser, "AutoLoginUser" }, // 1709804665 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutoLoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutoLoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::ClassParams = { + &UAutoLoginUserCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAutoLoginUserCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UAutoLoginUserCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAutoLoginUserCallbackProxy.OuterSingleton, Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAutoLoginUserCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UAutoLoginUserCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAutoLoginUserCallbackProxy); +UAutoLoginUserCallbackProxy::~UAutoLoginUserCallbackProxy() {} +// End Class UAutoLoginUserCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAutoLoginUserCallbackProxy, UAutoLoginUserCallbackProxy::StaticClass, TEXT("UAutoLoginUserCallbackProxy"), &Z_Registration_Info_UClass_UAutoLoginUserCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAutoLoginUserCallbackProxy), 660773183U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_811051021(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AutoLoginUserCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AutoLoginUserCallbackProxy.generated.h new file mode 100644 index 0000000..c77cb3a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/AutoLoginUserCallbackProxy.generated.h @@ -0,0 +1,63 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AutoLoginUserCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UAutoLoginUserCallbackProxy; +class UObject; +#ifdef ADVANCEDSESSIONS_AutoLoginUserCallbackProxy_generated_h +#error "AutoLoginUserCallbackProxy.generated.h already included, missing '#pragma once' in AutoLoginUserCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_AutoLoginUserCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_RPC_WRAPPERS \ + DECLARE_FUNCTION(execAutoLoginUser); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_INCLASS \ +private: \ + static void StaticRegisterNativesUAutoLoginUserCallbackProxy(); \ + friend struct Z_Construct_UClass_UAutoLoginUserCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UAutoLoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UAutoLoginUserCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UAutoLoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAutoLoginUserCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UAutoLoginUserCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAutoLoginUserCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAutoLoginUserCallbackProxy(UAutoLoginUserCallbackProxy&&); \ + UAutoLoginUserCallbackProxy(const UAutoLoginUserCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UAutoLoginUserCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_10_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AutoLoginUserCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/BlueprintDataDefinitions.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/BlueprintDataDefinitions.gen.cpp new file mode 100644 index 0000000..e8b1d8d --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/BlueprintDataDefinitions.gen.cpp @@ -0,0 +1,1242 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeBlueprintDataDefinitions() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Enum EBPUserPrivileges +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBPUserPrivileges; +static UEnum* EBPUserPrivileges_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBPUserPrivileges.OuterSingleton) + { + Z_Registration_Info_UEnum_EBPUserPrivileges.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPUserPrivileges")); + } + return Z_Registration_Info_UEnum_EBPUserPrivileges.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBPUserPrivileges_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "CanCommunicateOnline.Comment", "/** Whether the user can use voice and text chat */" }, + { "CanCommunicateOnline.Name", "EBPUserPrivileges::CanCommunicateOnline" }, + { "CanCommunicateOnline.ToolTip", "Whether the user can use voice and text chat" }, + { "CanPlay.Comment", "/** Whether the user can play at all, online or offline - may be age restricted */" }, + { "CanPlay.Name", "EBPUserPrivileges::CanPlay" }, + { "CanPlay.ToolTip", "Whether the user can play at all, online or offline - may be age restricted" }, + { "CanPlayOnline.Comment", "/** Whether the user can play in online modes */" }, + { "CanPlayOnline.Name", "EBPUserPrivileges::CanPlayOnline" }, + { "CanPlayOnline.ToolTip", "Whether the user can play in online modes" }, + { "CanUseUserGeneratedContent.Comment", "/** Whether the user can use content generated by other users */" }, + { "CanUseUserGeneratedContent.Name", "EBPUserPrivileges::CanUseUserGeneratedContent" }, + { "CanUseUserGeneratedContent.ToolTip", "Whether the user can use content generated by other users" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBPUserPrivileges::CanPlay", (int64)EBPUserPrivileges::CanPlay }, + { "EBPUserPrivileges::CanPlayOnline", (int64)EBPUserPrivileges::CanPlayOnline }, + { "EBPUserPrivileges::CanCommunicateOnline", (int64)EBPUserPrivileges::CanCommunicateOnline }, + { "EBPUserPrivileges::CanUseUserGeneratedContent", (int64)EBPUserPrivileges::CanUseUserGeneratedContent }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBPUserPrivileges", + "EBPUserPrivileges", + Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges() +{ + if (!Z_Registration_Info_UEnum_EBPUserPrivileges.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBPUserPrivileges.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBPUserPrivileges.InnerSingleton; +} +// End Enum EBPUserPrivileges + +// Begin Enum EBPLoginStatus +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBPLoginStatus; +static UEnum* EBPLoginStatus_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBPLoginStatus.OuterSingleton) + { + Z_Registration_Info_UEnum_EBPLoginStatus.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPLoginStatus")); + } + return Z_Registration_Info_UEnum_EBPLoginStatus.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBPLoginStatus_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "LoggedIn.Comment", "/** Player has been validated by the platform specific authentication service */" }, + { "LoggedIn.Name", "EBPLoginStatus::LoggedIn" }, + { "LoggedIn.ToolTip", "Player has been validated by the platform specific authentication service" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "NotLoggedIn.Comment", "/** Player has not logged in or chosen a local profile */" }, + { "NotLoggedIn.Name", "EBPLoginStatus::NotLoggedIn" }, + { "NotLoggedIn.ToolTip", "Player has not logged in or chosen a local profile" }, + { "UsingLocalProfile.Comment", "/** Player is using a local profile but is not logged in */" }, + { "UsingLocalProfile.Name", "EBPLoginStatus::UsingLocalProfile" }, + { "UsingLocalProfile.ToolTip", "Player is using a local profile but is not logged in" }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBPLoginStatus::NotLoggedIn", (int64)EBPLoginStatus::NotLoggedIn }, + { "EBPLoginStatus::UsingLocalProfile", (int64)EBPLoginStatus::UsingLocalProfile }, + { "EBPLoginStatus::LoggedIn", (int64)EBPLoginStatus::LoggedIn }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBPLoginStatus", + "EBPLoginStatus", + Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus() +{ + if (!Z_Registration_Info_UEnum_EBPLoginStatus.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBPLoginStatus.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBPLoginStatus.InnerSingleton; +} +// End Enum EBPLoginStatus + +// Begin ScriptStruct FBPUserOnlineAccount +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPUserOnlineAccount; +class UScriptStruct* FBPUserOnlineAccount::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPUserOnlineAccount.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPUserOnlineAccount.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUserOnlineAccount, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUserOnlineAccount")); + } + return Z_Registration_Info_UScriptStruct_BPUserOnlineAccount.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPUserOnlineAccount::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; +#endif // WITH_METADATA + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "BPUserOnlineAccount", + nullptr, + 0, + sizeof(FBPUserOnlineAccount), + alignof(FBPUserOnlineAccount), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPUserOnlineAccount() +{ + if (!Z_Registration_Info_UScriptStruct_BPUserOnlineAccount.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPUserOnlineAccount.InnerSingleton, Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPUserOnlineAccount.InnerSingleton; +} +// End ScriptStruct FBPUserOnlineAccount + +// Begin Enum ESessionSettingSearchResult +static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESessionSettingSearchResult; +static UEnum* ESessionSettingSearchResult_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_ESessionSettingSearchResult.OuterSingleton) + { + Z_Registration_Info_UEnum_ESessionSettingSearchResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("ESessionSettingSearchResult")); + } + return Z_Registration_Info_UEnum_ESessionSettingSearchResult.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return ESessionSettingSearchResult_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Found.Comment", "// Found the setting\n" }, + { "Found.Name", "ESessionSettingSearchResult::Found" }, + { "Found.ToolTip", "Found the setting" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "NotFound.Comment", "// Did not find the setting\n" }, + { "NotFound.Name", "ESessionSettingSearchResult::NotFound" }, + { "NotFound.ToolTip", "Did not find the setting" }, + { "WrongType.Comment", "// Was not the correct type\n" }, + { "WrongType.Name", "ESessionSettingSearchResult::WrongType" }, + { "WrongType.ToolTip", "Was not the correct type" }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "ESessionSettingSearchResult::Found", (int64)ESessionSettingSearchResult::Found }, + { "ESessionSettingSearchResult::NotFound", (int64)ESessionSettingSearchResult::NotFound }, + { "ESessionSettingSearchResult::WrongType", (int64)ESessionSettingSearchResult::WrongType }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "ESessionSettingSearchResult", + "ESessionSettingSearchResult", + Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult() +{ + if (!Z_Registration_Info_UEnum_ESessionSettingSearchResult.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESessionSettingSearchResult.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_ESessionSettingSearchResult_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_ESessionSettingSearchResult.InnerSingleton; +} +// End Enum ESessionSettingSearchResult + +// Begin Enum EBlueprintResultSwitch +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBlueprintResultSwitch; +static UEnum* EBlueprintResultSwitch_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBlueprintResultSwitch.OuterSingleton) + { + Z_Registration_Info_UEnum_EBlueprintResultSwitch.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintResultSwitch")); + } + return Z_Registration_Info_UEnum_EBlueprintResultSwitch.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBlueprintResultSwitch_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, +#endif + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "OnFailure.Comment", "// On Failure\n" }, + { "OnFailure.Name", "EBlueprintResultSwitch::OnFailure" }, + { "OnFailure.ToolTip", "On Failure" }, + { "OnSuccess.Comment", "// On Success\n" }, + { "OnSuccess.Name", "EBlueprintResultSwitch::OnSuccess" }, + { "OnSuccess.ToolTip", "On Success" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBlueprintResultSwitch::OnSuccess", (int64)EBlueprintResultSwitch::OnSuccess }, + { "EBlueprintResultSwitch::OnFailure", (int64)EBlueprintResultSwitch::OnFailure }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBlueprintResultSwitch", + "EBlueprintResultSwitch", + Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch() +{ + if (!Z_Registration_Info_UEnum_EBlueprintResultSwitch.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBlueprintResultSwitch.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBlueprintResultSwitch.InnerSingleton; +} +// End Enum EBlueprintResultSwitch + +// Begin Enum EBlueprintAsyncResultSwitch +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch; +static UEnum* EBlueprintAsyncResultSwitch_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch.OuterSingleton) + { + Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBlueprintAsyncResultSwitch")); + } + return Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBlueprintAsyncResultSwitch_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "AsyncLoading.Comment", "// Still loading\n" }, + { "AsyncLoading.Name", "EBlueprintAsyncResultSwitch::AsyncLoading" }, + { "AsyncLoading.ToolTip", "Still loading" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// This makes a lot of the blueprint functions cleaner\n" }, +#endif + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "OnFailure.Comment", "// On Failure\n" }, + { "OnFailure.Name", "EBlueprintAsyncResultSwitch::OnFailure" }, + { "OnFailure.ToolTip", "On Failure" }, + { "OnSuccess.Comment", "// On Success\n" }, + { "OnSuccess.Name", "EBlueprintAsyncResultSwitch::OnSuccess" }, + { "OnSuccess.ToolTip", "On Success" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "This makes a lot of the blueprint functions cleaner" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBlueprintAsyncResultSwitch::OnSuccess", (int64)EBlueprintAsyncResultSwitch::OnSuccess }, + { "EBlueprintAsyncResultSwitch::AsyncLoading", (int64)EBlueprintAsyncResultSwitch::AsyncLoading }, + { "EBlueprintAsyncResultSwitch::OnFailure", (int64)EBlueprintAsyncResultSwitch::OnFailure }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBlueprintAsyncResultSwitch", + "EBlueprintAsyncResultSwitch", + Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch() +{ + if (!Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch.InnerSingleton; +} +// End Enum EBlueprintAsyncResultSwitch + +// Begin Enum EBPServerPresenceSearchType +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBPServerPresenceSearchType; +static UEnum* EBPServerPresenceSearchType_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBPServerPresenceSearchType.OuterSingleton) + { + Z_Registration_Info_UEnum_EBPServerPresenceSearchType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPServerPresenceSearchType")); + } + return Z_Registration_Info_UEnum_EBPServerPresenceSearchType.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBPServerPresenceSearchType_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "AllServers.Name", "EBPServerPresenceSearchType::AllServers" }, + { "BlueprintType", "true" }, + { "ClientServersOnly.Name", "EBPServerPresenceSearchType::ClientServersOnly" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// This is to define server type searches\n" }, +#endif + { "DedicatedServersOnly.Name", "EBPServerPresenceSearchType::DedicatedServersOnly" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "This is to define server type searches" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBPServerPresenceSearchType::AllServers", (int64)EBPServerPresenceSearchType::AllServers }, + { "EBPServerPresenceSearchType::ClientServersOnly", (int64)EBPServerPresenceSearchType::ClientServersOnly }, + { "EBPServerPresenceSearchType::DedicatedServersOnly", (int64)EBPServerPresenceSearchType::DedicatedServersOnly }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBPServerPresenceSearchType", + "EBPServerPresenceSearchType", + Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType() +{ + if (!Z_Registration_Info_UEnum_EBPServerPresenceSearchType.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBPServerPresenceSearchType.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBPServerPresenceSearchType.InnerSingleton; +} +// End Enum EBPServerPresenceSearchType + +// Begin Enum EBPOnlinePresenceState +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBPOnlinePresenceState; +static UEnum* EBPOnlinePresenceState_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBPOnlinePresenceState.OuterSingleton) + { + Z_Registration_Info_UEnum_EBPOnlinePresenceState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlinePresenceState")); + } + return Z_Registration_Info_UEnum_EBPOnlinePresenceState.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBPOnlinePresenceState_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "Away.Name", "EBPOnlinePresenceState::Away" }, + { "BlueprintType", "true" }, + { "Chat.Name", "EBPOnlinePresenceState::Chat" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Wanted this to be switchable in the editor\n" }, +#endif + { "DoNotDisturb.Name", "EBPOnlinePresenceState::DoNotDisturb" }, + { "ExtendedAway.Name", "EBPOnlinePresenceState::ExtendedAway" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "Offline.Name", "EBPOnlinePresenceState::Offline" }, + { "Online.Name", "EBPOnlinePresenceState::Online" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Wanted this to be switchable in the editor" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBPOnlinePresenceState::Online", (int64)EBPOnlinePresenceState::Online }, + { "EBPOnlinePresenceState::Offline", (int64)EBPOnlinePresenceState::Offline }, + { "EBPOnlinePresenceState::Away", (int64)EBPOnlinePresenceState::Away }, + { "EBPOnlinePresenceState::ExtendedAway", (int64)EBPOnlinePresenceState::ExtendedAway }, + { "EBPOnlinePresenceState::DoNotDisturb", (int64)EBPOnlinePresenceState::DoNotDisturb }, + { "EBPOnlinePresenceState::Chat", (int64)EBPOnlinePresenceState::Chat }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBPOnlinePresenceState", + "EBPOnlinePresenceState", + Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState() +{ + if (!Z_Registration_Info_UEnum_EBPOnlinePresenceState.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBPOnlinePresenceState.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBPOnlinePresenceState.InnerSingleton; +} +// End Enum EBPOnlinePresenceState + +// Begin Enum EBPOnlineSessionState +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBPOnlineSessionState; +static UEnum* EBPOnlineSessionState_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBPOnlineSessionState.OuterSingleton) + { + Z_Registration_Info_UEnum_EBPOnlineSessionState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EBPOnlineSessionState")); + } + return Z_Registration_Info_UEnum_EBPOnlineSessionState.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EBPOnlineSessionState_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Creating.Comment", "/** An online session is in the process of being created */" }, + { "Creating.Name", "EBPOnlineSessionState::Creating" }, + { "Creating.ToolTip", "An online session is in the process of being created" }, + { "Destroying.Comment", "/** The session is being destroyed */" }, + { "Destroying.Name", "EBPOnlineSessionState::Destroying" }, + { "Destroying.ToolTip", "The session is being destroyed" }, + { "Ended.Comment", "/** The session is closed and any stats committed */" }, + { "Ended.Name", "EBPOnlineSessionState::Ended" }, + { "Ended.ToolTip", "The session is closed and any stats committed" }, + { "Ending.Comment", "/** The session is still valid, but the session is no longer being played (post match lobby) */" }, + { "Ending.Name", "EBPOnlineSessionState::Ending" }, + { "Ending.ToolTip", "The session is still valid, but the session is no longer being played (post match lobby)" }, + { "InProgress.Comment", "/** The current session has started. Sessions with join in progress disabled are no longer joinable */" }, + { "InProgress.Name", "EBPOnlineSessionState::InProgress" }, + { "InProgress.ToolTip", "The current session has started. Sessions with join in progress disabled are no longer joinable" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "NoSession.Comment", "/** An online session has not been created yet */" }, + { "NoSession.Name", "EBPOnlineSessionState::NoSession" }, + { "NoSession.ToolTip", "An online session has not been created yet" }, + { "Pending.Comment", "/** Session has been created but the session hasn't started (pre match lobby) */" }, + { "Pending.Name", "EBPOnlineSessionState::Pending" }, + { "Pending.ToolTip", "Session has been created but the session hasn't started (pre match lobby)" }, + { "Starting.Comment", "/** Session has been asked to start (may take time due to communication with backend) */" }, + { "Starting.Name", "EBPOnlineSessionState::Starting" }, + { "Starting.ToolTip", "Session has been asked to start (may take time due to communication with backend)" }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBPOnlineSessionState::NoSession", (int64)EBPOnlineSessionState::NoSession }, + { "EBPOnlineSessionState::Creating", (int64)EBPOnlineSessionState::Creating }, + { "EBPOnlineSessionState::Pending", (int64)EBPOnlineSessionState::Pending }, + { "EBPOnlineSessionState::Starting", (int64)EBPOnlineSessionState::Starting }, + { "EBPOnlineSessionState::InProgress", (int64)EBPOnlineSessionState::InProgress }, + { "EBPOnlineSessionState::Ending", (int64)EBPOnlineSessionState::Ending }, + { "EBPOnlineSessionState::Ended", (int64)EBPOnlineSessionState::Ended }, + { "EBPOnlineSessionState::Destroying", (int64)EBPOnlineSessionState::Destroying }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EBPOnlineSessionState", + "EBPOnlineSessionState", + Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState() +{ + if (!Z_Registration_Info_UEnum_EBPOnlineSessionState.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBPOnlineSessionState.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EBPOnlineSessionState_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBPOnlineSessionState.InnerSingleton; +} +// End Enum EBPOnlineSessionState + +// Begin ScriptStruct FBPUniqueNetId +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPUniqueNetId; +class UScriptStruct* FBPUniqueNetId::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPUniqueNetId.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPUniqueNetId.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPUniqueNetId, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPUniqueNetId")); + } + return Z_Registration_Info_UScriptStruct_BPUniqueNetId.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPUniqueNetId::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\n// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\n// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\n// I really need to re-think this later\n" }, +#endif + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment\nThe UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions\nSo I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer\nI really need to re-think this later" }, +#endif + }; +#endif // WITH_METADATA + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "BPUniqueNetId", + nullptr, + 0, + sizeof(FBPUniqueNetId), + alignof(FBPUniqueNetId), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId() +{ + if (!Z_Registration_Info_UScriptStruct_BPUniqueNetId.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPUniqueNetId.InnerSingleton, Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPUniqueNetId.InnerSingleton; +} +// End ScriptStruct FBPUniqueNetId + +// Begin ScriptStruct FBPOnlineUser +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPOnlineUser; +class UScriptStruct* FBPOnlineUser::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPOnlineUser.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPOnlineUser.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineUser, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineUser")); + } + return Z_Registration_Info_UScriptStruct_BPOnlineUser.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPOnlineUser::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FStrPropertyParams NewProp_DisplayName; + static const UECodeGen_Private::FStrPropertyParams NewProp_RealName; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPOnlineUser, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPOnlineUser, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPOnlineUser, RealName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RealName_MetaData), NewProp_RealName_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_DisplayName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewProp_RealName, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineUser_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "BPOnlineUser", + Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::PropPointers), + sizeof(FBPOnlineUser), + alignof(FBPOnlineUser), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPOnlineUser_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineUser() +{ + if (!Z_Registration_Info_UScriptStruct_BPOnlineUser.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPOnlineUser.InnerSingleton, Z_Construct_UScriptStruct_FBPOnlineUser_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPOnlineUser.InnerSingleton; +} +// End ScriptStruct FBPOnlineUser + +// Begin ScriptStruct FBPOnlineRecentPlayer +static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FBPOnlineRecentPlayer cannot be polymorphic unless super FBPOnlineUser is polymorphic"); +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer; +class UScriptStruct* FBPOnlineRecentPlayer::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPOnlineRecentPlayer")); + } + return Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPOnlineRecentPlayer::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastSeen_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStrPropertyParams NewProp_LastSeen; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen = { "LastSeen", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPOnlineRecentPlayer, LastSeen), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastSeen_MetaData), NewProp_LastSeen_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewProp_LastSeen, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + Z_Construct_UScriptStruct_FBPOnlineUser, + &NewStructOps, + "BPOnlineRecentPlayer", + Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::PropPointers), + sizeof(FBPOnlineRecentPlayer), + alignof(FBPOnlineRecentPlayer), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer() +{ + if (!Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer.InnerSingleton, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer.InnerSingleton; +} +// End ScriptStruct FBPOnlineRecentPlayer + +// Begin ScriptStruct FBPFriendPresenceInfo +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo; +class UScriptStruct* FBPFriendPresenceInfo::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendPresenceInfo, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendPresenceInfo")); + } + return Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPFriendPresenceInfo::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOnline_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPlaying_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingThisGame_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsJoinable_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasVoiceSupport_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PresenceState_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StatusString_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; +#endif // WITH_METADATA + static void NewProp_bIsOnline_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOnline; + static void NewProp_bIsPlaying_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying; + static void NewProp_bIsPlayingThisGame_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingThisGame; + static void NewProp_bIsJoinable_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsJoinable; + static void NewProp_bHasVoiceSupport_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasVoiceSupport; + static const UECodeGen_Private::FBytePropertyParams NewProp_PresenceState_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_PresenceState; + static const UECodeGen_Private::FStrPropertyParams NewProp_StatusString; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit(void* Obj) +{ + ((FBPFriendPresenceInfo*)Obj)->bIsOnline = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline = { "bIsOnline", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOnline_MetaData), NewProp_bIsOnline_MetaData) }; +void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit(void* Obj) +{ + ((FBPFriendPresenceInfo*)Obj)->bIsPlaying = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPlaying_MetaData), NewProp_bIsPlaying_MetaData) }; +void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit(void* Obj) +{ + ((FBPFriendPresenceInfo*)Obj)->bIsPlayingThisGame = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame = { "bIsPlayingThisGame", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPlayingThisGame_MetaData), NewProp_bIsPlayingThisGame_MetaData) }; +void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit(void* Obj) +{ + ((FBPFriendPresenceInfo*)Obj)->bIsJoinable = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable = { "bIsJoinable", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsJoinable_MetaData), NewProp_bIsJoinable_MetaData) }; +void Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit(void* Obj) +{ + ((FBPFriendPresenceInfo*)Obj)->bHasVoiceSupport = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport = { "bHasVoiceSupport", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPFriendPresenceInfo), &Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasVoiceSupport_MetaData), NewProp_bHasVoiceSupport_MetaData) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState = { "PresenceState", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, PresenceState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PresenceState_MetaData), NewProp_PresenceState_MetaData) }; // 1416142724 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString = { "StatusString", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendPresenceInfo, StatusString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StatusString_MetaData), NewProp_StatusString_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsOnline, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlaying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsPlayingThisGame, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bIsJoinable, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_bHasVoiceSupport, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_PresenceState, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewProp_StatusString, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "BPFriendPresenceInfo", + Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::PropPointers), + sizeof(FBPFriendPresenceInfo), + alignof(FBPFriendPresenceInfo), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPFriendPresenceInfo() +{ + if (!Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo.InnerSingleton, Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo.InnerSingleton; +} +// End ScriptStruct FBPFriendPresenceInfo + +// Begin ScriptStruct FBPFriendInfo +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPFriendInfo; +class UScriptStruct* FBPFriendInfo::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPFriendInfo.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPFriendInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPFriendInfo, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("BPFriendInfo")); + } + return Z_Registration_Info_UScriptStruct_BPFriendInfo.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPFriendInfo::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RealName_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnlineState_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPlayingSameGame_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PresenceInfo_MetaData[] = { + { "Category", "Online|Friend" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStrPropertyParams NewProp_DisplayName; + static const UECodeGen_Private::FStrPropertyParams NewProp_RealName; + static const UECodeGen_Private::FBytePropertyParams NewProp_OnlineState_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_OnlineState; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_bIsPlayingSameGame_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPlayingSameGame; + static const UECodeGen_Private::FStructPropertyParams NewProp_PresenceInfo; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendInfo, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName = { "RealName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendInfo, RealName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RealName_MetaData), NewProp_RealName_MetaData) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState = { "OnlineState", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendInfo, OnlineState), Z_Construct_UEnum_AdvancedSessions_EBPOnlinePresenceState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnlineState_MetaData), NewProp_OnlineState_MetaData) }; // 1416142724 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendInfo, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit(void* Obj) +{ + ((FBPFriendInfo*)Obj)->bIsPlayingSameGame = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame = { "bIsPlayingSameGame", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPFriendInfo), &Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPlayingSameGame_MetaData), NewProp_bIsPlayingSameGame_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo = { "PresenceInfo", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPFriendInfo, PresenceInfo), Z_Construct_UScriptStruct_FBPFriendPresenceInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PresenceInfo_MetaData), NewProp_PresenceInfo_MetaData) }; // 2227166924 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_DisplayName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_RealName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_OnlineState, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_bIsPlayingSameGame, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewProp_PresenceInfo, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPFriendInfo_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "BPFriendInfo", + Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::PropPointers), + sizeof(FBPFriendInfo), + alignof(FBPFriendInfo), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPFriendInfo_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo() +{ + if (!Z_Registration_Info_UScriptStruct_BPFriendInfo.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPFriendInfo.InnerSingleton, Z_Construct_UScriptStruct_FBPFriendInfo_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPFriendInfo.InnerSingleton; +} +// End ScriptStruct FBPFriendInfo + +// Begin Enum EOnlineComparisonOpRedux +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOnlineComparisonOpRedux; +static UEnum* EOnlineComparisonOpRedux_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EOnlineComparisonOpRedux.OuterSingleton) + { + Z_Registration_Info_UEnum_EOnlineComparisonOpRedux.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("EOnlineComparisonOpRedux")); + } + return Z_Registration_Info_UEnum_EOnlineComparisonOpRedux.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum() +{ + return EOnlineComparisonOpRedux_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/** The types of comparison operations for a given search query */// Used to compare session properties\n" }, +#endif + { "Equals.Name", "EOnlineComparisonOpRedux::Equals" }, + { "GreaterThan.Name", "EOnlineComparisonOpRedux::GreaterThan" }, + { "GreaterThanEquals.Name", "EOnlineComparisonOpRedux::GreaterThanEquals" }, + { "LessThan.Name", "EOnlineComparisonOpRedux::LessThan" }, + { "LessThanEquals.Name", "EOnlineComparisonOpRedux::LessThanEquals" }, + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, + { "NotEquals.Name", "EOnlineComparisonOpRedux::NotEquals" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The types of comparison operations for a given search query // Used to compare session properties" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EOnlineComparisonOpRedux::Equals", (int64)EOnlineComparisonOpRedux::Equals }, + { "EOnlineComparisonOpRedux::NotEquals", (int64)EOnlineComparisonOpRedux::NotEquals }, + { "EOnlineComparisonOpRedux::GreaterThan", (int64)EOnlineComparisonOpRedux::GreaterThan }, + { "EOnlineComparisonOpRedux::GreaterThanEquals", (int64)EOnlineComparisonOpRedux::GreaterThanEquals }, + { "EOnlineComparisonOpRedux::LessThan", (int64)EOnlineComparisonOpRedux::LessThan }, + { "EOnlineComparisonOpRedux::LessThanEquals", (int64)EOnlineComparisonOpRedux::LessThanEquals }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + "EOnlineComparisonOpRedux", + "EOnlineComparisonOpRedux", + Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux() +{ + if (!Z_Registration_Info_UEnum_EOnlineComparisonOpRedux.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOnlineComparisonOpRedux.InnerSingleton, Z_Construct_UEnum_AdvancedSessions_EOnlineComparisonOpRedux_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EOnlineComparisonOpRedux.InnerSingleton; +} +// End Enum EOnlineComparisonOpRedux + +// Begin ScriptStruct FSessionPropertyKeyPair +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair; +class UScriptStruct* FSessionPropertyKeyPair::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionPropertyKeyPair, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionPropertyKeyPair")); + } + return Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FSessionPropertyKeyPair::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Used to store session properties before converting to FVariantData\n" }, +#endif + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Used to store session properties before converting to FVariantData" }, +#endif + }; +#endif // WITH_METADATA + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "SessionPropertyKeyPair", + nullptr, + 0, + sizeof(FSessionPropertyKeyPair), + alignof(FSessionPropertyKeyPair), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair() +{ + if (!Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair.InnerSingleton, Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair.InnerSingleton; +} +// End ScriptStruct FSessionPropertyKeyPair + +// Begin ScriptStruct FSessionsSearchSetting +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_SessionsSearchSetting; +class UScriptStruct* FSessionsSearchSetting::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_SessionsSearchSetting.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_SessionsSearchSetting.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSessionsSearchSetting, (UObject*)Z_Construct_UPackage__Script_AdvancedSessions(), TEXT("SessionsSearchSetting")); + } + return Z_Registration_Info_UScriptStruct_SessionsSearchSetting.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct() +{ + return FSessionsSearchSetting::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Sent to the FindSessionsAdvanced to filter the end results\n" }, +#endif + { "ModuleRelativePath", "Classes/BlueprintDataDefinitions.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Sent to the FindSessionsAdvanced to filter the end results" }, +#endif + }; +#endif // WITH_METADATA + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, + nullptr, + &NewStructOps, + "SessionsSearchSetting", + nullptr, + 0, + sizeof(FSessionsSearchSetting), + alignof(FSessionsSearchSetting), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting() +{ + if (!Z_Registration_Info_UScriptStruct_SessionsSearchSetting.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_SessionsSearchSetting.InnerSingleton, Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_SessionsSearchSetting.InnerSingleton; +} +// End ScriptStruct FSessionsSearchSetting + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_Statics +{ + static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { + { EBPUserPrivileges_StaticEnum, TEXT("EBPUserPrivileges"), &Z_Registration_Info_UEnum_EBPUserPrivileges, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3561584933U) }, + { EBPLoginStatus_StaticEnum, TEXT("EBPLoginStatus"), &Z_Registration_Info_UEnum_EBPLoginStatus, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4289161743U) }, + { ESessionSettingSearchResult_StaticEnum, TEXT("ESessionSettingSearchResult"), &Z_Registration_Info_UEnum_ESessionSettingSearchResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 699207488U) }, + { EBlueprintResultSwitch_StaticEnum, TEXT("EBlueprintResultSwitch"), &Z_Registration_Info_UEnum_EBlueprintResultSwitch, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1157740906U) }, + { EBlueprintAsyncResultSwitch_StaticEnum, TEXT("EBlueprintAsyncResultSwitch"), &Z_Registration_Info_UEnum_EBlueprintAsyncResultSwitch, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1911516857U) }, + { EBPServerPresenceSearchType_StaticEnum, TEXT("EBPServerPresenceSearchType"), &Z_Registration_Info_UEnum_EBPServerPresenceSearchType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3772256249U) }, + { EBPOnlinePresenceState_StaticEnum, TEXT("EBPOnlinePresenceState"), &Z_Registration_Info_UEnum_EBPOnlinePresenceState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1416142724U) }, + { EBPOnlineSessionState_StaticEnum, TEXT("EBPOnlineSessionState"), &Z_Registration_Info_UEnum_EBPOnlineSessionState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1976142475U) }, + { EOnlineComparisonOpRedux_StaticEnum, TEXT("EOnlineComparisonOpRedux"), &Z_Registration_Info_UEnum_EOnlineComparisonOpRedux, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4002211731U) }, + }; + static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { + { FBPUserOnlineAccount::StaticStruct, Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics::NewStructOps, TEXT("BPUserOnlineAccount"), &Z_Registration_Info_UScriptStruct_BPUserOnlineAccount, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPUserOnlineAccount), 276139420U) }, + { FBPUniqueNetId::StaticStruct, Z_Construct_UScriptStruct_FBPUniqueNetId_Statics::NewStructOps, TEXT("BPUniqueNetId"), &Z_Registration_Info_UScriptStruct_BPUniqueNetId, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPUniqueNetId), 700456651U) }, + { FBPOnlineUser::StaticStruct, Z_Construct_UScriptStruct_FBPOnlineUser_Statics::NewStructOps, TEXT("BPOnlineUser"), &Z_Registration_Info_UScriptStruct_BPOnlineUser, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPOnlineUser), 2605093861U) }, + { FBPOnlineRecentPlayer::StaticStruct, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics::NewStructOps, TEXT("BPOnlineRecentPlayer"), &Z_Registration_Info_UScriptStruct_BPOnlineRecentPlayer, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPOnlineRecentPlayer), 2416626344U) }, + { FBPFriendPresenceInfo::StaticStruct, Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics::NewStructOps, TEXT("BPFriendPresenceInfo"), &Z_Registration_Info_UScriptStruct_BPFriendPresenceInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPFriendPresenceInfo), 2227166924U) }, + { FBPFriendInfo::StaticStruct, Z_Construct_UScriptStruct_FBPFriendInfo_Statics::NewStructOps, TEXT("BPFriendInfo"), &Z_Registration_Info_UScriptStruct_BPFriendInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPFriendInfo), 3265087352U) }, + { FSessionPropertyKeyPair::StaticStruct, Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics::NewStructOps, TEXT("SessionPropertyKeyPair"), &Z_Registration_Info_UScriptStruct_SessionPropertyKeyPair, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSessionPropertyKeyPair), 304289449U) }, + { FSessionsSearchSetting::StaticStruct, Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics::NewStructOps, TEXT("SessionsSearchSetting"), &Z_Registration_Info_UScriptStruct_SessionsSearchSetting, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSessionsSearchSetting), 4243169235U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_3523486101(TEXT("/Script/AdvancedSessions"), + nullptr, 0, + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_Statics::ScriptStructInfo), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_Statics::EnumInfo)); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/BlueprintDataDefinitions.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/BlueprintDataDefinitions.generated.h new file mode 100644 index 0000000..3066644 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/BlueprintDataDefinitions.generated.h @@ -0,0 +1,170 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "BlueprintDataDefinitions.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h +#error "BlueprintDataDefinitions.generated.h already included, missing '#pragma once' in BlueprintDataDefinitions.h" +#endif +#define ADVANCEDSESSIONS_BlueprintDataDefinitions_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_48_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPUserOnlineAccount_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_150_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPUniqueNetId_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_224_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPOnlineUser_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_238_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPOnlineRecentPlayer_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); \ + typedef FBPOnlineUser Super; + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_249_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPFriendPresenceInfo_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_282_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPFriendInfo_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_325_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FSessionPropertyKeyPair_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h_336_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FSessionsSearchSetting_Statics; \ + ADVANCEDSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSESSIONS_API UScriptStruct* StaticStruct(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_BlueprintDataDefinitions_h + + +#define FOREACH_ENUM_EBPUSERPRIVILEGES(op) \ + op(EBPUserPrivileges::CanPlay) \ + op(EBPUserPrivileges::CanPlayOnline) \ + op(EBPUserPrivileges::CanCommunicateOnline) \ + op(EBPUserPrivileges::CanUseUserGeneratedContent) + +enum class EBPUserPrivileges : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBPLOGINSTATUS(op) \ + op(EBPLoginStatus::NotLoggedIn) \ + op(EBPLoginStatus::UsingLocalProfile) \ + op(EBPLoginStatus::LoggedIn) + +enum class EBPLoginStatus : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_ESESSIONSETTINGSEARCHRESULT(op) \ + op(ESessionSettingSearchResult::Found) \ + op(ESessionSettingSearchResult::NotFound) \ + op(ESessionSettingSearchResult::WrongType) + +enum class ESessionSettingSearchResult : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBLUEPRINTRESULTSWITCH(op) \ + op(EBlueprintResultSwitch::OnSuccess) \ + op(EBlueprintResultSwitch::OnFailure) + +enum class EBlueprintResultSwitch : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBLUEPRINTASYNCRESULTSWITCH(op) \ + op(EBlueprintAsyncResultSwitch::OnSuccess) \ + op(EBlueprintAsyncResultSwitch::AsyncLoading) \ + op(EBlueprintAsyncResultSwitch::OnFailure) + +enum class EBlueprintAsyncResultSwitch : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBPSERVERPRESENCESEARCHTYPE(op) \ + op(EBPServerPresenceSearchType::AllServers) \ + op(EBPServerPresenceSearchType::ClientServersOnly) \ + op(EBPServerPresenceSearchType::DedicatedServersOnly) + +enum class EBPServerPresenceSearchType : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBPONLINEPRESENCESTATE(op) \ + op(EBPOnlinePresenceState::Online) \ + op(EBPOnlinePresenceState::Offline) \ + op(EBPOnlinePresenceState::Away) \ + op(EBPOnlinePresenceState::ExtendedAway) \ + op(EBPOnlinePresenceState::DoNotDisturb) \ + op(EBPOnlinePresenceState::Chat) + +enum class EBPOnlinePresenceState : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBPONLINESESSIONSTATE(op) \ + op(EBPOnlineSessionState::NoSession) \ + op(EBPOnlineSessionState::Creating) \ + op(EBPOnlineSessionState::Pending) \ + op(EBPOnlineSessionState::Starting) \ + op(EBPOnlineSessionState::InProgress) \ + op(EBPOnlineSessionState::Ending) \ + op(EBPOnlineSessionState::Ended) \ + op(EBPOnlineSessionState::Destroying) + +enum class EBPOnlineSessionState : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EONLINECOMPARISONOPREDUX(op) \ + op(EOnlineComparisonOpRedux::Equals) \ + op(EOnlineComparisonOpRedux::NotEquals) \ + op(EOnlineComparisonOpRedux::GreaterThan) \ + op(EOnlineComparisonOpRedux::GreaterThanEquals) \ + op(EOnlineComparisonOpRedux::LessThan) \ + op(EOnlineComparisonOpRedux::LessThanEquals) + +enum class EOnlineComparisonOpRedux : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSESSIONS_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CancelFindSessionsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CancelFindSessionsCallbackProxy.gen.cpp new file mode 100644 index 0000000..e698efe --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CancelFindSessionsCallbackProxy.gen.cpp @@ -0,0 +1,190 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeCancelFindSessionsCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UCancelFindSessionsCallbackProxy Function CancelFindSessions +struct Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics +{ + struct CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + UCancelFindSessionsCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Cancels finding sessions\n" }, +#endif + { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Cancels finding sessions" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms, ReturnValue), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCancelFindSessionsCallbackProxy, nullptr, "CancelFindSessions", nullptr, nullptr, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::CancelFindSessionsCallbackProxy_eventCancelFindSessions_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UCancelFindSessionsCallbackProxy::execCancelFindSessions) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_FINISH; + P_NATIVE_BEGIN; + *(UCancelFindSessionsCallbackProxy**)Z_Param__Result=UCancelFindSessionsCallbackProxy::CancelFindSessions(Z_Param_WorldContextObject,Z_Param_PlayerController); + P_NATIVE_END; +} +// End Class UCancelFindSessionsCallbackProxy Function CancelFindSessions + +// Begin Class UCancelFindSessionsCallbackProxy +void UCancelFindSessionsCallbackProxy::StaticRegisterNativesUCancelFindSessionsCallbackProxy() +{ + UClass* Class = UCancelFindSessionsCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "CancelFindSessions", &UCancelFindSessionsCallbackProxy::execCancelFindSessions }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UCancelFindSessionsCallbackProxy); +UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy_NoRegister() +{ + return UCancelFindSessionsCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "CancelFindSessionsCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful destroy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/CancelFindSessionsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful destroy" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UCancelFindSessionsCallbackProxy_CancelFindSessions, "CancelFindSessions" }, // 1787130798 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCancelFindSessionsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams = { + &UCancelFindSessionsCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UCancelFindSessionsCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UCancelFindSessionsCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCancelFindSessionsCallbackProxy.OuterSingleton, Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UCancelFindSessionsCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UCancelFindSessionsCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UCancelFindSessionsCallbackProxy); +UCancelFindSessionsCallbackProxy::~UCancelFindSessionsCallbackProxy() {} +// End Class UCancelFindSessionsCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UCancelFindSessionsCallbackProxy, UCancelFindSessionsCallbackProxy::StaticClass, TEXT("UCancelFindSessionsCallbackProxy"), &Z_Registration_Info_UClass_UCancelFindSessionsCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCancelFindSessionsCallbackProxy), 3686568427U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_1644898559(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CancelFindSessionsCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CancelFindSessionsCallbackProxy.generated.h new file mode 100644 index 0000000..e8c1fe4 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CancelFindSessionsCallbackProxy.generated.h @@ -0,0 +1,64 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "CancelFindSessionsCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UCancelFindSessionsCallbackProxy; +class UObject; +#ifdef ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h +#error "CancelFindSessionsCallbackProxy.generated.h already included, missing '#pragma once' in CancelFindSessionsCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_CancelFindSessionsCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ + DECLARE_FUNCTION(execCancelFindSessions); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ +private: \ + static void StaticRegisterNativesUCancelFindSessionsCallbackProxy(); \ + friend struct Z_Construct_UClass_UCancelFindSessionsCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UCancelFindSessionsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UCancelFindSessionsCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCancelFindSessionsCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCancelFindSessionsCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCancelFindSessionsCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UCancelFindSessionsCallbackProxy(UCancelFindSessionsCallbackProxy&&); \ + UCancelFindSessionsCallbackProxy(const UCancelFindSessionsCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UCancelFindSessionsCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_9_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CancelFindSessionsCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CreateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CreateSessionCallbackProxyAdvanced.gen.cpp new file mode 100644 index 0000000..73b0165 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CreateSessionCallbackProxyAdvanced.gen.cpp @@ -0,0 +1,349 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxyAdvanced() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UCreateSessionCallbackProxyAdvanced Function CreateAdvancedSession +struct Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics +{ + struct CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms + { + UObject* WorldContextObject; + TArray ExtraSettings; + APlayerController* PlayerController; + int32 PublicConnections; + int32 PrivateConnections; + bool bUseLAN; + bool bAllowInvites; + bool bIsDedicatedServer; + bool bUsePresence; + bool bUseLobbiesIfAvailable; + bool bAllowJoinViaPresence; + bool bAllowJoinViaPresenceFriendsOnly; + bool bAntiCheatProtected; + bool bUsesStats; + bool bShouldAdvertise; + bool bUseLobbiesVoiceChatIfAvailable; + bool bStartAfterCreate; + UCreateSessionCallbackProxyAdvanced* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "ExtraSettings" }, + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n\x09 * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n\x09 * @param PublicConnections\x09When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n\x09 * @param bUseLAN\x09\x09\x09When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n\x09 * @param bUsePresence\x09\x09Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n\x09 *\x09 @param bUseLobbiesIfAvailable Used to flag the subsystem to use a lobby api instead of general hosting if the API supports it, generally true on steam for listen servers and false for dedicated\n\x09 *\x09 @param bShouldAdvertise\x09Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n\x09 *\x09 @param bUseLobbiesVoiceChatIfAvailable Set to true to setup voice chat lobbies if the API supports it\n\x09 * \x09 @param bStartAfterCreate Set to true to start the session after it's created. If false you need to manually call StartSession when ready.\n\x09 */" }, +#endif + { "CPP_Default_bAllowInvites", "true" }, + { "CPP_Default_bAllowJoinViaPresence", "true" }, + { "CPP_Default_bAllowJoinViaPresenceFriendsOnly", "false" }, + { "CPP_Default_bAntiCheatProtected", "false" }, + { "CPP_Default_bIsDedicatedServer", "false" }, + { "CPP_Default_bShouldAdvertise", "true" }, + { "CPP_Default_bStartAfterCreate", "true" }, + { "CPP_Default_bUseLAN", "false" }, + { "CPP_Default_bUseLobbiesIfAvailable", "true" }, + { "CPP_Default_bUseLobbiesVoiceChatIfAvailable", "false" }, + { "CPP_Default_bUsePresence", "true" }, + { "CPP_Default_bUsesStats", "false" }, + { "CPP_Default_PlayerController", "None" }, + { "CPP_Default_PrivateConnections", "0" }, + { "CPP_Default_PublicConnections", "100" }, + { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence.\n@param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection)\n@param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch'\n@param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server.\n @param bUseLobbiesIfAvailable Used to flag the subsystem to use a lobby api instead of general hosting if the API supports it, generally true on steam for listen servers and false for dedicated\n @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible.\n @param bUseLobbiesVoiceChatIfAvailable Set to true to setup voice chat lobbies if the API supports it\n @param bStartAfterCreate Set to true to start the session after it's created. If false you need to manually call StartSession when ready." }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FIntPropertyParams NewProp_PublicConnections; + static const UECodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; + static void NewProp_bUseLAN_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; + static void NewProp_bAllowInvites_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; + static void NewProp_bIsDedicatedServer_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; + static void NewProp_bUsePresence_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUsePresence; + static void NewProp_bUseLobbiesIfAvailable_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLobbiesIfAvailable; + static void NewProp_bAllowJoinViaPresence_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresence; + static void NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinViaPresenceFriendsOnly; + static void NewProp_bAntiCheatProtected_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAntiCheatProtected; + static void NewProp_bUsesStats_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUsesStats; + static void NewProp_bShouldAdvertise_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise; + static void NewProp_bUseLobbiesVoiceChatIfAvailable_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLobbiesVoiceChatIfAvailable; + static void NewProp_bStartAfterCreate_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bStartAfterCreate; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PublicConnections), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, PrivateConnections), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLAN = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowInvites = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bIsDedicatedServer = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsePresence = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence = { "bUsePresence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesIfAvailable_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLobbiesIfAvailable = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesIfAvailable = { "bUseLobbiesIfAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesIfAvailable_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresence = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence = { "bAllowJoinViaPresence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAllowJoinViaPresenceFriendsOnly = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly = { "bAllowJoinViaPresenceFriendsOnly", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bAntiCheatProtected = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected = { "bAntiCheatProtected", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUsesStats = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats = { "bUsesStats", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bShouldAdvertise = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesVoiceChatIfAvailable_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bUseLobbiesVoiceChatIfAvailable = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesVoiceChatIfAvailable = { "bUseLobbiesVoiceChatIfAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesVoiceChatIfAvailable_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bStartAfterCreate_SetBit(void* Obj) +{ + ((CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms*)Obj)->bStartAfterCreate = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bStartAfterCreate = { "bStartAfterCreate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bStartAfterCreate_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PublicConnections, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_PrivateConnections, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLAN, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowInvites, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bIsDedicatedServer, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsePresence, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesIfAvailable, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresence, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAllowJoinViaPresenceFriendsOnly, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bAntiCheatProtected, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUsesStats, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bShouldAdvertise, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bUseLobbiesVoiceChatIfAvailable, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_bStartAfterCreate, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, nullptr, "CreateAdvancedSession", nullptr, nullptr, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::CreateSessionCallbackProxyAdvanced_eventCreateAdvancedSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); + P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); + P_GET_UBOOL(Z_Param_bUseLAN); + P_GET_UBOOL(Z_Param_bAllowInvites); + P_GET_UBOOL(Z_Param_bIsDedicatedServer); + P_GET_UBOOL(Z_Param_bUsePresence); + P_GET_UBOOL(Z_Param_bUseLobbiesIfAvailable); + P_GET_UBOOL(Z_Param_bAllowJoinViaPresence); + P_GET_UBOOL(Z_Param_bAllowJoinViaPresenceFriendsOnly); + P_GET_UBOOL(Z_Param_bAntiCheatProtected); + P_GET_UBOOL(Z_Param_bUsesStats); + P_GET_UBOOL(Z_Param_bShouldAdvertise); + P_GET_UBOOL(Z_Param_bUseLobbiesVoiceChatIfAvailable); + P_GET_UBOOL(Z_Param_bStartAfterCreate); + P_FINISH; + P_NATIVE_BEGIN; + *(UCreateSessionCallbackProxyAdvanced**)Z_Param__Result=UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bIsDedicatedServer,Z_Param_bUsePresence,Z_Param_bUseLobbiesIfAvailable,Z_Param_bAllowJoinViaPresence,Z_Param_bAllowJoinViaPresenceFriendsOnly,Z_Param_bAntiCheatProtected,Z_Param_bUsesStats,Z_Param_bShouldAdvertise,Z_Param_bUseLobbiesVoiceChatIfAvailable,Z_Param_bStartAfterCreate); + P_NATIVE_END; +} +// End Class UCreateSessionCallbackProxyAdvanced Function CreateAdvancedSession + +// Begin Class UCreateSessionCallbackProxyAdvanced +void UCreateSessionCallbackProxyAdvanced::StaticRegisterNativesUCreateSessionCallbackProxyAdvanced() +{ + UClass* Class = UCreateSessionCallbackProxyAdvanced::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "CreateAdvancedSession", &UCreateSessionCallbackProxyAdvanced::execCreateAdvancedSession }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UCreateSessionCallbackProxyAdvanced); +UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_NoRegister() +{ + return UCreateSessionCallbackProxyAdvanced::StaticClass(); +} +struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "CreateSessionCallbackProxyAdvanced.h" }, + { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the session was created successfully\n" }, +#endif + { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the session was created successfully" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there was an error creating the session\n" }, +#endif + { "ModuleRelativePath", "Classes/CreateSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there was an error creating the session" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UCreateSessionCallbackProxyAdvanced_CreateAdvancedSession, "CreateAdvancedSession" }, // 1337837868 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCreateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams = { + &UCreateSessionCallbackProxyAdvanced::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams), Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced() +{ + if (!Z_Registration_Info_UClass_UCreateSessionCallbackProxyAdvanced.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCreateSessionCallbackProxyAdvanced.OuterSingleton, Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UCreateSessionCallbackProxyAdvanced.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UCreateSessionCallbackProxyAdvanced::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UCreateSessionCallbackProxyAdvanced); +UCreateSessionCallbackProxyAdvanced::~UCreateSessionCallbackProxyAdvanced() {} +// End Class UCreateSessionCallbackProxyAdvanced + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced, UCreateSessionCallbackProxyAdvanced::StaticClass, TEXT("UCreateSessionCallbackProxyAdvanced"), &Z_Registration_Info_UClass_UCreateSessionCallbackProxyAdvanced, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCreateSessionCallbackProxyAdvanced), 2600826066U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_2436892313(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CreateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CreateSessionCallbackProxyAdvanced.generated.h new file mode 100644 index 0000000..788cc84 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/CreateSessionCallbackProxyAdvanced.generated.h @@ -0,0 +1,65 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "CreateSessionCallbackProxyAdvanced.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UCreateSessionCallbackProxyAdvanced; +class UObject; +struct FSessionPropertyKeyPair; +#ifdef ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h +#error "CreateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in CreateSessionCallbackProxyAdvanced.h" +#endif +#define ADVANCEDSESSIONS_CreateSessionCallbackProxyAdvanced_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ + DECLARE_FUNCTION(execCreateAdvancedSession); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ +private: \ + static void StaticRegisterNativesUCreateSessionCallbackProxyAdvanced(); \ + friend struct Z_Construct_UClass_UCreateSessionCallbackProxyAdvanced_Statics; \ +public: \ + DECLARE_CLASS(UCreateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UCreateSessionCallbackProxyAdvanced) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCreateSessionCallbackProxyAdvanced) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UCreateSessionCallbackProxyAdvanced); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCreateSessionCallbackProxyAdvanced); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UCreateSessionCallbackProxyAdvanced(UCreateSessionCallbackProxyAdvanced&&); \ + UCreateSessionCallbackProxyAdvanced(const UCreateSessionCallbackProxyAdvanced&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UCreateSessionCallbackProxyAdvanced(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_9_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_CreateSessionCallbackProxyAdvanced_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/EndSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/EndSessionCallbackProxy.gen.cpp new file mode 100644 index 0000000..df51f21 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/EndSessionCallbackProxy.gen.cpp @@ -0,0 +1,190 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/EndSessionCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeEndSessionCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UEndSessionCallbackProxy Function EndSession +struct Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics +{ + struct EndSessionCallbackProxy_eventEndSession_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + UEndSessionCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n\x09 *\x09 Ends the current sessions, Generally for almost all uses you should be using the engines native Destroy Session node instead.\n\x09 *\x09 This exists for people using StartSession and optionally hand managing the session state.\n\x09 */" }, +#endif + { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Ends the current sessions, Generally for almost all uses you should be using the engines native Destroy Session node instead.\nThis exists for people using StartSession and optionally hand managing the session state." }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EndSessionCallbackProxy_eventEndSession_Parms, ReturnValue), Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEndSessionCallbackProxy, nullptr, "EndSession", nullptr, nullptr, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::EndSessionCallbackProxy_eventEndSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::EndSessionCallbackProxy_eventEndSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UEndSessionCallbackProxy::execEndSession) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_FINISH; + P_NATIVE_BEGIN; + *(UEndSessionCallbackProxy**)Z_Param__Result=UEndSessionCallbackProxy::EndSession(Z_Param_WorldContextObject,Z_Param_PlayerController); + P_NATIVE_END; +} +// End Class UEndSessionCallbackProxy Function EndSession + +// Begin Class UEndSessionCallbackProxy +void UEndSessionCallbackProxy::StaticRegisterNativesUEndSessionCallbackProxy() +{ + UClass* Class = UEndSessionCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "EndSession", &UEndSessionCallbackProxy::execEndSession }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEndSessionCallbackProxy); +UClass* Z_Construct_UClass_UEndSessionCallbackProxy_NoRegister() +{ + return UEndSessionCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "EndSessionCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful destroy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/EndSessionCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful destroy" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UEndSessionCallbackProxy_EndSession, "EndSession" }, // 2937183150 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEndSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEndSessionCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams = { + &UEndSessionCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UEndSessionCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UEndSessionCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UEndSessionCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEndSessionCallbackProxy.OuterSingleton, Z_Construct_UClass_UEndSessionCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UEndSessionCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UEndSessionCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UEndSessionCallbackProxy); +UEndSessionCallbackProxy::~UEndSessionCallbackProxy() {} +// End Class UEndSessionCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UEndSessionCallbackProxy, UEndSessionCallbackProxy::StaticClass, TEXT("UEndSessionCallbackProxy"), &Z_Registration_Info_UClass_UEndSessionCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEndSessionCallbackProxy), 3243023799U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_1302720333(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/EndSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/EndSessionCallbackProxy.generated.h new file mode 100644 index 0000000..9d60815 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/EndSessionCallbackProxy.generated.h @@ -0,0 +1,64 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "EndSessionCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UEndSessionCallbackProxy; +class UObject; +#ifdef ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h +#error "EndSessionCallbackProxy.generated.h already included, missing '#pragma once' in EndSessionCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_EndSessionCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ + DECLARE_FUNCTION(execEndSession); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ +private: \ + static void StaticRegisterNativesUEndSessionCallbackProxy(); \ + friend struct Z_Construct_UClass_UEndSessionCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UEndSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UEndSessionCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEndSessionCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UEndSessionCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEndSessionCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UEndSessionCallbackProxy(UEndSessionCallbackProxy&&); \ + UEndSessionCallbackProxy(const UEndSessionCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UEndSessionCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_9_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h_12_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_EndSessionCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindFriendSessionCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindFriendSessionCallbackProxy.gen.cpp new file mode 100644 index 0000000..2699c79 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindFriendSessionCallbackProxy.gen.cpp @@ -0,0 +1,252 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +#include "OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeFindFriendSessionCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister(); +ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Delegate FBlueprintFindFriendSessionDelegate +struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics +{ + struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms + { + TArray SessionInfo; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionInfo_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionInfo_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_SessionInfo; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner = { "SessionInfo", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(0, nullptr) }; // 1307808723 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo = { "SessionInfo", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms, SessionInfo), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionInfo_MetaData), NewProp_SessionInfo_MetaData) }; // 1307808723 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::NewProp_SessionInfo, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintFindFriendSessionDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray const& SessionInfo) +{ + struct _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms + { + TArray SessionInfo; + }; + _Script_AdvancedSessions_eventBlueprintFindFriendSessionDelegate_Parms Parms; + Parms.SessionInfo=SessionInfo; + BlueprintFindFriendSessionDelegate.ProcessMulticastDelegate(&Parms); +} +// End Delegate FBlueprintFindFriendSessionDelegate + +// Begin Class UFindFriendSessionCallbackProxy Function FindFriendSession +struct Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics +{ + struct FindFriendSessionCallbackProxy_eventFindFriendSession_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + FBPUniqueNetId FriendUniqueNetId; + UFindFriendSessionCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedFriends" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Attempts to get the current session that a friend is in\n" }, +#endif + { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Attempts to get the current session that a friend is in" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FriendUniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_FriendUniqueNetId; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId = { "FriendUniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, FriendUniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FriendUniqueNetId_MetaData), NewProp_FriendUniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindFriendSessionCallbackProxy_eventFindFriendSession_Parms, ReturnValue), Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_FriendUniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindFriendSessionCallbackProxy, nullptr, "FindFriendSession", nullptr, nullptr, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FindFriendSessionCallbackProxy_eventFindFriendSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FindFriendSessionCallbackProxy_eventFindFriendSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UFindFriendSessionCallbackProxy::execFindFriendSession) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_FriendUniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(UFindFriendSessionCallbackProxy**)Z_Param__Result=UFindFriendSessionCallbackProxy::FindFriendSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_FriendUniqueNetId); + P_NATIVE_END; +} +// End Class UFindFriendSessionCallbackProxy Function FindFriendSession + +// Begin Class UFindFriendSessionCallbackProxy +void UFindFriendSessionCallbackProxy::StaticRegisterNativesUFindFriendSessionCallbackProxy() +{ + UClass* Class = UFindFriendSessionCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "FindFriendSession", &UFindFriendSessionCallbackProxy::execFindFriendSession }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UFindFriendSessionCallbackProxy); +UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy_NoRegister() +{ + return UFindFriendSessionCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "FindFriendSessionCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the friends list successfully was retrieved\n" }, +#endif + { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the friends list successfully was retrieved" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there was an error retrieving the friends list\n" }, +#endif + { "ModuleRelativePath", "Classes/FindFriendSessionCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there was an error retrieving the friends list" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UFindFriendSessionCallbackProxy_FindFriendSession, "FindFriendSession" }, // 2429463939 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 269219830 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFindFriendSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintFindFriendSessionDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 269219830 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams = { + &UFindFriendSessionCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UFindFriendSessionCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UFindFriendSessionCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFindFriendSessionCallbackProxy.OuterSingleton, Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UFindFriendSessionCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UFindFriendSessionCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UFindFriendSessionCallbackProxy); +UFindFriendSessionCallbackProxy::~UFindFriendSessionCallbackProxy() {} +// End Class UFindFriendSessionCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UFindFriendSessionCallbackProxy, UFindFriendSessionCallbackProxy::StaticClass, TEXT("UFindFriendSessionCallbackProxy"), &Z_Registration_Info_UClass_UFindFriendSessionCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFindFriendSessionCallbackProxy), 2095461194U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_1365403343(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindFriendSessionCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindFriendSessionCallbackProxy.generated.h new file mode 100644 index 0000000..6ce15b1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindFriendSessionCallbackProxy.generated.h @@ -0,0 +1,70 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "FindFriendSessionCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UFindFriendSessionCallbackProxy; +class UObject; +struct FBlueprintSessionResult; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h +#error "FindFriendSessionCallbackProxy.generated.h already included, missing '#pragma once' in FindFriendSessionCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_FindFriendSessionCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_11_DELEGATE \ +ADVANCEDSESSIONS_API void FBlueprintFindFriendSessionDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintFindFriendSessionDelegate, TArray const& SessionInfo); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ + DECLARE_FUNCTION(execFindFriendSession); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ +private: \ + static void StaticRegisterNativesUFindFriendSessionCallbackProxy(); \ + friend struct Z_Construct_UClass_UFindFriendSessionCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UFindFriendSessionCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UFindFriendSessionCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindFriendSessionCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindFriendSessionCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindFriendSessionCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UFindFriendSessionCallbackProxy(UFindFriendSessionCallbackProxy&&); \ + UFindFriendSessionCallbackProxy(const UFindFriendSessionCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UFindFriendSessionCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_13_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindFriendSessionCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindSessionsCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindSessionsCallbackProxyAdvanced.gen.cpp new file mode 100644 index 0000000..52dc5d0 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindSessionsCallbackProxyAdvanced.gen.cpp @@ -0,0 +1,356 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +#include "OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeFindSessionsCallbackProxyAdvanced() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionsSearchSetting(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ONLINESUBSYSTEMUTILS_API UFunction* Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature(); +ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UFindSessionsCallbackProxyAdvanced Function FilterSessionResults +struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics +{ + struct FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms + { + TArray SessionResults; + TArray Filters; + TArray FilteredResults; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Filters an array of session results by the given search parameters, returns a new array with the filtered results\n" }, +#endif + { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Filters an array of session results by the given search parameters, returns a new array with the filtered results" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionResults_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SessionResults_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_SessionResults; + static const UECodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_Filters; + static const UECodeGen_Private::FStructPropertyParams NewProp_FilteredResults_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_FilteredResults; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner = { "SessionResults", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(0, nullptr) }; // 1307808723 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults = { "SessionResults", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, SessionResults), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionResults_MetaData), NewProp_SessionResults_MetaData) }; // 1307808723 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(0, nullptr) }; // 4243169235 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Filters_MetaData), NewProp_Filters_MetaData) }; // 4243169235 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner = { "FilteredResults", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(0, nullptr) }; // 1307808723 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults = { "FilteredResults", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms, FilteredResults), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 1307808723 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_SessionResults, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_Filters, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::NewProp_FilteredResults, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FilterSessionResults", nullptr, nullptr, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::PropPointers), sizeof(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FindSessionsCallbackProxyAdvanced_eventFilterSessionResults_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFilterSessionResults) +{ + P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_SessionResults); + P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); + P_GET_TARRAY_REF(FBlueprintSessionResult,Z_Param_Out_FilteredResults); + P_FINISH; + P_NATIVE_BEGIN; + UFindSessionsCallbackProxyAdvanced::FilterSessionResults(Z_Param_Out_SessionResults,Z_Param_Out_Filters,Z_Param_Out_FilteredResults); + P_NATIVE_END; +} +// End Class UFindSessionsCallbackProxyAdvanced Function FilterSessionResults + +// Begin Class UFindSessionsCallbackProxyAdvanced Function FindSessionsAdvanced +struct Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics +{ + struct FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + int32 MaxResults; + bool bUseLAN; + EBPServerPresenceSearchType ServerTypeToSearch; + TArray Filters; + bool bEmptyServersOnly; + bool bNonEmptyServersOnly; + bool bSecureServersOnly; + bool bSearchLobbies; + int32 MinSlotsAvailable; + UFindSessionsCallbackProxyAdvanced* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "Filters" }, + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Searches for advertised sessions with the default online subsystem and includes an array of filters\n" }, +#endif + { "CPP_Default_bEmptyServersOnly", "false" }, + { "CPP_Default_bNonEmptyServersOnly", "false" }, + { "CPP_Default_bSearchLobbies", "true" }, + { "CPP_Default_bSecureServersOnly", "false" }, + { "CPP_Default_MinSlotsAvailable", "0" }, + { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Searches for advertised sessions with the default online subsystem and includes an array of filters" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Filters_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FIntPropertyParams NewProp_MaxResults; + static void NewProp_bUseLAN_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; + static const UECodeGen_Private::FBytePropertyParams NewProp_ServerTypeToSearch_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_ServerTypeToSearch; + static const UECodeGen_Private::FStructPropertyParams NewProp_Filters_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_Filters; + static void NewProp_bEmptyServersOnly_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bEmptyServersOnly; + static void NewProp_bNonEmptyServersOnly_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bNonEmptyServersOnly; + static void NewProp_bSecureServersOnly_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bSecureServersOnly; + static void NewProp_bSearchLobbies_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bSearchLobbies; + static const UECodeGen_Private::FIntPropertyParams NewProp_MinSlotsAvailable; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults = { "MaxResults", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MaxResults), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit(void* Obj) +{ + ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bUseLAN = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch = { "ServerTypeToSearch", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ServerTypeToSearch), Z_Construct_UEnum_AdvancedSessions_EBPServerPresenceSearchType, METADATA_PARAMS(0, nullptr) }; // 3772256249 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner = { "Filters", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionsSearchSetting, METADATA_PARAMS(0, nullptr) }; // 4243169235 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters = { "Filters", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, Filters), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Filters_MetaData), NewProp_Filters_MetaData) }; // 4243169235 +void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit(void* Obj) +{ + ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bEmptyServersOnly = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly = { "bEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit(void* Obj) +{ + ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bNonEmptyServersOnly = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly = { "bNonEmptyServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit(void* Obj) +{ + ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSecureServersOnly = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly = { "bSecureServersOnly", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSearchLobbies_SetBit(void* Obj) +{ + ((FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms*)Obj)->bSearchLobbies = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSearchLobbies = { "bSearchLobbies", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSearchLobbies_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable = { "MinSlotsAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, MinSlotsAvailable), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms, ReturnValue), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MaxResults, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bUseLAN, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ServerTypeToSearch, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_Filters, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bEmptyServersOnly, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bNonEmptyServersOnly, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSecureServersOnly, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_bSearchLobbies, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_MinSlotsAvailable, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, nullptr, "FindSessionsAdvanced", nullptr, nullptr, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::PropPointers), sizeof(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams), Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FindSessionsCallbackProxyAdvanced_eventFindSessionsAdvanced_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY(FIntProperty,Z_Param_MaxResults); + P_GET_UBOOL(Z_Param_bUseLAN); + P_GET_ENUM(EBPServerPresenceSearchType,Z_Param_ServerTypeToSearch); + P_GET_TARRAY_REF(FSessionsSearchSetting,Z_Param_Out_Filters); + P_GET_UBOOL(Z_Param_bEmptyServersOnly); + P_GET_UBOOL(Z_Param_bNonEmptyServersOnly); + P_GET_UBOOL(Z_Param_bSecureServersOnly); + P_GET_UBOOL(Z_Param_bSearchLobbies); + P_GET_PROPERTY(FIntProperty,Z_Param_MinSlotsAvailable); + P_FINISH; + P_NATIVE_BEGIN; + *(UFindSessionsCallbackProxyAdvanced**)Z_Param__Result=UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MaxResults,Z_Param_bUseLAN,EBPServerPresenceSearchType(Z_Param_ServerTypeToSearch),Z_Param_Out_Filters,Z_Param_bEmptyServersOnly,Z_Param_bNonEmptyServersOnly,Z_Param_bSecureServersOnly,Z_Param_bSearchLobbies,Z_Param_MinSlotsAvailable); + P_NATIVE_END; +} +// End Class UFindSessionsCallbackProxyAdvanced Function FindSessionsAdvanced + +// Begin Class UFindSessionsCallbackProxyAdvanced +void UFindSessionsCallbackProxyAdvanced::StaticRegisterNativesUFindSessionsCallbackProxyAdvanced() +{ + UClass* Class = UFindSessionsCallbackProxyAdvanced::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "FilterSessionResults", &UFindSessionsCallbackProxyAdvanced::execFilterSessionResults }, + { "FindSessionsAdvanced", &UFindSessionsCallbackProxyAdvanced::execFindSessionsAdvanced }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UFindSessionsCallbackProxyAdvanced); +UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_NoRegister() +{ + return UFindSessionsCallbackProxyAdvanced::StaticClass(); +} +struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "FindSessionsCallbackProxyAdvanced.h" }, + { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful query\n" }, +#endif + { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful query" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful query\n" }, +#endif + { "ModuleRelativePath", "Classes/FindSessionsCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful query" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FilterSessionResults, "FilterSessionResults" }, // 4257568150 + { &Z_Construct_UFunction_UFindSessionsCallbackProxyAdvanced_FindSessionsAdvanced, "FindSessionsAdvanced" }, // 885134023 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 367169487 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFindSessionsCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_OnlineSubsystemUtils_BlueprintFindSessionsResultDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 367169487 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams = { + &UFindSessionsCallbackProxyAdvanced::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams), Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced() +{ + if (!Z_Registration_Info_UClass_UFindSessionsCallbackProxyAdvanced.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFindSessionsCallbackProxyAdvanced.OuterSingleton, Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UFindSessionsCallbackProxyAdvanced.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UFindSessionsCallbackProxyAdvanced::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UFindSessionsCallbackProxyAdvanced); +UFindSessionsCallbackProxyAdvanced::~UFindSessionsCallbackProxyAdvanced() {} +// End Class UFindSessionsCallbackProxyAdvanced + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced, UFindSessionsCallbackProxyAdvanced::StaticClass, TEXT("UFindSessionsCallbackProxyAdvanced"), &Z_Registration_Info_UClass_UFindSessionsCallbackProxyAdvanced, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFindSessionsCallbackProxyAdvanced), 3048125255U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_4029607848(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindSessionsCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindSessionsCallbackProxyAdvanced.generated.h new file mode 100644 index 0000000..fd5b63f --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/FindSessionsCallbackProxyAdvanced.generated.h @@ -0,0 +1,68 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "FindSessionsCallbackProxyAdvanced.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UFindSessionsCallbackProxyAdvanced; +class UObject; +enum class EBPServerPresenceSearchType : uint8; +struct FBlueprintSessionResult; +struct FSessionsSearchSetting; +#ifdef ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h +#error "FindSessionsCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in FindSessionsCallbackProxyAdvanced.h" +#endif +#define ADVANCEDSESSIONS_FindSessionsCallbackProxyAdvanced_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_RPC_WRAPPERS \ + DECLARE_FUNCTION(execFilterSessionResults); \ + DECLARE_FUNCTION(execFindSessionsAdvanced); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_INCLASS \ +private: \ + static void StaticRegisterNativesUFindSessionsCallbackProxyAdvanced(); \ + friend struct Z_Construct_UClass_UFindSessionsCallbackProxyAdvanced_Statics; \ +public: \ + DECLARE_CLASS(UFindSessionsCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UFindSessionsCallbackProxyAdvanced) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFindSessionsCallbackProxyAdvanced) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UFindSessionsCallbackProxyAdvanced); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFindSessionsCallbackProxyAdvanced); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UFindSessionsCallbackProxyAdvanced(UFindSessionsCallbackProxyAdvanced&&); \ + UFindSessionsCallbackProxyAdvanced(const UFindSessionsCallbackProxyAdvanced&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UFindSessionsCallbackProxyAdvanced(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_16_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h_19_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_FindSessionsCallbackProxyAdvanced_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetFriendsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetFriendsCallbackProxy.gen.cpp new file mode 100644 index 0000000..683893b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetFriendsCallbackProxy.gen.cpp @@ -0,0 +1,242 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/GetFriendsCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeGetFriendsCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister(); +ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPFriendInfo(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Delegate FBlueprintGetFriendsListDelegate +struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics +{ + struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms + { + TArray Results; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_Results_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_Results; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPFriendInfo, METADATA_PARAMS(0, nullptr) }; // 3265087352 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Results_MetaData), NewProp_Results_MetaData) }; // 3265087352 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::NewProp_Results, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetFriendsListDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray const& Results) +{ + struct _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms + { + TArray Results; + }; + _Script_AdvancedSessions_eventBlueprintGetFriendsListDelegate_Parms Parms; + Parms.Results=Results; + BlueprintGetFriendsListDelegate.ProcessMulticastDelegate(&Parms); +} +// End Delegate FBlueprintGetFriendsListDelegate + +// Begin Class UGetFriendsCallbackProxy Function GetAndStoreFriendsList +struct Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics +{ + struct GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + UGetFriendsCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedFriends" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList\n" }, +#endif + { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms, ReturnValue), Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetFriendsCallbackProxy, nullptr, "GetAndStoreFriendsList", nullptr, nullptr, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::PropPointers), sizeof(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::GetFriendsCallbackProxy_eventGetAndStoreFriendsList_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UGetFriendsCallbackProxy::execGetAndStoreFriendsList) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_FINISH; + P_NATIVE_BEGIN; + *(UGetFriendsCallbackProxy**)Z_Param__Result=UGetFriendsCallbackProxy::GetAndStoreFriendsList(Z_Param_WorldContextObject,Z_Param_PlayerController); + P_NATIVE_END; +} +// End Class UGetFriendsCallbackProxy Function GetAndStoreFriendsList + +// Begin Class UGetFriendsCallbackProxy +void UGetFriendsCallbackProxy::StaticRegisterNativesUGetFriendsCallbackProxy() +{ + UClass* Class = UGetFriendsCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetAndStoreFriendsList", &UGetFriendsCallbackProxy::execGetAndStoreFriendsList }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGetFriendsCallbackProxy); +UClass* Z_Construct_UClass_UGetFriendsCallbackProxy_NoRegister() +{ + return UGetFriendsCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "GetFriendsCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the friends list successfully was retrieved\n" }, +#endif + { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the friends list successfully was retrieved" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there was an error retrieving the friends list\n" }, +#endif + { "ModuleRelativePath", "Classes/GetFriendsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there was an error retrieving the friends list" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UGetFriendsCallbackProxy_GetAndStoreFriendsList, "GetAndStoreFriendsList" }, // 1912623589 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 844112360 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGetFriendsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetFriendsListDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 844112360 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams = { + &UGetFriendsCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UGetFriendsCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UGetFriendsCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGetFriendsCallbackProxy.OuterSingleton, Z_Construct_UClass_UGetFriendsCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UGetFriendsCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UGetFriendsCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UGetFriendsCallbackProxy); +UGetFriendsCallbackProxy::~UGetFriendsCallbackProxy() {} +// End Class UGetFriendsCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UGetFriendsCallbackProxy, UGetFriendsCallbackProxy::StaticClass, TEXT("UGetFriendsCallbackProxy"), &Z_Registration_Info_UClass_UGetFriendsCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGetFriendsCallbackProxy), 2394332397U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_460884568(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetFriendsCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetFriendsCallbackProxy.generated.h new file mode 100644 index 0000000..87d9040 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetFriendsCallbackProxy.generated.h @@ -0,0 +1,69 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "GetFriendsCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UGetFriendsCallbackProxy; +class UObject; +struct FBPFriendInfo; +#ifdef ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h +#error "GetFriendsCallbackProxy.generated.h already included, missing '#pragma once' in GetFriendsCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_GetFriendsCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_11_DELEGATE \ +ADVANCEDSESSIONS_API void FBlueprintGetFriendsListDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetFriendsListDelegate, TArray const& Results); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ + DECLARE_FUNCTION(execGetAndStoreFriendsList); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ +private: \ + static void StaticRegisterNativesUGetFriendsCallbackProxy(); \ + friend struct Z_Construct_UClass_UGetFriendsCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UGetFriendsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UGetFriendsCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetFriendsCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetFriendsCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetFriendsCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UGetFriendsCallbackProxy(UGetFriendsCallbackProxy&&); \ + UGetFriendsCallbackProxy(const UGetFriendsCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UGetFriendsCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_13_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetFriendsCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetRecentPlayersCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetRecentPlayersCallbackProxy.gen.cpp new file mode 100644 index 0000000..6564675 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetRecentPlayersCallbackProxy.gen.cpp @@ -0,0 +1,245 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeGetRecentPlayersCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister(); +ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPOnlineRecentPlayer(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Delegate FBlueprintGetRecentPlayersDelegate +struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics +{ + struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms + { + TArray Results; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Results_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_Results_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_Results; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner = { "Results", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPOnlineRecentPlayer, METADATA_PARAMS(0, nullptr) }; // 2416626344 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms, Results), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Results_MetaData), NewProp_Results_MetaData) }; // 2416626344 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::NewProp_Results, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetRecentPlayersDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray const& Results) +{ + struct _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms + { + TArray Results; + }; + _Script_AdvancedSessions_eventBlueprintGetRecentPlayersDelegate_Parms Parms; + Parms.Results=Results; + BlueprintGetRecentPlayersDelegate.ProcessMulticastDelegate(&Parms); +} +// End Delegate FBlueprintGetRecentPlayersDelegate + +// Begin Class UGetRecentPlayersCallbackProxy Function GetAndStoreRecentPlayersList +struct Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics +{ + struct GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId UniqueNetId; + UGetRecentPlayersCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedFriends" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found\n" }, +#endif + { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms, ReturnValue), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetRecentPlayersCallbackProxy, nullptr, "GetAndStoreRecentPlayersList", nullptr, nullptr, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::PropPointers), sizeof(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::GetRecentPlayersCallbackProxy_eventGetAndStoreRecentPlayersList_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(UGetRecentPlayersCallbackProxy**)Z_Param__Result=UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(Z_Param_WorldContextObject,Z_Param_Out_UniqueNetId); + P_NATIVE_END; +} +// End Class UGetRecentPlayersCallbackProxy Function GetAndStoreRecentPlayersList + +// Begin Class UGetRecentPlayersCallbackProxy +void UGetRecentPlayersCallbackProxy::StaticRegisterNativesUGetRecentPlayersCallbackProxy() +{ + UClass* Class = UGetRecentPlayersCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetAndStoreRecentPlayersList", &UGetRecentPlayersCallbackProxy::execGetAndStoreRecentPlayersList }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGetRecentPlayersCallbackProxy); +UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy_NoRegister() +{ + return UGetRecentPlayersCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "GetRecentPlayersCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the friends list successfully was retrieved\n" }, +#endif + { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the friends list successfully was retrieved" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there was an error retrieving the friends list\n" }, +#endif + { "ModuleRelativePath", "Classes/GetRecentPlayersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there was an error retrieving the friends list" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UGetRecentPlayersCallbackProxy_GetAndStoreRecentPlayersList, "GetAndStoreRecentPlayersList" }, // 4123194422 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 3372274208 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGetRecentPlayersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetRecentPlayersDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 3372274208 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams = { + &UGetRecentPlayersCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UGetRecentPlayersCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UGetRecentPlayersCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGetRecentPlayersCallbackProxy.OuterSingleton, Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UGetRecentPlayersCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UGetRecentPlayersCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UGetRecentPlayersCallbackProxy); +UGetRecentPlayersCallbackProxy::~UGetRecentPlayersCallbackProxy() {} +// End Class UGetRecentPlayersCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UGetRecentPlayersCallbackProxy, UGetRecentPlayersCallbackProxy::StaticClass, TEXT("UGetRecentPlayersCallbackProxy"), &Z_Registration_Info_UClass_UGetRecentPlayersCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGetRecentPlayersCallbackProxy), 3084848258U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_338322005(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetRecentPlayersCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetRecentPlayersCallbackProxy.generated.h new file mode 100644 index 0000000..338a7b3 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetRecentPlayersCallbackProxy.generated.h @@ -0,0 +1,69 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "GetRecentPlayersCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UGetRecentPlayersCallbackProxy; +class UObject; +struct FBPOnlineRecentPlayer; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h +#error "GetRecentPlayersCallbackProxy.generated.h already included, missing '#pragma once' in GetRecentPlayersCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_GetRecentPlayersCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_10_DELEGATE \ +ADVANCEDSESSIONS_API void FBlueprintGetRecentPlayersDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetRecentPlayersDelegate, TArray const& Results); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ + DECLARE_FUNCTION(execGetAndStoreRecentPlayersList); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ +private: \ + static void StaticRegisterNativesUGetRecentPlayersCallbackProxy(); \ + friend struct Z_Construct_UClass_UGetRecentPlayersCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UGetRecentPlayersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UGetRecentPlayersCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetRecentPlayersCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetRecentPlayersCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetRecentPlayersCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UGetRecentPlayersCallbackProxy(UGetRecentPlayersCallbackProxy&&); \ + UGetRecentPlayersCallbackProxy(const UGetRecentPlayersCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UGetRecentPlayersCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_12_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h_15_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetRecentPlayersCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetUserPrivilegeCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetUserPrivilegeCallbackProxy.gen.cpp new file mode 100644 index 0000000..4206c10 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetUserPrivilegeCallbackProxy.gen.cpp @@ -0,0 +1,271 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeGetUserPrivilegeCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges(); +ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Delegate FBlueprintGetUserPrivilegeDelegate +struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics +{ + struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms + { + EBPUserPrivileges QueriedPrivilege; + bool HadPrivilege; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/* const &FBPUniqueNetId, PlayerID,*/" }, +#endif + { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "const &FBPUniqueNetId, PlayerID," }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FBytePropertyParams NewProp_QueriedPrivilege_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_QueriedPrivilege; + static void NewProp_HadPrivilege_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_HadPrivilege; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege = { "QueriedPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms, QueriedPrivilege), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(0, nullptr) }; // 3561584933 +void Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit(void* Obj) +{ + ((_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms*)Obj)->HadPrivilege = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege = { "HadPrivilege", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), &Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_QueriedPrivilege, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::NewProp_HadPrivilege, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintGetUserPrivilegeDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::_Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege) +{ + struct _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms + { + EBPUserPrivileges QueriedPrivilege; + bool HadPrivilege; + }; + _Script_AdvancedSessions_eventBlueprintGetUserPrivilegeDelegate_Parms Parms; + Parms.QueriedPrivilege=QueriedPrivilege; + Parms.HadPrivilege=HadPrivilege ? true : false; + BlueprintGetUserPrivilegeDelegate.ProcessMulticastDelegate(&Parms); +} +// End Delegate FBlueprintGetUserPrivilegeDelegate + +// Begin Class UGetUserPrivilegeCallbackProxy Function GetUserPrivilege +struct Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics +{ + struct GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms + { + UObject* WorldContextObject; + EBPUserPrivileges PrivilegeToCheck; + FBPUniqueNetId PlayerUniqueNetID; + UGetUserPrivilegeCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Gets the privilage of the user\n" }, +#endif + { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Gets the privilage of the user" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrivilegeToCheck_MetaData[] = { + { "NativeConst", "" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerUniqueNetID_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FBytePropertyParams NewProp_PrivilegeToCheck_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_PrivilegeToCheck; + static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck = { "PrivilegeToCheck", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PrivilegeToCheck), Z_Construct_UEnum_AdvancedSessions_EBPUserPrivileges, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrivilegeToCheck_MetaData), NewProp_PrivilegeToCheck_MetaData) }; // 3561584933 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerUniqueNetID_MetaData), NewProp_PlayerUniqueNetID_MetaData) }; // 700456651 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms, ReturnValue), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PrivilegeToCheck, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_PlayerUniqueNetID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, nullptr, "GetUserPrivilege", nullptr, nullptr, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::PropPointers), sizeof(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::GetUserPrivilegeCallbackProxy_eventGetUserPrivilege_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UGetUserPrivilegeCallbackProxy::execGetUserPrivilege) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_ENUM_REF(EBPUserPrivileges,Z_Param_Out_PrivilegeToCheck); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_PlayerUniqueNetID); + P_FINISH; + P_NATIVE_BEGIN; + *(UGetUserPrivilegeCallbackProxy**)Z_Param__Result=UGetUserPrivilegeCallbackProxy::GetUserPrivilege(Z_Param_WorldContextObject,(EBPUserPrivileges&)(Z_Param_Out_PrivilegeToCheck),Z_Param_Out_PlayerUniqueNetID); + P_NATIVE_END; +} +// End Class UGetUserPrivilegeCallbackProxy Function GetUserPrivilege + +// Begin Class UGetUserPrivilegeCallbackProxy +void UGetUserPrivilegeCallbackProxy::StaticRegisterNativesUGetUserPrivilegeCallbackProxy() +{ + UClass* Class = UGetUserPrivilegeCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetUserPrivilege", &UGetUserPrivilegeCallbackProxy::execGetUserPrivilege }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGetUserPrivilegeCallbackProxy); +UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_NoRegister() +{ + return UGetUserPrivilegeCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "GetUserPrivilegeCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful destroy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/GetUserPrivilegeCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful destroy" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UGetUserPrivilegeCallbackProxy_GetUserPrivilege, "GetUserPrivilege" }, // 369398459 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintGetUserPrivilegeDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 1709321173 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGetUserPrivilegeCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams = { + &UGetUserPrivilegeCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UGetUserPrivilegeCallbackProxy() +{ + if (!Z_Registration_Info_UClass_UGetUserPrivilegeCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGetUserPrivilegeCallbackProxy.OuterSingleton, Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UGetUserPrivilegeCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UGetUserPrivilegeCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UGetUserPrivilegeCallbackProxy); +UGetUserPrivilegeCallbackProxy::~UGetUserPrivilegeCallbackProxy() {} +// End Class UGetUserPrivilegeCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UGetUserPrivilegeCallbackProxy, UGetUserPrivilegeCallbackProxy::StaticClass, TEXT("UGetUserPrivilegeCallbackProxy"), &Z_Registration_Info_UClass_UGetUserPrivilegeCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGetUserPrivilegeCallbackProxy), 1750089237U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_3526518040(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetUserPrivilegeCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetUserPrivilegeCallbackProxy.generated.h new file mode 100644 index 0000000..8ac13e8 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/GetUserPrivilegeCallbackProxy.generated.h @@ -0,0 +1,69 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "GetUserPrivilegeCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UGetUserPrivilegeCallbackProxy; +class UObject; +enum class EBPUserPrivileges : uint8; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h +#error "GetUserPrivilegeCallbackProxy.generated.h already included, missing '#pragma once' in GetUserPrivilegeCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_GetUserPrivilegeCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_9_DELEGATE \ +ADVANCEDSESSIONS_API void FBlueprintGetUserPrivilegeDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGetUserPrivilegeDelegate, EBPUserPrivileges QueriedPrivilege, bool HadPrivilege); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ + DECLARE_FUNCTION(execGetUserPrivilege); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ +private: \ + static void StaticRegisterNativesUGetUserPrivilegeCallbackProxy(); \ + friend struct Z_Construct_UClass_UGetUserPrivilegeCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(UGetUserPrivilegeCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UGetUserPrivilegeCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGetUserPrivilegeCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UGetUserPrivilegeCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGetUserPrivilegeCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UGetUserPrivilegeCallbackProxy(UGetUserPrivilegeCallbackProxy&&); \ + UGetUserPrivilegeCallbackProxy(const UGetUserPrivilegeCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UGetUserPrivilegeCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_11_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h_14_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_GetUserPrivilegeCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LoginUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LoginUserCallbackProxy.gen.cpp new file mode 100644 index 0000000..0cd3dac --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LoginUserCallbackProxy.gen.cpp @@ -0,0 +1,206 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/LoginUserCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeLoginUserCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class ULoginUserCallbackProxy Function LoginUser +struct Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics +{ + struct LoginUserCallbackProxy_eventLoginUser_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + FString UserID; + FString UserToken; + FString AuthType; + ULoginUserCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "AdvancedDisplay", "AuthType" }, + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Logs into the identity interface\n" }, +#endif + { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Logs into the identity interface" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStrPropertyParams NewProp_UserID; + static const UECodeGen_Private::FStrPropertyParams NewProp_UserToken; + static const UECodeGen_Private::FStrPropertyParams NewProp_AuthType; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID = { "UserID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserID), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken = { "UserToken", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, UserToken), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_AuthType = { "AuthType", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, AuthType), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LoginUserCallbackProxy_eventLoginUser_Parms, ReturnValue), Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_UserToken, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_AuthType, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULoginUserCallbackProxy, nullptr, "LoginUser", nullptr, nullptr, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::LoginUserCallbackProxy_eventLoginUser_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::LoginUserCallbackProxy_eventLoginUser_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ULoginUserCallbackProxy::execLoginUser) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_PROPERTY(FStrProperty,Z_Param_UserID); + P_GET_PROPERTY(FStrProperty,Z_Param_UserToken); + P_GET_PROPERTY(FStrProperty,Z_Param_AuthType); + P_FINISH; + P_NATIVE_BEGIN; + *(ULoginUserCallbackProxy**)Z_Param__Result=ULoginUserCallbackProxy::LoginUser(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_UserID,Z_Param_UserToken,Z_Param_AuthType); + P_NATIVE_END; +} +// End Class ULoginUserCallbackProxy Function LoginUser + +// Begin Class ULoginUserCallbackProxy +void ULoginUserCallbackProxy::StaticRegisterNativesULoginUserCallbackProxy() +{ + UClass* Class = ULoginUserCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "LoginUser", &ULoginUserCallbackProxy::execLoginUser }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULoginUserCallbackProxy); +UClass* Z_Construct_UClass_ULoginUserCallbackProxy_NoRegister() +{ + return ULoginUserCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "LoginUserCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful destroy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/LoginUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful destroy" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_ULoginUserCallbackProxy_LoginUser, "LoginUser" }, // 795321679 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULoginUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULoginUserCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams = { + &ULoginUserCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_ULoginUserCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_ULoginUserCallbackProxy() +{ + if (!Z_Registration_Info_UClass_ULoginUserCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULoginUserCallbackProxy.OuterSingleton, Z_Construct_UClass_ULoginUserCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_ULoginUserCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return ULoginUserCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(ULoginUserCallbackProxy); +ULoginUserCallbackProxy::~ULoginUserCallbackProxy() {} +// End Class ULoginUserCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_ULoginUserCallbackProxy, ULoginUserCallbackProxy::StaticClass, TEXT("ULoginUserCallbackProxy"), &Z_Registration_Info_UClass_ULoginUserCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULoginUserCallbackProxy), 3141059391U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_1201621696(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LoginUserCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LoginUserCallbackProxy.generated.h new file mode 100644 index 0000000..8e2da91 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LoginUserCallbackProxy.generated.h @@ -0,0 +1,64 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "LoginUserCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class ULoginUserCallbackProxy; +class UObject; +#ifdef ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h +#error "LoginUserCallbackProxy.generated.h already included, missing '#pragma once' in LoginUserCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_LoginUserCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ + DECLARE_FUNCTION(execLoginUser); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ +private: \ + static void StaticRegisterNativesULoginUserCallbackProxy(); \ + friend struct Z_Construct_UClass_ULoginUserCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(ULoginUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(ULoginUserCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULoginUserCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULoginUserCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoginUserCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + ULoginUserCallbackProxy(ULoginUserCallbackProxy&&); \ + ULoginUserCallbackProxy(const ULoginUserCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~ULoginUserCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_10_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LoginUserCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LogoutUserCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LogoutUserCallbackProxy.gen.cpp new file mode 100644 index 0000000..e9b7eb3 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LogoutUserCallbackProxy.gen.cpp @@ -0,0 +1,190 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/LogoutUserCallbackProxy.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeLogoutUserCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class ULogoutUserCallbackProxy Function LogoutUser +struct Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics +{ + struct LogoutUserCallbackProxy_eventLogoutUser_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + ULogoutUserCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedIdentity" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Logs out of the identity interface\n" }, +#endif + { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Logs out of the identity interface" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LogoutUserCallbackProxy_eventLogoutUser_Parms, ReturnValue), Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ULogoutUserCallbackProxy, nullptr, "LogoutUser", nullptr, nullptr, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::LogoutUserCallbackProxy_eventLogoutUser_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::LogoutUserCallbackProxy_eventLogoutUser_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ULogoutUserCallbackProxy::execLogoutUser) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_FINISH; + P_NATIVE_BEGIN; + *(ULogoutUserCallbackProxy**)Z_Param__Result=ULogoutUserCallbackProxy::LogoutUser(Z_Param_WorldContextObject,Z_Param_PlayerController); + P_NATIVE_END; +} +// End Class ULogoutUserCallbackProxy Function LogoutUser + +// Begin Class ULogoutUserCallbackProxy +void ULogoutUserCallbackProxy::StaticRegisterNativesULogoutUserCallbackProxy() +{ + UClass* Class = ULogoutUserCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "LogoutUser", &ULogoutUserCallbackProxy::execLogoutUser }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULogoutUserCallbackProxy); +UClass* Z_Construct_UClass_ULogoutUserCallbackProxy_NoRegister() +{ + return ULogoutUserCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "LogoutUserCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful destroy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful destroy\n" }, +#endif + { "ModuleRelativePath", "Classes/LogoutUserCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful destroy" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_ULogoutUserCallbackProxy_LogoutUser, "LogoutUser" }, // 39354993 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULogoutUserCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams = { + &ULogoutUserCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_ULogoutUserCallbackProxy() +{ + if (!Z_Registration_Info_UClass_ULogoutUserCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULogoutUserCallbackProxy.OuterSingleton, Z_Construct_UClass_ULogoutUserCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_ULogoutUserCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return ULogoutUserCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(ULogoutUserCallbackProxy); +ULogoutUserCallbackProxy::~ULogoutUserCallbackProxy() {} +// End Class ULogoutUserCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_ULogoutUserCallbackProxy, ULogoutUserCallbackProxy::StaticClass, TEXT("ULogoutUserCallbackProxy"), &Z_Registration_Info_UClass_ULogoutUserCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULogoutUserCallbackProxy), 3389705567U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_2337715334(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LogoutUserCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LogoutUserCallbackProxy.generated.h new file mode 100644 index 0000000..061b04d --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/LogoutUserCallbackProxy.generated.h @@ -0,0 +1,64 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "LogoutUserCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class ULogoutUserCallbackProxy; +class UObject; +#ifdef ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h +#error "LogoutUserCallbackProxy.generated.h already included, missing '#pragma once' in LogoutUserCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_LogoutUserCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ + DECLARE_FUNCTION(execLogoutUser); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ +private: \ + static void StaticRegisterNativesULogoutUserCallbackProxy(); \ + friend struct Z_Construct_UClass_ULogoutUserCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(ULogoutUserCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(ULogoutUserCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULogoutUserCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, ULogoutUserCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULogoutUserCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + ULogoutUserCallbackProxy(ULogoutUserCallbackProxy&&); \ + ULogoutUserCallbackProxy(const ULogoutUserCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~ULogoutUserCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_10_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h_13_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_LogoutUserCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/SendFriendInviteCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/SendFriendInviteCallbackProxy.gen.cpp new file mode 100644 index 0000000..2d592f3 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/SendFriendInviteCallbackProxy.gen.cpp @@ -0,0 +1,226 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeSendFriendInviteCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister(); +ADVANCEDSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Delegate FBlueprintSendFriendInviteDelegate +struct Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSessions, nullptr, "BlueprintSendFriendInviteDelegate__DelegateSignature", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +UFunction* Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate) +{ + BlueprintSendFriendInviteDelegate.ProcessMulticastDelegate(NULL); +} +// End Delegate FBlueprintSendFriendInviteDelegate + +// Begin Class USendFriendInviteCallbackProxy Function SendFriendInvite +struct Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics +{ + struct SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms + { + UObject* WorldContextObject; + APlayerController* PlayerController; + FBPUniqueNetId UniqueNetIDInvited; + USendFriendInviteCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedFriends" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)\n" }, +#endif + { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM)" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetIDInvited_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetIDInvited; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited = { "UniqueNetIDInvited", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, UniqueNetIDInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetIDInvited_MetaData), NewProp_UniqueNetIDInvited_MetaData) }; // 700456651 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms, ReturnValue), Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_PlayerController, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_UniqueNetIDInvited, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USendFriendInviteCallbackProxy, nullptr, "SendFriendInvite", nullptr, nullptr, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::PropPointers), sizeof(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams), Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::SendFriendInviteCallbackProxy_eventSendFriendInvite_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(USendFriendInviteCallbackProxy::execSendFriendInvite) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_OBJECT(APlayerController,Z_Param_PlayerController); + P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetIDInvited); + P_FINISH; + P_NATIVE_BEGIN; + *(USendFriendInviteCallbackProxy**)Z_Param__Result=USendFriendInviteCallbackProxy::SendFriendInvite(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Out_UniqueNetIDInvited); + P_NATIVE_END; +} +// End Class USendFriendInviteCallbackProxy Function SendFriendInvite + +// Begin Class USendFriendInviteCallbackProxy +void USendFriendInviteCallbackProxy::StaticRegisterNativesUSendFriendInviteCallbackProxy() +{ + UClass* Class = USendFriendInviteCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "SendFriendInvite", &USendFriendInviteCallbackProxy::execSendFriendInvite }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(USendFriendInviteCallbackProxy); +UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy_NoRegister() +{ + return USendFriendInviteCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "SendFriendInviteCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the friends list successfully was retrieved\n" }, +#endif + { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the friends list successfully was retrieved" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there was an error retrieving the friends list\n" }, +#endif + { "ModuleRelativePath", "Classes/SendFriendInviteCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there was an error retrieving the friends list" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_USendFriendInviteCallbackProxy_SendFriendInvite, "SendFriendInvite" }, // 424758230 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 3027136724 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USendFriendInviteCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSessions_BlueprintSendFriendInviteDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 3027136724 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams = { + &USendFriendInviteCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_USendFriendInviteCallbackProxy() +{ + if (!Z_Registration_Info_UClass_USendFriendInviteCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USendFriendInviteCallbackProxy.OuterSingleton, Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_USendFriendInviteCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return USendFriendInviteCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(USendFriendInviteCallbackProxy); +USendFriendInviteCallbackProxy::~USendFriendInviteCallbackProxy() {} +// End Class USendFriendInviteCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_USendFriendInviteCallbackProxy, USendFriendInviteCallbackProxy::StaticClass, TEXT("USendFriendInviteCallbackProxy"), &Z_Registration_Info_UClass_USendFriendInviteCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USendFriendInviteCallbackProxy), 2047822195U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_714157299(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/SendFriendInviteCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/SendFriendInviteCallbackProxy.generated.h new file mode 100644 index 0000000..6a91214 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/SendFriendInviteCallbackProxy.generated.h @@ -0,0 +1,69 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "SendFriendInviteCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class APlayerController; +class UObject; +class USendFriendInviteCallbackProxy; +struct FBPUniqueNetId; +#ifdef ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h +#error "SendFriendInviteCallbackProxy.generated.h already included, missing '#pragma once' in SendFriendInviteCallbackProxy.h" +#endif +#define ADVANCEDSESSIONS_SendFriendInviteCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_11_DELEGATE \ +ADVANCEDSESSIONS_API void FBlueprintSendFriendInviteDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintSendFriendInviteDelegate); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ + DECLARE_FUNCTION(execSendFriendInvite); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ +private: \ + static void StaticRegisterNativesUSendFriendInviteCallbackProxy(); \ + friend struct Z_Construct_UClass_USendFriendInviteCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(USendFriendInviteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(USendFriendInviteCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USendFriendInviteCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, USendFriendInviteCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USendFriendInviteCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + USendFriendInviteCallbackProxy(USendFriendInviteCallbackProxy&&); \ + USendFriendInviteCallbackProxy(const USendFriendInviteCallbackProxy&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~USendFriendInviteCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_13_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_SendFriendInviteCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/StartSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/StartSessionCallbackProxyAdvanced.gen.cpp new file mode 100644 index 0000000..2e080dc --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/StartSessionCallbackProxyAdvanced.gen.cpp @@ -0,0 +1,184 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/StartSessionCallbackProxyAdvanced.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeStartSessionCallbackProxyAdvanced() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UStartSessionCallbackProxyAdvanced(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UStartSessionCallbackProxyAdvanced Function StartAdvancedSession +struct Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics +{ + struct StartSessionCallbackProxyAdvanced_eventStartAdvancedSession_Parms + { + UObject* WorldContextObject; + UStartSessionCallbackProxyAdvanced* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n\x09 * Starts a session with the default online subsystem. The session needs to be previously created by calling the \"CreateAdvancedSession\" node.\n\x09 * @param WorldContextObject\n\x09 */" }, +#endif + { "ModuleRelativePath", "Classes/StartSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Starts a session with the default online subsystem. The session needs to be previously created by calling the \"CreateAdvancedSession\" node.\n@param WorldContextObject" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StartSessionCallbackProxyAdvanced_eventStartAdvancedSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StartSessionCallbackProxyAdvanced_eventStartAdvancedSession_Parms, ReturnValue), Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UStartSessionCallbackProxyAdvanced, nullptr, "StartAdvancedSession", nullptr, nullptr, Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::StartSessionCallbackProxyAdvanced_eventStartAdvancedSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::StartSessionCallbackProxyAdvanced_eventStartAdvancedSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UStartSessionCallbackProxyAdvanced::execStartAdvancedSession) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + *(UStartSessionCallbackProxyAdvanced**)Z_Param__Result=UStartSessionCallbackProxyAdvanced::StartAdvancedSession(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UStartSessionCallbackProxyAdvanced Function StartAdvancedSession + +// Begin Class UStartSessionCallbackProxyAdvanced +void UStartSessionCallbackProxyAdvanced::StaticRegisterNativesUStartSessionCallbackProxyAdvanced() +{ + UClass* Class = UStartSessionCallbackProxyAdvanced::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "StartAdvancedSession", &UStartSessionCallbackProxyAdvanced::execStartAdvancedSession }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UStartSessionCallbackProxyAdvanced); +UClass* Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_NoRegister() +{ + return UStartSessionCallbackProxyAdvanced::StaticClass(); +} +struct Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "StartSessionCallbackProxyAdvanced.h" }, + { "ModuleRelativePath", "Classes/StartSessionCallbackProxyAdvanced.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the session starts successfully\n" }, +#endif + { "ModuleRelativePath", "Classes/StartSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the session starts successfully" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an error starting the session\n" }, +#endif + { "ModuleRelativePath", "Classes/StartSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an error starting the session" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UStartSessionCallbackProxyAdvanced_StartAdvancedSession, "StartAdvancedSession" }, // 2178465268 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStartSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStartSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::ClassParams = { + &UStartSessionCallbackProxyAdvanced::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams), Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UStartSessionCallbackProxyAdvanced() +{ + if (!Z_Registration_Info_UClass_UStartSessionCallbackProxyAdvanced.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStartSessionCallbackProxyAdvanced.OuterSingleton, Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UStartSessionCallbackProxyAdvanced.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UStartSessionCallbackProxyAdvanced::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UStartSessionCallbackProxyAdvanced); +UStartSessionCallbackProxyAdvanced::~UStartSessionCallbackProxyAdvanced() {} +// End Class UStartSessionCallbackProxyAdvanced + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UStartSessionCallbackProxyAdvanced, UStartSessionCallbackProxyAdvanced::StaticClass, TEXT("UStartSessionCallbackProxyAdvanced"), &Z_Registration_Info_UClass_UStartSessionCallbackProxyAdvanced, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStartSessionCallbackProxyAdvanced), 218727383U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_494972854(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/StartSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/StartSessionCallbackProxyAdvanced.generated.h new file mode 100644 index 0000000..39ef4f3 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/StartSessionCallbackProxyAdvanced.generated.h @@ -0,0 +1,63 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "StartSessionCallbackProxyAdvanced.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UObject; +class UStartSessionCallbackProxyAdvanced; +#ifdef ADVANCEDSESSIONS_StartSessionCallbackProxyAdvanced_generated_h +#error "StartSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in StartSessionCallbackProxyAdvanced.h" +#endif +#define ADVANCEDSESSIONS_StartSessionCallbackProxyAdvanced_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_RPC_WRAPPERS \ + DECLARE_FUNCTION(execStartAdvancedSession); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_INCLASS \ +private: \ + static void StaticRegisterNativesUStartSessionCallbackProxyAdvanced(); \ + friend struct Z_Construct_UClass_UStartSessionCallbackProxyAdvanced_Statics; \ +public: \ + DECLARE_CLASS(UStartSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UStartSessionCallbackProxyAdvanced) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UStartSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStartSessionCallbackProxyAdvanced) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UStartSessionCallbackProxyAdvanced); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStartSessionCallbackProxyAdvanced); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UStartSessionCallbackProxyAdvanced(UStartSessionCallbackProxyAdvanced&&); \ + UStartSessionCallbackProxyAdvanced(const UStartSessionCallbackProxyAdvanced&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UStartSessionCallbackProxyAdvanced(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_7_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h_10_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_StartSessionCallbackProxyAdvanced_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/Timestamp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/Timestamp new file mode 100644 index 0000000..1daedc1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/Timestamp @@ -0,0 +1,23 @@ +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedExternalUILibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsGameInstance.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsInterface.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedFriendsLibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedGameSession.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedIdentityLibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedSessionsLibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AdvancedVoiceLibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\AutoLoginUserCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\BlueprintDataDefinitions.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\CancelFindSessionsCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\EndSessionCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\CreateSessionCallbackProxyAdvanced.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\FindFriendSessionCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\GetFriendsCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\FindSessionsCallbackProxyAdvanced.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\GetRecentPlayersCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\GetUserPrivilegeCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\LoginUserCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\LogoutUserCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\SendFriendInviteCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\StartSessionCallbackProxyAdvanced.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Source\AdvancedSessions\Classes\UpdateSessionCallbackProxyAdvanced.h diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/UpdateSessionCallbackProxyAdvanced.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/UpdateSessionCallbackProxyAdvanced.gen.cpp new file mode 100644 index 0000000..5284fc3 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/UpdateSessionCallbackProxyAdvanced.gen.cpp @@ -0,0 +1,276 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUpdateSessionCallbackProxyAdvanced() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced(); +ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSessionPropertyKeyPair(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_AdvancedSessions(); +// End Cross Module References + +// Begin Class UUpdateSessionCallbackProxyAdvanced Function UpdateSession +struct Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics +{ + struct UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms + { + UObject* WorldContextObject; + TArray ExtraSettings; + int32 PublicConnections; + int32 PrivateConnections; + bool bUseLAN; + bool bAllowInvites; + bool bAllowJoinInProgress; + bool bRefreshOnlineData; + bool bIsDedicatedServer; + bool bShouldAdvertise; + UUpdateSessionCallbackProxyAdvanced* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "AutoCreateRefTerm", "ExtraSettings" }, + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSessions" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values\n" }, +#endif + { "CPP_Default_bAllowInvites", "false" }, + { "CPP_Default_bAllowJoinInProgress", "false" }, + { "CPP_Default_bIsDedicatedServer", "false" }, + { "CPP_Default_bRefreshOnlineData", "true" }, + { "CPP_Default_bShouldAdvertise", "true" }, + { "CPP_Default_bUseLAN", "false" }, + { "CPP_Default_PrivateConnections", "0" }, + { "CPP_Default_PublicConnections", "100" }, + { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExtraSettings_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_ExtraSettings_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ExtraSettings; + static const UECodeGen_Private::FIntPropertyParams NewProp_PublicConnections; + static const UECodeGen_Private::FIntPropertyParams NewProp_PrivateConnections; + static void NewProp_bUseLAN_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; + static void NewProp_bAllowInvites_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowInvites; + static void NewProp_bAllowJoinInProgress_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowJoinInProgress; + static void NewProp_bRefreshOnlineData_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnlineData; + static void NewProp_bIsDedicatedServer_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsDedicatedServer; + static void NewProp_bShouldAdvertise_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldAdvertise; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner = { "ExtraSettings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSessionPropertyKeyPair, METADATA_PARAMS(0, nullptr) }; // 304289449 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings = { "ExtraSettings", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ExtraSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExtraSettings_MetaData), NewProp_ExtraSettings_MetaData) }; // 304289449 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PublicConnections), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections = { "PrivateConnections", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, PrivateConnections), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) +{ + ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bUseLAN = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit(void* Obj) +{ + ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowInvites = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites = { "bAllowInvites", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit(void* Obj) +{ + ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bAllowJoinInProgress = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress = { "bAllowJoinInProgress", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit(void* Obj) +{ + ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bRefreshOnlineData = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData = { "bRefreshOnlineData", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit(void* Obj) +{ + ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bIsDedicatedServer = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer = { "bIsDedicatedServer", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bShouldAdvertise_SetBit(void* Obj) +{ + ((UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms*)Obj)->bShouldAdvertise = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bShouldAdvertise = { "bShouldAdvertise", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bShouldAdvertise_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms, ReturnValue), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ExtraSettings, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PublicConnections, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_PrivateConnections, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bUseLAN, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowInvites, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bAllowJoinInProgress, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bRefreshOnlineData, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bIsDedicatedServer, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_bShouldAdvertise, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, nullptr, "UpdateSession", nullptr, nullptr, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::UpdateSessionCallbackProxyAdvanced_eventUpdateSession_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UUpdateSessionCallbackProxyAdvanced::execUpdateSession) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_TARRAY_REF(FSessionPropertyKeyPair,Z_Param_Out_ExtraSettings); + P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); + P_GET_PROPERTY(FIntProperty,Z_Param_PrivateConnections); + P_GET_UBOOL(Z_Param_bUseLAN); + P_GET_UBOOL(Z_Param_bAllowInvites); + P_GET_UBOOL(Z_Param_bAllowJoinInProgress); + P_GET_UBOOL(Z_Param_bRefreshOnlineData); + P_GET_UBOOL(Z_Param_bIsDedicatedServer); + P_GET_UBOOL(Z_Param_bShouldAdvertise); + P_FINISH; + P_NATIVE_BEGIN; + *(UUpdateSessionCallbackProxyAdvanced**)Z_Param__Result=UUpdateSessionCallbackProxyAdvanced::UpdateSession(Z_Param_WorldContextObject,Z_Param_Out_ExtraSettings,Z_Param_PublicConnections,Z_Param_PrivateConnections,Z_Param_bUseLAN,Z_Param_bAllowInvites,Z_Param_bAllowJoinInProgress,Z_Param_bRefreshOnlineData,Z_Param_bIsDedicatedServer,Z_Param_bShouldAdvertise); + P_NATIVE_END; +} +// End Class UUpdateSessionCallbackProxyAdvanced Function UpdateSession + +// Begin Class UUpdateSessionCallbackProxyAdvanced +void UUpdateSessionCallbackProxyAdvanced::StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced() +{ + UClass* Class = UUpdateSessionCallbackProxyAdvanced::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "UpdateSession", &UUpdateSessionCallbackProxyAdvanced::execUpdateSession }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UUpdateSessionCallbackProxyAdvanced); +UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_NoRegister() +{ + return UUpdateSessionCallbackProxyAdvanced::StaticClass(); +} +struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "UpdateSessionCallbackProxyAdvanced.h" }, + { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when the session was updated successfully\n" }, +#endif + { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when the session was updated successfully" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there was an error updating the session\n" }, +#endif + { "ModuleRelativePath", "Classes/UpdateSessionCallbackProxyAdvanced.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there was an error updating the session" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UUpdateSessionCallbackProxyAdvanced_UpdateSession, "UpdateSession" }, // 693533942 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2328757345 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUpdateSessionCallbackProxyAdvanced, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2328757345 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams = { + &UUpdateSessionCallbackProxyAdvanced::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams), Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced() +{ + if (!Z_Registration_Info_UClass_UUpdateSessionCallbackProxyAdvanced.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UUpdateSessionCallbackProxyAdvanced.OuterSingleton, Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UUpdateSessionCallbackProxyAdvanced.OuterSingleton; +} +template<> ADVANCEDSESSIONS_API UClass* StaticClass() +{ + return UUpdateSessionCallbackProxyAdvanced::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UUpdateSessionCallbackProxyAdvanced); +UUpdateSessionCallbackProxyAdvanced::~UUpdateSessionCallbackProxyAdvanced() {} +// End Class UUpdateSessionCallbackProxyAdvanced + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced, UUpdateSessionCallbackProxyAdvanced::StaticClass, TEXT("UUpdateSessionCallbackProxyAdvanced"), &Z_Registration_Info_UClass_UUpdateSessionCallbackProxyAdvanced, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UUpdateSessionCallbackProxyAdvanced), 1438092662U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_2494294247(TEXT("/Script/AdvancedSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/UpdateSessionCallbackProxyAdvanced.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/UpdateSessionCallbackProxyAdvanced.generated.h new file mode 100644 index 0000000..9598a7e --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSessions/UHT/UpdateSessionCallbackProxyAdvanced.generated.h @@ -0,0 +1,64 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "UpdateSessionCallbackProxyAdvanced.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UObject; +class UUpdateSessionCallbackProxyAdvanced; +struct FSessionPropertyKeyPair; +#ifdef ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h +#error "UpdateSessionCallbackProxyAdvanced.generated.h already included, missing '#pragma once' in UpdateSessionCallbackProxyAdvanced.h" +#endif +#define ADVANCEDSESSIONS_UpdateSessionCallbackProxyAdvanced_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ + DECLARE_FUNCTION(execUpdateSession); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ +private: \ + static void StaticRegisterNativesUUpdateSessionCallbackProxyAdvanced(); \ + friend struct Z_Construct_UClass_UUpdateSessionCallbackProxyAdvanced_Statics; \ +public: \ + DECLARE_CLASS(UUpdateSessionCallbackProxyAdvanced, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSessions"), ADVANCEDSESSIONS_API) \ + DECLARE_SERIALIZER(UUpdateSessionCallbackProxyAdvanced) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSESSIONS_API UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUpdateSessionCallbackProxyAdvanced) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSESSIONS_API, UUpdateSessionCallbackProxyAdvanced); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUpdateSessionCallbackProxyAdvanced); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UUpdateSessionCallbackProxyAdvanced(UUpdateSessionCallbackProxyAdvanced&&); \ + UUpdateSessionCallbackProxyAdvanced(const UUpdateSessionCallbackProxyAdvanced&); \ +public: \ + ADVANCEDSESSIONS_API virtual ~UUpdateSessionCallbackProxyAdvanced(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_9_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h_12_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_UpdateSessionCallbackProxyAdvanced_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/AdvancedExternalUILibrary.cpp.dep.json b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/AdvancedExternalUILibrary.cpp.dep.json new file mode 100644 index 0000000..4a04c6d --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/AdvancedExternalUILibrary.cpp.dep.json @@ -0,0 +1,128 @@ +{ + "Version": "1.2", + "Data": { + "Source": 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"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\Default.rc2.res" +"..\Build\Windows\Resources\Default.rc2" \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/Definitions.AdvancedSessions.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/Definitions.AdvancedSessions.h new file mode 100644 index 0000000..3d31add --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/Definitions.AdvancedSessions.h @@ -0,0 +1,26 @@ +// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AdvancedSessions +#pragma once +#include "C:/Users/Phro/gitSrc/repo/Monolith/Intermediate/Build/Win64/x64/MonolithEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h" +#undef ADVANCEDSESSIONS_API +#define UE_IS_ENGINE_MODULE 0 +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_VALIDATE_FORMAT_STRINGS 1 +#define UE_VALIDATE_INTERNAL_API 1 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 +#define UE_PROJECT_NAME Monolith +#define UE_TARGET_NAME MonolithEditor +#define WITH_ADVANCED_SESSIONS 1 +#define UE_MODULE_NAME "AdvancedSessions" +#define UE_PLUGIN_NAME "AdvancedSessions" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define ADVANCEDSESSIONS_API DLLEXPORT +#define ONLINESUBSYSTEM_PACKAGE 1 +#define DEBUG_LAN_BEACON 0 +#define ONLINESUBSYSTEM_API DLLIMPORT +#define ONLINEBASE_API DLLIMPORT +#define ONLINESUBSYSTEMUTILS_PACKAGE 1 +#define ONLINESUBSYSTEMUTILS_API DLLIMPORT diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/EndSessionCallbackProxy.cpp.dep.json b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/EndSessionCallbackProxy.cpp.dep.json new file mode 100644 index 0000000..1144fef --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/EndSessionCallbackProxy.cpp.dep.json @@ -0,0 +1,127 @@ +{ + "Version": "1.2", + "Data": { + "Source": "c:\\users\\phro\\gitsrc\\repo\\monolith\\plugins\\advancedsessions-5-4\\advancedsessions\\advancedsessions\\source\\advancedsessions\\private\\endsessioncallbackproxy.cpp", + "ProvidedModule": "", + "PCH": 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+/IMPLIB:"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\UnrealEditor-AdvancedSessions.sup.lib" +/PDB:"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Binaries\Win64\UnrealEditor-AdvancedSessions.pdb" +/ignore:4078 \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/UnrealEditor-AdvancedSessions.exp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/UnrealEditor-AdvancedSessions.exp new file mode 100644 index 0000000..6ee483e Binary files /dev/null and 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"ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp.obj.rsp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp.obj.rsp new file mode 100644 index 0000000..e0879da --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSessions/UpdateSessionCallbackProxyAdvanced.gen.cpp.obj.rsp @@ -0,0 +1,51 @@ +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedSessions\UHT\UpdateSessionCallbackProxyAdvanced.gen.cpp" +/FI"C:\Users\Phro\gitSrc\repo\Monolith\Intermediate\Build\Win64\x64\MonolithEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\Definitions.AdvancedSessions.h" +/Yu"C:\Users\Phro\gitSrc\repo\Monolith\Intermediate\Build\Win64\x64\MonolithEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"C:\Users\Phro\gitSrc\repo\Monolith\Intermediate\Build\Win64\x64\MonolithEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\UpdateSessionCallbackProxyAdvanced.gen.cpp.obj" +/sourceDependencies "C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\UpdateSessionCallbackProxyAdvanced.gen.cpp.dep.json" +@"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\AdvancedSessions.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Resources/Icon128.png b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Resources/Icon128.png new file mode 100644 index 0000000..0649dbf Binary files /dev/null and b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Resources/Icon128.png differ diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs new file mode 100644 index 0000000..a305151 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs @@ -0,0 +1,17 @@ +using UnrealBuildTool; +using System.IO; + +public class AdvancedSessions : ModuleRules +{ + public AdvancedSessions(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; + //bEnforceIWYU = true; + + PublicDefinitions.Add("WITH_ADVANCED_SESSIONS=1"); + + // PrivateIncludePaths.AddRange(new string[] { "AdvancedSessions/Private"/*, "OnlineSubsystemSteam/Private"*/ }); + // PublicIncludePaths.AddRange(new string[] { "AdvancedSessions/Public" }); + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets"/*"Voice", "OnlineSubsystemSteam"*/ }); + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedExternalUILibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedExternalUILibrary.h new file mode 100644 index 0000000..6153ed3 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedExternalUILibrary.h @@ -0,0 +1,63 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "Engine/LocalPlayer.h" +#include "OnlineSubsystem.h" +#include "BlueprintDataDefinitions.h" +//#include "OnlineFriendsInterface.h" +//#include "OnlineUserInterface.h" +//#include "OnlineMessageInterface.h" +//#include "OnlinePresenceInterface.h" +//#include "Engine/GameInstance.h" +#include "Interfaces/OnlineSessionInterface.h" + +//#include "UObjectIterator.h" + +#include "AdvancedExternalUILibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedExternalUILog, Log, All); + +UCLASS() +class UAdvancedExternalUILibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + + //********* External UI Functions *************// + + // Show the UI that handles the Friends list + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void ShowFriendsUI(UObject* WorldContextObject, APlayerController *PlayerController, EBlueprintResultSwitch &Result); + + // Show the UI that handles inviting people to your game + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void ShowInviteUI(UObject* WorldContextObject, APlayerController *PlayerController, EBlueprintResultSwitch &Result); + + // Show the UI that shows the leaderboard (doesn't work with steam) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void ShowLeaderBoardUI(UObject* WorldContextObject, FString LeaderboardName, EBlueprintResultSwitch &Result); + + // Show the UI that shows a web URL + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", AutoCreateRefTerm = "AllowedDomains", WorldContext = "WorldContextObject")) + static void ShowWebURLUI(UObject* WorldContextObject, FString URLToShow, EBlueprintResultSwitch &Result, TArray& AllowedDomains, bool bEmbedded = false , bool bShowBackground = false, bool bShowCloseButton = false, int32 OffsetX = 0, int32 OffsetY = 0, int32 SizeX = 0, int32 SizeY = 0); + + // Show the UI that shows a web URL + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (WorldContext = "WorldContextObject")) + static void CloseWebURLUI(UObject* WorldContextObject); + + + // Show the UI that shows the profile of a uniquenetid + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void ShowProfileUI(UObject* WorldContextObject, const FBPUniqueNetId PlayerViewingProfile, const FBPUniqueNetId PlayerToViewProfileOf, EBlueprintResultSwitch &Result); + + // Show the UI that shows the account upgrade UI (doesn't work with steam) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedExternalUI", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void ShowAccountUpgradeUI(UObject* WorldContextObject, const FBPUniqueNetId PlayerRequestingAccountUpgradeUI, EBlueprintResultSwitch &Result); + +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsGameInstance.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsGameInstance.h new file mode 100644 index 0000000..be1def9 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsGameInstance.h @@ -0,0 +1,145 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Interfaces/OnlineFriendsInterface.h" +#include "Interfaces/OnlineUserInterface.h" +#include "Interfaces/OnlineMessageInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +#include "Engine/LocalPlayer.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "OnlineSessionSettings.h" +#include "UObject/UObjectIterator.h" +#include "AdvancedFriendsInterface.h" + +#include "AdvancedFriendsGameInstance.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedFriendsInterfaceLog, Log, All); + +UCLASS() +class ADVANCEDSESSIONS_API UAdvancedFriendsGameInstance : public UGameInstance +{ + GENERATED_BODY() +public: + + UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer); + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedFriendsInterface) + bool bCallFriendInterfaceEventsOnPlayerControllers; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedFriendsInterface) + bool bCallIdentityInterfaceEventsOnPlayerControllers; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedFriendsInterface) + bool bCallVoiceInterfaceEventsOnPlayerControllers; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AdvancedVoiceInterface) + bool bEnableTalkingStatusDelegate; + + //virtual void PostLoad() override; + virtual void Shutdown() override; + virtual void Init() override; + + //*** Session invite received by local ***// + FOnSessionInviteReceivedDelegate SessionInviteReceivedDelegate; + FDelegateHandle SessionInviteReceivedDelegateHandle; + + //const FUniqueNetId& /*UserId*/, const FUniqueNetId& /*FromId*/, const FString& /*AppId*/, const FOnlineSessionSearchResult& /*InviteResult*/ + void OnSessionInviteReceivedMaster(const FUniqueNetId & PersonInvited, const FUniqueNetId & PersonInviting, const FString & AppId, const FOnlineSessionSearchResult& SessionToJoin); + + // After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") + void OnSessionInviteReceived(int32 LocalPlayerNum, FBPUniqueNetId PersonInviting, const FString& AppId, const FBlueprintSessionResult& SessionToJoin); + + //*** Session invite accepted by local ***// + FOnSessionUserInviteAcceptedDelegate SessionInviteAcceptedDelegate; + FDelegateHandle SessionInviteAcceptedDelegateHandle; + + void OnSessionInviteAcceptedMaster(const bool bWasSuccessful, int32 LocalPlayer, TSharedPtr PersonInviting, const FOnlineSessionSearchResult& SessionToJoin); + + // After a session invite has been accepted by the local player this event is triggered, call JoinSession on the session result to join it + // This function is currently not hooked up in any of Epics default subsystems, it is here for custom subsystems + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") + void OnSessionInviteAccepted(int32 LocalPlayerNum, FBPUniqueNetId PersonInvited, const FBlueprintSessionResult& SessionToJoin); + + + // After a voice status has changed this event is triggered if the bEnableTalkingStatusDelegate property is true + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedVoice") + void OnPlayerTalkingStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking); + + void OnPlayerTalkingStateChangedMaster(TSharedRef PlayerId, bool bIsTalking); + + FOnPlayerTalkingStateChangedDelegate PlayerTalkingStateChangedDelegate; + FDelegateHandle PlayerTalkingStateChangedDelegateHandle; + + + // Called when the designated LocalUser has changed login state + UFUNCTION(BlueprintImplementableEvent , Category = "AdvancedIdentity", meta = (DisplayName = "OnPlayerLoginChanged")) + void OnPlayerLoginChanged(int32 PlayerNum); + + void OnPlayerLoginChangedMaster(int32 PlayerNum); + FOnLoginChangedDelegate PlayerLoginChangedDelegate; + FDelegateHandle PlayerLoginChangedDelegateHandle; + + // Called when the designated LocalUser has changed login status + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedIdentity", meta = (DisplayName = "OnPlayerLoginStatusChanged")) + void OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId NewPlayerUniqueNetID); + + void OnPlayerLoginStatusChangedMaster(int32 PlayerNum, ELoginStatus::Type PreviousStatus, ELoginStatus::Type NewStatus, const FUniqueNetId & NewPlayerUniqueNetID); + FOnLoginStatusChangedDelegate PlayerLoginStatusChangedDelegate; + FDelegateHandle PlayerLoginStatusChangedDelegateHandle; + + + //*** Session Invite Received From Friend ***// + // REMOVED BECAUSE IT NEVER GETS CALLED + /*FOnSessionInviteReceivedDelegate SessionInviteReceivedDelegate; + FDelegateHandle SessionInviteReceivedDelegateHandle; + + void OnSessionInviteReceivedMaster(const FUniqueNetId &InvitedPlayer, const FUniqueNetId &FriendInviting, const FOnlineSessionSearchResult& Session); + + // After a session invite has been sent from a friend this event is triggered, call JoinSession on the session result to join it + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") + void OnSessionInviteReceived(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &FriendInviting, const FBlueprintSessionResult &Session); + */ + + //*** Friend Invite Accepted ***// + /*FOnInviteAcceptedDelegate FriendInviteAcceptedDelegate; + FDelegateHandle FriendInviteAcceptedDelegateHandle; + + void OnFriendInviteAcceptedDelegateMaster(const FUniqueNetId& LocalPlayer, const FUniqueNetId &PlayerInvited); + + // After a session invite has been accepted by a friend this event is triggered + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") + void OnFriendInviteAccepted(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &PlayerInvited); + */ + + //*** Friend Invite Rejected ***// + /*FOnInviteRejectedDelegate SessionInviteRejectedByFriendDelegate; + FDelegateHandle InviteRejectedByFriendDelegateHandle; + + void OnFriendInviteRejectedDelegateMaster(const FUniqueNetId& LocalPlayer, const FUniqueNetId &PlayerDeclined); + + // After a friend invite has been rejected this event is triggered + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") + void OnFriendInviteRejected(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &PlayerDeclined); + */ + + //*** Removed By Friend ***// + /*FOnFriendRemovedDelegate RemovedByFriendDelegate; + FDelegateHandle RemovedByFriendDelegateHandle; + + void OnRemovedByFriendDelegateMaster(const FUniqueNetId& LocalPlayer, const FUniqueNetId &FriendRemoved); + + // After a friend removed the player this event is triggered + UFUNCTION(BlueprintImplementableEvent, Category = "AdvancedFriends") + void OnRemovedByFriend(const FBPUniqueNetId &InvitedPlayer, const FBPUniqueNetId &FriendRemoved);*/ +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsInterface.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsInterface.h new file mode 100644 index 0000000..44cfc0b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsInterface.h @@ -0,0 +1,56 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Interfaces/OnlineFriendsInterface.h" +#include "Interfaces/OnlineUserInterface.h" +#include "Interfaces/OnlineMessageInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "OnlineSessionSettings.h" +#include "UObject/UObjectIterator.h" +#include "BlueprintDataDefinitions.h" +#include "AdvancedFriendsInterface.generated.h" + + +UINTERFACE(MinimalAPI) +class UAdvancedFriendsInterface : public UInterface +{ + GENERATED_UINTERFACE_BODY() +}; + +class IAdvancedFriendsInterface +{ + GENERATED_IINTERFACE_BODY() +public: + + // Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect + UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnSessionInviteReceived")) + void OnSessionInviteReceived(FBPUniqueNetId PersonInviting, const FBlueprintSessionResult& SearchResult); + + // Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect + UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnSessionInviteAccepted")) + void OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, const FBlueprintSessionResult& SearchResult); + + // Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect + UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerVoiceStateChanged")) + void OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking); + + // Called when the designated LocalUser has changed login state + UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerLoginChanged")) + void OnPlayerLoginChanged(int32 PlayerNum); + + // Called when the designated LocalUser has changed login state + UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerLoginStatusChanged")) + void OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID); + + // REMOVED BECAUSE IT WAS NEVER BEING CALLED + // Called when the designated LocalUser has received a session invite, use JoinSession on result to connect + //UFUNCTION(BlueprintImplementableEvent, meta = (FriendlyName = "OnSessionInviteReceived")) + //void OnSessionInviteReceived(const FBPUniqueNetId &FriendInviting, const FBlueprintSessionResult &Session); + +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsLibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsLibrary.h new file mode 100644 index 0000000..fedf2c1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedFriendsLibrary.h @@ -0,0 +1,56 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "Engine/LocalPlayer.h" +#include "OnlineSubsystem.h" +#include "Interfaces/OnlineFriendsInterface.h" +#include "Interfaces/OnlineUserInterface.h" +#include "Interfaces/OnlineMessageInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +#include "Interfaces/OnlineSessionInterface.h" + +#include "UObject/UObjectIterator.h" + +#include "AdvancedFriendsLibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedFriendsLog, Log, All); + +UCLASS() +class UAdvancedFriendsLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + + //********* Friend List Functions *************// + + // Sends an Invite to the current online session to a list of friends + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList", meta = (ExpandEnumAsExecs = "Result")) + static void SendSessionInviteToFriends(APlayerController *PlayerController, const TArray &Friends, EBlueprintResultSwitch &Result); + + // Sends an Invite to the current online session to a friend + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList", meta = (ExpandEnumAsExecs = "Result")) + static void SendSessionInviteToFriend(APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId, EBlueprintResultSwitch &Result); + + // Get a friend from the previously read/saved friends list (Must Call GetFriends first for this to return anything) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList") + static void GetFriend(APlayerController *PlayerController, const FBPUniqueNetId FriendUniqueNetId, FBPFriendInfo &Friend); + + // Get the previously read/saved friends list (Must Call GetFriends first for this to return anything) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|FriendsList") + static void GetStoredFriendsList(APlayerController *PlayerController, TArray &FriendsList); + + // Get the previously read/saved recent players list (Must Call GetRecentPlayers first for this to return anything) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|RecentPlayersList") + static void GetStoredRecentPlayersList(FBPUniqueNetId UniqueNetId, TArray &PlayersList); + + // Check if a UniqueNetId is a friend + UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|FriendsList") + static void IsAFriend(APlayerController *PlayerController, const FBPUniqueNetId UniqueNetId, bool &IsFriend); +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedGameSession.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedGameSession.h new file mode 100644 index 0000000..179d857 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedGameSession.h @@ -0,0 +1,71 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Engine/GameInstance.h" +#include "GameFramework/GameModeBase.h" +#include "GameFramework/GameSession.h" +#include "GameFramework/PlayerState.h" + +//#include "UObjectIterator.h" + +#include "AdvancedGameSession.generated.h" + + + + +/** + A quick wrapper around the game session to add a partial ban implementation. Just bans for the duration of the current session +*/ +UCLASS(config = Game, notplaceable) +class AAdvancedGameSession : public AGameSession +{ + GENERATED_UCLASS_BODY() + +public: + + UPROPERTY(Transient) + TMap BanList; + + virtual bool BanPlayer(class APlayerController* BannedPlayer, const FText& BanReason) + { + + if (APlayerState* PlayerState = (BannedPlayer != NULL) ? BannedPlayer->PlayerState : NULL) + { + FUniqueNetIdRepl UniqueNetID = PlayerState->GetUniqueId(); + bool bWasKicked = KickPlayer(BannedPlayer, BanReason); + + if (bWasKicked) + { + BanList.Add(UniqueNetID, BanReason); + } + + return bWasKicked; + } + + return false; + } + + // This should really be handled in the game mode asking game session, but I didn't want to force a custom game session AND game mode + // If done in the game mode, we could check prior to actually spooling up any player information in ApproveLogin + virtual void PostLogin(APlayerController* NewPlayer) override + { + if (APlayerState* PlayerState = (NewPlayer != NULL) ? NewPlayer->PlayerState : NULL) + { + FUniqueNetIdRepl UniqueNetID = PlayerState->GetUniqueId(); + + if (BanList.Contains(UniqueNetID)) + { + KickPlayer(NewPlayer, BanList[UniqueNetID]); + } + } + } +}; + +AAdvancedGameSession::AAdvancedGameSession(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedIdentityLibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedIdentityLibrary.h new file mode 100644 index 0000000..5f0dc15 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedIdentityLibrary.h @@ -0,0 +1,81 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Interfaces/OnlineIdentityInterface.h" +#include "Interfaces/OnlineUserInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +#include "Engine/LocalPlayer.h" + +#include "UObject/UObjectIterator.h" + +#include "AdvancedIdentityLibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedIdentityLog, Log, All); + +UCLASS() +class UAdvancedIdentityLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + //********* Identity Functions *************// + + // Get the login status of a local player + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void GetLoginStatus(UObject* WorldContextObject, const FBPUniqueNetId & UniqueNetID, EBPLoginStatus & LoginStatus, EBlueprintResultSwitch &Result); + + // Get the auth token for a local player + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void GetPlayerAuthToken(UObject* WorldContextObject, APlayerController * PlayerController, FString & AuthToken, EBlueprintResultSwitch &Result); + + // Get a players nickname + UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity", meta = (WorldContext = "WorldContextObject")) + static void GetPlayerNickname(UObject* WorldContextObject, const FBPUniqueNetId & UniqueNetID, FString & PlayerNickname); + + //********* User Account Functions *************// + + // Get a users account + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void GetUserAccount(UObject* WorldContextObject, const FBPUniqueNetId & UniqueNetId, FBPUserOnlineAccount & AccountInfo, EBlueprintResultSwitch &Result); + + // Get all known users accounts + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void GetAllUserAccounts(UObject* WorldContextObject, TArray & AccountInfos, EBlueprintResultSwitch &Result); + + // Get a user account access token + UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") + static void GetUserAccountAccessToken(const FBPUserOnlineAccount & AccountInfo, FString & AccessToken); + + // Get a user account Auth attribute (depends on subsystem) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) + static void GetUserAccountAuthAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AuthAttribute, EBlueprintResultSwitch &Result); + + // Set a user account attribute (depends on subsystem) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) + static void SetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, const FString & NewAttributeValue, EBlueprintResultSwitch &Result); + + // Get user ID + UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") + static void GetUserID(const FBPUserOnlineAccount & AccountInfo, FBPUniqueNetId & UniqueNetID); + + // Get user accounts real name if possible + UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") + static void GetUserAccountRealName(const FBPUserOnlineAccount & AccountInfo, FString & UserName); + + // Get user account display name if possible + UFUNCTION(BlueprintPure, Category = "Online|AdvancedIdentity|UserAccount") + static void GetUserAccountDisplayName(const FBPUserOnlineAccount & AccountInfo, FString & DisplayName); + + // Get user account attribute (depends on subsystem) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedIdentity|UserAccount", meta = (ExpandEnumAsExecs = "Result")) + static void GetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AttributeValue, EBlueprintResultSwitch &Result); + + +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessions.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessions.h new file mode 100644 index 0000000..6218cd0 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessions.h @@ -0,0 +1,11 @@ +#pragma once + +#include "Modules/ModuleManager.h" + +class AdvancedSessions : public IModuleInterface +{ +public: + /** IModuleInterface implementation */ + void StartupModule(); + void ShutdownModule(); +}; \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h new file mode 100644 index 0000000..457bcdd --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h @@ -0,0 +1,213 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Interfaces/OnlineFriendsInterface.h" +#include "Interfaces/OnlineUserInterface.h" +#include "Interfaces/OnlineMessageInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +#include "Interfaces/OnlineSessionInterface.h" + +#include "GameFramework/GameModeBase.h" +#include "GameFramework/GameSession.h" + +//#include "UObjectIterator.h" + +#include "AdvancedSessionsLibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedSessionsLog, Log, All); + + +UCLASS() +class UAdvancedSessionsLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + //********* Session Admin Functions *************// + + // Kick a player from the currently active game session, only available on the server + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions", meta = (WorldContext = "WorldContextObject")) + static bool KickPlayer(UObject* WorldContextObject, APlayerController* PlayerToKick, FText KickReason); + + // Ban a player from the currently active game session, only available on the server + // Note that the default gamesession class does not implement an actual ban list and just kicks when this is called + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions", meta = (WorldContext = "WorldContextObject")) + static bool BanPlayer(UObject* WorldContextObject, APlayerController* PlayerToBan, FText BanReason); + + //********* Session Search Functions *************// + + // Adds or modifies session settings in an existing array depending on if they exist already or not + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo") + static void AddOrModifyExtraSettings(UPARAM(ref) TArray & SettingsArray, UPARAM(ref) TArray & NewOrChangedSettings, TArray & ModifiedSettingsArray); + + // Get an array of the session settings from a session search result + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo") + static void GetExtraSettings(FBlueprintSessionResult SessionResult, TArray & ExtraSettings); + + // Get the current session state + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject")) + static void GetSessionState(UObject* WorldContextObject, EBPOnlineSessionState &SessionState); + + // Get the current session settings + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject")) + static void GetSessionSettings(UObject* WorldContextObject, int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray &ExtraSettings, EBlueprintResultSwitch &Result); + + // Check if someone is in the current session + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject")) + static void IsPlayerInSession(UObject* WorldContextObject, const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession); + + // Make a literal session search parameter + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") + static FSessionsSearchSetting MakeLiteralSessionSearchProperty(FSessionPropertyKeyPair SessionSearchProperty, EOnlineComparisonOpRedux ComparisonOp); + + + //********* Session Information Functions ***********// + + // Check if a session result is valid or not + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") + static bool IsValidSession(const FBlueprintSessionResult & SessionResult); + + // Get a string copy of a session ID + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") + static void GetSessionID_AsString(const FBlueprintSessionResult & SessionResult, FString& SessionID); + + // Get a string copy of the current session ID + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject")) + static void GetCurrentSessionID_AsString(UObject* WorldContextObject, FString& SessionID); + + // Get the Unique Current Build ID + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") + static void GetCurrentUniqueBuildID(int32 &UniqueBuildId); + + // Get the Unique Build ID from a session search result + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo") + static void GetUniqueBuildID(FBlueprintSessionResult SessionResult, int32 &UniqueBuildId); + + + // Thanks CriErr for submission + + + // Get session property Key Name value + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo") + static FName GetSessionPropertyKey(const FSessionPropertyKeyPair& SessionProperty); + + // Find session property by Name + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result")) + static void FindSessionPropertyByName(const TArray& ExtraSettings, FName SettingsName, EBlueprintResultSwitch &Result, FSessionPropertyKeyPair& OutProperty); + + // Find session property index by Name + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result")) + static void FindSessionPropertyIndexByName(const TArray& ExtraSettings, FName SettingName, EBlueprintResultSwitch &Result, int32& OutIndex); + + /// Removed the Index_None part of the last function, that isn't accessible in blueprint, better to return success/failure + // End Thanks CriErr :p + + // Get session custom information key/value as Byte (For Enums) + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) + static void GetSessionPropertyByte(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, uint8 &SettingValue); + + // Get session custom information key/value as Bool + // Steam only currently supports Int,Float,String,BYTE values for search filtering!!! + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) + static void GetSessionPropertyBool(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, bool &SettingValue); + + // Get session custom information key/value as String + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) + static void GetSessionPropertyString(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, FString &SettingValue); + + // Get session custom information key/value as Int + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) + static void GetSessionPropertyInt(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, int32 &SettingValue); + + // Get session custom information key/value as Float + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "SearchResult")) + static void GetSessionPropertyFloat(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, float &SettingValue); + + + // Make a literal session custom information key/value pair from Byte (For Enums) + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") + static FSessionPropertyKeyPair MakeLiteralSessionPropertyByte(FName Key, uint8 Value); + + // Make a literal session custom information key/value pair from Bool + // Steam only currently supports Int,Float,String,BYTE values for search filtering! + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") + static FSessionPropertyKeyPair MakeLiteralSessionPropertyBool(FName Key, bool Value); + + // Make a literal session custom information key/value pair from String + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") + static FSessionPropertyKeyPair MakeLiteralSessionPropertyString(FName Key, FString Value); + + // Make a literal session custom information key/value pair from Int + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") + static FSessionPropertyKeyPair MakeLiteralSessionPropertyInt(FName Key, int32 Value); + + // Make a literal session custom information key/value pair from Float + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals") + static FSessionPropertyKeyPair MakeLiteralSessionPropertyFloat(FName Key, float Value); + + + //******* Player ID functions *********// + + // Get the unique net id of a network player attached to the given controller + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") + static void GetUniqueNetID(APlayerController *PlayerController, FBPUniqueNetId &UniqueNetId); + + // Get the unique net id of a network player who is assigned the the given player state + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") + static void GetUniqueNetIDFromPlayerState(APlayerState *PlayerState, FBPUniqueNetId &UniqueNetId); + + // Return True if Unique Net ID is valid + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") + static bool IsValidUniqueNetID(const FBPUniqueNetId &UniqueNetId); + + /* Returns true if the values are equal (A == B) */ + UFUNCTION(BlueprintPure, meta = (DisplayName = "Equal Unique Net ID", CompactNodeTitle = "==", Keywords = "== equal"), Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") + static bool EqualEqual_UNetIDUnetID(const FBPUniqueNetId &A, const FBPUniqueNetId &B); + + /** Converts a FBPUniqueNetID into a FUniqueNetID_Repl */ + UFUNCTION(BlueprintPure, meta = (DisplayName = "ToUniqueNetIDRepl (Unique Net ID)", CompactNodeTitle = "->", BlueprintAutocast), Category = "Online|AdvancedSessions|PlayerInfo|PlayerID") + static FUniqueNetIdRepl Conv_BPUniqueIDToUniqueNetIDRepl(const FBPUniqueNetId& InUniqueID); + + // Check if a UniqueNetId is a friend + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|UniqueNetId") + static void UniqueNetIdToString(const FBPUniqueNetId &UniqueNetId, FString &String); + + //******** Player Name Functions **********// + + // Get the player name of a network player attached to the given controller + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|PlayerName") + static void GetPlayerName(APlayerController *PlayerController, FString &PlayerName); + + // Set the player name of a network player attached to the given controller + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|PlayerInfo|PlayerName") + static void SetPlayerName(APlayerController *PlayerController, FString PlayerName); + + //********** Misc Player Info Functions *********// + + // Get the number of network players + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|Misc", meta = (bIgnoreSelf = "true", WorldContext = "WorldContextObject", DisplayName = "GetNumNetworkPlayers")) + static void GetNumberOfNetworkPlayers(UObject* WorldContextObject, int32 &NumNetPlayers); + + // Get the network player index of the given controller + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|PlayerInfo|Misc") + static void GetNetPlayerIndex(APlayerController *PlayerController, int32 &NetPlayerIndex); + + // Checks if the stated session subsystem is active + UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|Misc") + static bool HasOnlineSubsystem(FName SubSystemName); + + //**** Seamless travel Functions ****// + + //Exposes Server travel to blueprint + UFUNCTION(BlueprintCallable, BlueprintAuthorityOnly, Category = "Online|AdvancedSessions|Seamless", meta = (HidePin = "WorldContextObject", DefaultToSelf = "WorldContextObject")) + static bool ServerTravel(UObject* WorldContextObject, const FString& InURL, bool bAbsolute, bool bShouldSkipGameNotify); + +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedVoiceLibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedVoiceLibrary.h new file mode 100644 index 0000000..da1128d --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedVoiceLibrary.h @@ -0,0 +1,99 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "BlueprintDataDefinitions.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Interfaces/VoiceInterface.h" +//#include "OnlineFriendsInterface.h" +//#include "OnlineUserInterface.h" +//#include "OnlineMessageInterface.h" +//#include "OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +//#include "OnlineSessionInterface.h" + +#include "UObject/UObjectIterator.h" + +#include "AdvancedVoiceLibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedVoiceLog, Log, All); + + +UCLASS() +class UAdvancedVoiceLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + + //********* Voice Library Functions *************// + + // Get if a headset is present for the specified local user + UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo", meta = (WorldContext = "WorldContextObject")) + static void IsHeadsetPresent(UObject* WorldContextObject, bool & bHasHeadset, uint8 LocalPlayerNum = 0); + + // Starts networked voice, allows push to talk in coordination with StopNetworkedVoice + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static void StartNetworkedVoice(UObject* WorldContextObject, uint8 LocalPlayerNum = 0); + + // Stops networked voice, allows push to talk in coordination with StartNetworkedVoice + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static void StopNetworkedVoice(UObject* WorldContextObject, uint8 LocalPlayerNum = 0); + + // Registers a local player as someone interested in voice data + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static bool RegisterLocalTalker(UObject* WorldContextObject, uint8 LocalPlayerNum = 0); + + // Registers all signed in players as local talkers + // This is already done automatically, only do it manually if you unregistered someone + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static void RegisterAllLocalTalkers(UObject* WorldContextObject); + + // UnRegisters local player as a local talker + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static void UnRegisterLocalTalker(UObject* WorldContextObject, uint8 LocalPlayerNum = 0); + + // UnRegisters all signed in players as local talkers + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static void UnRegisterAllLocalTalkers(UObject* WorldContextObject); + + // Registers a remote player as a talker + // This is already done automatically, only do it manually if you unregistered someone + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static bool RegisterRemoteTalker(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId); + + // UnRegisters a remote player as a talker + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static bool UnRegisterRemoteTalker(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId); + + // UnRegisters all remote players as talkers + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static void RemoveAllRemoteTalkers(UObject* WorldContextObject); + + // Returns whether a local player is currently talking + UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo", meta = (WorldContext = "WorldContextObject")) + static bool IsLocalPlayerTalking(UObject* WorldContextObject, uint8 LocalPlayerNum); + + // Returns whether a remote player is currently talking + UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo", meta = (WorldContext = "WorldContextObject")) + static bool IsRemotePlayerTalking(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId); + + // Returns whether a player is muted for the specified local player + UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo", meta = (WorldContext = "WorldContextObject")) + static bool IsPlayerMuted(UObject* WorldContextObject, uint8 LocalUserNumChecking, const FBPUniqueNetId& UniqueNetId); + + // Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static bool MuteRemoteTalker(UObject* WorldContextObject, uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide = false); + + // UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedVoice", meta = (WorldContext = "WorldContextObject")) + static bool UnMuteRemoteTalker(UObject* WorldContextObject, uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide = false); + + // Gets the number of local talkers for this system + UFUNCTION(BlueprintPure, Category = "Online|AdvancedVoice|VoiceInfo", meta = (WorldContext = "WorldContextObject")) + static void GetNumLocalTalkers(UObject* WorldContextObject, int32 & NumLocalTalkers); +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AutoLoginUserCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AutoLoginUserCallbackProxy.h new file mode 100644 index 0000000..d07a666 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/AutoLoginUserCallbackProxy.h @@ -0,0 +1,55 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Interfaces/OnlineIdentityInterface.h" +#include "Engine/LocalPlayer.h" +#include "AutoLoginUserCallbackProxy.generated.h" + +UCLASS(MinimalAPI) +class UAutoLoginUserCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there is an unsuccessful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + /** + * Logs the player into the online service using parameters passed on the + * command line. Expects -AUTH_LOGIN= -AUTH_PASSWORD=. If either + * are missing, the function returns false and doesn't start the login + * process + * + * @param LocalUserNum the controller number of the associated user + * + */ + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedIdentity") + static UAutoLoginUserCallbackProxy* AutoLoginUser(UObject* WorldContextObject, int32 LocalUserNum); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the operation completes, calls out to the public success/failure callbacks + void OnCompleted(int32 LocalUserNum, bool bWasSuccessful, const FUniqueNetId& UserId, const FString& ErrorVal); + +private: + // The controller number of the associated user + int32 LocalUserNumber; + + // The delegate executed by the online subsystem + FOnLoginCompleteDelegate Delegate; + + // Handle to the registered OnDestroySessionComplete delegate + FDelegateHandle DelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h new file mode 100644 index 0000000..b5dc438 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h @@ -0,0 +1,435 @@ +#pragma once +#include "CoreMinimal.h" +//#include "EngineMinimal.h" +#include "Engine/Engine.h" +#include "GameFramework/PlayerState.h" +//#include "Core.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "OnlineSessionSettings.h" +#include "OnlineDelegateMacros.h" +#include "OnlineSubsystem.h" +#include "OnlineSubsystemImpl.h" +#include "OnlineSubsystemUtils.h" +#include "OnlineSubsystemUtilsModule.h" +#include "GameFramework/PlayerController.h" +#include "Modules/ModuleManager.h" +#include "OnlineSubsystemUtilsClasses.h" +#include "BlueprintDataDefinitions.generated.h" + +UENUM(BlueprintType) +enum class EBPUserPrivileges : uint8 +{ + /** Whether the user can play at all, online or offline - may be age restricted */ + CanPlay, + /** Whether the user can play in online modes */ + CanPlayOnline, + /** Whether the user can use voice and text chat */ + CanCommunicateOnline, + /** Whether the user can use content generated by other users */ + CanUseUserGeneratedContent +}; + + +UENUM(BlueprintType) +enum class EBPLoginStatus : uint8 +{ + /** Player has not logged in or chosen a local profile */ + NotLoggedIn, + /** Player is using a local profile but is not logged in */ + UsingLocalProfile, + /** Player has been validated by the platform specific authentication service */ + LoggedIn +}; + + +USTRUCT(BlueprintType) +struct FBPUserOnlineAccount +{ + GENERATED_USTRUCT_BODY() + +public: + TSharedPtr UserAccountInfo; + + FBPUserOnlineAccount() + { + + } + + FBPUserOnlineAccount(TSharedPtr UserAccount) + { + UserAccountInfo = UserAccount; + } +}; + +UENUM() +enum class ESessionSettingSearchResult : uint8 +{ + // Found the setting + Found, + + // Did not find the setting + NotFound, + + // Was not the correct type + WrongType +}; + +// This makes a lot of the blueprint functions cleaner +UENUM() +enum class EBlueprintResultSwitch : uint8 +{ + // On Success + OnSuccess, + + // On Failure + OnFailure +}; + +// This makes a lot of the blueprint functions cleaner +UENUM() +enum class EBlueprintAsyncResultSwitch : uint8 +{ + // On Success + OnSuccess, + + // Still loading + AsyncLoading, + // On Failure + OnFailure +}; + +// This is to define server type searches +UENUM(BlueprintType) +enum class EBPServerPresenceSearchType : uint8 +{ + AllServers, + ClientServersOnly, + DedicatedServersOnly +}; + +// Wanted this to be switchable in the editor +UENUM(BlueprintType) +enum class EBPOnlinePresenceState : uint8 +{ + Online, + Offline, + Away, + ExtendedAway, + DoNotDisturb, + Chat +}; + +UENUM(BlueprintType) +enum class EBPOnlineSessionState : uint8 +{ + /** An online session has not been created yet */ + NoSession, + /** An online session is in the process of being created */ + Creating, + /** Session has been created but the session hasn't started (pre match lobby) */ + Pending, + /** Session has been asked to start (may take time due to communication with backend) */ + Starting, + /** The current session has started. Sessions with join in progress disabled are no longer joinable */ + InProgress, + /** The session is still valid, but the session is no longer being played (post match lobby) */ + Ending, + /** The session is closed and any stats committed */ + Ended, + /** The session is being destroyed */ + Destroying +}; + +// Boy oh boy is this a dirty hack, but I can't figure out a good way to do it otherwise at the moment +// The UniqueNetId is an abstract class so I can't exactly re-initialize it to make a shared pointer on some functions +// So I made the blueprintable UniqueNetID into a dual variable struct with access functions and I am converting the const var for the pointer +// I really need to re-think this later +USTRUCT(BlueprintType) +struct FBPUniqueNetId +{ + GENERATED_USTRUCT_BODY() + +private: + bool bUseDirectPointer; + + +public: + TSharedPtr UniqueNetId; + const FUniqueNetId * UniqueNetIdPtr; + + void SetUniqueNetId(const TSharedPtr &ID) + { + bUseDirectPointer = false; + UniqueNetIdPtr = nullptr; + UniqueNetId = ID; + } + + void SetUniqueNetId(const FUniqueNetId *ID) + { + bUseDirectPointer = true; + UniqueNetIdPtr = ID; + } + + bool IsValid() const + { + if (bUseDirectPointer && UniqueNetIdPtr != nullptr && UniqueNetIdPtr->IsValid()) + { + return true; + } + else if (UniqueNetId.IsValid()) + { + return true; + } + else + return false; + + } + + const FUniqueNetId* GetUniqueNetId() const + { + if (bUseDirectPointer && UniqueNetIdPtr != nullptr) + { + // No longer converting to non const as all functions now pass const UniqueNetIds + return /*const_cast*/(UniqueNetIdPtr); + } + else if (UniqueNetId.IsValid()) + { + return UniqueNetId.Get(); + } + else + return nullptr; + } + + // Adding in a compare operator so that std functions will work with this struct + FORCEINLINE bool operator==(const FBPUniqueNetId& Other) const + { + return (IsValid() && Other.IsValid() && (*GetUniqueNetId() == *Other.GetUniqueNetId())); + } + + FORCEINLINE bool operator!=(const FBPUniqueNetId& Other) const + { + return !(IsValid() && Other.IsValid() && (*GetUniqueNetId() == *Other.GetUniqueNetId())); + } + + FBPUniqueNetId() + { + bUseDirectPointer = false; + UniqueNetIdPtr = nullptr; + } +}; + +USTRUCT(BluePrintType) +struct FBPOnlineUser +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FBPUniqueNetId UniqueNetId; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FString DisplayName; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FString RealName; +}; + +USTRUCT(BluePrintType) +struct FBPOnlineRecentPlayer : public FBPOnlineUser +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FString LastSeen; +}; + + +USTRUCT(BlueprintType) +struct FBPFriendPresenceInfo +{ + GENERATED_USTRUCT_BODY() + +public: + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + bool bIsOnline = false; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + bool bIsPlaying = false; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + bool bIsPlayingThisGame = false; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + bool bIsJoinable = false; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + bool bHasVoiceSupport = false; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + EBPOnlinePresenceState PresenceState = EBPOnlinePresenceState::Offline; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FString StatusString; + + FBPFriendPresenceInfo() + { + bIsOnline = false; + bIsPlaying = false; + bIsPlayingThisGame = false; + bIsJoinable = false; + bHasVoiceSupport = false; + PresenceState = EBPOnlinePresenceState::Offline; + } +}; + +USTRUCT(BlueprintType) +struct FBPFriendInfo +{ + GENERATED_USTRUCT_BODY() + +public: + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FString DisplayName; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FString RealName; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + EBPOnlinePresenceState OnlineState = EBPOnlinePresenceState::Offline; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FBPUniqueNetId UniqueNetId; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + bool bIsPlayingSameGame = false; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") + FBPFriendPresenceInfo PresenceInfo; + + FBPFriendInfo() + { + OnlineState = EBPOnlinePresenceState::Offline; + bIsPlayingSameGame = false; + } +}; + + +/** The types of comparison operations for a given search query */ +// Used to compare session properties +UENUM(BlueprintType) +enum class EOnlineComparisonOpRedux : uint8 +{ + Equals, + NotEquals, + GreaterThan, + GreaterThanEquals, + LessThan, + LessThanEquals, +}; + + +// Used to store session properties before converting to FVariantData +USTRUCT(BlueprintType) +struct FSessionPropertyKeyPair +{ + GENERATED_USTRUCT_BODY() + + FName Key; + FVariantData Data; +}; + + +// Sent to the FindSessionsAdvanced to filter the end results +USTRUCT(BlueprintType) +struct FSessionsSearchSetting +{ + GENERATED_USTRUCT_BODY() + //UPROPERTY() + + + // Had to make a copy of this to account for the original not being exposed to blueprints + /** How is this session setting compared on the backend searches */ + EOnlineComparisonOpRedux ComparisonOp; + + // The key pair to search for + FSessionPropertyKeyPair PropertyKeyPair; +}; + +// Couldn't use the default one as it is not exposed to other modules, had to re-create it here +// Helper class for various methods to reduce the call hierarchy +struct FOnlineSubsystemBPCallHelperAdvanced +{ +public: + FOnlineSubsystemBPCallHelperAdvanced(const TCHAR* CallFunctionContext, UWorld* World, FName SystemName = NAME_None) + : OnlineSub(Online::GetSubsystem(World, SystemName)) + , FunctionContext(CallFunctionContext) + { + if (OnlineSub == nullptr) + { + FFrame::KismetExecutionMessage(*FString::Printf(TEXT("%s - Invalid or uninitialized OnlineSubsystem"), FunctionContext), ELogVerbosity::Warning); + } + } + + void QueryIDFromPlayerController(APlayerController* PlayerController) + { + UserID.Reset(); + //return const_cast(UniqueNetIdPtr); + if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) + { + UserID = PlayerState->GetUniqueId().GetUniqueNetId(); + if (!UserID.IsValid()) + { + FFrame::KismetExecutionMessage(*FString::Printf(TEXT("%s - Cannot map local player to unique net ID"), FunctionContext), ELogVerbosity::Warning); + } + } + else + { + FFrame::KismetExecutionMessage(*FString::Printf(TEXT("%s - Invalid player state"), FunctionContext), ELogVerbosity::Warning); + } + } + + + bool IsValid() const + { + return UserID.IsValid() && (OnlineSub != nullptr); + } + +public: + //TSharedPtr& GetUniqueNetId() + TSharedPtr UserID; + IOnlineSubsystem* const OnlineSub; + const TCHAR* FunctionContext; +}; +class FOnlineSearchSettingsEx : public FOnlineSearchSettings +{ + /** + * Sets a key value pair combination that defines a search parameter + * + * @param Key key for the setting + * @param Value value of the setting + * @param InType type of comparison + */ +public: + + void HardSet(FName Key, const FVariantData& Value, EOnlineComparisonOpRedux CompOp) + { + FOnlineSessionSearchParam* SearchParam = SearchParams.Find(Key); + + TEnumAsByte op; + + switch (CompOp) + { + case EOnlineComparisonOpRedux::Equals: op = EOnlineComparisonOp::Equals; break; + case EOnlineComparisonOpRedux::GreaterThan: op = EOnlineComparisonOp::GreaterThan; break; + case EOnlineComparisonOpRedux::GreaterThanEquals: op = EOnlineComparisonOp::GreaterThanEquals; break; + case EOnlineComparisonOpRedux::LessThan: op = EOnlineComparisonOp::LessThan; break; + case EOnlineComparisonOpRedux::LessThanEquals: op = EOnlineComparisonOp::LessThanEquals; break; + case EOnlineComparisonOpRedux::NotEquals: op = EOnlineComparisonOp::NotEquals; break; + default: op = EOnlineComparisonOp::Equals; break; + } + + if (SearchParam) + { + SearchParam->Data = Value; + SearchParam->ComparisonOp = op; + } + else + { + FOnlineSessionSearchParam searchSetting((int)0, op); + searchSetting.Data = Value; + SearchParams.Add(Key, searchSetting); + } + } +}; + +#define INVALID_INDEX -1 \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h new file mode 100644 index 0000000..58d2ea0 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/CancelFindSessionsCallbackProxy.h @@ -0,0 +1,46 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "BlueprintDataDefinitions.h" +#include "CancelFindSessionsCallbackProxy.generated.h" + +UCLASS(MinimalAPI) +class UCancelFindSessionsCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there is an unsuccessful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + // Cancels finding sessions + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedSessions") + static UCancelFindSessionsCallbackProxy* CancelFindSessions(UObject* WorldContextObject, class APlayerController* PlayerController); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the operation completes, calls out to the public success/failure callbacks + void OnCompleted(bool bWasSuccessful); + +private: + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The delegate executed by the online subsystem + FOnCancelFindSessionsCompleteDelegate Delegate; + + // Handle to the registered OnDestroySessionComplete delegate + FDelegateHandle DelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h new file mode 100644 index 0000000..04ae6d1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/CreateSessionCallbackProxyAdvanced.h @@ -0,0 +1,107 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "BlueprintDataDefinitions.h" +#include "CreateSessionCallbackProxyAdvanced.generated.h" + +UCLASS(MinimalAPI) +class UCreateSessionCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when the session was created successfully + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there was an error creating the session + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + /** + * Creates a session with the default online subsystem with advanced optional inputs, for dedicated servers leave UsePresence as false and set IsDedicatedServer to true. Dedicated servers don't use presence. + * @param PublicConnections When doing a 'listen' server, this must be >=2 (ListenServer itself counts as a connection) + * @param bUseLAN When you want to play LAN, the level to play on must be loaded with option 'bIsLanMatch' + * @param bUsePresence Must be true for a 'listen' server (Map must be loaded with option 'listen'), false for a 'dedicated' server. + * @param bUseLobbiesIfAvailable Used to flag the subsystem to use a lobby api instead of general hosting if the API supports it, generally true on steam for listen servers and false for dedicated + * @param bShouldAdvertise Set to true when the OnlineSubsystem should list your server when someone is searching for servers. Otherwise the server is hidden and only join via invite is possible. + * @param bUseLobbiesVoiceChatIfAvailable Set to true to setup voice chat lobbies if the API supports it + * @param bStartAfterCreate Set to true to start the session after it's created. If false you need to manually call StartSession when ready. + */ + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject",AutoCreateRefTerm="ExtraSettings"), Category = "Online|AdvancedSessions") + static UCreateSessionCallbackProxyAdvanced* CreateAdvancedSession(UObject* WorldContextObject, const TArray& ExtraSettings, class APlayerController* PlayerController = NULL, int32 PublicConnections = 100, int32 PrivateConnections = 0, bool bUseLAN = false, bool bAllowInvites = true, bool bIsDedicatedServer = false, bool bUsePresence = true, bool bUseLobbiesIfAvailable = true, bool bAllowJoinViaPresence = true, bool bAllowJoinViaPresenceFriendsOnly = false, bool bAntiCheatProtected = false, bool bUsesStats = false, bool bShouldAdvertise = true, bool bUseLobbiesVoiceChatIfAvailable = false, bool bStartAfterCreate = true); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when session creation completes, optionally calls StartSession + void OnCreateCompleted(FName SessionName, bool bWasSuccessful); + + // Internal callback when session start completes + void OnStartCompleted(FName SessionName, bool bWasSuccessful); + + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The delegate executed by the online subsystem + FOnCreateSessionCompleteDelegate CreateCompleteDelegate; + + // The delegate executed by the online subsystem + FOnStartSessionCompleteDelegate StartCompleteDelegate; + + // Handles to the registered delegates above + FDelegateHandle CreateCompleteDelegateHandle; + FDelegateHandle StartCompleteDelegateHandle; + + // Number of public connections + int NumPublicConnections; + + // Number of private connections + int NumPrivateConnections; + + // Whether or not to search LAN + bool bUseLAN; + + // Whether or not to allow invites + bool bAllowInvites; + + // Whether this is a dedicated server or not + bool bDedicatedServer; + + // Whether to use the presence option + bool bUsePresence; + + // Whether to prefer the use of lobbies for hosting if the api supports them + bool bUseLobbiesIfAvailable; + + // Whether to allow joining via presence + bool bAllowJoinViaPresence; + + // Allow joining via presence for friends only + bool bAllowJoinViaPresenceFriendsOnly; + + // Delcare the server to be anti cheat protected + bool bAntiCheatProtected; + + // Record Stats + bool bUsesStats; + + // Should advertise server? + bool bShouldAdvertise; + + // Whether to prefer the use of voice chat lobbies if the api supports them + bool bUseLobbiesVoiceChatIfAvailable; + + // Whether to start the session automatically after it is created + bool bStartAfterCreate; + + // Store extra settings + TArray ExtraSettings; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/EndSessionCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/EndSessionCallbackProxy.h new file mode 100644 index 0000000..e527c58 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/EndSessionCallbackProxy.h @@ -0,0 +1,49 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "BlueprintDataDefinitions.h" +#include "EndSessionCallbackProxy.generated.h" + +UCLASS(MinimalAPI) +class UEndSessionCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there is an unsuccessful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + /** + * Ends the current sessions, Generally for almost all uses you should be using the engines native Destroy Session node instead. + * This exists for people using StartSession and optionally hand managing the session state. + */ + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedSessions") + static UEndSessionCallbackProxy* EndSession(UObject* WorldContextObject, class APlayerController* PlayerController); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the operation completes, calls out to the public success/failure callbacks + void OnCompleted(FName SessionName, bool bWasSuccessful); + +private: + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The delegate executed by the online subsystem + FOnEndSessionCompleteDelegate Delegate; + + // Handle to the registered OnDestroySessionComplete delegate + FDelegateHandle DelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h new file mode 100644 index 0000000..58ef8f5 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/FindFriendSessionCallbackProxy.h @@ -0,0 +1,51 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Engine/LocalPlayer.h" +#include "FindFriendSessionCallbackProxy.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(AdvancedFindFriendSessionLog, Log, All); + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintFindFriendSessionDelegate, const TArray &, SessionInfo); + +UCLASS(MinimalAPI) +class UFindFriendSessionCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when the friends list successfully was retrieved + UPROPERTY(BlueprintAssignable) + FBlueprintFindFriendSessionDelegate OnSuccess; + + // Called when there was an error retrieving the friends list + UPROPERTY(BlueprintAssignable) + FBlueprintFindFriendSessionDelegate OnFailure; + + // Attempts to get the current session that a friend is in + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") + static UFindFriendSessionCallbackProxy* FindFriendSession(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId); + + virtual void Activate() override; + +private: + // Internal callback when the friends list is retrieved + void OnFindFriendSessionCompleted(int32 LocalPlayer, bool bWasSuccessful, const TArray& SessionInfo); + + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The UniqueNetID of the person to invite + FBPUniqueNetId cUniqueNetId; + + // The delegate to call on completion + FOnFindFriendSessionCompleteDelegate OnFindFriendSessionCompleteDelegate; + + // Handles to the registered delegates above + FDelegateHandle FindFriendSessionCompleteDelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h new file mode 100644 index 0000000..e610277 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/FindSessionsCallbackProxyAdvanced.h @@ -0,0 +1,109 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "FindSessionsCallbackProxy.h" +#include "BlueprintDataDefinitions.h" +#include "FindSessionsCallbackProxyAdvanced.generated.h" + + +FORCEINLINE bool operator==(const FBlueprintSessionResult& A, const FBlueprintSessionResult& B) +{ + return (A.OnlineResult.IsValid() == B.OnlineResult.IsValid() && (A.OnlineResult.GetSessionIdStr() == B.OnlineResult.GetSessionIdStr())); +} + +UCLASS(MinimalAPI) +class UFindSessionsCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful query + UPROPERTY(BlueprintAssignable) + FBlueprintFindSessionsResultDelegate OnSuccess; + + // Called when there is an unsuccessful query + UPROPERTY(BlueprintAssignable) + FBlueprintFindSessionsResultDelegate OnFailure; + + // Searches for advertised sessions with the default online subsystem and includes an array of filters + UFUNCTION(BlueprintCallable, meta = (BlueprintInternalUseOnly = "true", WorldContext = "WorldContextObject", AutoCreateRefTerm="Filters"), Category = "Online|AdvancedSessions") + static UFindSessionsCallbackProxyAdvanced* FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray &Filters, bool bEmptyServersOnly = false, bool bNonEmptyServersOnly = false, bool bSecureServersOnly = false, bool bSearchLobbies = true, int MinSlotsAvailable = 0); + + static bool CompareVariants(const FVariantData &A, const FVariantData &B, EOnlineComparisonOpRedux Comparator); + + // Filters an array of session results by the given search parameters, returns a new array with the filtered results + UFUNCTION(BluePrintCallable, meta = (Category = "Online|AdvancedSessions")) + static void FilterSessionResults(const TArray &SessionResults, const TArray &Filters, TArray &FilteredResults); + + // Removed, the default built in versions work fine in the normal FindSessionsCallbackProxy + /*UFUNCTION(BlueprintPure, Category = "Online|Session") + static int32 GetPingInMs(const FBlueprintSessionResult& Result); + + UFUNCTION(BlueprintPure, Category = "Online|Session") + static FString GetServerName(const FBlueprintSessionResult& Result); + + UFUNCTION(BlueprintPure, Category = "Online|Session") + static int32 GetCurrentPlayers(const FBlueprintSessionResult& Result); + + UFUNCTION(BlueprintPure, Category = "Online|Session") + static int32 GetMaxPlayers(const FBlueprintSessionResult& Result);*/ + + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the session search completes, calls out to the public success/failure callbacks + void OnCompleted(bool bSuccess); + + bool bRunSecondSearch; + bool bIsOnSecondSearch; + + TArray SessionSearchResults; + +private: + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The delegate executed by the online subsystem + FOnFindSessionsCompleteDelegate Delegate; + + // Handle to the registered OnFindSessionsComplete delegate + FDelegateHandle DelegateHandle; + + // Object to track search results + TSharedPtr SearchObject; + TSharedPtr SearchObjectDedicated; + + // Whether or not to search LAN + bool bUseLAN; + + // Whether or not to search for dedicated servers + EBPServerPresenceSearchType ServerSearchType; + + // Maximum number of results to return + int MaxResults; + + // Store extra settings + TArray SearchSettings; + + // Search for empty servers only + bool bEmptyServersOnly; + + // Search for non empty servers only + bool bNonEmptyServersOnly; + + // Search for secure servers only + bool bSecureServersOnly; + + // Search through lobbies + bool bSearchLobbies; + + // Min slots requires to search + int MinSlotsAvailable; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetFriendsCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetFriendsCallbackProxy.h new file mode 100644 index 0000000..844bef6 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetFriendsCallbackProxy.h @@ -0,0 +1,49 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Engine/LocalPlayer.h" +#include "GetFriendsCallbackProxy.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(AdvancedGetFriendsLog, Log, All); + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintGetFriendsListDelegate, const TArray&, Results); + +UCLASS(MinimalAPI) +class UGetFriendsCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when the friends list successfully was retrieved + UPROPERTY(BlueprintAssignable) + FBlueprintGetFriendsListDelegate OnSuccess; + + // Called when there was an error retrieving the friends list + UPROPERTY(BlueprintAssignable) + FBlueprintGetFriendsListDelegate OnFailure; + + // Gets the players list of friends from the OnlineSubsystem and returns it, can be retrieved later with GetStoredFriendsList + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") + static UGetFriendsCallbackProxy* GetAndStoreFriendsList(UObject* WorldContextObject, class APlayerController* PlayerController); + + virtual void Activate() override; + +private: + // Internal callback when the friends list is retrieved + void OnReadFriendsListCompleted(int32 LocalUserNum, bool bWasSuccessful, const FString& ListName, const FString& ErrorString); + + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The delegate executed + FOnReadFriendsListComplete FriendListReadCompleteDelegate; + + // The Type of friends list to get + // Removed because all but the facebook interfaces don't even currently support anything but the default friends list. + //EBPFriendsLists FriendListToGet; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h new file mode 100644 index 0000000..2b12c9f --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetRecentPlayersCallbackProxy.h @@ -0,0 +1,49 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "GetRecentPlayersCallbackProxy.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(AdvancedGetRecentPlayersLog, Log, All); + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintGetRecentPlayersDelegate, const TArray&, Results); + +UCLASS(MinimalAPI) +class UGetRecentPlayersCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when the friends list successfully was retrieved + UPROPERTY(BlueprintAssignable) + FBlueprintGetRecentPlayersDelegate OnSuccess; + + // Called when there was an error retrieving the friends list + UPROPERTY(BlueprintAssignable) + FBlueprintGetRecentPlayersDelegate OnFailure; + + // Gets the list of recent players from the OnlineSubsystem and returns it, can be retrieved later with GetStoredRecentPlayersList, can fail if no recent players are found + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") + static UGetRecentPlayersCallbackProxy* GetAndStoreRecentPlayersList(UObject* WorldContextObject, const FBPUniqueNetId &UniqueNetId); + + virtual void Activate() override; + +private: + // Internal callback when the friends list is retrieved + void OnQueryRecentPlayersCompleted(const FUniqueNetId &UserID, const FString &Namespace, bool bWasSuccessful, const FString& ErrorString); + // Handle to the registered OnFindSessionsComplete delegate + FDelegateHandle DelegateHandle; + + // The player controller triggering things + //TWeakObjectPtr PlayerControllerWeakPtr; + + // The UniqueNetID of the person to get recent players for + FBPUniqueNetId cUniqueNetId; + + // The delegate executed + FOnQueryRecentPlayersCompleteDelegate QueryRecentPlayersCompleteDelegate; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h new file mode 100644 index 0000000..f47d2a5 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/GetUserPrivilegeCallbackProxy.h @@ -0,0 +1,45 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Interfaces/OnlineIdentityInterface.h" +#include "GetUserPrivilegeCallbackProxy.generated.h" + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FBlueprintGetUserPrivilegeDelegate,/* const &FBPUniqueNetId, PlayerID,*/ EBPUserPrivileges, QueriedPrivilege, bool, HadPrivilege); + +UCLASS(MinimalAPI) +class UGetUserPrivilegeCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful destroy + UPROPERTY(BlueprintAssignable) + FBlueprintGetUserPrivilegeDelegate OnSuccess; + + // Called when there is an unsuccessful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + // Gets the privilage of the user + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedIdentity") + static UGetUserPrivilegeCallbackProxy* GetUserPrivilege(UObject* WorldContextObject, const EBPUserPrivileges & PrivilegeToCheck, const FBPUniqueNetId & PlayerUniqueNetID); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the operation completes, calls out to the public success/failure callbacks + void OnCompleted(const FUniqueNetId& PlayerID, EUserPrivileges::Type Privilege, uint32 Result); + +private: + // The player controller triggering things + FBPUniqueNetId PlayerUniqueNetID; + + // Privilege to check + EBPUserPrivileges UserPrivilege; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/LoginUserCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/LoginUserCallbackProxy.h new file mode 100644 index 0000000..ba65b68 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/LoginUserCallbackProxy.h @@ -0,0 +1,55 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Interfaces/OnlineIdentityInterface.h" +#include "Engine/LocalPlayer.h" +#include "LoginUserCallbackProxy.generated.h" + +UCLASS(MinimalAPI) +class ULoginUserCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there is an unsuccessful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + // Logs into the identity interface + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject", AdvancedDisplay = "AuthType"), Category = "Online|AdvancedIdentity") + static ULoginUserCallbackProxy* LoginUser(UObject* WorldContextObject, class APlayerController* PlayerController, FString UserID, FString UserToken, FString AuthType); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the operation completes, calls out to the public success/failure callbacks + void OnCompleted(int32 LocalUserNum, bool bWasSuccessful, const FUniqueNetId& UserId, const FString& ErrorVal); + +private: + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The user ID + FString UserID; + + // The user pass / token + FString UserToken; + + FString AuthType; + + // The delegate executed by the online subsystem + FOnLoginCompleteDelegate Delegate; + + // Handle to the registered OnDestroySessionComplete delegate + FDelegateHandle DelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/LogoutUserCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/LogoutUserCallbackProxy.h new file mode 100644 index 0000000..5f85b0a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/LogoutUserCallbackProxy.h @@ -0,0 +1,47 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Interfaces/OnlineIdentityInterface.h" +#include "Engine/LocalPlayer.h" +#include "LogoutUserCallbackProxy.generated.h" + +UCLASS(MinimalAPI) +class ULogoutUserCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there is an unsuccessful destroy + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + // Logs out of the identity interface + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedIdentity") + static ULogoutUserCallbackProxy* LogoutUser(UObject* WorldContextObject, class APlayerController* PlayerController); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when the operation completes, calls out to the public success/failure callbacks + void OnCompleted(int LocalUserNum, bool bWasSuccessful); + +private: + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The delegate executed by the online subsystem + FOnLogoutCompleteDelegate Delegate; + + // Handle to the registered OnDestroySessionComplete delegate + FDelegateHandle DelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/OnlineSubSystemHeader.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/OnlineSubSystemHeader.h new file mode 100644 index 0000000..ad4b18f --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/OnlineSubSystemHeader.h @@ -0,0 +1,27 @@ +#pragma once + +//#include "EngineMinimal.h" +//#include "Core.h" +//#include "OnlineSessionInterface.h" +//#include "OnlineSessionSettings.h" +//#include "OnlineDelegateMacros.h" +//#include "OnlineSubsystem.h" +//#include "OnlineSubsystemImpl.h" +//#include "OnlineSubsystemUtils.h" +//#include "OnlineSubsystemUtilsModule.h" +//#include "ModuleManager.h" +//#include "OnlineSubsystemUtilsClasses.h" +//#include "BlueprintDataDefinitions.h" + + +/*#include "VoiceEngineImpl.h" +#include "VoiceInterfaceImpl.h" +#include "Voice.h"" +*/ + +// Found this in the steam controller, seems like a nice thought since steam is throwing errors +// Disable crazy warnings that claim that standard C library is "deprecated". +//#ifdef _MSC_VER +//#pragma warning(push) +//#pragma warning(disable:4996) +//#endif diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h new file mode 100644 index 0000000..e878f51 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/SendFriendInviteCallbackProxy.h @@ -0,0 +1,49 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Engine/LocalPlayer.h" +#include "SendFriendInviteCallbackProxy.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(AdvancedSendFriendInviteLog, Log, All); + +DECLARE_DYNAMIC_MULTICAST_DELEGATE(FBlueprintSendFriendInviteDelegate); + +UCLASS(MinimalAPI) +class USendFriendInviteCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when the friends list successfully was retrieved + UPROPERTY(BlueprintAssignable) + FBlueprintSendFriendInviteDelegate OnSuccess; + + // Called when there was an error retrieving the friends list + UPROPERTY(BlueprintAssignable) + FBlueprintSendFriendInviteDelegate OnFailure; + + // Adds a friend who is using the defined UniqueNetId, some interfaces do now allow this function to be called (INCLUDING STEAM) + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedFriends") + static USendFriendInviteCallbackProxy* SendFriendInvite(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &UniqueNetIDInvited); + + virtual void Activate() override; + +private: + // Internal callback when the friends list is retrieved + void OnSendInviteComplete(int32 LocalPlayerNum, bool bWasSuccessful, const FUniqueNetId &InvitedPlayer, const FString &ListName, const FString &ErrorString); + + + // The player controller triggering things + TWeakObjectPtr PlayerControllerWeakPtr; + + // The UniqueNetID of the person to invite + FBPUniqueNetId cUniqueNetId; + + // The delegate to call on completion + FOnSendInviteComplete OnSendInviteCompleteDelegate; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/StartSessionCallbackProxyAdvanced.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/StartSessionCallbackProxyAdvanced.h new file mode 100644 index 0000000..e82cce8 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/StartSessionCallbackProxyAdvanced.h @@ -0,0 +1,46 @@ +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "StartSessionCallbackProxyAdvanced.generated.h" + +UCLASS(MinimalAPI) +class UStartSessionCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + // Called when the session starts successfully + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there is an error starting the session + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + /** + * Starts a session with the default online subsystem. The session needs to be previously created by calling the "CreateAdvancedSession" node. + * @param WorldContextObject + */ + UFUNCTION( + BlueprintCallable + , meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject") + , Category = "Online|AdvancedSessions" + ) + static UStartSessionCallbackProxyAdvanced* StartAdvancedSession(UObject* WorldContextObject); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when session start completes + void OnStartCompleted(FName SessionName, bool bWasSuccessful); + + // The delegate executed by the online subsystem + FOnStartSessionCompleteDelegate StartCompleteDelegate; + + // Handles to the registered delegates above + FDelegateHandle StartCompleteDelegateHandle; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h new file mode 100644 index 0000000..afdc181 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Classes/UpdateSessionCallbackProxyAdvanced.h @@ -0,0 +1,69 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "Engine/Engine.h" +#include "BlueprintDataDefinitions.h" +#include "UpdateSessionCallbackProxyAdvanced.generated.h" + +UCLASS(MinimalAPI) +class UUpdateSessionCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when the session was updated successfully + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnSuccess; + + // Called when there was an error updating the session + UPROPERTY(BlueprintAssignable) + FEmptyOnlineDelegate OnFailure; + + // Creates a session with the default online subsystem with advanced optional inputs, you MUST fill in all categories or it will pass in values that you didn't want as default values + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject",AutoCreateRefTerm="ExtraSettings"), Category = "Online|AdvancedSessions") + static UUpdateSessionCallbackProxyAdvanced* UpdateSession(UObject* WorldContextObject, const TArray &ExtraSettings, int32 PublicConnections = 100, int32 PrivateConnections = 0, bool bUseLAN = false, bool bAllowInvites = false, bool bAllowJoinInProgress = false, bool bRefreshOnlineData = true, bool bIsDedicatedServer = false, bool bShouldAdvertise = true); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + // Internal callback when session creation completes, calls StartSession + void OnUpdateCompleted(FName SessionName, bool bWasSuccessful); + + // The delegate executed by the online subsystem + FOnUpdateSessionCompleteDelegate OnUpdateSessionCompleteDelegate; + + // Handles to the registered delegates above + FDelegateHandle OnUpdateSessionCompleteDelegateHandle; + + // Number of public connections + int NumPublicConnections = 100; + + // Number of private connections + int NumPrivateConnections = 0; + + // Whether or not to search LAN + bool bUseLAN = false; + + // Whether or not to allow invites + bool bAllowInvites = true; + + // Store extra settings + TArray ExtraSettings; + + // Whether to update the online data + bool bRefreshOnlineData = true; + + // Allow joining in progress + bool bAllowJoinInProgress = true; + + // Update whether this is a dedicated server or not + bool bDedicatedServer = false; + + bool bShouldAdvertise = true; + + // The world context object in which this call is taking place + TWeakObjectPtr WorldContextObject; +}; + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp new file mode 100644 index 0000000..a1792a1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedExternalUILibrary.cpp @@ -0,0 +1,209 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedExternalUILibrary.h" +#include "Engine/LocalPlayer.h" + + +//General Log +DEFINE_LOG_CATEGORY(AdvancedExternalUILog); + +void UAdvancedExternalUILibrary::ShowAccountUpgradeUI(UObject* WorldContextObject, const FBPUniqueNetId PlayerRequestingAccountUpgradeUI, EBlueprintResultSwitch &Result) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowAccountUpgradeUI Failed to get External UI interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ExternalUIInterface->ShowAccountUpgradeUI(*PlayerRequestingAccountUpgradeUI.GetUniqueNetId()); + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedExternalUILibrary::ShowProfileUI(UObject* WorldContextObject, const FBPUniqueNetId PlayerViewingProfile, const FBPUniqueNetId PlayerToViewProfileOf, EBlueprintResultSwitch &Result) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowProfileUI Failed to get External UI interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ExternalUIInterface->ShowProfileUI(*PlayerViewingProfile.GetUniqueNetId(), *PlayerToViewProfileOf.GetUniqueNetId(), NULL); + Result = EBlueprintResultSwitch::OnSuccess; +} + + + +void UAdvancedExternalUILibrary::ShowWebURLUI(UObject* WorldContextObject, FString URLToShow, EBlueprintResultSwitch &Result, TArray& AllowedDomains, bool bEmbedded, bool bShowBackground, bool bShowCloseButton, int32 OffsetX, int32 OffsetY, int32 SizeX, int32 SizeY) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowWebURLUI Failed to get External UI interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + URLToShow = URLToShow.Replace(TEXT("http://"), TEXT("")); + URLToShow = URLToShow.Replace(TEXT("https://"), TEXT("")); + + FShowWebUrlParams Params; + Params.AllowedDomains = AllowedDomains; + Params.bEmbedded = bEmbedded; + Params.bShowBackground = bShowBackground; + Params.bShowCloseButton = bShowCloseButton; + Params.OffsetX = OffsetX; + Params.OffsetY = OffsetY; + Params.SizeX = SizeX; + Params.SizeY = SizeY; + + ExternalUIInterface->ShowWebURL(URLToShow, Params); + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedExternalUILibrary::CloseWebURLUI(UObject* WorldContextObject) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("CloseWebURLUI Failed to get External UI interface!")); + return; + } + + ExternalUIInterface->CloseWebURL(); +} + +void UAdvancedExternalUILibrary::ShowLeaderBoardUI(UObject* WorldContextObject, FString LeaderboardName, EBlueprintResultSwitch &Result) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowLeaderboardsUI Failed to get External UI interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ExternalUIInterface->ShowLeaderboardUI(LeaderboardName); + Result = EBlueprintResultSwitch::OnSuccess; + +} + + +void UAdvancedExternalUILibrary::ShowInviteUI(UObject* WorldContextObject, APlayerController *PlayerController, EBlueprintResultSwitch &Result) +{ + if (!PlayerController) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowInviteUI Had a bad Player Controller!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowInviteUI Failed to get External UI interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowInviteUI Failed to get ULocalPlayer for the given PlayerController!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ExternalUIInterface->ShowInviteUI(Player->GetControllerId(), NAME_GameSession); + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedExternalUILibrary::ShowFriendsUI(UObject* WorldContextObject, APlayerController *PlayerController, EBlueprintResultSwitch &Result) +{ + if (!PlayerController) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowFriendsUI Had a bad Player Controller!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineExternalUIPtr ExternalUIInterface = Online::GetExternalUIInterface(World); + + if (!ExternalUIInterface.IsValid()) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowFriendsUI Failed to get External UI interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedExternalUILog, Warning, TEXT("ShowFriendsUI Failed to get ULocalPlayer for the given PlayerController!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ExternalUIInterface->ShowFriendsUI(Player->GetControllerId()); + Result = EBlueprintResultSwitch::OnSuccess; +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp new file mode 100644 index 0000000..47afb6a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp @@ -0,0 +1,334 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedFriendsGameInstance.h" +#include "Kismet/GameplayStatics.h" +#include "GameFramework/PlayerController.h" + +//General Log +DEFINE_LOG_CATEGORY(AdvancedFriendsInterfaceLog); + +UAdvancedFriendsGameInstance::UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , bCallFriendInterfaceEventsOnPlayerControllers(true) + , bCallIdentityInterfaceEventsOnPlayerControllers(true) + , bCallVoiceInterfaceEventsOnPlayerControllers(true) + , bEnableTalkingStatusDelegate(true) + , SessionInviteReceivedDelegate(FOnSessionInviteReceivedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteReceivedMaster)) + , SessionInviteAcceptedDelegate(FOnSessionUserInviteAcceptedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteAcceptedMaster)) + , PlayerTalkingStateChangedDelegate(FOnPlayerTalkingStateChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerTalkingStateChangedMaster)) + , PlayerLoginChangedDelegate(FOnLoginChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerLoginChangedMaster)) + , PlayerLoginStatusChangedDelegate(FOnLoginStatusChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerLoginStatusChangedMaster)) +{ +} + +void UAdvancedFriendsGameInstance::Shutdown() +{ + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld()); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsGameInstance Failed to get session system!")); + //return; + } + else + { + // Clear all of the delegate handles here + SessionInterface->ClearOnSessionUserInviteAcceptedDelegate_Handle(SessionInviteAcceptedDelegateHandle); + SessionInterface->ClearOnSessionInviteReceivedDelegate_Handle(SessionInviteReceivedDelegateHandle); + } + + + if (bEnableTalkingStatusDelegate) + { + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(GetWorld()); + + if (VoiceInterface.IsValid()) + { + VoiceInterface->ClearOnPlayerTalkingStateChangedDelegate_Handle(PlayerTalkingStateChangedDelegateHandle); + } + else + { + + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get voice interface!")); + } + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(GetWorld()); + + if (IdentityInterface.IsValid()) + { + IdentityInterface->ClearOnLoginChangedDelegate_Handle(PlayerLoginChangedDelegateHandle); + + + // I am just defaulting to player 1 + IdentityInterface->ClearOnLoginStatusChangedDelegate_Handle(0, PlayerLoginStatusChangedDelegateHandle); + } + + + Super::Shutdown(); +} + +void UAdvancedFriendsGameInstance::Init() +{ + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());//OnlineSub->GetSessionInterface(); + + if (SessionInterface.IsValid()) + { + // Currently doesn't store a handle or assign a delegate to any local player beyond the first.....should handle? + // Thought about directly handling it but friends for multiple players probably isn't required + // Iterating through the local player TArray only works if it has had players assigned to it, most of the online interfaces don't support + // Multiple logins either (IE: Steam) + SessionInviteAcceptedDelegateHandle = SessionInterface->AddOnSessionUserInviteAcceptedDelegate_Handle(SessionInviteAcceptedDelegate); + + SessionInviteReceivedDelegateHandle = SessionInterface->AddOnSessionInviteReceivedDelegate_Handle(SessionInviteReceivedDelegate); + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get session interface!")); + //return; + } + + // Beginning work on the voice interface + if (bEnableTalkingStatusDelegate) + { + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(GetWorld()); + + if (VoiceInterface.IsValid()) + { + PlayerTalkingStateChangedDelegateHandle = VoiceInterface->AddOnPlayerTalkingStateChangedDelegate_Handle(PlayerTalkingStateChangedDelegate); + } + else + { + + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get voice interface!")); + } + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(GetWorld()); + + if (IdentityInterface.IsValid()) + { + PlayerLoginChangedDelegateHandle = IdentityInterface->AddOnLoginChangedDelegate_Handle(PlayerLoginChangedDelegate); + + // Just defaulting to player 1 + PlayerLoginStatusChangedDelegateHandle = IdentityInterface->AddOnLoginStatusChangedDelegate_Handle(0, PlayerLoginStatusChangedDelegate); + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get identity interface!")); + } + + + Super::Init(); +} + +/*void UAdvancedFriendsGameInstance::PostLoad() +{ + Super::PostLoad(); +}*/ + + +// Removed because it never gets called by the online subsystems +/*void UAdvancedFriendsGameInstance::OnSessionInviteReceivedMaster(const FUniqueNetId &InvitedPlayer, const FUniqueNetId &FriendInviting, const FOnlineSessionSearchResult& Session) +{ + // Just call the blueprint event to let the user handle this + + FBPUniqueNetId IP, FI; + + IP.SetUniqueNetId(&InvitedPlayer); + + FI.SetUniqueNetId(&FriendInviting); + + FBlueprintSessionResult BPS; + BPS.OnlineResult = Session; + OnSessionInviteReceived(IP,FI,BPS); + + TArray& PlayerArray = GetWorld()->GetGameState()->PlayerArray; + const TArray&ControllerArray = this->GetLocalPlayers(); + + for (int i = 0; i < ControllerArray.Num(); i++) + { + if (*PlayerArray[ControllerArray[i]->PlayerController->NetPlayerIndex]->UniqueId.GetUniqueNetId().Get() == InvitedPlayer) + { + //Run the Event specific to the actor, if the actor has the interface, otherwise ignore + if (ControllerArray[i]->PlayerController->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) + { + IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(ControllerArray[i]->PlayerController, FI, BPS); + } + break; + } + } +}*/ + +void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChangedMaster(int32 PlayerNum, ELoginStatus::Type PreviousStatus, ELoginStatus::Type NewStatus, const FUniqueNetId & NewPlayerUniqueNetID) +{ + EBPLoginStatus OrigStatus = (EBPLoginStatus)PreviousStatus; + EBPLoginStatus CurrentStatus = (EBPLoginStatus)NewStatus; + FBPUniqueNetId PlayerID; + PlayerID.SetUniqueNetId(&NewPlayerUniqueNetID); + + OnPlayerLoginStatusChanged(PlayerNum, OrigStatus,CurrentStatus,PlayerID); + + + if (bCallIdentityInterfaceEventsOnPlayerControllers) + { + APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), PlayerNum); + + if (Player != NULL) + { + //Run the Event specific to the actor, if the actor has the interface, otherwise ignore + if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) + { + IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(Player, OrigStatus, CurrentStatus, PlayerID); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnPlayerLoginStatusChangedMaster!")); + } + } +} + +void UAdvancedFriendsGameInstance::OnPlayerLoginChangedMaster(int32 PlayerNum) +{ + OnPlayerLoginChanged(PlayerNum); + + if (bCallIdentityInterfaceEventsOnPlayerControllers) + { + APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), PlayerNum); + + if (Player != NULL) + { + //Run the Event specific to the actor, if the actor has the interface, otherwise ignore + if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) + { + IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(Player, PlayerNum); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnPlayerLoginChanged!")); + } + } +} + +void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChangedMaster(TSharedRef PlayerId, bool bIsTalking) +{ + FBPUniqueNetId PlayerTalking; + PlayerTalking.SetUniqueNetId(PlayerId); + OnPlayerTalkingStateChanged(PlayerTalking, bIsTalking); + + if (bCallVoiceInterfaceEventsOnPlayerControllers) + { + APlayerController* Player = NULL; + + for (const ULocalPlayer* LPlayer : LocalPlayers) + { + Player = UGameplayStatics::GetPlayerController(GetWorld(), LPlayer->GetControllerId()); + + if (Player != NULL) + { + //Run the Event specific to the actor, if the actor has the interface, otherwise ignore + if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) + { + IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(Player, PlayerTalking, bIsTalking); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnVoiceStateChanged!")); + } + } + } +} + +void UAdvancedFriendsGameInstance::OnSessionInviteReceivedMaster(const FUniqueNetId & PersonInvited, const FUniqueNetId & PersonInviting, const FString& AppId, const FOnlineSessionSearchResult& SessionToJoin) +{ + if (SessionToJoin.IsValid()) + { + FBlueprintSessionResult BluePrintResult; + BluePrintResult.OnlineResult = SessionToJoin; + + FBPUniqueNetId PInvited; + PInvited.SetUniqueNetId(&PersonInvited); + + FBPUniqueNetId PInviting; + PInviting.SetUniqueNetId(&PersonInviting); + + + TArray PlayerList; + GEngine->GetAllLocalPlayerControllers(PlayerList); + + APlayerController* Player = NULL; + + int32 LocalPlayer = 0; + for (int i = 0; i < PlayerList.Num(); i++) + { + if (*PlayerList[i]->PlayerState->GetUniqueId().GetUniqueNetId() == PersonInvited) + { + LocalPlayer = i; + Player = PlayerList[i]; + break; + } + } + + OnSessionInviteReceived(LocalPlayer, PInviting, AppId, BluePrintResult); + + //IAdvancedFriendsInterface* TheInterface = NULL; + + if (Player != NULL) + { + //Run the Event specific to the actor, if the actor has the interface, otherwise ignore + if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) + { + IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(Player, PInviting, BluePrintResult); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnSessionInviteReceived!")); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Return a bad search result in OnSessionInviteReceived!")); + } +} + +void UAdvancedFriendsGameInstance::OnSessionInviteAcceptedMaster(const bool bWasSuccessful, int32 LocalPlayer, TSharedPtr PersonInvited, const FOnlineSessionSearchResult& SessionToJoin) +{ + if (bWasSuccessful) + { + if (SessionToJoin.IsValid()) + { + + FBlueprintSessionResult BluePrintResult; + BluePrintResult.OnlineResult = SessionToJoin; + + FBPUniqueNetId PInvited; + PInvited.SetUniqueNetId(PersonInvited); + + OnSessionInviteAccepted(LocalPlayer,PInvited, BluePrintResult); + + APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), LocalPlayer); + + //IAdvancedFriendsInterface* TheInterface = NULL; + + if (Player != NULL) + { + //Run the Event specific to the actor, if the actor has the interface, otherwise ignore + if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass())) + { + IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(Player,PInvited, BluePrintResult); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnSessionInviteAccepted!")); + } + } + else + { + UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Return a bad search result in OnSessionInviteAccepted!")); + } + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp new file mode 100644 index 0000000..92e5138 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsInterface.cpp @@ -0,0 +1,9 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedFriendsInterface.h" + + + +UAdvancedFriendsInterface::UAdvancedFriendsInterface(const class FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp new file mode 100644 index 0000000..5df1a94 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedFriendsLibrary.cpp @@ -0,0 +1,281 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedFriendsLibrary.h" + + + +// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro + +//General Log +DEFINE_LOG_CATEGORY(AdvancedFriendsLog); + +void UAdvancedFriendsLibrary::SendSessionInviteToFriends(APlayerController *PlayerController, const TArray &Friends, EBlueprintResultSwitch &Result) +{ + if (!PlayerController) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had a bad Player Controller!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (Friends.Num() < 1) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had no friends in invitation array!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Failed to get session interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend failed to get LocalPlayer!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + TArray> List; + for (int i = 0; i < Friends.Num(); i++) + { + TSharedRef val(Friends[i].UniqueNetId.ToSharedRef()); + //TSharedRef val(Friends[i].GetUniqueNetId()); + List.Add(val); + } + + if (SessionInterface->SendSessionInviteToFriends(Player->GetControllerId(), NAME_GameSession, List)) + { + Result = EBlueprintResultSwitch::OnSuccess; + return; + } + + Result = EBlueprintResultSwitch::OnFailure; + return; +} + +void UAdvancedFriendsLibrary::SendSessionInviteToFriend(APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId, EBlueprintResultSwitch &Result) +{ + if (!PlayerController) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had a bad Player Controller!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (!FriendUniqueNetId.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Had a bad UniqueNetId!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend Failed to get session interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("SendSessionInviteToFriend failed to get LocalPlayer!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (SessionInterface->SendSessionInviteToFriend(Player->GetControllerId(), NAME_GameSession, *FriendUniqueNetId.GetUniqueNetId())) + { + Result = EBlueprintResultSwitch::OnSuccess; + return; + } + + Result = EBlueprintResultSwitch::OnFailure; + return; +} + +void UAdvancedFriendsLibrary::GetFriend(APlayerController *PlayerController, const FBPUniqueNetId FriendUniqueNetId, FBPFriendInfo &Friend) +{ + + if (!PlayerController) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend Had a bad Player Controller!")); + return; + } + + if (!FriendUniqueNetId.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend Had a bad UniqueNetId!")); + return; + } + + IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); + + if (!FriendsInterface.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend Failed to get friends interface!")); + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriend failed to get LocalPlayer!")); + return; + } + + TSharedPtr fr = FriendsInterface->GetFriend(Player->GetControllerId(), *FriendUniqueNetId.GetUniqueNetId(), EFriendsLists::ToString(EFriendsLists::Default)); + if (fr.IsValid()) + { + const FOnlineUserPresence& pres = fr->GetPresence(); + Friend.DisplayName = fr->GetDisplayName(); + Friend.OnlineState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); + Friend.RealName = fr->GetRealName(); + Friend.UniqueNetId.SetUniqueNetId(fr->GetUserId()); + Friend.bIsPlayingSameGame = pres.bIsPlayingThisGame; + + Friend.PresenceInfo.bHasVoiceSupport = pres.bHasVoiceSupport; + Friend.PresenceInfo.bIsJoinable = pres.bIsJoinable; + Friend.PresenceInfo.bIsOnline = pres.bIsOnline; + Friend.PresenceInfo.bIsPlaying = pres.bIsPlaying; + Friend.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame; + Friend.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); + // #TODO: Check back in on this in shipping, epic is missing the UTF8_TO_TCHAR call on converting this and its making an invalid string + //Friend.PresenceInfo.StatusString = pres.Status.StatusStr; + } +} + +void UAdvancedFriendsLibrary::IsAFriend(APlayerController *PlayerController, const FBPUniqueNetId UniqueNetId, bool &IsFriend) +{ + if (!PlayerController) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Had a bad Player Controller!")); + return; + } + + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Had a bad UniqueNetId!")); + return; + } + + IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); + + if (!FriendsInterface.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Failed to get friends interface!")); + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("IsAFriend Failed to get LocalPlayer!")); + return; + } + + IsFriend = FriendsInterface->IsFriend(Player->GetControllerId(), *UniqueNetId.GetUniqueNetId(), EFriendsLists::ToString(EFriendsLists::Default)); +} + +void UAdvancedFriendsLibrary::GetStoredRecentPlayersList(FBPUniqueNetId UniqueNetId, TArray &PlayersList) +{ + IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); + + if (!FriendsInterface.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetRecentPlayersList Failed to get friends interface!")); + return; + } + + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetRecentPlayersList Failed was given an invalid UniqueNetId!")); + return; + } + + TArray< TSharedRef > PlayerList; + + // For now getting all namespaces + FriendsInterface->GetRecentPlayers(*(UniqueNetId.GetUniqueNetId()),"", PlayerList); + + for (int32 i = 0; i < PlayerList.Num(); i++) + { + TSharedRef Player = PlayerList[i]; + FBPOnlineRecentPlayer BPF; + BPF.DisplayName = Player->GetDisplayName(); + BPF.RealName = Player->GetRealName(); + BPF.UniqueNetId.SetUniqueNetId(Player->GetUserId()); + PlayersList.Add(BPF); + } +} + +void UAdvancedFriendsLibrary::GetStoredFriendsList(APlayerController *PlayerController, TArray &FriendsList) +{ + + if (!PlayerController) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Had a bad Player Controller!")); + return; + } + + IOnlineFriendsPtr FriendsInterface = Online::GetFriendsInterface(); + + if (!FriendsInterface.IsValid()) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Failed to get friends interface!")); + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Failed to get LocalPlayer!")); + return; + } + + + TArray< TSharedRef > FriendList; + if (FriendsInterface->GetFriendsList(Player->GetControllerId(), EFriendsLists::ToString((EFriendsLists::Default)), FriendList)) + { + for (int32 i = 0; i < FriendList.Num(); i++) + { + FBPFriendInfo BPF; + const FOnlineUserPresence& pres = FriendList[i]->GetPresence(); + + BPF.OnlineState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); + BPF.DisplayName = FriendList[i]->GetDisplayName(); + BPF.RealName = FriendList[i]->GetRealName(); + BPF.UniqueNetId.SetUniqueNetId(FriendList[i]->GetUserId()); + BPF.bIsPlayingSameGame = pres.bIsPlayingThisGame; + + BPF.PresenceInfo.bIsOnline = pres.bIsOnline; + BPF.PresenceInfo.bHasVoiceSupport = pres.bHasVoiceSupport; + BPF.PresenceInfo.bIsPlaying = pres.bIsPlaying; + BPF.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); + // #TODO: Check back in on this in shipping, epic is missing the UTF8_TO_TCHAR call on converting this and its making an invalid string + //BPF.PresenceInfo.StatusString = pres.Status.StatusStr; + BPF.PresenceInfo.bIsJoinable = pres.bIsJoinable; + BPF.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame; + + FriendsList.Add(BPF); + } + + return; + } + + UE_LOG(AdvancedFriendsLog, Warning, TEXT("GetFriendsList Failed to get any friends!")); + return; +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp new file mode 100644 index 0000000..47a554b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedIdentityLibrary.cpp @@ -0,0 +1,271 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedIdentityLibrary.h" + +//General Log +DEFINE_LOG_CATEGORY(AdvancedIdentityLog); + + +void UAdvancedIdentityLibrary::GetPlayerAuthToken(UObject* WorldContextObject, APlayerController * PlayerController, FString & AuthToken, EBlueprintResultSwitch &Result) +{ + if (!PlayerController) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerAuthToken was passed a bad player controller!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + ULocalPlayer* Player = Cast(PlayerController->Player); + + if (!Player) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerAuthToken failed to get LocalPlayer!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(World); + + if (!IdentityInterface.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerAuthToken Failed to get identity interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + AuthToken = IdentityInterface->GetAuthToken(Player->GetControllerId()); + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedIdentityLibrary::GetPlayerNickname(UObject* WorldContextObject, const FBPUniqueNetId & UniqueNetID, FString & PlayerNickname) +{ + if (!UniqueNetID.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerNickname was passed a bad player uniquenetid!")); + return; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(World); + + if (!IdentityInterface.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetPlayerNickname Failed to get identity interface!")); + return; + } + PlayerNickname = IdentityInterface->GetPlayerNickname(*UniqueNetID.GetUniqueNetId()); +} + + +void UAdvancedIdentityLibrary::GetLoginStatus(UObject* WorldContextObject, const FBPUniqueNetId & UniqueNetID, EBPLoginStatus & LoginStatus, EBlueprintResultSwitch &Result) +{ + if (!UniqueNetID.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetLoginStatus was passed a bad player uniquenetid!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(World); + + if (!IdentityInterface.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetLoginStatus Failed to get identity interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + LoginStatus = (EBPLoginStatus)IdentityInterface->GetLoginStatus(*UniqueNetID.GetUniqueNetId()); + Result = EBlueprintResultSwitch::OnSuccess; +} + + +void UAdvancedIdentityLibrary::GetAllUserAccounts(UObject* WorldContextObject, TArray & AccountInfos, EBlueprintResultSwitch &Result) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(World); + + if (!IdentityInterface.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetAllUserAccounts Failed to get identity interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + TArray> accountInfos = IdentityInterface->GetAllUserAccounts(); + + for (int i = 0; i < accountInfos.Num(); ++i) + { + AccountInfos.Add(FBPUserOnlineAccount(accountInfos[i])); + } + + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedIdentityLibrary::GetUserAccount(UObject* WorldContextObject, const FBPUniqueNetId & UniqueNetId, FBPUserOnlineAccount & AccountInfo, EBlueprintResultSwitch &Result) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(World); + + if(!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccount was passed a bad unique net id!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (!IdentityInterface.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccount Failed to get identity interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + TSharedPtr accountInfo = IdentityInterface->GetUserAccount(*UniqueNetId.GetUniqueNetId()); + + if (!accountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccount Failed to get the account!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + AccountInfo.UserAccountInfo = accountInfo; + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedIdentityLibrary::GetUserAccountAccessToken(const FBPUserOnlineAccount & AccountInfo, FString & AccessToken) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAccessToken was passed an invalid account!")); + return; + } + + AccessToken = AccountInfo.UserAccountInfo->GetAccessToken(); +} + +void UAdvancedIdentityLibrary::GetUserAccountAuthAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AuthAttribute, EBlueprintResultSwitch &Result) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAuthAttribute was passed an invalid account!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (!AccountInfo.UserAccountInfo->GetAuthAttribute(AttributeName, AuthAttribute)) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAuthAttribute couldn't find the attribute!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedIdentityLibrary::SetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, const FString & NewAttributeValue, EBlueprintResultSwitch &Result) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("SetUserAccountAuthAttribute was passed an invalid account!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (!AccountInfo.UserAccountInfo->SetUserAttribute(AttributeName, NewAttributeValue)) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("SetUserAccountAuthAttribute was unable to set the attribute!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedIdentityLibrary::GetUserID(const FBPUserOnlineAccount & AccountInfo, FBPUniqueNetId & UniqueNetID) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserID was passed an invalid account!")); + return; + } + + + UniqueNetID.SetUniqueNetId(AccountInfo.UserAccountInfo->GetUserId()); +} + +void UAdvancedIdentityLibrary::GetUserAccountRealName(const FBPUserOnlineAccount & AccountInfo, FString & UserName) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountRealName was passed an invalid account!")); + return; + } + + + UserName = AccountInfo.UserAccountInfo->GetRealName(); +} + +void UAdvancedIdentityLibrary::GetUserAccountDisplayName(const FBPUserOnlineAccount & AccountInfo, FString & DisplayName) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountDisplayName was passed an invalid account!")); + return; + } + + + DisplayName = AccountInfo.UserAccountInfo->GetDisplayName(); +} + +void UAdvancedIdentityLibrary::GetUserAccountAttribute(const FBPUserOnlineAccount & AccountInfo, const FString & AttributeName, FString & AttributeValue, EBlueprintResultSwitch &Result) +{ + if (!AccountInfo.UserAccountInfo.IsValid()) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAttribute was passed an invalid account!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (!AccountInfo.UserAccountInfo->GetUserAttribute(AttributeName, AttributeValue)) + { + UE_LOG(AdvancedIdentityLog, Warning, TEXT("GetUserAccountAttribute failed to get user attribute!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + Result = EBlueprintResultSwitch::OnSuccess; +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp new file mode 100644 index 0000000..8a12271 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessions.cpp @@ -0,0 +1,12 @@ +//#include "StandAlonePrivatePCH.h" +#include "AdvancedSessions.h" + +void AdvancedSessions::StartupModule() +{ +} + +void AdvancedSessions::ShutdownModule() +{ +} + +IMPLEMENT_MODULE(AdvancedSessions, AdvancedSessions) \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp new file mode 100644 index 0000000..a5453d1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedSessionsLibrary.cpp @@ -0,0 +1,552 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedSessionsLibrary.h" +#include "GameFramework/PlayerState.h" +#include "GameFramework/GameStateBase.h" + +//General Log +DEFINE_LOG_CATEGORY(AdvancedSessionsLog); + + +bool UAdvancedSessionsLibrary::KickPlayer(UObject* WorldContextObject, APlayerController* PlayerToKick, FText KickReason) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + + if (World) + { + if (AGameModeBase* GameMode = World->GetAuthGameMode()) + { + if (GameMode->GameSession) + { + return GameMode->GameSession->KickPlayer(PlayerToKick, KickReason); + } + } + } + + return false; +} + +bool UAdvancedSessionsLibrary::BanPlayer(UObject* WorldContextObject, APlayerController* PlayerToBan, FText BanReason) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + + if (World) + { + if (AGameModeBase* GameMode = World->GetAuthGameMode()) + { + if (GameMode->GameSession) + { + return GameMode->GameSession->BanPlayer(PlayerToBan, BanReason); + } + } + } + + return false; +} + +bool UAdvancedSessionsLibrary::IsValidSession(const FBlueprintSessionResult & SessionResult) +{ + return SessionResult.OnlineResult.IsValid(); +} + +void UAdvancedSessionsLibrary::GetSessionID_AsString(const FBlueprintSessionResult & SessionResult, FString& SessionID) +{ + const TSharedPtr SessionInfo = SessionResult.OnlineResult.Session.SessionInfo; + if (SessionInfo.IsValid() && SessionInfo->IsValid() && SessionInfo->GetSessionId().IsValid()) + { + SessionID = SessionInfo->GetSessionId().ToString(); + return; + } + + // Zero the string out if we didn't have a valid one, in case this is called in c++ + SessionID.Empty(); +} + +void UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(UObject* WorldContextObject, FString& SessionID) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetCurrentSessionID_AsString couldn't get the session interface!")); + SessionID.Empty(); + return; + } + + const FNamedOnlineSession* Session = SessionInterface->GetNamedSession(NAME_GameSession); + if (Session != nullptr) + { + const TSharedPtr SessionInfo = Session->SessionInfo; + if (SessionInfo.IsValid() && SessionInfo->IsValid() && SessionInfo->GetSessionId().IsValid()) + { + SessionID = SessionInfo->GetSessionId().ToString(); + return; + } + } + + // Zero the string out if we didn't have a valid one, in case this is called in c++ + SessionID.Empty(); +} + +void UAdvancedSessionsLibrary::GetCurrentUniqueBuildID(int32 &UniqueBuildId) +{ + UniqueBuildId = GetBuildUniqueId(); +} + +void UAdvancedSessionsLibrary::GetUniqueBuildID(FBlueprintSessionResult SessionResult, int32 &UniqueBuildId) +{ + UniqueBuildId = SessionResult.OnlineResult.Session.SessionSettings.BuildUniqueId; +} + +FName UAdvancedSessionsLibrary::GetSessionPropertyKey(const FSessionPropertyKeyPair& SessionProperty) +{ + return SessionProperty.Key; +} + +void UAdvancedSessionsLibrary::FindSessionPropertyByName(const TArray& ExtraSettings, FName SettingName, EBlueprintResultSwitch &Result, FSessionPropertyKeyPair& OutProperty) +{ + const FSessionPropertyKeyPair* prop = ExtraSettings.FindByPredicate([&](const FSessionPropertyKeyPair& it) {return it.Key == SettingName; }); + if (prop) + { + Result = EBlueprintResultSwitch::OnSuccess; + OutProperty = *prop; + return; + } + + Result = EBlueprintResultSwitch::OnFailure; +} + +void UAdvancedSessionsLibrary::FindSessionPropertyIndexByName(const TArray& ExtraSettings, FName SettingName, EBlueprintResultSwitch &Result, int32& OutIndex) +{ + OutIndex = ExtraSettings.IndexOfByPredicate([&](const FSessionPropertyKeyPair& it) {return it.Key == SettingName; }); + + Result = OutIndex != INDEX_NONE ? EBlueprintResultSwitch::OnSuccess : EBlueprintResultSwitch::OnFailure; +} + +void UAdvancedSessionsLibrary::AddOrModifyExtraSettings(UPARAM(ref) TArray & SettingsArray, UPARAM(ref) TArray & NewOrChangedSettings, TArray & ModifiedSettingsArray) +{ + ModifiedSettingsArray = SettingsArray; + + bool bFoundSetting = false; + // For each new setting + for (const FSessionPropertyKeyPair& Setting : NewOrChangedSettings) + { + bFoundSetting = false; + + for (FSessionPropertyKeyPair & itr : ModifiedSettingsArray) + { + // Manually comparing the keys + if (itr.Key == Setting.Key) + { + bFoundSetting = true; + itr.Data = Setting.Data; + } + } + + // If it was not found, add to the array instead + if (!bFoundSetting) + { + ModifiedSettingsArray.Add(Setting); + } + } + +} + +void UAdvancedSessionsLibrary::GetExtraSettings(FBlueprintSessionResult SessionResult, TArray & ExtraSettings) +{ + FSessionPropertyKeyPair NewSetting; + for (auto& Elem : SessionResult.OnlineResult.Session.SessionSettings.Settings) + { + NewSetting.Key = Elem.Key; + NewSetting.Data = Elem.Value.Data; + ExtraSettings.Add(NewSetting); + } +} + +void UAdvancedSessionsLibrary::GetSessionState(UObject* WorldContextObject, EBPOnlineSessionState &SessionState) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetSessionState couldn't get the session interface!")); + return; + } + + SessionState = ((EBPOnlineSessionState)SessionInterface->GetSessionState(NAME_GameSession)); +} + +void UAdvancedSessionsLibrary::GetSessionSettings(UObject* WorldContextObject, int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray &ExtraSettings, EBlueprintResultSwitch &Result) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetSessionSettings couldn't get the session interface!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + FOnlineSessionSettings* settings = SessionInterface->GetSessionSettings(NAME_GameSession); + if (!settings) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetSessionSettings couldn't get the session settings!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + BuildUniqueID = settings->BuildUniqueId; + NumConnections = settings->NumPublicConnections; + NumPrivateConnections = settings->NumPrivateConnections; + bIsLAN = settings->bIsLANMatch; + bIsDedicated = settings->bIsDedicated; + bIsAnticheatEnabled = settings->bAntiCheatProtected; + bAllowInvites = settings->bAllowInvites; + bAllowJoinInProgress = settings->bAllowJoinInProgress; + + FSessionPropertyKeyPair NewSetting; + + for (auto& Elem : settings->Settings) + { + NewSetting.Key = Elem.Key; + NewSetting.Data = Elem.Value.Data; + ExtraSettings.Add(NewSetting); + } + + Result = EBlueprintResultSwitch::OnSuccess; +} + +void UAdvancedSessionsLibrary::IsPlayerInSession(UObject* WorldContextObject, const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World); + + if (!SessionInterface.IsValid()) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("IsPlayerInSession couldn't get the session interface!")); + bIsInSession = false; + return; + } + + bIsInSession = SessionInterface->IsPlayerInSession(NAME_GameSession, *PlayerToCheck.GetUniqueNetId()); +} + +FSessionsSearchSetting UAdvancedSessionsLibrary::MakeLiteralSessionSearchProperty(FSessionPropertyKeyPair SessionSearchProperty, EOnlineComparisonOpRedux ComparisonOp) +{ + FSessionsSearchSetting setting; + setting.PropertyKeyPair = SessionSearchProperty; + setting.ComparisonOp = ComparisonOp; + + return setting; +} + +FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyByte(FName Key, uint8 Value) +{ + FSessionPropertyKeyPair Prop; + Prop.Key = Key; + Prop.Data.SetValue((int32)Value); + return Prop; +} + +FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyBool(FName Key, bool Value) +{ + FSessionPropertyKeyPair Prop; + Prop.Key = Key; + Prop.Data.SetValue(Value); + return Prop; +} + +FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyString(FName Key, FString Value) +{ + FSessionPropertyKeyPair Prop; + Prop.Key = Key; + Prop.Data.SetValue(Value); + return Prop; +} + +FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyInt(FName Key, int32 Value) +{ + FSessionPropertyKeyPair Prop; + Prop.Key = Key; + Prop.Data.SetValue(Value); + return Prop; +} + +FSessionPropertyKeyPair UAdvancedSessionsLibrary::MakeLiteralSessionPropertyFloat(FName Key, float Value) +{ + FSessionPropertyKeyPair Prop; + Prop.Key = Key; + Prop.Data.SetValue(Value); + return Prop; +} + +void UAdvancedSessionsLibrary::GetSessionPropertyByte(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, uint8 &SettingValue) +{ + for (FSessionPropertyKeyPair itr : ExtraSettings) + { + if (itr.Key == SettingName) + { + if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Int32) + { + int32 Val; + itr.Data.GetValue(Val); + SettingValue = (uint8)(Val); + SearchResult = ESessionSettingSearchResult::Found; + } + else + { + SearchResult = ESessionSettingSearchResult::WrongType; + } + return; + } + } + + SearchResult = ESessionSettingSearchResult::NotFound; + return; +} + +void UAdvancedSessionsLibrary::GetSessionPropertyBool(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, bool &SettingValue) +{ + for (FSessionPropertyKeyPair itr : ExtraSettings) + { + if (itr.Key == SettingName) + { + if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Bool) + { + itr.Data.GetValue(SettingValue); + SearchResult = ESessionSettingSearchResult::Found; + } + else + { + SearchResult = ESessionSettingSearchResult::WrongType; + } + return; + } + } + + SearchResult = ESessionSettingSearchResult::NotFound; + return; +} + +void UAdvancedSessionsLibrary::GetSessionPropertyString(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, FString &SettingValue) +{ + for (FSessionPropertyKeyPair itr : ExtraSettings) + { + if (itr.Key == SettingName) + { + if (itr.Data.GetType() == EOnlineKeyValuePairDataType::String) + { + itr.Data.GetValue(SettingValue); + SearchResult = ESessionSettingSearchResult::Found; + } + else + { + SearchResult = ESessionSettingSearchResult::WrongType; + } + return; + } + } + + SearchResult = ESessionSettingSearchResult::NotFound; + return; +} + +void UAdvancedSessionsLibrary::GetSessionPropertyInt(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, int32 &SettingValue) +{ + for (FSessionPropertyKeyPair itr : ExtraSettings) + { + if (itr.Key == SettingName) + { + if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Int32) + { + itr.Data.GetValue(SettingValue); + SearchResult = ESessionSettingSearchResult::Found; + } + else + { + SearchResult = ESessionSettingSearchResult::WrongType; + } + return; + } + } + + SearchResult = ESessionSettingSearchResult::NotFound; + return; +} + +void UAdvancedSessionsLibrary::GetSessionPropertyFloat(const TArray & ExtraSettings, FName SettingName, ESessionSettingSearchResult &SearchResult, float &SettingValue) +{ + for (FSessionPropertyKeyPair itr : ExtraSettings) + { + if (itr.Key == SettingName) + { + if (itr.Data.GetType() == EOnlineKeyValuePairDataType::Float) + { + itr.Data.GetValue(SettingValue); + SearchResult = ESessionSettingSearchResult::Found; + } + else + { + SearchResult = ESessionSettingSearchResult::WrongType; + } + return; + } + } + + SearchResult = ESessionSettingSearchResult::NotFound; + return; +} + + +bool UAdvancedSessionsLibrary::HasOnlineSubsystem(FName SubSystemName) +{ + return IOnlineSubsystem::DoesInstanceExist(SubSystemName); +} + +void UAdvancedSessionsLibrary::GetNetPlayerIndex(APlayerController *PlayerController, int32 &NetPlayerIndex) +{ + if (!PlayerController) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetNetPlayerIndex received a bad PlayerController!")); + NetPlayerIndex = 0; + return; + } + + NetPlayerIndex = PlayerController->NetPlayerIndex; + return; +} + +void UAdvancedSessionsLibrary::UniqueNetIdToString(const FBPUniqueNetId& UniqueNetId, FString &String) +{ + const FUniqueNetId * ID = UniqueNetId.GetUniqueNetId(); + + if ( !ID ) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("UniqueNetIdToString received a bad UniqueNetId!")); + String = "ERROR, BAD UNIQUE NET ID"; + } + else + String = ID->ToString(); +} + + +void UAdvancedSessionsLibrary::GetUniqueNetID(APlayerController *PlayerController, FBPUniqueNetId &UniqueNetId) +{ + if (!PlayerController) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromController received a bad PlayerController!")); + return; + } + + if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) + { + UniqueNetId.SetUniqueNetId(PlayerState->GetUniqueId().GetUniqueNetId()); + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromController couldn't get the player uniquenetid!")); + } + return; + } +} + +void UAdvancedSessionsLibrary::GetUniqueNetIDFromPlayerState(APlayerState *PlayerState, FBPUniqueNetId &UniqueNetId) +{ + if (!PlayerState) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromPlayerState received a bad PlayerState!")); + return; + } + + UniqueNetId.SetUniqueNetId(PlayerState->GetUniqueId().GetUniqueNetId()); + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetUniqueNetIdFromPlayerState couldn't get the player uniquenetid!")); + } + return; +} + +bool UAdvancedSessionsLibrary::IsValidUniqueNetID(const FBPUniqueNetId &UniqueNetId) +{ + return UniqueNetId.IsValid(); +} + +bool UAdvancedSessionsLibrary::EqualEqual_UNetIDUnetID(const FBPUniqueNetId &A, const FBPUniqueNetId &B) +{ + return ((A.IsValid() && B.IsValid()) && (*A.GetUniqueNetId() == *B.GetUniqueNetId())); +} + +FUniqueNetIdRepl UAdvancedSessionsLibrary::Conv_BPUniqueIDToUniqueNetIDRepl(const FBPUniqueNetId& InUniqueID) +{ + return FUniqueNetIdRepl(InUniqueID.GetUniqueNetId()->AsShared()); +} + +void UAdvancedSessionsLibrary::SetPlayerName(APlayerController *PlayerController, FString PlayerName) +{ + if (!PlayerController) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("SetLocalPlayerNameFromController Bad Player Controller!")); + return; + } + + if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) + { + PlayerState->SetPlayerName(PlayerName); + return; + } + else + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("SetLocalPlayerNameFromController had a bad player state!")); + } +} + +void UAdvancedSessionsLibrary::GetPlayerName(APlayerController *PlayerController, FString &PlayerName) +{ + if (!PlayerController) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetLocalPlayerNameFromController Bad Player Controller!")); + return; + } + + if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL) + { + PlayerName = PlayerState->GetPlayerName(); + return; + } + else + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetLocalPlayerNameFromController had a bad player state!")); + } +} + +void UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(UObject* WorldContextObject, int32 &NumNetPlayers) +{ + //Get World + UWorld* TheWorld = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + + if (!TheWorld) + { + UE_LOG(AdvancedSessionsLog, Warning, TEXT("GetNumberOfNetworkPlayers Failed to get World()!")); + return; + } + + NumNetPlayers = TheWorld->GetGameState()->PlayerArray.Num(); +} + +bool UAdvancedSessionsLibrary::ServerTravel(UObject* WorldContextObject, const FString& FURL, bool bAbsolute, bool bShouldSkipGameNotify) +{ + if (!WorldContextObject) + { + return false; + } + + //using a context object to get the world + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::ReturnNull); + if (World) + { + return World->ServerTravel(FURL, bAbsolute, bShouldSkipGameNotify); + } + + return false; +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp new file mode 100644 index 0000000..f6321c1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AdvancedVoiceLibrary.cpp @@ -0,0 +1,359 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedVoiceLibrary.h" + + +//General Log +DEFINE_LOG_CATEGORY(AdvancedVoiceLog); + +void UAdvancedVoiceLibrary::IsHeadsetPresent(UObject* WorldContextObject, bool & bHasHeadset, uint8 LocalPlayerNum) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + bHasHeadset = false; + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Check For Headset couldn't get the voice interface!")); + return; + } + + bHasHeadset = VoiceInterface->IsHeadsetPresent(LocalPlayerNum); +} + +void UAdvancedVoiceLibrary::StartNetworkedVoice(UObject* WorldContextObject, uint8 LocalPlayerNum) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Start Networked Voice couldn't get the voice interface!")); + return; + } + + VoiceInterface->StartNetworkedVoice(LocalPlayerNum); +} + +void UAdvancedVoiceLibrary::StopNetworkedVoice(UObject* WorldContextObject, uint8 LocalPlayerNum) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Start Networked Voice couldn't get the voice interface!")); + return; + } + + VoiceInterface->StopNetworkedVoice(LocalPlayerNum); +} + +bool UAdvancedVoiceLibrary::RegisterLocalTalker(UObject* WorldContextObject, uint8 LocalPlayerNum) +{ + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Local Talker couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->RegisterLocalTalker(LocalPlayerNum); +} + +void UAdvancedVoiceLibrary::RegisterAllLocalTalkers(UObject* WorldContextObject) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Local Talkers couldn't get the voice interface!")); + return; + } + + VoiceInterface->RegisterLocalTalkers(); +} + + +void UAdvancedVoiceLibrary::UnRegisterLocalTalker(UObject* WorldContextObject, uint8 LocalPlayerNum) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unregister Local Talker couldn't get the voice interface!")); + return; + } + + VoiceInterface->UnregisterLocalTalker(LocalPlayerNum); +} + +void UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(UObject* WorldContextObject) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("UnRegister All Local Talkers couldn't get the voice interface!")); + return; + } + + VoiceInterface->UnregisterLocalTalkers(); +} + +bool UAdvancedVoiceLibrary::RegisterRemoteTalker(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId) +{ + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Remote Talker was passed an invalid unique net id!")); + return false; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Register Remote Talker couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->RegisterRemoteTalker(*UniqueNetId.GetUniqueNetId()); +} + +bool UAdvancedVoiceLibrary::UnRegisterRemoteTalker(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId) +{ + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("UnRegister Remote Talker was passed an invalid unique net id!")); + return false; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("UnRegister Remote Talker couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->UnregisterRemoteTalker(*UniqueNetId.GetUniqueNetId()); +} + +void UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(UObject* WorldContextObject) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Remove All Remote Talkers couldn't get the voice interface!")); + return; + } + + VoiceInterface->RemoveAllRemoteTalkers(); +} + +bool UAdvancedVoiceLibrary::IsLocalPlayerTalking(UObject* WorldContextObject, uint8 LocalPlayerNum) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Local Player Talking couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->IsLocalPlayerTalking(LocalPlayerNum); +} + +bool UAdvancedVoiceLibrary::IsRemotePlayerTalking(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId) +{ + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Remote Player Talking was passed an invalid unique net id!")); + return false; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Remote Player Talking couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->IsRemotePlayerTalking(*UniqueNetId.GetUniqueNetId()); +} + +bool UAdvancedVoiceLibrary::IsPlayerMuted(UObject* WorldContextObject, uint8 LocalUserNumChecking, const FBPUniqueNetId& UniqueNetId) +{ + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Player Muted was passed an invalid unique net id!")); + return false; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Is Player Muted couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->IsMuted(LocalUserNumChecking, *UniqueNetId.GetUniqueNetId()); +} + +bool UAdvancedVoiceLibrary::MuteRemoteTalker(UObject* WorldContextObject, uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide) +{ + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Mute Remote Talker was passed an invalid unique net id!")); + return false; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Mute Remote Talker couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->MuteRemoteTalker(LocalUserNum, *UniqueNetId.GetUniqueNetId(), bIsSystemWide); +} + +bool UAdvancedVoiceLibrary::UnMuteRemoteTalker(UObject* WorldContextObject, uint8 LocalUserNum, const FBPUniqueNetId& UniqueNetId, bool bIsSystemWide) +{ + if (!UniqueNetId.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unmute Remote Talker was passed an invalid unique net id!")); + return false; + } + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return false; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unmute Remote Talker couldn't get the voice interface!")); + return false; + } + + return VoiceInterface->UnmuteRemoteTalker(LocalUserNum, *UniqueNetId.GetUniqueNetId(), bIsSystemWide); +} + + +void UAdvancedVoiceLibrary::GetNumLocalTalkers(UObject* WorldContextObject, int32 & NumLocalTalkers) +{ + + UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::LogAndReturnNull); + if (!IsValid(World)) + { + return; + } + + IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(World); + + if (!VoiceInterface.IsValid()) + { + NumLocalTalkers = 0; + UE_LOG(AdvancedVoiceLog, Warning, TEXT("Unmute Remote Talker couldn't get the voice interface!")); + return; + } + + NumLocalTalkers = VoiceInterface->GetNumLocalTalkers(); +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AutoLoginUserCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AutoLoginUserCallbackProxy.cpp new file mode 100644 index 0000000..9046773 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/AutoLoginUserCallbackProxy.cpp @@ -0,0 +1,89 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. + +#include "AutoLoginUserCallbackProxy.h" +#include "Kismet/GameplayStatics.h" + +#include "Online.h" + +////////////////////////////////////////////////////////////////////////// +// ULoginUserCallbackProxy + +UAutoLoginUserCallbackProxy::UAutoLoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Delegate(FOnLoginCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) +{ +} + +UAutoLoginUserCallbackProxy* UAutoLoginUserCallbackProxy::AutoLoginUser(UObject* WorldContextObject, int32 LocalUserNum) +{ + UAutoLoginUserCallbackProxy* Proxy = NewObject(); + Proxy->LocalUserNumber = LocalUserNum; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UAutoLoginUserCallbackProxy::Activate() +{ + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("AutoLoginUser"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (Helper.OnlineSub != nullptr) + { + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + + if (Identity.IsValid()) + { + DelegateHandle = Identity->AddOnLoginCompleteDelegate_Handle(LocalUserNumber, Delegate); + Identity->AutoLogin(LocalUserNumber); + return; + } + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void UAutoLoginUserCallbackProxy::OnCompleted(int32 LocalUserNum, bool bWasSuccessful, const FUniqueNetId& UserId, const FString& ErrorVal) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("AutoLoginUser"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (Helper.OnlineSub != nullptr) + { + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + + if (Identity.IsValid()) + { + Identity->ClearOnLoginCompleteDelegate_Handle(LocalUserNum, DelegateHandle); + } + + if (APlayerController* PController = UGameplayStatics::GetPlayerController(WorldContextObject->GetWorld(), LocalUserNum)) + { + ULocalPlayer* Player = Cast(PController->Player); + + FUniqueNetIdRepl uniqueId(UserId.AsShared()); + + if (Player) + { + Player->SetCachedUniqueNetId(uniqueId); + } + + if (APlayerState* State = PController->PlayerState) + { + // Update UniqueId. See also ShowLoginUICallbackProxy.cpp + State->SetUniqueId(uniqueId); + } + } + + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } + } + + OnFailure.Broadcast(); +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp new file mode 100644 index 0000000..600187e --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/CancelFindSessionsCallbackProxy.cpp @@ -0,0 +1,70 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "CancelFindSessionsCallbackProxy.h" + + +////////////////////////////////////////////////////////////////////////// +// UCancelFindSessionsCallbackProxy + +UCancelFindSessionsCallbackProxy::UCancelFindSessionsCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Delegate(FOnCancelFindSessionsCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) +{ +} + +UCancelFindSessionsCallbackProxy* UCancelFindSessionsCallbackProxy::CancelFindSessions(UObject* WorldContextObject, class APlayerController* PlayerController) +{ + UCancelFindSessionsCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UCancelFindSessionsCallbackProxy::Activate() +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CancelFindSessions"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + DelegateHandle = Sessions->AddOnCancelFindSessionsCompleteDelegate_Handle(Delegate); + Sessions->CancelFindSessions(); + + // OnCompleted will get called, nothing more to do now + return; + } + else + { + FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); + } + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void UCancelFindSessionsCallbackProxy::OnCompleted(bool bWasSuccessful) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CancelFindSessionsCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnCancelFindSessionsCompleteDelegate_Handle(DelegateHandle); + } + } + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp new file mode 100644 index 0000000..1ff10c1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp @@ -0,0 +1,182 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "CreateSessionCallbackProxyAdvanced.h" + + +////////////////////////////////////////////////////////////////////////// +// UCreateSessionCallbackProxyAdvanced + +UCreateSessionCallbackProxyAdvanced::UCreateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , CreateCompleteDelegate(FOnCreateSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnCreateCompleted)) + , StartCompleteDelegate(FOnStartSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnStartCompleted)) + , NumPublicConnections(1) +{ +} + +UCreateSessionCallbackProxyAdvanced* UCreateSessionCallbackProxyAdvanced::CreateAdvancedSession(UObject* WorldContextObject, const TArray& ExtraSettings, class APlayerController* PlayerController, int32 PublicConnections, int32 PrivateConnections, bool bUseLAN, bool bAllowInvites, bool bIsDedicatedServer, bool bUsePresence, bool bUseLobbiesIfAvailable, bool bAllowJoinViaPresence, bool bAllowJoinViaPresenceFriendsOnly, bool bAntiCheatProtected, bool bUsesStats, bool bShouldAdvertise, bool bUseLobbiesVoiceChatIfAvailable, bool bStartAfterCreate) +{ + UCreateSessionCallbackProxyAdvanced* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->NumPublicConnections = PublicConnections; + Proxy->NumPrivateConnections = PrivateConnections; + Proxy->bUseLAN = bUseLAN; + Proxy->WorldContextObject = WorldContextObject; + Proxy->bAllowInvites = bAllowInvites; + Proxy->ExtraSettings = ExtraSettings; + Proxy->bDedicatedServer = bIsDedicatedServer; + Proxy->bUsePresence = bUsePresence; + Proxy->bUseLobbiesIfAvailable = bUseLobbiesIfAvailable; + Proxy->bAllowJoinViaPresence = bAllowJoinViaPresence; + Proxy->bAllowJoinViaPresenceFriendsOnly = bAllowJoinViaPresenceFriendsOnly; + Proxy->bAntiCheatProtected = bAntiCheatProtected; + Proxy->bUsesStats = bUsesStats; + Proxy->bShouldAdvertise = bShouldAdvertise; + Proxy->bUseLobbiesVoiceChatIfAvailable = bUseLobbiesVoiceChatIfAvailable; + Proxy->bStartAfterCreate = bStartAfterCreate; + return Proxy; +} + +void UCreateSessionCallbackProxyAdvanced::Activate() +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CreateSession"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (PlayerControllerWeakPtr.IsValid() ) + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.OnlineSub != nullptr) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + CreateCompleteDelegateHandle = Sessions->AddOnCreateSessionCompleteDelegate_Handle(CreateCompleteDelegate); + + FOnlineSessionSettings Settings; + Settings.NumPublicConnections = NumPublicConnections; + Settings.NumPrivateConnections = NumPrivateConnections; + Settings.bShouldAdvertise = bShouldAdvertise; + Settings.bAllowJoinInProgress = true; + Settings.bIsLANMatch = bUseLAN; + Settings.bAllowJoinViaPresence = bAllowJoinViaPresence; + Settings.bIsDedicated = bDedicatedServer; + + if (bDedicatedServer) + { + Settings.bUsesPresence = false; + Settings.bUseLobbiesIfAvailable = false; + } + else + { + Settings.bUsesPresence = bUsePresence; + Settings.bUseLobbiesIfAvailable = bUseLobbiesIfAvailable; + } + + Settings.bUseLobbiesVoiceChatIfAvailable = bUseLobbiesIfAvailable ? bUseLobbiesVoiceChatIfAvailable : false; + Settings.bAllowJoinViaPresenceFriendsOnly = bAllowJoinViaPresenceFriendsOnly; + Settings.bAntiCheatProtected = bAntiCheatProtected; + Settings.bUsesStats = bUsesStats; + + // These are about the only changes over the standard Create Sessions Node + Settings.bAllowInvites = bAllowInvites; + + FOnlineSessionSetting ExtraSetting; + for (int i = 0; i < ExtraSettings.Num(); i++) + { + ExtraSetting.Data = ExtraSettings[i].Data; + // ViaOnlineServiceAndPing + ExtraSetting.AdvertisementType = EOnlineDataAdvertisementType::ViaOnlineService; + Settings.Settings.Add(ExtraSettings[i].Key, ExtraSetting); + } + + + if (!bDedicatedServer ) + { + if (PlayerControllerWeakPtr.IsValid() && Helper.UserID.IsValid()) + { + Sessions->CreateSession(*Helper.UserID, NAME_GameSession, Settings); + } + else + { + FFrame::KismetExecutionMessage(TEXT("Invalid Player controller when attempting to start a session"), ELogVerbosity::Warning); + Sessions->ClearOnCreateSessionCompleteDelegate_Handle(CreateCompleteDelegateHandle); + + // Fail immediately + OnFailure.Broadcast(); + } + } + else + Sessions->CreateSession(0, NAME_GameSession, Settings); + + // OnCreateCompleted will get called, nothing more to do now + return; + } + else + { + FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); + } + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void UCreateSessionCallbackProxyAdvanced::OnCreateCompleted(FName SessionName, bool bWasSuccessful) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("CreateSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + //Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.OnlineSub != nullptr) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnCreateSessionCompleteDelegate_Handle(CreateCompleteDelegateHandle); + + if (bWasSuccessful) + { + if (this->bStartAfterCreate) + { + UE_LOG_ONLINE_SESSION(Display, TEXT("Session creation completed. Automatic start is turned on, starting session now.")); + StartCompleteDelegateHandle = Sessions->AddOnStartSessionCompleteDelegate_Handle(StartCompleteDelegate); + Sessions->StartSession(NAME_GameSession); // We'll call `OnSuccess.Broadcast()` when start succeeds. + } + else + { + UE_LOG_ONLINE_SESSION(Display, TEXT("Session creation completed. Automatic start is turned off, to start the session call 'StartSession'.")); + OnSuccess.Broadcast(); + } + + // OnStartCompleted will get called, nothing more to do now + return; + } + } + } + + if (!bWasSuccessful) + { + OnFailure.Broadcast(); + } +} + +void UCreateSessionCallbackProxyAdvanced::OnStartCompleted(FName SessionName, bool bWasSuccessful) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("StartSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + //Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.OnlineSub != nullptr) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnStartSessionCompleteDelegate_Handle(StartCompleteDelegateHandle); + } + } + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp new file mode 100644 index 0000000..ddb248c --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/EndSessionCallbackProxy.cpp @@ -0,0 +1,78 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "EndSessionCallbackProxy.h" + + +////////////////////////////////////////////////////////////////////////// +// UEndSessionCallbackProxy + +UEndSessionCallbackProxy::UEndSessionCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Delegate(FOnEndSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) +{ +} + +UEndSessionCallbackProxy* UEndSessionCallbackProxy::EndSession(UObject* WorldContextObject, class APlayerController* PlayerController) +{ + UEndSessionCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UEndSessionCallbackProxy::Activate() +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("EndSession"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + FNamedOnlineSession* Session = Sessions->GetNamedSession(NAME_GameSession); + if (Session && + Session->SessionState == EOnlineSessionState::InProgress) + { + DelegateHandle = Sessions->AddOnEndSessionCompleteDelegate_Handle(Delegate); + Sessions->EndSession(NAME_GameSession); + } + else + { + OnSuccess.Broadcast(); + } + // OnCompleted will get called, nothing more to do now + return; + } + else + { + FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); + } + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void UEndSessionCallbackProxy::OnCompleted(FName SessionName, bool bWasSuccessful) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("EndSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnEndSessionCompleteDelegate_Handle(DelegateHandle); + } + } + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp new file mode 100644 index 0000000..019255c --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/FindFriendSessionCallbackProxy.cpp @@ -0,0 +1,130 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "FindFriendSessionCallbackProxy.h" + + +////////////////////////////////////////////////////////////////////////// +// UGetRecentPlayersCallbackProxy +DEFINE_LOG_CATEGORY(AdvancedFindFriendSessionLog); + +UFindFriendSessionCallbackProxy::UFindFriendSessionCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , OnFindFriendSessionCompleteDelegate(FOnFindFriendSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnFindFriendSessionCompleted)) +{ +} + +UFindFriendSessionCallbackProxy* UFindFriendSessionCallbackProxy::FindFriendSession(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &FriendUniqueNetId) +{ + UFindFriendSessionCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->cUniqueNetId = FriendUniqueNetId; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UFindFriendSessionCallbackProxy::Activate() +{ + if (!cUniqueNetId.IsValid()) + { + // Fail immediately + UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed received a bad UniqueNetId!")); + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); + return; + } + + if (!PlayerControllerWeakPtr.IsValid()) + { + // Fail immediately + UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed received a bad playercontroller!")); + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); + return; + } + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("EndSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (!Helper.IsValid()) + { + // Fail immediately + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); + return; + } + + IOnlineSessionPtr Sessions = Helper.OnlineSub->GetSessionInterface(); + + if (Sessions.IsValid()) + { + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + if (!Player) + { + // Fail immediately + UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed couldn't cast to ULocalPlayer!")); + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); + return; + } + + FindFriendSessionCompleteDelegateHandle = Sessions->AddOnFindFriendSessionCompleteDelegate_Handle(Player->GetControllerId(), OnFindFriendSessionCompleteDelegate); + + Sessions->FindFriendSession(Player->GetControllerId(), *cUniqueNetId.GetUniqueNetId()); + + return; + } + + // Fail immediately + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); +} + + +void UFindFriendSessionCallbackProxy::OnFindFriendSessionCompleted(int32 LocalPlayer, bool bWasSuccessful, const TArray& SessionInfo) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("EndSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + IOnlineSessionPtr Sessions = Helper.OnlineSub->GetSessionInterface(); + + if (Sessions.IsValid()) + Sessions->ClearOnFindFriendSessionCompleteDelegate_Handle(LocalPlayer, FindFriendSessionCompleteDelegateHandle); + + if (bWasSuccessful) + { + TArray Result; + + for (auto& Sesh : SessionInfo) + { + if (Sesh.IsValid()) + { + FBlueprintSessionResult BSesh; + BSesh.OnlineResult = Sesh; + Result.Add(BSesh); + } + } + + if (Result.Num() > 0) + OnSuccess.Broadcast(Result); + else + { + UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed, returned an invalid session.")); + OnFailure.Broadcast(Result); + } + } + else + { + UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed")); + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); + } + } + else + { + UE_LOG(AdvancedFindFriendSessionLog, Warning, TEXT("FindFriendSession Failed")); + TArray EmptyResult; + OnFailure.Broadcast(EmptyResult); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp new file mode 100644 index 0000000..dc0dc4b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/FindSessionsCallbackProxyAdvanced.cpp @@ -0,0 +1,444 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "FindSessionsCallbackProxyAdvanced.h" + +#include "Online/OnlineSessionNames.h" + +////////////////////////////////////////////////////////////////////////// +// UFindSessionsCallbackProxyAdvanced + + +UFindSessionsCallbackProxyAdvanced::UFindSessionsCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Delegate(FOnFindSessionsCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) + , bUseLAN(false) +{ + bRunSecondSearch = false; + bIsOnSecondSearch = false; +} + +UFindSessionsCallbackProxyAdvanced* UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray &Filters, bool bEmptyServersOnly, bool bNonEmptyServersOnly, bool bSecureServersOnly, bool bSearchLobbies, int MinSlotsAvailable) +{ + UFindSessionsCallbackProxyAdvanced* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->bUseLAN = bUseLAN; + Proxy->MaxResults = MaxResults; + Proxy->WorldContextObject = WorldContextObject; + Proxy->SearchSettings = Filters; + Proxy->ServerSearchType = ServerTypeToSearch; + Proxy->bEmptyServersOnly = bEmptyServersOnly, + Proxy->bNonEmptyServersOnly = bNonEmptyServersOnly; + Proxy->bSecureServersOnly = bSecureServersOnly; + Proxy->bSearchLobbies = bSearchLobbies; + Proxy->MinSlotsAvailable = MinSlotsAvailable; + return Proxy; +} + +void UFindSessionsCallbackProxyAdvanced::Activate() +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("FindSessions"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + // Re-initialize here, otherwise I think there might be issues with people re-calling search for some reason before it is destroyed + bRunSecondSearch = false; + bIsOnSecondSearch = false; + + DelegateHandle = Sessions->AddOnFindSessionsCompleteDelegate_Handle(Delegate); + + SearchObject = MakeShareable(new FOnlineSessionSearch); + SearchObject->MaxSearchResults = MaxResults; + SearchObject->bIsLanQuery = bUseLAN; + //SearchObject->QuerySettings.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals); + + // Create temp filter variable, because I had to re-define a blueprint version of this, it is required. + FOnlineSearchSettingsEx tem; + + /* // Search only for dedicated servers (value is true/false) + #define SEARCH_DEDICATED_ONLY FName(TEXT("DEDICATEDONLY")) + // Search for empty servers only (value is true/false) + #define SEARCH_EMPTY_SERVERS_ONLY FName(TEXT("EMPTYONLY")) + // Search for non empty servers only (value is true/false) + #define SEARCH_NONEMPTY_SERVERS_ONLY FName(TEXT("NONEMPTYONLY")) + // Search for secure servers only (value is true/false) + #define SEARCH_SECURE_SERVERS_ONLY FName(TEXT("SECUREONLY")) + // Search for presence sessions only (value is true/false) + #define SEARCH_PRESENCE FName(TEXT("PRESENCESEARCH")) + // Search for a match with min player availability (value is int) + #define SEARCH_MINSLOTSAVAILABLE FName(TEXT("MINSLOTSAVAILABLE")) + // Exclude all matches where any unique ids in a given array are present (value is string of the form "uniqueid1;uniqueid2;uniqueid3") + #define SEARCH_EXCLUDE_UNIQUEIDS FName(TEXT("EXCLUDEUNIQUEIDS")) + // User ID to search for session of + #define SEARCH_USER FName(TEXT("SEARCHUSER")) + // Keywords to match in session search + #define SEARCH_KEYWORDS FName(TEXT("SEARCHKEYWORDS"))*/ + /** Keywords to match in session search */ + /** The matchmaking queue name to matchmake in, e.g. "TeamDeathmatch" (value is string) */ + /** #define SEARCH_MATCHMAKING_QUEUE FName(TEXT("MATCHMAKINGQUEUE"))*/ + /** If set, use the named Xbox Live hopper to find a session via matchmaking (value is a string) */ + /** #define SEARCH_XBOX_LIVE_HOPPER_NAME FName(TEXT("LIVEHOPPERNAME"))*/ + /** Which session template from the service configuration to use */ + /** #define SEARCH_XBOX_LIVE_SESSION_TEMPLATE_NAME FName(TEXT("LIVESESSIONTEMPLATE"))*/ + /** Selection method used to determine which match to join when multiple are returned (valid only on Switch) */ + /** #define SEARCH_SWITCH_SELECTION_METHOD FName(TEXT("SWITCHSELECTIONMETHOD"))*/ + /** Whether to use lobbies vs sessions */ + /** #define SEARCH_LOBBIES FName(TEXT("LOBBYSEARCH"))*/ + + if (bEmptyServersOnly) + tem.Set(SEARCH_EMPTY_SERVERS_ONLY, true, EOnlineComparisonOp::Equals); + + if (bNonEmptyServersOnly) + tem.Set(SEARCH_NONEMPTY_SERVERS_ONLY, true, EOnlineComparisonOp::Equals); + + if (bSecureServersOnly) + tem.Set(SEARCH_SECURE_SERVERS_ONLY, true, EOnlineComparisonOp::Equals); + + if (MinSlotsAvailable != 0) + tem.Set(SEARCH_MINSLOTSAVAILABLE, MinSlotsAvailable, EOnlineComparisonOp::GreaterThanEquals); + + // Filter results + if (SearchSettings.Num() > 0) + { + for (int i = 0; i < SearchSettings.Num(); i++) + { + // Function that was added to make directly adding a FVariant possible + tem.HardSet(SearchSettings[i].PropertyKeyPair.Key, SearchSettings[i].PropertyKeyPair.Data, SearchSettings[i].ComparisonOp); + } + } + + switch (ServerSearchType) + { + + case EBPServerPresenceSearchType::ClientServersOnly: + { + tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals); + + if (bSearchLobbies && !IOnlineSubsystem::DoesInstanceExist("STEAM")) + tem.Set(SEARCH_LOBBIES, true, EOnlineComparisonOp::Equals); + } + break; + + case EBPServerPresenceSearchType::DedicatedServersOnly: + { + //tem.Set(SEARCH_DEDICATED_ONLY, true, EOnlineComparisonOp::Equals); + } + break; + + case EBPServerPresenceSearchType::AllServers: + default: + { + //if (IOnlineSubsystem::DoesInstanceExist("STEAM")) + //{ + bRunSecondSearch = true; + + SearchObjectDedicated = MakeShareable(new FOnlineSessionSearch); + SearchObjectDedicated->MaxSearchResults = MaxResults; + SearchObjectDedicated->bIsLanQuery = bUseLAN; + + FOnlineSearchSettingsEx DedicatedOnly = tem; + + tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals); + + if (bSearchLobbies && !IOnlineSubsystem::DoesInstanceExist("STEAM")) + tem.Set(SEARCH_LOBBIES, true, EOnlineComparisonOp::Equals); + + //DedicatedOnly.Set(SEARCH_DEDICATED_ONLY, true, EOnlineComparisonOp::Equals); + SearchObjectDedicated->QuerySettings = DedicatedOnly; + //} + } + break; + } + + // Copy the derived temp variable over to it's base class + SearchObject->QuerySettings = tem; + + Sessions->FindSessions(*Helper.UserID, SearchObject.ToSharedRef()); + + // OnQueryCompleted will get called, nothing more to do now + return; + } + else + { + FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); + } + } + + // Fail immediately + OnFailure.Broadcast(SessionSearchResults); +} + +void UFindSessionsCallbackProxyAdvanced::OnCompleted(bool bSuccess) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("FindSessionsCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (!Helper.IsValid()) + { + // Fail immediately + OnFailure.Broadcast(SessionSearchResults); + return; + } + + if (!bRunSecondSearch && Helper.IsValid()) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnFindSessionsCompleteDelegate_Handle(DelegateHandle); + } + } + + if (bSuccess) + { + if (bIsOnSecondSearch) + { + if (SearchObjectDedicated.IsValid()) + { + // Just log the results for now, will need to add a blueprint-compatible search result struct + for (auto& Result : SearchObjectDedicated->SearchResults) + { + FString ResultText = FString::Printf(TEXT("Found a session. Ping is %d"), Result.PingInMs); + + FFrame::KismetExecutionMessage(*ResultText, ELogVerbosity::Log); + + FBlueprintSessionResult BPResult; + BPResult.OnlineResult = Result; + SessionSearchResults.AddUnique(BPResult); + } + OnSuccess.Broadcast(SessionSearchResults); + return; + } + } + else + { + if (SearchObject.IsValid()) + { + // Just log the results for now, will need to add a blueprint-compatible search result struct + for (auto& Result : SearchObject->SearchResults) + { + FString ResultText = FString::Printf(TEXT("Found a session. Ping is %d"), Result.PingInMs); + + FFrame::KismetExecutionMessage(*ResultText, ELogVerbosity::Log); + + FBlueprintSessionResult BPResult; + BPResult.OnlineResult = Result; + SessionSearchResults.AddUnique(BPResult); + } + if (!bRunSecondSearch) + { + OnSuccess.Broadcast(SessionSearchResults); + return; + } + } + } + } + else + { + if (!bRunSecondSearch) + { + // Need to account for only one of the searches failing + if (SessionSearchResults.Num() > 0) + OnSuccess.Broadcast(SessionSearchResults); + else + OnFailure.Broadcast(SessionSearchResults); + return; + } + } + + if (Helper.IsValid() && bRunSecondSearch && ServerSearchType == EBPServerPresenceSearchType::AllServers) + { + bRunSecondSearch = false; + bIsOnSecondSearch = true; + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + Sessions->FindSessions(*Helper.UserID, SearchObjectDedicated.ToSharedRef()); + } + else // We lost our player controller + { + if (bSuccess && SessionSearchResults.Num() > 0) + OnSuccess.Broadcast(SessionSearchResults); + else + OnFailure.Broadcast(SessionSearchResults); + } +} + + +void UFindSessionsCallbackProxyAdvanced::FilterSessionResults(const TArray &SessionResults, const TArray &Filters, TArray &FilteredResults) +{ + for (int j = 0; j < SessionResults.Num(); j++) + { + bool bAddResult = true; + + // Filter results + if (Filters.Num() > 0) + { + const FOnlineSessionSetting * setting; + for (int i = 0; i < Filters.Num(); i++) + { + setting = SessionResults[j].OnlineResult.Session.SessionSettings.Settings.Find(Filters[i].PropertyKeyPair.Key); + + // Couldn't find this key + if (!setting) + continue; + + if (!CompareVariants(setting->Data, Filters[i].PropertyKeyPair.Data, Filters[i].ComparisonOp)) + { + bAddResult = false; + break; + } + } + } + + if (bAddResult) + FilteredResults.Add(SessionResults[j]); + } + + return; +} + + +bool UFindSessionsCallbackProxyAdvanced::CompareVariants(const FVariantData &A, const FVariantData &B, EOnlineComparisonOpRedux Comparator) +{ + if (A.GetType() != B.GetType()) + return false; + + switch (A.GetType()) + { + case EOnlineKeyValuePairDataType::Bool: + { + bool bA, bB; + A.GetValue(bA); + B.GetValue(bB); + switch (Comparator) + { + case EOnlineComparisonOpRedux::Equals: + return bA == bB; break; + case EOnlineComparisonOpRedux::NotEquals: + return bA != bB; break; + default: + return false;break; + } + } + case EOnlineKeyValuePairDataType::Double: + { + double bA, bB; + A.GetValue(bA); + B.GetValue(bB); + switch (Comparator) + { + case EOnlineComparisonOpRedux::Equals: + return bA == bB; break; + case EOnlineComparisonOpRedux::NotEquals: + return bA != bB; break; + case EOnlineComparisonOpRedux::GreaterThanEquals: + return (bA == bB || bA > bB); break; + case EOnlineComparisonOpRedux::LessThanEquals: + return (bA == bB || bA < bB); break; + case EOnlineComparisonOpRedux::GreaterThan: + return bA > bB; break; + case EOnlineComparisonOpRedux::LessThan: + return bA < bB; break; + default: + return false; break; + } + } + case EOnlineKeyValuePairDataType::Float: + { + float tbA, tbB; + double bA, bB; + A.GetValue(tbA); + B.GetValue(tbB); + bA = (double)tbA; + bB = (double)tbB; + switch (Comparator) + { + case EOnlineComparisonOpRedux::Equals: + return bA == bB; break; + case EOnlineComparisonOpRedux::NotEquals: + return bA != bB; break; + case EOnlineComparisonOpRedux::GreaterThanEquals: + return (bA == bB || bA > bB); break; + case EOnlineComparisonOpRedux::LessThanEquals: + return (bA == bB || bA < bB); break; + case EOnlineComparisonOpRedux::GreaterThan: + return bA > bB; break; + case EOnlineComparisonOpRedux::LessThan: + return bA < bB; break; + default: + return false; break; + } + } + case EOnlineKeyValuePairDataType::Int32: + { + int32 bA, bB; + A.GetValue(bA); + B.GetValue(bB); + switch (Comparator) + { + case EOnlineComparisonOpRedux::Equals: + return bA == bB; break; + case EOnlineComparisonOpRedux::NotEquals: + return bA != bB; break; + case EOnlineComparisonOpRedux::GreaterThanEquals: + return (bA == bB || bA > bB); break; + case EOnlineComparisonOpRedux::LessThanEquals: + return (bA == bB || bA < bB); break; + case EOnlineComparisonOpRedux::GreaterThan: + return bA > bB; break; + case EOnlineComparisonOpRedux::LessThan: + return bA < bB; break; + default: + return false; break; + } + } + case EOnlineKeyValuePairDataType::Int64: + { + uint64 bA, bB; + A.GetValue(bA); + B.GetValue(bB); + switch (Comparator) + { + case EOnlineComparisonOpRedux::Equals: + return bA == bB; break; + case EOnlineComparisonOpRedux::NotEquals: + return bA != bB; break; + case EOnlineComparisonOpRedux::GreaterThanEquals: + return (bA == bB || bA > bB); break; + case EOnlineComparisonOpRedux::LessThanEquals: + return (bA == bB || bA < bB); break; + case EOnlineComparisonOpRedux::GreaterThan: + return bA > bB; break; + case EOnlineComparisonOpRedux::LessThan: + return bA < bB; break; + default: + return false; break; + } + } + + case EOnlineKeyValuePairDataType::String: + { + FString bA, bB; + A.GetValue(bA); + B.GetValue(bB); + switch (Comparator) + { + case EOnlineComparisonOpRedux::Equals: + return bA == bB; break; + case EOnlineComparisonOpRedux::NotEquals: + return bA != bB; break; + default: + return false; break; + } + } + + case EOnlineKeyValuePairDataType::Empty: + case EOnlineKeyValuePairDataType::Blob: + default: + return false; break; + } + + + +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp new file mode 100644 index 0000000..2d1d738 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetFriendsCallbackProxy.cpp @@ -0,0 +1,114 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "GetFriendsCallbackProxy.h" + +#include "Online.h" +#include "Interfaces/OnlineFriendsInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" + +////////////////////////////////////////////////////////////////////////// +// UGetFriendsCallbackProxy +DEFINE_LOG_CATEGORY(AdvancedGetFriendsLog); + +UGetFriendsCallbackProxy::UGetFriendsCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , FriendListReadCompleteDelegate(FOnReadFriendsListComplete::CreateUObject(this, &ThisClass::OnReadFriendsListCompleted)) +{ +} + +UGetFriendsCallbackProxy* UGetFriendsCallbackProxy::GetAndStoreFriendsList(UObject* WorldContextObject, class APlayerController* PlayerController) +{ + UGetFriendsCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UGetFriendsCallbackProxy::Activate() +{ + if (!PlayerControllerWeakPtr.IsValid()) + { + // Fail immediately + UE_LOG(AdvancedGetFriendsLog, Warning, TEXT("GetFriends Failed received a bad player controller!")); + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + return; + } + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("GetFriends"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (Helper.IsValid()) + { + IOnlineFriendsPtr Friends = Helper.OnlineSub->GetFriendsInterface(); + if (Friends.IsValid()) + { + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + Friends->ReadFriendsList(Player->GetControllerId(), EFriendsLists::ToString((EFriendsLists::Default)), FriendListReadCompleteDelegate); + return; + } + } + + // Fail immediately + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); +} + +void UGetFriendsCallbackProxy::OnReadFriendsListCompleted(int32 LocalUserNum, bool bWasSuccessful, const FString& ListName, const FString& ErrorString) +{ + if (bWasSuccessful) + { + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("GetFriends"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + Helper.QueryIDFromPlayerController(PlayerControllerWeakPtr.Get()); + + if (!Helper.IsValid()) + { + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + return; + } + + auto Friends = Helper.OnlineSub->GetFriendsInterface(); + if (Friends.IsValid()) + { + // Not actually needed anymore, plus was not being validated and causing a crash + //ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + TArray FriendsListOut; + TArray< TSharedRef > FriendList; + if (Friends->GetFriendsList(LocalUserNum, ListName, FriendList)) + { + for (int32 i = 0; i < FriendList.Num(); i++) + { + FBPFriendInfo BPF; + const FOnlineUserPresence& pres = FriendList[i]->GetPresence(); + BPF.OnlineState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); + BPF.DisplayName = FriendList[i]->GetDisplayName(); + BPF.RealName = FriendList[i]->GetRealName(); + BPF.UniqueNetId.SetUniqueNetId(FriendList[i]->GetUserId()); + BPF.bIsPlayingSameGame = pres.bIsPlayingThisGame; + + BPF.PresenceInfo.bIsOnline = pres.bIsOnline; + BPF.PresenceInfo.bHasVoiceSupport = pres.bHasVoiceSupport; + BPF.PresenceInfo.bIsPlaying = pres.bIsPlaying; + BPF.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State)); + + // #TODO: Check back in on this in shipping, epic is missing the UTF8_TO_TCHAR call on converting this and its making an invalid string + //BPF.PresenceInfo.StatusString = pres.Status.StatusStr; + BPF.PresenceInfo.bIsJoinable = pres.bIsJoinable; + BPF.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame; + + + FriendsListOut.Add(BPF); + } + } + + OnSuccess.Broadcast(FriendsListOut); + } + } + else + { + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp new file mode 100644 index 0000000..84bdcec --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetRecentPlayersCallbackProxy.cpp @@ -0,0 +1,104 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "GetRecentPlayersCallbackProxy.h" + +#include "Online.h" + +////////////////////////////////////////////////////////////////////////// +// UGetRecentPlayersCallbackProxy +DEFINE_LOG_CATEGORY(AdvancedGetRecentPlayersLog); + +UGetRecentPlayersCallbackProxy::UGetRecentPlayersCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , QueryRecentPlayersCompleteDelegate(FOnQueryRecentPlayersCompleteDelegate::CreateUObject(this, &ThisClass::OnQueryRecentPlayersCompleted)) +{ +} + +UGetRecentPlayersCallbackProxy* UGetRecentPlayersCallbackProxy::GetAndStoreRecentPlayersList(UObject* WorldContextObject, const FBPUniqueNetId& UniqueNetId) +{ + UGetRecentPlayersCallbackProxy* Proxy = NewObject(); + Proxy->cUniqueNetId = UniqueNetId; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UGetRecentPlayersCallbackProxy::Activate() +{ + if (!cUniqueNetId.IsValid()) + { + // Fail immediately + UE_LOG(AdvancedGetRecentPlayersLog, Warning, TEXT("GetRecentPlayers Failed received a bad UniqueNetId!")); + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + return; + } + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("GetRecentPlayers"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + return; + } + + IOnlineFriendsPtr Friends = Helper.OnlineSub->GetFriendsInterface(); + if (Friends.IsValid()) + { + DelegateHandle = Friends->AddOnQueryRecentPlayersCompleteDelegate_Handle(QueryRecentPlayersCompleteDelegate); + + // Testing with null namespace + Friends->QueryRecentPlayers(*(cUniqueNetId.GetUniqueNetId()), ""); + return; + } + // Fail immediately + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); +} + +void UGetRecentPlayersCallbackProxy::OnQueryRecentPlayersCompleted(const FUniqueNetId &UserID, const FString &Namespace, bool bWasSuccessful, const FString& ErrorString) +{ + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("GetRecentPlayers"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + return; + } + + IOnlineFriendsPtr Friends = Helper.OnlineSub->GetFriendsInterface(); + if (Friends.IsValid()) + Friends->ClearOnQueryRecentPlayersCompleteDelegate_Handle(DelegateHandle); + + + if (bWasSuccessful) + { + // WHOOPS + //IOnlineFriendsPtr Friends = Online::GetFriendsInterface(); + if (Friends.IsValid()) + { + TArray PlayersListOut; + TArray< TSharedRef > PlayerList; + + Friends->GetRecentPlayers(*(cUniqueNetId.GetUniqueNetId()), "", PlayerList); + + for (int32 i = 0; i < PlayerList.Num(); i++) + { + TSharedRef Player = PlayerList[i]; + FBPOnlineRecentPlayer BPF; + BPF.DisplayName = Player->GetDisplayName(); + BPF.RealName = Player->GetRealName(); + BPF.UniqueNetId.SetUniqueNetId(Player->GetUserId()); + PlayersListOut.Add(BPF); + } + + OnSuccess.Broadcast(PlayersListOut); + } + } + else + { + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp new file mode 100644 index 0000000..7b1ef39 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/GetUserPrivilegeCallbackProxy.cpp @@ -0,0 +1,48 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. + +#include "GetUserPrivilegeCallbackProxy.h" + +#include "Online.h" + +////////////////////////////////////////////////////////////////////////// +// UGetUserPrivilegeCallbackProxy + +UGetUserPrivilegeCallbackProxy::UGetUserPrivilegeCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ +} + +UGetUserPrivilegeCallbackProxy* UGetUserPrivilegeCallbackProxy::GetUserPrivilege(UObject* WorldContextObject, const EBPUserPrivileges & PrivilegeToCheck, const FBPUniqueNetId & PlayerUniqueNetID) +{ + UGetUserPrivilegeCallbackProxy* Proxy = NewObject(); + Proxy->PlayerUniqueNetID.SetUniqueNetId(PlayerUniqueNetID.GetUniqueNetId()); + Proxy->UserPrivilege = PrivilegeToCheck; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UGetUserPrivilegeCallbackProxy::Activate() +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("GetUserPrivilege"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + OnFailure.Broadcast(); + return; + } + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + + if (Identity.IsValid()) + { + Identity->GetUserPrivilege(*PlayerUniqueNetID.GetUniqueNetId(), (EUserPrivileges::Type)UserPrivilege, IOnlineIdentity::FOnGetUserPrivilegeCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)); + return; + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void UGetUserPrivilegeCallbackProxy::OnCompleted(const FUniqueNetId& PlayerID, EUserPrivileges::Type Privilege, uint32 PrivilegeResult) +{ + OnSuccess.Broadcast(/*PlayerID,*/ (EBPUserPrivileges)Privilege, PrivilegeResult == 0); +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp new file mode 100644 index 0000000..584edc5 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/LoginUserCallbackProxy.cpp @@ -0,0 +1,111 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. + +#include "LoginUserCallbackProxy.h" + +#include "Online.h" + +////////////////////////////////////////////////////////////////////////// +// ULoginUserCallbackProxy + +ULoginUserCallbackProxy::ULoginUserCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Delegate(FOnLoginCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) +{ +} + +ULoginUserCallbackProxy* ULoginUserCallbackProxy::LoginUser(UObject* WorldContextObject, class APlayerController* PlayerController, FString UserID, FString UserToken, FString AuthType) +{ + ULoginUserCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->UserID = UserID; + Proxy->UserToken = UserToken; + Proxy->AuthType = AuthType; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void ULoginUserCallbackProxy::Activate() +{ + + if (!PlayerControllerWeakPtr.IsValid()) + { + OnFailure.Broadcast(); + return; + } + + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + if (!Player) + { + OnFailure.Broadcast(); + return; + } + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("LoginUser"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + OnFailure.Broadcast(); + return; + } + + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + if (Identity.IsValid()) + { + // Fallback to default AuthType if nothing is specified + if (AuthType.IsEmpty()) + { + AuthType = Identity->GetAuthType(); + } + DelegateHandle = Identity->AddOnLoginCompleteDelegate_Handle(Player->GetControllerId(), Delegate); + FOnlineAccountCredentials AccountCreds(AuthType, UserID, UserToken); + Identity->Login(Player->GetControllerId(), AccountCreds); + return; + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void ULoginUserCallbackProxy::OnCompleted(int32 LocalUserNum, bool bWasSuccessful, const FUniqueNetId& UserId, const FString& ErrorVal) +{ + if (PlayerControllerWeakPtr.IsValid()) + { + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + FUniqueNetIdRepl UniqueID(UserId.AsShared()); + + if (Player) + { + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("GetUserPrivilege"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + OnFailure.Broadcast(); + return; + } + + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + if (Identity.IsValid()) + { + Identity->ClearOnLoginCompleteDelegate_Handle(Player->GetControllerId(), DelegateHandle); + } + Player->SetCachedUniqueNetId(UniqueID); + } + + if (APlayerState* State = PlayerControllerWeakPtr->PlayerState) + { + // Update UniqueId. See also ShowLoginUICallbackProxy.cpp + State->SetUniqueId(UniqueID); + } + } + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp new file mode 100644 index 0000000..07bc666 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/LogoutUserCallbackProxy.cpp @@ -0,0 +1,94 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. + +#include "LogoutUserCallbackProxy.h" + +#include "Online.h" + +////////////////////////////////////////////////////////////////////////// +// ULogoutUserCallbackProxy + +ULogoutUserCallbackProxy::ULogoutUserCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Delegate(FOnLogoutCompleteDelegate::CreateUObject(this, &ThisClass::OnCompleted)) +{ +} + +ULogoutUserCallbackProxy* ULogoutUserCallbackProxy::LogoutUser(UObject* WorldContextObject, class APlayerController* PlayerController) +{ + ULogoutUserCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void ULogoutUserCallbackProxy::Activate() +{ + + if (!PlayerControllerWeakPtr.IsValid()) + { + OnFailure.Broadcast(); + return; + } + + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + if (!Player) + { + OnFailure.Broadcast(); + return; + } + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("LogoutUser"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + OnFailure.Broadcast(); + return; + } + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + + if (Identity.IsValid()) + { + DelegateHandle = Identity->AddOnLogoutCompleteDelegate_Handle(Player->GetControllerId(), Delegate); + Identity->Logout(Player->GetControllerId()); + return; + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void ULogoutUserCallbackProxy::OnCompleted(int LocalUserNum, bool bWasSuccessful) +{ + + if (PlayerControllerWeakPtr.IsValid()) + { + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + if (Player) + { + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("LogoutUser"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + OnFailure.Broadcast(); + return; + } + auto Identity = Helper.OnlineSub->GetIdentityInterface(); + + if (Identity.IsValid()) + { + Identity->ClearOnLogoutCompleteDelegate_Handle(Player->GetControllerId(), DelegateHandle); + } + } + } + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp new file mode 100644 index 0000000..7c407c4 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/SendFriendInviteCallbackProxy.cpp @@ -0,0 +1,82 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "SendFriendInviteCallbackProxy.h" + +#include "Online.h" + +////////////////////////////////////////////////////////////////////////// +// UGetRecentPlayersCallbackProxy +DEFINE_LOG_CATEGORY(AdvancedSendFriendInviteLog); + +USendFriendInviteCallbackProxy::USendFriendInviteCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , OnSendInviteCompleteDelegate(FOnSendInviteComplete::CreateUObject(this, &ThisClass::OnSendInviteComplete)) +{ +} + +USendFriendInviteCallbackProxy* USendFriendInviteCallbackProxy::SendFriendInvite(UObject* WorldContextObject, APlayerController *PlayerController, const FBPUniqueNetId &UniqueNetIDInvited) +{ + USendFriendInviteCallbackProxy* Proxy = NewObject(); + Proxy->PlayerControllerWeakPtr = PlayerController; + Proxy->cUniqueNetId = UniqueNetIDInvited; + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void USendFriendInviteCallbackProxy::Activate() +{ + if (!cUniqueNetId.IsValid()) + { + // Fail immediately + UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed received a bad UniqueNetId!")); + OnFailure.Broadcast(); + return; + } + + if (!PlayerControllerWeakPtr.IsValid()) + { + // Fail immediately + UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed received a bad playercontroller!")); + OnFailure.Broadcast(); + return; + } + + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("SendFriendInvite"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (!Helper.OnlineSub) + { + OnFailure.Broadcast(); + return; + } + + auto Friends = Helper.OnlineSub->GetFriendsInterface(); + if (Friends.IsValid()) + { + ULocalPlayer* Player = Cast(PlayerControllerWeakPtr->Player); + + if (!Player) + { + // Fail immediately + UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed couldn't cast to ULocalPlayer!")); + OnFailure.Broadcast(); + return; + } + + Friends->SendInvite(Player->GetControllerId(), *cUniqueNetId.GetUniqueNetId(), EFriendsLists::ToString((EFriendsLists::Default)), OnSendInviteCompleteDelegate); + return; + } + // Fail immediately + OnFailure.Broadcast(); +} + +void USendFriendInviteCallbackProxy::OnSendInviteComplete(int32 LocalPlayerNum, bool bWasSuccessful, const FUniqueNetId &InvitedPlayer, const FString &ListName, const FString &ErrorString) +{ + if ( bWasSuccessful ) + { + OnSuccess.Broadcast(); + } + else + { + UE_LOG(AdvancedSendFriendInviteLog, Warning, TEXT("SendFriendInvite Failed with error: %s"), *ErrorString); + OnFailure.Broadcast(); + } +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/StartSessionCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/StartSessionCallbackProxyAdvanced.cpp new file mode 100644 index 0000000..d41e428 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/StartSessionCallbackProxyAdvanced.cpp @@ -0,0 +1,58 @@ +#include "StartSessionCallbackProxyAdvanced.h" + +UStartSessionCallbackProxyAdvanced::UStartSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , StartCompleteDelegate(FOnStartSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnStartCompleted)) +{ +} + +UStartSessionCallbackProxyAdvanced* UStartSessionCallbackProxyAdvanced::StartAdvancedSession( + UObject* WorldContextObject) +{ + UStartSessionCallbackProxyAdvanced* Proxy = NewObject(); + Proxy->WorldContextObject = WorldContextObject; + return Proxy; +} + +void UStartSessionCallbackProxyAdvanced::Activate() +{ + const FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("StartSession"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (Helper.OnlineSub != nullptr) + { + const auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + StartCompleteDelegateHandle = Sessions->AddOnStartSessionCompleteDelegate_Handle(StartCompleteDelegate); + Sessions->StartSession(NAME_GameSession); + return; + } + FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); + } + + // Fail immediately + OnFailure.Broadcast(); +} + +void UStartSessionCallbackProxyAdvanced::OnStartCompleted(FName SessionName, bool bWasSuccessful) +{ + FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("StartSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (Helper.OnlineSub != nullptr) + { + auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnStartSessionCompleteDelegate_Handle(StartCompleteDelegateHandle); + } + } + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + } + else + { + OnFailure.Broadcast(); + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp new file mode 100644 index 0000000..31aa9d9 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSessions/Source/AdvancedSessions/Private/UpdateSessionCallbackProxyAdvanced.cpp @@ -0,0 +1,130 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#include "UpdateSessionCallbackProxyAdvanced.h" + + +////////////////////////////////////////////////////////////////////////// +// UUpdateSessionCallbackProxyAdvanced + +UUpdateSessionCallbackProxyAdvanced::UUpdateSessionCallbackProxyAdvanced(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , OnUpdateSessionCompleteDelegate(FOnUpdateSessionCompleteDelegate::CreateUObject(this, &ThisClass::OnUpdateCompleted)) + , NumPublicConnections(1) +{ +} + +UUpdateSessionCallbackProxyAdvanced* UUpdateSessionCallbackProxyAdvanced::UpdateSession(UObject* WorldContextObject, const TArray &ExtraSettings, int32 PublicConnections, int32 PrivateConnections, bool bUseLAN, bool bAllowInvites, bool bAllowJoinInProgress, bool bRefreshOnlineData, bool bIsDedicatedServer, bool bShouldAdvertise) +{ + UUpdateSessionCallbackProxyAdvanced* Proxy = NewObject(); + Proxy->NumPublicConnections = PublicConnections; + Proxy->NumPrivateConnections = PrivateConnections; + Proxy->bUseLAN = bUseLAN; + Proxy->WorldContextObject = WorldContextObject; + Proxy->bAllowInvites = bAllowInvites; + Proxy->ExtraSettings = ExtraSettings; + Proxy->bRefreshOnlineData = bRefreshOnlineData; + Proxy->bAllowJoinInProgress = bAllowJoinInProgress; + Proxy->bDedicatedServer = bIsDedicatedServer; + Proxy->bShouldAdvertise = bShouldAdvertise; + return Proxy; +} + +void UUpdateSessionCallbackProxyAdvanced::Activate() +{ + const FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("UpdateSession"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (Helper.OnlineSub != nullptr) + { + const auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + if (Sessions->GetNumSessions() < 1) + { + OnFailure.Broadcast(); + GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("NO REGISTERED SESSIONS!")); + return; + } + + // This gets the actual session itself + //FNamedOnlineSession * curSession = Sessions->GetNamedSession(NAME_GameSession); + FOnlineSessionSettings* Settings = Sessions->GetSessionSettings(NAME_GameSession); + + if (!Settings) + { + // Fail immediately + OnFailure.Broadcast(); + return; + } + + OnUpdateSessionCompleteDelegateHandle = Sessions->AddOnUpdateSessionCompleteDelegate_Handle(OnUpdateSessionCompleteDelegate); + + // FOnlineSessionSettings Settings; + //Settings->BuildUniqueId = GetBuildUniqueId(); + Settings->NumPublicConnections = NumPublicConnections; + Settings->NumPrivateConnections = NumPrivateConnections; + Settings->bShouldAdvertise = bShouldAdvertise; + Settings->bAllowJoinInProgress = bAllowJoinInProgress; + Settings->bIsLANMatch = bUseLAN; + //Settings->bUsesPresence = true; + //Settings->bAllowJoinViaPresence = true; + Settings->bAllowInvites = bAllowInvites; + Settings->bAllowJoinInProgress = bAllowJoinInProgress; + Settings->bIsDedicated = bDedicatedServer; + + FOnlineSessionSetting * fSetting = NULL; + FOnlineSessionSetting ExtraSetting; + for (int i = 0; i < ExtraSettings.Num(); i++) + { + fSetting = Settings->Settings.Find(ExtraSettings[i].Key); + + if (fSetting) + { + fSetting->Data = ExtraSettings[i].Data; + } + else + { + ExtraSetting.Data = ExtraSettings[i].Data; + ExtraSetting.AdvertisementType = EOnlineDataAdvertisementType::ViaOnlineService; + Settings->Settings.Add(ExtraSettings[i].Key, ExtraSetting); + } + } + + Sessions->UpdateSession(NAME_GameSession, *Settings, bRefreshOnlineData); + + // OnUpdateCompleted will get called, nothing more to do now + return; + } + else + { + FFrame::KismetExecutionMessage(TEXT("Sessions not supported by Online Subsystem"), ELogVerbosity::Warning); + } + } + // Fail immediately + OnFailure.Broadcast(); + GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("Sessions not supported")); +} + +void UUpdateSessionCallbackProxyAdvanced::OnUpdateCompleted(FName SessionName, bool bWasSuccessful) +{ + const FOnlineSubsystemBPCallHelperAdvanced Helper(TEXT("UpdateSessionCallback"), GEngine->GetWorldFromContextObject(WorldContextObject.Get(), EGetWorldErrorMode::LogAndReturnNull)); + + if (Helper.OnlineSub != nullptr) + { + const auto Sessions = Helper.OnlineSub->GetSessionInterface(); + if (Sessions.IsValid()) + { + Sessions->ClearOnUpdateSessionCompleteDelegate_Handle(OnUpdateSessionCompleteDelegateHandle); + + if (bWasSuccessful) + { + OnSuccess.Broadcast(); + return; + } + } + } + + if (!bWasSuccessful) + { + OnFailure.Broadcast(); + GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("WAS NOT SUCCESSFUL")); + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/AdvancedSteamSessions.uplugin b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/AdvancedSteamSessions.uplugin new file mode 100644 index 0000000..307c51e --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/AdvancedSteamSessions.uplugin @@ -0,0 +1,42 @@ +{ + "FileVersion" : 3, + + "FriendlyName" : "Advanced Steam Sessions", + "Version" : 5.4, + "VersionName": "5.4", + "Description" : "Adds new blueprint functions to handle more advanced session operations in Steam. REQUIRES ADVANCED SESSIONS", + "Category" : "Advanced Sessions Plugin", + "CreatedBy" : "Joshua Statzer", + "CreatedByURL" : "N/A", + + "Modules" : + [ + { + "Name": "AdvancedSteamSessions", + "Type": "RunTime", + "LoadingPhase": "Default" + } + ], + "Plugins": [ + { + "Name": "AdvancedSessions", + "Enabled": true + }, + { + "Name": "OnlineSubsystem", + "Enabled": true + }, + { + "Name": "OnlineSubsystemSteam", + "Enabled": true + }, + { + "Name": "OnlineSubsystemUtils", + "Enabled": true + }, + { + "Name": "SteamShared", + "Enabled": true + } + ] +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UnrealEditor-AdvancedSteamSessions.pdb b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UnrealEditor-AdvancedSteamSessions.pdb new file mode 100644 index 0000000..43e1644 Binary files /dev/null and b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UnrealEditor-AdvancedSteamSessions.pdb differ diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UnrealEditor.modules b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UnrealEditor.modules new file mode 100644 index 0000000..9270fe1 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Binaries/Win64/UnrealEditor.modules @@ -0,0 +1,7 @@ +{ + "BuildId": "33043543", + "Modules": + { + "AdvancedSteamSessions": "UnrealEditor-AdvancedSteamSessions.dll" + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Config/FilterPlugin.ini b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Config/FilterPlugin.ini new file mode 100644 index 0000000..ccebca2 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Config/FilterPlugin.ini @@ -0,0 +1,8 @@ +[FilterPlugin] +; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and +; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. +; +; Examples: +; /README.txt +; /Extras/... +; /Binaries/ThirdParty/*.dll diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamFriendsLibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamFriendsLibrary.gen.cpp new file mode 100644 index 0000000..1c7fef6 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamFriendsLibrary.gen.cpp @@ -0,0 +1,1243 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSteamSessions/Classes/AdvancedSteamFriendsLibrary.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedSteamFriendsLibrary() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch(); +ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch(); +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSteamFriendsLibrary(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSteamFriendsLibrary_NoRegister(); +ADVANCEDSTEAMSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext(); +ADVANCEDSTEAMSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType(); +ADVANCEDSTEAMSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize(); +ADVANCEDSTEAMSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPSteamGroupInfo(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister(); +UPackage* Z_Construct_UPackage__Script_AdvancedSteamSessions(); +// End Cross Module References + +// Begin Enum SteamAvatarSize +static FEnumRegistrationInfo Z_Registration_Info_UEnum_SteamAvatarSize; +static UEnum* SteamAvatarSize_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_SteamAvatarSize.OuterSingleton) + { + Z_Registration_Info_UEnum_SteamAvatarSize.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("SteamAvatarSize")); + } + return Z_Registration_Info_UEnum_SteamAvatarSize.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum() +{ + return SteamAvatarSize_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + { "SteamAvatar_INVALID.Name", "SteamAvatarSize::SteamAvatar_INVALID" }, + { "SteamAvatar_Large.Name", "SteamAvatarSize::SteamAvatar_Large" }, + { "SteamAvatar_Medium.Name", "SteamAvatarSize::SteamAvatar_Medium" }, + { "SteamAvatar_Small.Name", "SteamAvatarSize::SteamAvatar_Small" }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "SteamAvatarSize::SteamAvatar_INVALID", (int64)SteamAvatarSize::SteamAvatar_INVALID }, + { "SteamAvatarSize::SteamAvatar_Small", (int64)SteamAvatarSize::SteamAvatar_Small }, + { "SteamAvatarSize::SteamAvatar_Medium", (int64)SteamAvatarSize::SteamAvatar_Medium }, + { "SteamAvatarSize::SteamAvatar_Large", (int64)SteamAvatarSize::SteamAvatar_Large }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + "SteamAvatarSize", + "SteamAvatarSize", + Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize() +{ + if (!Z_Registration_Info_UEnum_SteamAvatarSize.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_SteamAvatarSize.InnerSingleton, Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_SteamAvatarSize.InnerSingleton; +} +// End Enum SteamAvatarSize + +// Begin Enum ESteamUserOverlayType +static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESteamUserOverlayType; +static UEnum* ESteamUserOverlayType_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_ESteamUserOverlayType.OuterSingleton) + { + Z_Registration_Info_UEnum_ESteamUserOverlayType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("ESteamUserOverlayType")); + } + return Z_Registration_Info_UEnum_ESteamUserOverlayType.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum() +{ + return ESteamUserOverlayType_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "achievements.Comment", "/*Opens the overlay web browser to the specified user's achievements.*/" }, + { "achievements.Name", "ESteamUserOverlayType::achievements" }, + { "achievements.ToolTip", "Opens the overlay web browser to the specified user's achievements." }, + { "BlueprintType", "true" }, + { "chat.Comment", "/*Opens a chat window to the specified user, or joins the group chat.*/" }, + { "chat.Name", "ESteamUserOverlayType::chat" }, + { "chat.ToolTip", "Opens a chat window to the specified user, or joins the group chat." }, + { "friendadd.Comment", "/*Opens the overlay in minimal mode prompting the user to add the target user as a friend.*/" }, + { "friendadd.Name", "ESteamUserOverlayType::friendadd" }, + { "friendadd.ToolTip", "Opens the overlay in minimal mode prompting the user to add the target user as a friend." }, + { "friendremove.Comment", "/*Opens the overlay in minimal mode prompting the user to remove the target friend.*/" }, + { "friendremove.Name", "ESteamUserOverlayType::friendremove" }, + { "friendremove.ToolTip", "Opens the overlay in minimal mode prompting the user to remove the target friend." }, + { "friendrequestaccept.Comment", "/*Opens the overlay in minimal mode prompting the user to accept an incoming friend invite.*/" }, + { "friendrequestaccept.Name", "ESteamUserOverlayType::friendrequestaccept" }, + { "friendrequestaccept.ToolTip", "Opens the overlay in minimal mode prompting the user to accept an incoming friend invite." }, + { "friendrequestignore.Comment", "/*Opens the overlay in minimal mode prompting the user to ignore an incoming friend invite.*/" }, + { "friendrequestignore.Name", "ESteamUserOverlayType::friendrequestignore" }, + { "friendrequestignore.ToolTip", "Opens the overlay in minimal mode prompting the user to ignore an incoming friend invite." }, + { "invitetolobby.Comment", "/*Opens the invite overlay, invitations sent from this dialog will be for the provided lobby*/" }, + { "invitetolobby.Name", "ESteamUserOverlayType::invitetolobby" }, + { "invitetolobby.ToolTip", "Opens the invite overlay, invitations sent from this dialog will be for the provided lobby" }, + { "IsBlueprintBase", "true" }, + { "jointrade.Comment", "/*Opens a window to a Steam Trading session that was started with the ISteamEconomy / StartTrade Web API.*/" }, + { "jointrade.Name", "ESteamUserOverlayType::jointrade" }, + { "jointrade.ToolTip", "Opens a window to a Steam Trading session that was started with the ISteamEconomy / StartTrade Web API." }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + { "stats.Comment", "/*Opens the overlay web browser to the specified user's stats.*/" }, + { "stats.Name", "ESteamUserOverlayType::stats" }, + { "stats.ToolTip", "Opens the overlay web browser to the specified user's stats." }, + { "steamid.Comment", "/*Opens the overlay web browser to the specified user or groups profile.*/" }, + { "steamid.Name", "ESteamUserOverlayType::steamid" }, + { "steamid.ToolTip", "Opens the overlay web browser to the specified user or groups profile." }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "ESteamUserOverlayType::steamid", (int64)ESteamUserOverlayType::steamid }, + { "ESteamUserOverlayType::chat", (int64)ESteamUserOverlayType::chat }, + { "ESteamUserOverlayType::jointrade", (int64)ESteamUserOverlayType::jointrade }, + { "ESteamUserOverlayType::stats", (int64)ESteamUserOverlayType::stats }, + { "ESteamUserOverlayType::achievements", (int64)ESteamUserOverlayType::achievements }, + { "ESteamUserOverlayType::friendadd", (int64)ESteamUserOverlayType::friendadd }, + { "ESteamUserOverlayType::friendremove", (int64)ESteamUserOverlayType::friendremove }, + { "ESteamUserOverlayType::friendrequestaccept", (int64)ESteamUserOverlayType::friendrequestaccept }, + { "ESteamUserOverlayType::friendrequestignore", (int64)ESteamUserOverlayType::friendrequestignore }, + { "ESteamUserOverlayType::invitetolobby", (int64)ESteamUserOverlayType::invitetolobby }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + "ESteamUserOverlayType", + "ESteamUserOverlayType", + Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType() +{ + if (!Z_Registration_Info_UEnum_ESteamUserOverlayType.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESteamUserOverlayType.InnerSingleton, Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_ESteamUserOverlayType.InnerSingleton; +} +// End Enum ESteamUserOverlayType + +// Begin ScriptStruct FBPSteamGroupInfo +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPSteamGroupInfo; +class UScriptStruct* FBPSteamGroupInfo::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamGroupInfo.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPSteamGroupInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPSteamGroupInfo, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("BPSteamGroupInfo")); + } + return Z_Registration_Info_UScriptStruct_BPSteamGroupInfo.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPSteamGroupInfo::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupID_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupName_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Uint64 representation\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Uint64 representation" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupTag_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_numOnline_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_numInGame_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_numChatting_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_GroupID; + static const UECodeGen_Private::FStrPropertyParams NewProp_GroupName; + static const UECodeGen_Private::FStrPropertyParams NewProp_GroupTag; + static const UECodeGen_Private::FIntPropertyParams NewProp_numOnline; + static const UECodeGen_Private::FIntPropertyParams NewProp_numInGame; + static const UECodeGen_Private::FIntPropertyParams NewProp_numChatting; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_GroupID = { "GroupID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupInfo, GroupID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupID_MetaData), NewProp_GroupID_MetaData) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_GroupName = { "GroupName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupInfo, GroupName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupName_MetaData), NewProp_GroupName_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_GroupTag = { "GroupTag", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupInfo, GroupTag), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupTag_MetaData), NewProp_GroupTag_MetaData) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_numOnline = { "numOnline", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupInfo, numOnline), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_numOnline_MetaData), NewProp_numOnline_MetaData) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_numInGame = { "numInGame", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupInfo, numInGame), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_numInGame_MetaData), NewProp_numInGame_MetaData) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_numChatting = { "numChatting", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupInfo, numChatting), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_numChatting_MetaData), NewProp_numChatting_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_GroupID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_GroupName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_GroupTag, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_numOnline, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_numInGame, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewProp_numChatting, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + &NewStructOps, + "BPSteamGroupInfo", + Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::PropPointers), + sizeof(FBPSteamGroupInfo), + alignof(FBPSteamGroupInfo), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPSteamGroupInfo() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamGroupInfo.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPSteamGroupInfo.InnerSingleton, Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPSteamGroupInfo.InnerSingleton; +} +// End ScriptStruct FBPSteamGroupInfo + +// Begin Enum EBPTextFilteringContext +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBPTextFilteringContext; +static UEnum* EBPTextFilteringContext_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EBPTextFilteringContext.OuterSingleton) + { + Z_Registration_Info_UEnum_EBPTextFilteringContext.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("EBPTextFilteringContext")); + } + return Z_Registration_Info_UEnum_EBPTextFilteringContext.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum() +{ + return EBPTextFilteringContext_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "FContext_Chat.Comment", "/*Char from another player.*/" }, + { "FContext_Chat.Name", "EBPTextFilteringContext::FContext_Chat" }, + { "FContext_Chat.ToolTip", "Char from another player." }, + { "FContext_GameContent.Comment", "/*Game content, only legally required filtering is performed.*/" }, + { "FContext_GameContent.Name", "EBPTextFilteringContext::FContext_GameContent" }, + { "FContext_GameContent.ToolTip", "Game content, only legally required filtering is performed." }, + { "FContext_Name.Comment", "/*Character or item name.*/" }, + { "FContext_Name.Name", "EBPTextFilteringContext::FContext_Name" }, + { "FContext_Name.ToolTip", "Character or item name." }, + { "FContext_Unknown.Comment", "/*Unknown context.*/" }, + { "FContext_Unknown.Name", "EBPTextFilteringContext::FContext_Unknown" }, + { "FContext_Unknown.ToolTip", "Unknown context." }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EBPTextFilteringContext::FContext_Unknown", (int64)EBPTextFilteringContext::FContext_Unknown }, + { "EBPTextFilteringContext::FContext_GameContent", (int64)EBPTextFilteringContext::FContext_GameContent }, + { "EBPTextFilteringContext::FContext_Chat", (int64)EBPTextFilteringContext::FContext_Chat }, + { "EBPTextFilteringContext::FContext_Name", (int64)EBPTextFilteringContext::FContext_Name }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + "EBPTextFilteringContext", + "EBPTextFilteringContext", + Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext() +{ + if (!Z_Registration_Info_UEnum_EBPTextFilteringContext.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBPTextFilteringContext.InnerSingleton, Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EBPTextFilteringContext.InnerSingleton; +} +// End Enum EBPTextFilteringContext + +// Begin Class UAdvancedSteamFriendsLibrary Function CreateSteamIDFromString +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics +{ + struct AdvancedSteamFriendsLibrary_eventCreateSteamIDFromString_Parms + { + FString SteamID64; + FBPUniqueNetId ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Creates a unique steam id directly from a string holding a uint64 value, useful for testing\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Creates a unique steam id directly from a string holding a uint64 value, useful for testing" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SteamID64_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStrPropertyParams NewProp_SteamID64; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::NewProp_SteamID64 = { "SteamID64", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventCreateSteamIDFromString_Parms, SteamID64), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SteamID64_MetaData), NewProp_SteamID64_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventCreateSteamIDFromString_Parms, ReturnValue), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::NewProp_SteamID64, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "CreateSteamIDFromString", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::AdvancedSteamFriendsLibrary_eventCreateSteamIDFromString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::AdvancedSteamFriendsLibrary_eventCreateSteamIDFromString_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execCreateSteamIDFromString) +{ + P_GET_PROPERTY(FStrProperty,Z_Param_SteamID64); + P_FINISH; + P_NATIVE_BEGIN; + *(FBPUniqueNetId*)Z_Param__Result=UAdvancedSteamFriendsLibrary::CreateSteamIDFromString(Z_Param_SteamID64); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function CreateSteamIDFromString + +// Begin Class UAdvancedSteamFriendsLibrary Function FilterText +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics +{ + struct AdvancedSteamFriendsLibrary_eventFilterText_Parms + { + FString TextToFilter; + EBPTextFilteringContext Context; + FBPUniqueNetId TextSourceID; + FString FilteredText; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|SteamAPI|TextFiltering" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Attempts to filter a string with the given filtering context\n// Returns true if the text has been filtered, false if it hasn't (no filtering required or operation failed)\n// If false it will still output the original text\n// Textsource is the steam id that is the source of the text (player name / chat)\n// Requires that InitTextFiltering be called first!!\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Attempts to filter a string with the given filtering context\nReturns true if the text has been filtered, false if it hasn't (no filtering required or operation failed)\nIf false it will still output the original text\nTextsource is the steam id that is the source of the text (player name / chat)\nRequires that InitTextFiltering be called first!!" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextSourceID_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStrPropertyParams NewProp_TextToFilter; + static const UECodeGen_Private::FBytePropertyParams NewProp_Context_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Context; + static const UECodeGen_Private::FStructPropertyParams NewProp_TextSourceID; + static const UECodeGen_Private::FStrPropertyParams NewProp_FilteredText; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_TextToFilter = { "TextToFilter", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventFilterText_Parms, TextToFilter), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_Context_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventFilterText_Parms, Context), Z_Construct_UEnum_AdvancedSteamSessions_EBPTextFilteringContext, METADATA_PARAMS(0, nullptr) }; // 2533580417 +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_TextSourceID = { "TextSourceID", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventFilterText_Parms, TextSourceID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextSourceID_MetaData), NewProp_TextSourceID_MetaData) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_FilteredText = { "FilteredText", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventFilterText_Parms, FilteredText), METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventFilterText_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventFilterText_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_TextToFilter, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_Context_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_Context, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_TextSourceID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_FilteredText, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "FilterText", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::AdvancedSteamFriendsLibrary_eventFilterText_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::AdvancedSteamFriendsLibrary_eventFilterText_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execFilterText) +{ + P_GET_PROPERTY(FStrProperty,Z_Param_TextToFilter); + P_GET_ENUM(EBPTextFilteringContext,Z_Param_Context); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_TextSourceID); + P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_FilteredText); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSteamFriendsLibrary::FilterText(Z_Param_TextToFilter,EBPTextFilteringContext(Z_Param_Context),Z_Param_TextSourceID,Z_Param_Out_FilteredText); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function FilterText + +// Begin Class UAdvancedSteamFriendsLibrary Function GetFriendSteamLevel +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics +{ + struct AdvancedSteamFriendsLibrary_eventGetFriendSteamLevel_Parms + { + FBPUniqueNetId UniqueNetId; + int32 ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Gets the level of a friends steam account, STEAM ONLY, Returns -1 if the steam level is not known, might need RequestSteamFriendInfo called first.\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Gets the level of a friends steam account, STEAM ONLY, Returns -1 if the steam level is not known, might need RequestSteamFriendInfo called first." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetFriendSteamLevel_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetFriendSteamLevel_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "GetFriendSteamLevel", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::AdvancedSteamFriendsLibrary_eventGetFriendSteamLevel_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::AdvancedSteamFriendsLibrary_eventGetFriendSteamLevel_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execGetFriendSteamLevel) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(int32*)Z_Param__Result=UAdvancedSteamFriendsLibrary::GetFriendSteamLevel(Z_Param_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function GetFriendSteamLevel + +// Begin Class UAdvancedSteamFriendsLibrary Function GetLocalSteamIDFromSteam +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics +{ + struct AdvancedSteamFriendsLibrary_eventGetLocalSteamIDFromSteam_Parms + { + FBPUniqueNetId ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Retreives the local steam ID from steam\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Retreives the local steam ID from steam" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetLocalSteamIDFromSteam_Parms, ReturnValue), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "GetLocalSteamIDFromSteam", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::AdvancedSteamFriendsLibrary_eventGetLocalSteamIDFromSteam_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::AdvancedSteamFriendsLibrary_eventGetLocalSteamIDFromSteam_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execGetLocalSteamIDFromSteam) +{ + P_FINISH; + P_NATIVE_BEGIN; + *(FBPUniqueNetId*)Z_Param__Result=UAdvancedSteamFriendsLibrary::GetLocalSteamIDFromSteam(); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function GetLocalSteamIDFromSteam + +// Begin Class UAdvancedSteamFriendsLibrary Function GetSteamFriendAvatar +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics +{ + struct AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms + { + FBPUniqueNetId UniqueNetId; + EBlueprintAsyncResultSwitch Result; + SteamAvatarSize AvatarSize; + UTexture2D* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a texture of a valid friends avatar, STEAM ONLY, Returns invalid texture if the subsystem hasn't loaded that size of avatar yet\n" }, +#endif + { "CPP_Default_AvatarSize", "SteamAvatar_Medium" }, + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a texture of a valid friends avatar, STEAM ONLY, Returns invalid texture if the subsystem hasn't loaded that size of avatar yet" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FBytePropertyParams NewProp_AvatarSize_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_AvatarSize; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintAsyncResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1911516857 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_AvatarSize_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_AvatarSize = { "AvatarSize", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms, AvatarSize), Z_Construct_UEnum_AdvancedSteamSessions_SteamAvatarSize, METADATA_PARAMS(0, nullptr) }; // 194323626 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms, ReturnValue), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_Result, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_AvatarSize_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_AvatarSize, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "GetSteamFriendAvatar", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::AdvancedSteamFriendsLibrary_eventGetSteamFriendAvatar_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execGetSteamFriendAvatar) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_GET_ENUM_REF(EBlueprintAsyncResultSwitch,Z_Param_Out_Result); + P_GET_ENUM(SteamAvatarSize,Z_Param_AvatarSize); + P_FINISH; + P_NATIVE_BEGIN; + *(UTexture2D**)Z_Param__Result=UAdvancedSteamFriendsLibrary::GetSteamFriendAvatar(Z_Param_UniqueNetId,(EBlueprintAsyncResultSwitch&)(Z_Param_Out_Result),SteamAvatarSize(Z_Param_AvatarSize)); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function GetSteamFriendAvatar + +// Begin Class UAdvancedSteamFriendsLibrary Function GetSteamFriendGamePlayed +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics +{ + struct AdvancedSteamFriendsLibrary_eventGetSteamFriendGamePlayed_Parms + { + FBPUniqueNetId UniqueNetId; + EBlueprintResultSwitch Result; + int32 AppID; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/*, FString & GameName*/" }, +#endif + { "ExpandEnumAsExecs", "Result" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", ", FString & GameName" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; + static const UECodeGen_Private::FIntPropertyParams NewProp_AppID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendGamePlayed_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendGamePlayed_Parms, Result), Z_Construct_UEnum_AdvancedSessions_EBlueprintResultSwitch, METADATA_PARAMS(0, nullptr) }; // 1157740906 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_AppID = { "AppID", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamFriendGamePlayed_Parms, AppID), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_Result_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_Result, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::NewProp_AppID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "GetSteamFriendGamePlayed", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::AdvancedSteamFriendsLibrary_eventGetSteamFriendGamePlayed_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::AdvancedSteamFriendsLibrary_eventGetSteamFriendGamePlayed_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execGetSteamFriendGamePlayed) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_GET_ENUM_REF(EBlueprintResultSwitch,Z_Param_Out_Result); + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_AppID); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSteamFriendsLibrary::GetSteamFriendGamePlayed(Z_Param_UniqueNetId,(EBlueprintResultSwitch&)(Z_Param_Out_Result),Z_Param_Out_AppID); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function GetSteamFriendGamePlayed + +// Begin Class UAdvancedSteamFriendsLibrary Function GetSteamGroups +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics +{ + struct AdvancedSteamFriendsLibrary_eventGetSteamGroups_Parms + { + TArray SteamGroups; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Get a full list of steam groups\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Get a full list of steam groups" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_SteamGroups_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_SteamGroups; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::NewProp_SteamGroups_Inner = { "SteamGroups", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPSteamGroupInfo, METADATA_PARAMS(0, nullptr) }; // 3406212885 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::NewProp_SteamGroups = { "SteamGroups", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamGroups_Parms, SteamGroups), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3406212885 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::NewProp_SteamGroups_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::NewProp_SteamGroups, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "GetSteamGroups", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::AdvancedSteamFriendsLibrary_eventGetSteamGroups_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::AdvancedSteamFriendsLibrary_eventGetSteamGroups_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execGetSteamGroups) +{ + P_GET_TARRAY_REF(FBPSteamGroupInfo,Z_Param_Out_SteamGroups); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSteamFriendsLibrary::GetSteamGroups(Z_Param_Out_SteamGroups); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function GetSteamGroups + +// Begin Class UAdvancedSteamFriendsLibrary Function GetSteamPersonaName +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics +{ + struct AdvancedSteamFriendsLibrary_eventGetSteamPersonaName_Parms + { + FBPUniqueNetId UniqueNetId; + FString ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Gets the persona name of a steam ID, STEAM ONLY, Returns empty if no result, might need RequestSteamFriendInfo called first.\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Gets the persona name of a steam ID, STEAM ONLY, Returns empty if no result, might need RequestSteamFriendInfo called first." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamPersonaName_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventGetSteamPersonaName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "GetSteamPersonaName", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::AdvancedSteamFriendsLibrary_eventGetSteamPersonaName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::AdvancedSteamFriendsLibrary_eventGetSteamPersonaName_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execGetSteamPersonaName) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_FINISH; + P_NATIVE_BEGIN; + *(FString*)Z_Param__Result=UAdvancedSteamFriendsLibrary::GetSteamPersonaName(Z_Param_UniqueNetId); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function GetSteamPersonaName + +// Begin Class UAdvancedSteamFriendsLibrary Function InitTextFiltering +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics +{ + struct AdvancedSteamFriendsLibrary_eventInitTextFiltering_Parms + { + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|SteamAPI|TextFiltering" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Initializes text filtering (pre-loading dictonaries)\n// Returns if it succeeded, false if filtering is unavailable for the games language\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Initializes text filtering (pre-loading dictonaries)\nReturns if it succeeded, false if filtering is unavailable for the games language" }, +#endif + }; +#endif // WITH_METADATA + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventInitTextFiltering_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventInitTextFiltering_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "InitTextFiltering", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::AdvancedSteamFriendsLibrary_eventInitTextFiltering_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::AdvancedSteamFriendsLibrary_eventInitTextFiltering_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execInitTextFiltering) +{ + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSteamFriendsLibrary::InitTextFiltering(); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function InitTextFiltering + +// Begin Class UAdvancedSteamFriendsLibrary Function IsOverlayEnabled +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics +{ + struct AdvancedSteamFriendsLibrary_eventIsOverlayEnabled_Parms + { + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns if the steam overlay is currently active (this can return false during initial overlay hooking)\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns if the steam overlay is currently active (this can return false during initial overlay hooking)" }, +#endif + }; +#endif // WITH_METADATA + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventIsOverlayEnabled_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventIsOverlayEnabled_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "IsOverlayEnabled", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::AdvancedSteamFriendsLibrary_eventIsOverlayEnabled_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::AdvancedSteamFriendsLibrary_eventIsOverlayEnabled_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execIsOverlayEnabled) +{ + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSteamFriendsLibrary::IsOverlayEnabled(); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function IsOverlayEnabled + +// Begin Class UAdvancedSteamFriendsLibrary Function IsSteamInBigPictureMode +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics +{ + struct AdvancedSteamFriendsLibrary_eventIsSteamInBigPictureMode_Parms + { + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns if steam is running in big picture mode\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns if steam is running in big picture mode" }, +#endif + }; +#endif // WITH_METADATA + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventIsSteamInBigPictureMode_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventIsSteamInBigPictureMode_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "IsSteamInBigPictureMode", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::AdvancedSteamFriendsLibrary_eventIsSteamInBigPictureMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::AdvancedSteamFriendsLibrary_eventIsSteamInBigPictureMode_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execIsSteamInBigPictureMode) +{ + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSteamFriendsLibrary::IsSteamInBigPictureMode(); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function IsSteamInBigPictureMode + +// Begin Class UAdvancedSteamFriendsLibrary Function OpenSteamUserOverlay +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics +{ + struct AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms + { + FBPUniqueNetId UniqueNetId; + ESteamUserOverlayType DialogType; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Opens the steam overlay to go to the specified user dialog\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Opens the steam overlay to go to the specified user dialog" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static const UECodeGen_Private::FBytePropertyParams NewProp_DialogType_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_DialogType; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_DialogType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_DialogType = { "DialogType", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms, DialogType), Z_Construct_UEnum_AdvancedSteamSessions_ESteamUserOverlayType, METADATA_PARAMS(0, nullptr) }; // 1877924798 +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_DialogType_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_DialogType, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "OpenSteamUserOverlay", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::AdvancedSteamFriendsLibrary_eventOpenSteamUserOverlay_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execOpenSteamUserOverlay) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_GET_ENUM(ESteamUserOverlayType,Z_Param_DialogType); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSteamFriendsLibrary::OpenSteamUserOverlay(Z_Param_UniqueNetId,ESteamUserOverlayType(Z_Param_DialogType)); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function OpenSteamUserOverlay + +// Begin Class UAdvancedSteamFriendsLibrary Function RequestSteamFriendInfo +struct Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics +{ + struct AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms + { + FBPUniqueNetId UniqueNetId; + bool bRequireNameOnly; + bool ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedFriends|SteamAPI" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Preloads the avatar and name of a steam friend, return whether it is already available or not, STEAM ONLY, Takes time to actually load everything after this is called.\n" }, +#endif + { "CPP_Default_bRequireNameOnly", "false" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Preloads the avatar and name of a steam friend, return whether it is already available or not, STEAM ONLY, Takes time to actually load everything after this is called." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_UniqueNetId; + static void NewProp_bRequireNameOnly_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bRequireNameOnly; + static void NewProp_ReturnValue_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniqueNetId_MetaData), NewProp_UniqueNetId_MetaData) }; // 700456651 +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_bRequireNameOnly_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms*)Obj)->bRequireNameOnly = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_bRequireNameOnly = { "bRequireNameOnly", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_bRequireNameOnly_SetBit, METADATA_PARAMS(0, nullptr) }; +void Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_ReturnValue_SetBit(void* Obj) +{ + ((AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms*)Obj)->ReturnValue = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms), &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_UniqueNetId, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_bRequireNameOnly, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamFriendsLibrary, nullptr, "RequestSteamFriendInfo", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::AdvancedSteamFriendsLibrary_eventRequestSteamFriendInfo_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamFriendsLibrary::execRequestSteamFriendInfo) +{ + P_GET_STRUCT(FBPUniqueNetId,Z_Param_UniqueNetId); + P_GET_UBOOL(Z_Param_bRequireNameOnly); + P_FINISH; + P_NATIVE_BEGIN; + *(bool*)Z_Param__Result=UAdvancedSteamFriendsLibrary::RequestSteamFriendInfo(Z_Param_UniqueNetId,Z_Param_bRequireNameOnly); + P_NATIVE_END; +} +// End Class UAdvancedSteamFriendsLibrary Function RequestSteamFriendInfo + +// Begin Class UAdvancedSteamFriendsLibrary +void UAdvancedSteamFriendsLibrary::StaticRegisterNativesUAdvancedSteamFriendsLibrary() +{ + UClass* Class = UAdvancedSteamFriendsLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "CreateSteamIDFromString", &UAdvancedSteamFriendsLibrary::execCreateSteamIDFromString }, + { "FilterText", &UAdvancedSteamFriendsLibrary::execFilterText }, + { "GetFriendSteamLevel", &UAdvancedSteamFriendsLibrary::execGetFriendSteamLevel }, + { "GetLocalSteamIDFromSteam", &UAdvancedSteamFriendsLibrary::execGetLocalSteamIDFromSteam }, + { "GetSteamFriendAvatar", &UAdvancedSteamFriendsLibrary::execGetSteamFriendAvatar }, + { "GetSteamFriendGamePlayed", &UAdvancedSteamFriendsLibrary::execGetSteamFriendGamePlayed }, + { "GetSteamGroups", &UAdvancedSteamFriendsLibrary::execGetSteamGroups }, + { "GetSteamPersonaName", &UAdvancedSteamFriendsLibrary::execGetSteamPersonaName }, + { "InitTextFiltering", &UAdvancedSteamFriendsLibrary::execInitTextFiltering }, + { "IsOverlayEnabled", &UAdvancedSteamFriendsLibrary::execIsOverlayEnabled }, + { "IsSteamInBigPictureMode", &UAdvancedSteamFriendsLibrary::execIsSteamInBigPictureMode }, + { "OpenSteamUserOverlay", &UAdvancedSteamFriendsLibrary::execOpenSteamUserOverlay }, + { "RequestSteamFriendInfo", &UAdvancedSteamFriendsLibrary::execRequestSteamFriendInfo }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedSteamFriendsLibrary); +UClass* Z_Construct_UClass_UAdvancedSteamFriendsLibrary_NoRegister() +{ + return UAdvancedSteamFriendsLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedSteamFriendsLibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedSteamFriendsLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_CreateSteamIDFromString, "CreateSteamIDFromString" }, // 4213969286 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_FilterText, "FilterText" }, // 2238116449 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetFriendSteamLevel, "GetFriendSteamLevel" }, // 2986844350 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam, "GetLocalSteamIDFromSteam" }, // 76861347 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendAvatar, "GetSteamFriendAvatar" }, // 1394808610 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed, "GetSteamFriendGamePlayed" }, // 641850303 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamGroups, "GetSteamGroups" }, // 3620249705 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_GetSteamPersonaName, "GetSteamPersonaName" }, // 3090654043 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_InitTextFiltering, "InitTextFiltering" }, // 957926474 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsOverlayEnabled, "IsOverlayEnabled" }, // 1402835464 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_IsSteamInBigPictureMode, "IsSteamInBigPictureMode" }, // 1702194190 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_OpenSteamUserOverlay, "OpenSteamUserOverlay" }, // 2538553259 + { &Z_Construct_UFunction_UAdvancedSteamFriendsLibrary_RequestSteamFriendInfo, "RequestSteamFriendInfo" }, // 86593012 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics::ClassParams = { + &UAdvancedSteamFriendsLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedSteamFriendsLibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedSteamFriendsLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedSteamFriendsLibrary.OuterSingleton, Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedSteamFriendsLibrary.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass() +{ + return UAdvancedSteamFriendsLibrary::StaticClass(); +} +UAdvancedSteamFriendsLibrary::UAdvancedSteamFriendsLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSteamFriendsLibrary); +UAdvancedSteamFriendsLibrary::~UAdvancedSteamFriendsLibrary() {} +// End Class UAdvancedSteamFriendsLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics +{ + static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { + { SteamAvatarSize_StaticEnum, TEXT("SteamAvatarSize"), &Z_Registration_Info_UEnum_SteamAvatarSize, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 194323626U) }, + { ESteamUserOverlayType_StaticEnum, TEXT("ESteamUserOverlayType"), &Z_Registration_Info_UEnum_ESteamUserOverlayType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1877924798U) }, + { EBPTextFilteringContext_StaticEnum, TEXT("EBPTextFilteringContext"), &Z_Registration_Info_UEnum_EBPTextFilteringContext, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2533580417U) }, + }; + static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { + { FBPSteamGroupInfo::StaticStruct, Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics::NewStructOps, TEXT("BPSteamGroupInfo"), &Z_Registration_Info_UScriptStruct_BPSteamGroupInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPSteamGroupInfo), 3406212885U) }, + }; + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedSteamFriendsLibrary, UAdvancedSteamFriendsLibrary::StaticClass, TEXT("UAdvancedSteamFriendsLibrary"), &Z_Registration_Info_UClass_UAdvancedSteamFriendsLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedSteamFriendsLibrary), 2465689138U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_1708993266(TEXT("/Script/AdvancedSteamSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics::ClassInfo), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics::ScriptStructInfo), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_Statics::EnumInfo)); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamFriendsLibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamFriendsLibrary.generated.h new file mode 100644 index 0000000..7574800 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamFriendsLibrary.generated.h @@ -0,0 +1,124 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedSteamFriendsLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UTexture2D; +enum class EBlueprintAsyncResultSwitch : uint8; +enum class EBlueprintResultSwitch : uint8; +enum class EBPTextFilteringContext : uint8; +enum class ESteamUserOverlayType : uint8; +enum class SteamAvatarSize : uint8; +struct FBPSteamGroupInfo; +struct FBPUniqueNetId; +#ifdef ADVANCEDSTEAMSESSIONS_AdvancedSteamFriendsLibrary_generated_h +#error "AdvancedSteamFriendsLibrary.generated.h already included, missing '#pragma once' in AdvancedSteamFriendsLibrary.h" +#endif +#define ADVANCEDSTEAMSESSIONS_AdvancedSteamFriendsLibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_291_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPSteamGroupInfo_Statics; \ + ADVANCEDSTEAMSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execIsSteamInBigPictureMode); \ + DECLARE_FUNCTION(execFilterText); \ + DECLARE_FUNCTION(execInitTextFiltering); \ + DECLARE_FUNCTION(execGetSteamGroups); \ + DECLARE_FUNCTION(execGetSteamFriendGamePlayed); \ + DECLARE_FUNCTION(execGetLocalSteamIDFromSteam); \ + DECLARE_FUNCTION(execCreateSteamIDFromString); \ + DECLARE_FUNCTION(execGetSteamPersonaName); \ + DECLARE_FUNCTION(execGetFriendSteamLevel); \ + DECLARE_FUNCTION(execIsOverlayEnabled); \ + DECLARE_FUNCTION(execOpenSteamUserOverlay); \ + DECLARE_FUNCTION(execRequestSteamFriendInfo); \ + DECLARE_FUNCTION(execGetSteamFriendAvatar); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedSteamFriendsLibrary(); \ + friend struct Z_Construct_UClass_UAdvancedSteamFriendsLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedSteamFriendsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSteamSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedSteamFriendsLibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedSteamFriendsLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedSteamFriendsLibrary(UAdvancedSteamFriendsLibrary&&); \ + UAdvancedSteamFriendsLibrary(const UAdvancedSteamFriendsLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSteamFriendsLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSteamFriendsLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSteamFriendsLibrary) \ + NO_API virtual ~UAdvancedSteamFriendsLibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_323_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h_326_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamFriendsLibrary_h + + +#define FOREACH_ENUM_STEAMAVATARSIZE(op) \ + op(SteamAvatarSize::SteamAvatar_INVALID) \ + op(SteamAvatarSize::SteamAvatar_Small) \ + op(SteamAvatarSize::SteamAvatar_Medium) \ + op(SteamAvatarSize::SteamAvatar_Large) + +enum class SteamAvatarSize : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_ESTEAMUSEROVERLAYTYPE(op) \ + op(ESteamUserOverlayType::steamid) \ + op(ESteamUserOverlayType::chat) \ + op(ESteamUserOverlayType::jointrade) \ + op(ESteamUserOverlayType::stats) \ + op(ESteamUserOverlayType::achievements) \ + op(ESteamUserOverlayType::friendadd) \ + op(ESteamUserOverlayType::friendremove) \ + op(ESteamUserOverlayType::friendrequestaccept) \ + op(ESteamUserOverlayType::friendrequestignore) \ + op(ESteamUserOverlayType::invitetolobby) + +enum class ESteamUserOverlayType : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_EBPTEXTFILTERINGCONTEXT(op) \ + op(EBPTextFilteringContext::FContext_Unknown) \ + op(EBPTextFilteringContext::FContext_GameContent) \ + op(EBPTextFilteringContext::FContext_Chat) \ + op(EBPTextFilteringContext::FContext_Name) + +enum class EBPTextFilteringContext : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamSessions.init.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamSessions.init.gen.cpp new file mode 100644 index 0000000..275c0b6 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamSessions.init.gen.cpp @@ -0,0 +1,37 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedSteamSessions_init() {} + ADVANCEDSTEAMSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature(); + ADVANCEDSTEAMSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature(); + ADVANCEDSTEAMSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature(); + static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AdvancedSteamSessions; + FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AdvancedSteamSessions() + { + if (!Z_Registration_Info_UPackage__Script_AdvancedSteamSessions.OuterSingleton) + { + static UObject* (*const SingletonFuncArray[])() = { + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature, + }; + static const UECodeGen_Private::FPackageParams PackageParams = { + "/Script/AdvancedSteamSessions", + SingletonFuncArray, + UE_ARRAY_COUNT(SingletonFuncArray), + PKG_CompiledIn | 0x00000000, + 0xB4E575CD, + 0x79F726FB, + METADATA_PARAMS(0, nullptr) + }; + UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AdvancedSteamSessions.OuterSingleton, PackageParams); + } + return Z_Registration_Info_UPackage__Script_AdvancedSteamSessions.OuterSingleton; + } + static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AdvancedSteamSessions(Z_Construct_UPackage__Script_AdvancedSteamSessions, TEXT("/Script/AdvancedSteamSessions"), Z_Registration_Info_UPackage__Script_AdvancedSteamSessions, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xB4E575CD, 0x79F726FB)); +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamSessionsClasses.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamSessionsClasses.h new file mode 100644 index 0000000..8e54095 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamSessionsClasses.h @@ -0,0 +1,15 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + +#include "AdvancedSteamSessions/Classes/AdvancedSteamFriendsLibrary.h" +#include "AdvancedSteamSessions/Classes/AdvancedSteamWorkshopLibrary.h" +#include "AdvancedSteamSessions/Classes/SteamNotificationsSubsystem.h" +#include "AdvancedSteamSessions/Classes/SteamRequestGroupOfficersCallbackProxy.h" +#include "AdvancedSteamSessions/Classes/SteamWSRequestUGCDetailsCallbackProxy.h" + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamWorkshopLibrary.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamWorkshopLibrary.gen.cpp new file mode 100644 index 0000000..27b828c --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamWorkshopLibrary.gen.cpp @@ -0,0 +1,1002 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSteamSessions/Classes/AdvancedSteamWorkshopLibrary.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAdvancedSteamWorkshopLibrary() {} + +// Begin Cross Module References +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSteamWorkshopLibrary(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_NoRegister(); +ADVANCEDSTEAMSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult(); +ADVANCEDSTEAMSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType(); +ADVANCEDSTEAMSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPSteamWorkshopID(); +ADVANCEDSTEAMSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UPackage* Z_Construct_UPackage__Script_AdvancedSteamSessions(); +// End Cross Module References + +// Begin ScriptStruct FBPSteamWorkshopID +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPSteamWorkshopID; +class UScriptStruct* FBPSteamWorkshopID::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamWorkshopID.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPSteamWorkshopID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPSteamWorkshopID, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("BPSteamWorkshopID")); + } + return Z_Registration_Info_UScriptStruct_BPSteamWorkshopID.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPSteamWorkshopID::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Using a custom struct because uint32 isn't blueprint supported and I don't want to cast to int32\n// due to the size of the workshop it could end up overflowing?\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Using a custom struct because uint32 isn't blueprint supported and I don't want to cast to int32\ndue to the size of the workshop it could end up overflowing?" }, +#endif + }; +#endif // WITH_METADATA + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + &NewStructOps, + "BPSteamWorkshopID", + nullptr, + 0, + sizeof(FBPSteamWorkshopID), + alignof(FBPSteamWorkshopID), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPSteamWorkshopID() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamWorkshopID.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPSteamWorkshopID.InnerSingleton, Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPSteamWorkshopID.InnerSingleton; +} +// End ScriptStruct FBPSteamWorkshopID + +// Begin Enum FBPSteamResult +static FEnumRegistrationInfo Z_Registration_Info_UEnum_FBPSteamResult; +static UEnum* FBPSteamResult_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_FBPSteamResult.OuterSingleton) + { + Z_Registration_Info_UEnum_FBPSteamResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("FBPSteamResult")); + } + return Z_Registration_Info_UEnum_FBPSteamResult.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum() +{ + return FBPSteamResult_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// General result codes - Copying steams version over\n// Check these to future proof\n" }, +#endif + { "k_EResultAccessDenied.Comment", "// name is not unique\n" }, + { "k_EResultAccessDenied.Name", "FBPSteamResult::k_EResultAccessDenied" }, + { "k_EResultAccessDenied.ToolTip", "name is not unique" }, + { "k_EResultAccountAssociatedToMultiplePartners.Comment", "// activation code for two-factor didn't match\n" }, + { "k_EResultAccountAssociatedToMultiplePartners.Name", "FBPSteamResult::k_EResultAccountAssociatedToMultiplePartners" }, + { "k_EResultAccountAssociatedToMultiplePartners.ToolTip", "activation code for two-factor didn't match" }, + { "k_EResultAccountDisabled.Comment", "// nothing matching the request found\n" }, + { "k_EResultAccountDisabled.Name", "FBPSteamResult::k_EResultAccountDisabled" }, + { "k_EResultAccountDisabled.ToolTip", "nothing matching the request found" }, + { "k_EResultAccountLockedDown.Name", "FBPSteamResult::k_EResultAccountLockedDown" }, + { "k_EResultAccountLoginDeniedNeedTwoFactor.Comment", "// Temporary rate limit exceeded, try again later, different from k_EResultLimitExceeded which may be permanent\n" }, + { "k_EResultAccountLoginDeniedNeedTwoFactor.Name", "FBPSteamResult::k_EResultAccountLoginDeniedNeedTwoFactor" }, + { "k_EResultAccountLoginDeniedNeedTwoFactor.ToolTip", "Temporary rate limit exceeded, try again later, different from k_EResultLimitExceeded which may be permanent" }, + { "k_EResultAccountLoginDeniedThrottle.Comment", "// The thing we're trying to access has been deleted\n" }, + { "k_EResultAccountLoginDeniedThrottle.Name", "FBPSteamResult::k_EResultAccountLoginDeniedThrottle" }, + { "k_EResultAccountLoginDeniedThrottle.ToolTip", "The thing we're trying to access has been deleted" }, + { "k_EResultAccountLogonDenied.Comment", "// new value is the same as the old one ( secret question and answer )\n" }, + { "k_EResultAccountLogonDenied.Name", "FBPSteamResult::k_EResultAccountLogonDenied" }, + { "k_EResultAccountLogonDenied.ToolTip", "new value is the same as the old one ( secret question and answer )" }, + { "k_EResultAccountLogonDeniedNoMail.Comment", "// account login denied due to auth code invalid\n" }, + { "k_EResultAccountLogonDeniedNoMail.Name", "FBPSteamResult::k_EResultAccountLogonDeniedNoMail" }, + { "k_EResultAccountLogonDeniedNoMail.ToolTip", "account login denied due to auth code invalid" }, + { "k_EResultAccountLogonDeniedVerifiedEmailRequired.Name", "FBPSteamResult::k_EResultAccountLogonDeniedVerifiedEmailRequired" }, + { "k_EResultAccountNotFeatured.Comment", "// this service is not accepting content changes right now\n" }, + { "k_EResultAccountNotFeatured.Name", "FBPSteamResult::k_EResultAccountNotFeatured" }, + { "k_EResultAccountNotFeatured.ToolTip", "this service is not accepting content changes right now" }, + { "k_EResultAccountNotFound.Comment", "// VAC2 banned\n" }, + { "k_EResultAccountNotFound.Name", "FBPSteamResult::k_EResultAccountNotFound" }, + { "k_EResultAccountNotFound.ToolTip", "VAC2 banned" }, + { "k_EResultAdministratorOK.Comment", "// account doesn't have value, so this feature isn't available\n" }, + { "k_EResultAdministratorOK.Name", "FBPSteamResult::k_EResultAdministratorOK" }, + { "k_EResultAdministratorOK.ToolTip", "account doesn't have value, so this feature isn't available" }, + { "k_EResultAlreadyLoggedInElsewhere.Comment", "// You are already logged in elsewhere, this cached credential login has failed.\n" }, + { "k_EResultAlreadyLoggedInElsewhere.Name", "FBPSteamResult::k_EResultAlreadyLoggedInElsewhere" }, + { "k_EResultAlreadyLoggedInElsewhere.ToolTip", "You are already logged in elsewhere, this cached credential login has failed." }, + { "k_EResultAlreadyOwned.Comment", "// The request is a duplicate and the action has already occurred in the past, ignored this time\n" }, + { "k_EResultAlreadyOwned.Name", "FBPSteamResult::k_EResultAlreadyOwned" }, + { "k_EResultAlreadyOwned.ToolTip", "The request is a duplicate and the action has already occurred in the past, ignored this time" }, + { "k_EResultAlreadyRedeemed.Comment", "// License/Guest pass the user is trying to access is expired\n" }, + { "k_EResultAlreadyRedeemed.Name", "FBPSteamResult::k_EResultAlreadyRedeemed" }, + { "k_EResultAlreadyRedeemed.ToolTip", "License/Guest pass the user is trying to access is expired" }, + { "k_EResultBadResponse.Name", "FBPSteamResult::k_EResultBadResponse" }, + { "k_EResultBanned.Comment", "// operation timed out\n" }, + { "k_EResultBanned.Name", "FBPSteamResult::k_EResultBanned" }, + { "k_EResultBanned.ToolTip", "operation timed out" }, + { "k_EResultBlocked.Comment", "// failed to find the shopping cart requested\n" }, + { "k_EResultBlocked.Name", "FBPSteamResult::k_EResultBlocked" }, + { "k_EResultBlocked.ToolTip", "failed to find the shopping cart requested" }, + { "k_EResultBusy.Comment", "// file was not found\n" }, + { "k_EResultBusy.Name", "FBPSteamResult::k_EResultBusy" }, + { "k_EResultBusy.ToolTip", "file was not found" }, + { "k_EResultCancelled.Comment", "// Long running operation (content download) suspended/paused\n" }, + { "k_EResultCancelled.Name", "FBPSteamResult::k_EResultCancelled" }, + { "k_EResultCancelled.ToolTip", "Long running operation (content download) suspended/paused" }, + { "k_EResultCannotUseOldPassword.Comment", "// account login denied due to 2nd factor authentication failure\n" }, + { "k_EResultCannotUseOldPassword.Name", "FBPSteamResult::k_EResultCannotUseOldPassword" }, + { "k_EResultCannotUseOldPassword.ToolTip", "account login denied due to 2nd factor authentication failure" }, + { "k_EResultConnectFailed.Name", "FBPSteamResult::k_EResultConnectFailed" }, + { "k_EResultContentVersion.Comment", "// allowed to take this action, but only because requester is admin\n" }, + { "k_EResultContentVersion.Name", "FBPSteamResult::k_EResultContentVersion" }, + { "k_EResultContentVersion.ToolTip", "allowed to take this action, but only because requester is admin" }, + { "k_EResultDataCorruption.Comment", "// Operation canceled (typically by user: content download)\n" }, + { "k_EResultDataCorruption.Name", "FBPSteamResult::k_EResultDataCorruption" }, + { "k_EResultDataCorruption.ToolTip", "Operation canceled (typically by user: content download)" }, + { "k_EResultDisabled.Comment", "// something happened that we didn't expect to ever happen\n" }, + { "k_EResultDisabled.Name", "FBPSteamResult::k_EResultDisabled" }, + { "k_EResultDisabled.ToolTip", "something happened that we didn't expect to ever happen" }, + { "k_EResultDiskFull.Comment", "// Operation canceled because data is ill formed or unrecoverable\n" }, + { "k_EResultDiskFull.Name", "FBPSteamResult::k_EResultDiskFull" }, + { "k_EResultDiskFull.ToolTip", "Operation canceled because data is ill formed or unrecoverable" }, + { "k_EResultDuplicateName.Comment", "// email is invalid\n" }, + { "k_EResultDuplicateName.Name", "FBPSteamResult::k_EResultDuplicateName" }, + { "k_EResultDuplicateName.ToolTip", "email is invalid" }, + { "k_EResultDuplicateRequest.Comment", "// Guest pass has already been redeemed by account, cannot be acked again\n" }, + { "k_EResultDuplicateRequest.Name", "FBPSteamResult::k_EResultDuplicateRequest" }, + { "k_EResultDuplicateRequest.ToolTip", "Guest pass has already been redeemed by account, cannot be acked again" }, + { "k_EResultEncryptionFailure.Comment", "// Request is pending (may be in process, or waiting on third party)\n" }, + { "k_EResultEncryptionFailure.Name", "FBPSteamResult::k_EResultEncryptionFailure" }, + { "k_EResultEncryptionFailure.ToolTip", "Request is pending (may be in process, or waiting on third party)" }, + { "k_EResultExpired.Comment", "// Access has been revoked (used for revoked guest passes)\n" }, + { "k_EResultExpired.Name", "FBPSteamResult::k_EResultExpired" }, + { "k_EResultExpired.ToolTip", "Access has been revoked (used for revoked guest passes)" }, + { "k_EResultExpiredLoginAuthCode.Comment", "// Facebook query returned an error\n" }, + { "k_EResultExpiredLoginAuthCode.Name", "FBPSteamResult::k_EResultExpiredLoginAuthCode" }, + { "k_EResultExpiredLoginAuthCode.ToolTip", "Facebook query returned an error" }, + { "k_EResultExternalAccountAlreadyLinked.Comment", "// PSN ticket was invalid\n" }, + { "k_EResultExternalAccountAlreadyLinked.Name", "FBPSteamResult::k_EResultExternalAccountAlreadyLinked" }, + { "k_EResultExternalAccountAlreadyLinked.ToolTip", "PSN ticket was invalid" }, + { "k_EResultExternalAccountUnlinked.Comment", "// Password could not be verified as it's unset server side\n" }, + { "k_EResultExternalAccountUnlinked.Name", "FBPSteamResult::k_EResultExternalAccountUnlinked" }, + { "k_EResultExternalAccountUnlinked.ToolTip", "Password could not be verified as it's unset server side" }, + { "k_EResultFacebookQueryError.Comment", "// \n// \n// operation failed due to parental control restrictions for current user\n" }, + { "k_EResultFacebookQueryError.Name", "FBPSteamResult::k_EResultFacebookQueryError" }, + { "k_EResultFacebookQueryError.ToolTip", "operation failed due to parental control restrictions for current user" }, + { "k_EResultFail.Comment", "// success\n" }, + { "k_EResultFail.Name", "FBPSteamResult::k_EResultFail" }, + { "k_EResultFail.ToolTip", "success" }, + { "k_EResultFileNotFound.Comment", "// a parameter is incorrect\n" }, + { "k_EResultFileNotFound.Name", "FBPSteamResult::k_EResultFileNotFound" }, + { "k_EResultFileNotFound.ToolTip", "a parameter is incorrect" }, + { "k_EResultHandshakeFailed.Name", "FBPSteamResult::k_EResultHandshakeFailed" }, + { "k_EResultHardwareNotCapableOfIPT.Comment", "// account login denied due to 2nd factor auth failure - and no mail has been sent\n" }, + { "k_EResultHardwareNotCapableOfIPT.Name", "FBPSteamResult::k_EResultHardwareNotCapableOfIPT" }, + { "k_EResultHardwareNotCapableOfIPT.ToolTip", "account login denied due to 2nd factor auth failure - and no mail has been sent" }, + { "k_EResultIgnored.Comment", "// a user didn't allow it\n" }, + { "k_EResultIgnored.Name", "FBPSteamResult::k_EResultIgnored" }, + { "k_EResultIgnored.ToolTip", "a user didn't allow it" }, + { "k_EResultIllegalPassword.Comment", "// The sync cannot resume due to a conflict between the local and remote files\n" }, + { "k_EResultIllegalPassword.Name", "FBPSteamResult::k_EResultIllegalPassword" }, + { "k_EResultIllegalPassword.ToolTip", "The sync cannot resume due to a conflict between the local and remote files" }, + { "k_EResultInsufficientPrivilege.Comment", "// Encryption or Decryption failed\n" }, + { "k_EResultInsufficientPrivilege.Name", "FBPSteamResult::k_EResultInsufficientPrivilege" }, + { "k_EResultInsufficientPrivilege.ToolTip", "Encryption or Decryption failed" }, + { "K_EResultInvalid.Name", "FBPSteamResult::K_EResultInvalid" }, + { "k_EResultInvalidCEGSubmission.Comment", "// The requested service has been configured to be unavailable\n" }, + { "k_EResultInvalidCEGSubmission.Name", "FBPSteamResult::k_EResultInvalidCEGSubmission" }, + { "k_EResultInvalidCEGSubmission.ToolTip", "The requested service has been configured to be unavailable" }, + { "k_EResultInvalidEmail.Comment", "// name is invalid\n" }, + { "k_EResultInvalidEmail.Name", "FBPSteamResult::k_EResultInvalidEmail" }, + { "k_EResultInvalidEmail.ToolTip", "name is invalid" }, + { "k_EResultInvalidLoginAuthCode.Comment", "// The requested new password is not legal\n" }, + { "k_EResultInvalidLoginAuthCode.Name", "FBPSteamResult::k_EResultInvalidLoginAuthCode" }, + { "k_EResultInvalidLoginAuthCode.ToolTip", "The requested new password is not legal" }, + { "k_EResultInvalidName.Comment", "// called object was in an invalid state\n" }, + { "k_EResultInvalidName.Name", "FBPSteamResult::k_EResultInvalidName" }, + { "k_EResultInvalidName.ToolTip", "called object was in an invalid state" }, + { "k_EResultInvalidParam.Comment", "// protocol version is incorrect\n" }, + { "k_EResultInvalidParam.Name", "FBPSteamResult::k_EResultInvalidParam" }, + { "k_EResultInvalidParam.ToolTip", "protocol version is incorrect" }, + { "k_EResultInvalidPassword.Comment", "// no/failed network connection\n//\x09k_EResultNoConnectionRetry = 4,\x09\x09\x09\x09// OBSOLETE - removed\n" }, + { "k_EResultInvalidPassword.Name", "FBPSteamResult::k_EResultInvalidPassword" }, + { "k_EResultInvalidPassword.ToolTip", "no/failed network connection\n k_EResultNoConnectionRetry = 4, OBSOLETE - removed" }, + { "k_EResultInvalidProtocolVer.Comment", "// same user logged in elsewhere\n" }, + { "k_EResultInvalidProtocolVer.Name", "FBPSteamResult::k_EResultInvalidProtocolVer" }, + { "k_EResultInvalidProtocolVer.ToolTip", "same user logged in elsewhere" }, + { "k_EResultInvalidState.Comment", "// called method busy - action not taken\n" }, + { "k_EResultInvalidState.Name", "FBPSteamResult::k_EResultInvalidState" }, + { "k_EResultInvalidState.ToolTip", "called method busy - action not taken" }, + { "k_EResultInvalidSteamID.Comment", "// account not found\n" }, + { "k_EResultInvalidSteamID.Name", "FBPSteamResult::k_EResultInvalidSteamID" }, + { "k_EResultInvalidSteamID.ToolTip", "account not found" }, + { "k_EResultIOFailure.Name", "FBPSteamResult::k_EResultIOFailure" }, + { "k_EResultIPLoginRestrictionFailed.Comment", "// account login denied due to auth code expired\n" }, + { "k_EResultIPLoginRestrictionFailed.Name", "FBPSteamResult::k_EResultIPLoginRestrictionFailed" }, + { "k_EResultIPLoginRestrictionFailed.ToolTip", "account login denied due to auth code expired" }, + { "k_EResultIPNotFound.Comment", "// All the games in this guest pass redemption request are already owned by the user\n" }, + { "k_EResultIPNotFound.Name", "FBPSteamResult::k_EResultIPNotFound" }, + { "k_EResultIPNotFound.ToolTip", "All the games in this guest pass redemption request are already owned by the user" }, + { "k_EResultIPTInitError.Comment", "// \n" }, + { "k_EResultIPTInitError.Name", "FBPSteamResult::k_EResultIPTInitError" }, + { "k_EResultItemDeleted.Comment", "// Need two-factor code to login\n" }, + { "k_EResultItemDeleted.Name", "FBPSteamResult::k_EResultItemDeleted" }, + { "k_EResultItemDeleted.ToolTip", "Need two-factor code to login" }, + { "k_EResultLimitExceeded.Comment", "// Insufficient privilege\n" }, + { "k_EResultLimitExceeded.Name", "FBPSteamResult::k_EResultLimitExceeded" }, + { "k_EResultLimitExceeded.ToolTip", "Insufficient privilege" }, + { "k_EResultLockingFailed.Comment", "// failed to write change to the data store\n" }, + { "k_EResultLockingFailed.Name", "FBPSteamResult::k_EResultLockingFailed" }, + { "k_EResultLockingFailed.ToolTip", "failed to write change to the data store" }, + { "k_EResultLoggedInElsewhere.Comment", "// password/ticket is invalid\n" }, + { "k_EResultLoggedInElsewhere.Name", "FBPSteamResult::k_EResultLoggedInElsewhere" }, + { "k_EResultLoggedInElsewhere.ToolTip", "password/ticket is invalid" }, + { "k_EResultLogonSessionReplaced.Comment", "// failed to acquire access lock for this operation\n" }, + { "k_EResultLogonSessionReplaced.Name", "FBPSteamResult::k_EResultLogonSessionReplaced" }, + { "k_EResultLogonSessionReplaced.ToolTip", "failed to acquire access lock for this operation" }, + { "k_EResultNoConnection.Comment", "// generic failure \n" }, + { "k_EResultNoConnection.Name", "FBPSteamResult::k_EResultNoConnection" }, + { "k_EResultNoConnection.ToolTip", "generic failure" }, + { "k_EResultNoMatch.Comment", "// target is ignoring sender\n" }, + { "k_EResultNoMatch.Name", "FBPSteamResult::k_EResultNoMatch" }, + { "k_EResultNoMatch.ToolTip", "target is ignoring sender" }, + { "k_EResultNoMatchingURL.Name", "FBPSteamResult::k_EResultNoMatchingURL" }, + { "k_EResultNotLoggedOn.Comment", "// The requested service is currently unavailable\n" }, + { "k_EResultNotLoggedOn.Name", "FBPSteamResult::k_EResultNotLoggedOn" }, + { "k_EResultNotLoggedOn.ToolTip", "The requested service is currently unavailable" }, + { "k_EResultNotModified.Comment", "// account has been associated with multiple partners\n" }, + { "k_EResultNotModified.Name", "FBPSteamResult::k_EResultNotModified" }, + { "k_EResultNotModified.ToolTip", "account has been associated with multiple partners" }, + { "k_EResultOK.Name", "FBPSteamResult::k_EResultOK" }, + { "k_EResultParentalControlRestricted.Comment", "// \n// \n" }, + { "k_EResultParentalControlRestricted.Name", "FBPSteamResult::k_EResultParentalControlRestricted" }, + { "k_EResultPasswordRequiredToKickSession.Comment", "// The current CM can't service the user making a request, user should try another.\n" }, + { "k_EResultPasswordRequiredToKickSession.Name", "FBPSteamResult::k_EResultPasswordRequiredToKickSession" }, + { "k_EResultPasswordRequiredToKickSession.ToolTip", "The current CM can't service the user making a request, user should try another." }, + { "k_EResultPasswordUnset.Comment", "// an remote call or IPC call failed\n" }, + { "k_EResultPasswordUnset.Name", "FBPSteamResult::k_EResultPasswordUnset" }, + { "k_EResultPasswordUnset.ToolTip", "an remote call or IPC call failed" }, + { "k_EResultPending.Comment", "// The user is not logged on\n" }, + { "k_EResultPending.Name", "FBPSteamResult::k_EResultPending" }, + { "k_EResultPending.ToolTip", "The user is not logged on" }, + { "k_EResultPersistFailed.Comment", "// IP address not found\n" }, + { "k_EResultPersistFailed.Name", "FBPSteamResult::k_EResultPersistFailed" }, + { "k_EResultPersistFailed.ToolTip", "IP address not found" }, + { "k_EResultPSNTicketInvalid.Comment", "// External account (PSN, Facebook...) is not linked to a Steam account\n" }, + { "k_EResultPSNTicketInvalid.Name", "FBPSteamResult::k_EResultPSNTicketInvalid" }, + { "k_EResultPSNTicketInvalid.ToolTip", "External account (PSN, Facebook...) is not linked to a Steam account" }, + { "k_EResultRateLimitExceeded.Comment", "// The action could not be complete because it is region restricted\n" }, + { "k_EResultRateLimitExceeded.Name", "FBPSteamResult::k_EResultRateLimitExceeded" }, + { "k_EResultRateLimitExceeded.ToolTip", "The action could not be complete because it is region restricted" }, + { "k_EResultRegionLocked.Comment", "// The device being used is not allowed to perform this action\n" }, + { "k_EResultRegionLocked.Name", "FBPSteamResult::k_EResultRegionLocked" }, + { "k_EResultRegionLocked.ToolTip", "The device being used is not allowed to perform this action" }, + { "k_EResultRemoteCallFailed.Comment", "// Operation canceled - not enough disk space.\n" }, + { "k_EResultRemoteCallFailed.Name", "FBPSteamResult::k_EResultRemoteCallFailed" }, + { "k_EResultRemoteCallFailed.ToolTip", "Operation canceled - not enough disk space." }, + { "k_EResultRemoteDisconnect.Name", "FBPSteamResult::k_EResultRemoteDisconnect" }, + { "k_EResultRemoteFileConflict.Comment", "// External account (PSN, Facebook...) is already linked to some other account, must explicitly request to replace/delete the link first\n" }, + { "k_EResultRemoteFileConflict.Name", "FBPSteamResult::k_EResultRemoteFileConflict" }, + { "k_EResultRemoteFileConflict.ToolTip", "External account (PSN, Facebook...) is already linked to some other account, must explicitly request to replace/delete the link first" }, + { "k_EResultRequirePasswordReEntry.Comment", "// parse failure, missing field, etc.\n" }, + { "k_EResultRequirePasswordReEntry.Name", "FBPSteamResult::k_EResultRequirePasswordReEntry" }, + { "k_EResultRequirePasswordReEntry.ToolTip", "parse failure, missing field, etc." }, + { "k_EResultRestrictedDevice.Comment", "// The set of files submitted to the CEG server are not valid !\n" }, + { "k_EResultRestrictedDevice.Name", "FBPSteamResult::k_EResultRestrictedDevice" }, + { "k_EResultRestrictedDevice.ToolTip", "The set of files submitted to the CEG server are not valid !" }, + { "k_EResultRevoked.Comment", "// Too much of a good thing\n" }, + { "k_EResultRevoked.Name", "FBPSteamResult::k_EResultRevoked" }, + { "k_EResultRevoked.ToolTip", "Too much of a good thing" }, + { "k_EResultSameAsPreviousValue.Comment", "// The requested new password is not legal\n" }, + { "k_EResultSameAsPreviousValue.Name", "FBPSteamResult::k_EResultSameAsPreviousValue" }, + { "k_EResultSameAsPreviousValue.ToolTip", "The requested new password is not legal" }, + { "k_EResultServiceReadOnly.Name", "FBPSteamResult::k_EResultServiceReadOnly" }, + { "k_EResultServiceUnavailable.Comment", "// steamID is invalid\n" }, + { "k_EResultServiceUnavailable.Name", "FBPSteamResult::k_EResultServiceUnavailable" }, + { "k_EResultServiceUnavailable.ToolTip", "steamID is invalid" }, + { "k_EResultShoppingCartNotFound.Name", "FBPSteamResult::k_EResultShoppingCartNotFound" }, + { "k_EResultSuspended.Comment", "// You are already logged in elsewhere, you must wait\n" }, + { "k_EResultSuspended.Name", "FBPSteamResult::k_EResultSuspended" }, + { "k_EResultSuspended.ToolTip", "You are already logged in elsewhere, you must wait" }, + { "k_EResultTimeout.Comment", "// access is denied\n" }, + { "k_EResultTimeout.Name", "FBPSteamResult::k_EResultTimeout" }, + { "k_EResultTimeout.ToolTip", "access is denied" }, + { "k_EResultTryAnotherCM.Comment", "// A Version mismatch in content transmitted within the Steam protocol.\n" }, + { "k_EResultTryAnotherCM.Name", "FBPSteamResult::k_EResultTryAnotherCM" }, + { "k_EResultTryAnotherCM.ToolTip", "A Version mismatch in content transmitted within the Steam protocol." }, + { "k_EResultTwoFactorActivationCodeMismatch.Comment", "// two factor code mismatch\n" }, + { "k_EResultTwoFactorActivationCodeMismatch.Name", "FBPSteamResult::k_EResultTwoFactorActivationCodeMismatch" }, + { "k_EResultTwoFactorActivationCodeMismatch.ToolTip", "two factor code mismatch" }, + { "k_EResultTwoFactorCodeMismatch.Comment", "// login attempt failed, try to throttle response to possible attacker\n" }, + { "k_EResultTwoFactorCodeMismatch.Name", "FBPSteamResult::k_EResultTwoFactorCodeMismatch" }, + { "k_EResultTwoFactorCodeMismatch.ToolTip", "login attempt failed, try to throttle response to possible attacker" }, + { "k_EResultUnexpectedError.Comment", "// the value entered is outside the acceptable range\n" }, + { "k_EResultUnexpectedError.Name", "FBPSteamResult::k_EResultUnexpectedError" }, + { "k_EResultUnexpectedError.ToolTip", "the value entered is outside the acceptable range" }, + { "k_EResultValueOutOfRange.Comment", "// The user cannot complete the action until they re-enter their password\n" }, + { "k_EResultValueOutOfRange.Name", "FBPSteamResult::k_EResultValueOutOfRange" }, + { "k_EResultValueOutOfRange.ToolTip", "The user cannot complete the action until they re-enter their password" }, + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "General result codes - Copying steams version over\nCheck these to future proof" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "FBPSteamResult::K_EResultInvalid", (int64)FBPSteamResult::K_EResultInvalid }, + { "FBPSteamResult::k_EResultOK", (int64)FBPSteamResult::k_EResultOK }, + { "FBPSteamResult::k_EResultFail", (int64)FBPSteamResult::k_EResultFail }, + { "FBPSteamResult::k_EResultNoConnection", (int64)FBPSteamResult::k_EResultNoConnection }, + { "FBPSteamResult::k_EResultInvalidPassword", (int64)FBPSteamResult::k_EResultInvalidPassword }, + { "FBPSteamResult::k_EResultLoggedInElsewhere", (int64)FBPSteamResult::k_EResultLoggedInElsewhere }, + { "FBPSteamResult::k_EResultInvalidProtocolVer", (int64)FBPSteamResult::k_EResultInvalidProtocolVer }, + { "FBPSteamResult::k_EResultInvalidParam", (int64)FBPSteamResult::k_EResultInvalidParam }, + { "FBPSteamResult::k_EResultFileNotFound", (int64)FBPSteamResult::k_EResultFileNotFound }, + { "FBPSteamResult::k_EResultBusy", (int64)FBPSteamResult::k_EResultBusy }, + { "FBPSteamResult::k_EResultInvalidState", (int64)FBPSteamResult::k_EResultInvalidState }, + { "FBPSteamResult::k_EResultInvalidName", (int64)FBPSteamResult::k_EResultInvalidName }, + { "FBPSteamResult::k_EResultInvalidEmail", (int64)FBPSteamResult::k_EResultInvalidEmail }, + { "FBPSteamResult::k_EResultDuplicateName", (int64)FBPSteamResult::k_EResultDuplicateName }, + { "FBPSteamResult::k_EResultAccessDenied", (int64)FBPSteamResult::k_EResultAccessDenied }, + { "FBPSteamResult::k_EResultTimeout", (int64)FBPSteamResult::k_EResultTimeout }, + { "FBPSteamResult::k_EResultBanned", (int64)FBPSteamResult::k_EResultBanned }, + { "FBPSteamResult::k_EResultAccountNotFound", (int64)FBPSteamResult::k_EResultAccountNotFound }, + { "FBPSteamResult::k_EResultInvalidSteamID", (int64)FBPSteamResult::k_EResultInvalidSteamID }, + { "FBPSteamResult::k_EResultServiceUnavailable", (int64)FBPSteamResult::k_EResultServiceUnavailable }, + { "FBPSteamResult::k_EResultNotLoggedOn", (int64)FBPSteamResult::k_EResultNotLoggedOn }, + { "FBPSteamResult::k_EResultPending", (int64)FBPSteamResult::k_EResultPending }, + { "FBPSteamResult::k_EResultEncryptionFailure", (int64)FBPSteamResult::k_EResultEncryptionFailure }, + { "FBPSteamResult::k_EResultInsufficientPrivilege", (int64)FBPSteamResult::k_EResultInsufficientPrivilege }, + { "FBPSteamResult::k_EResultLimitExceeded", (int64)FBPSteamResult::k_EResultLimitExceeded }, + { "FBPSteamResult::k_EResultRevoked", (int64)FBPSteamResult::k_EResultRevoked }, + { "FBPSteamResult::k_EResultExpired", (int64)FBPSteamResult::k_EResultExpired }, + { "FBPSteamResult::k_EResultAlreadyRedeemed", (int64)FBPSteamResult::k_EResultAlreadyRedeemed }, + { "FBPSteamResult::k_EResultDuplicateRequest", (int64)FBPSteamResult::k_EResultDuplicateRequest }, + { "FBPSteamResult::k_EResultAlreadyOwned", (int64)FBPSteamResult::k_EResultAlreadyOwned }, + { "FBPSteamResult::k_EResultIPNotFound", (int64)FBPSteamResult::k_EResultIPNotFound }, + { "FBPSteamResult::k_EResultPersistFailed", (int64)FBPSteamResult::k_EResultPersistFailed }, + { "FBPSteamResult::k_EResultLockingFailed", (int64)FBPSteamResult::k_EResultLockingFailed }, + { "FBPSteamResult::k_EResultLogonSessionReplaced", (int64)FBPSteamResult::k_EResultLogonSessionReplaced }, + { "FBPSteamResult::k_EResultConnectFailed", (int64)FBPSteamResult::k_EResultConnectFailed }, + { "FBPSteamResult::k_EResultHandshakeFailed", (int64)FBPSteamResult::k_EResultHandshakeFailed }, + { "FBPSteamResult::k_EResultIOFailure", (int64)FBPSteamResult::k_EResultIOFailure }, + { "FBPSteamResult::k_EResultRemoteDisconnect", (int64)FBPSteamResult::k_EResultRemoteDisconnect }, + { "FBPSteamResult::k_EResultShoppingCartNotFound", (int64)FBPSteamResult::k_EResultShoppingCartNotFound }, + { "FBPSteamResult::k_EResultBlocked", (int64)FBPSteamResult::k_EResultBlocked }, + { "FBPSteamResult::k_EResultIgnored", (int64)FBPSteamResult::k_EResultIgnored }, + { "FBPSteamResult::k_EResultNoMatch", (int64)FBPSteamResult::k_EResultNoMatch }, + { "FBPSteamResult::k_EResultAccountDisabled", (int64)FBPSteamResult::k_EResultAccountDisabled }, + { "FBPSteamResult::k_EResultServiceReadOnly", (int64)FBPSteamResult::k_EResultServiceReadOnly }, + { "FBPSteamResult::k_EResultAccountNotFeatured", (int64)FBPSteamResult::k_EResultAccountNotFeatured }, + { "FBPSteamResult::k_EResultAdministratorOK", (int64)FBPSteamResult::k_EResultAdministratorOK }, + { "FBPSteamResult::k_EResultContentVersion", (int64)FBPSteamResult::k_EResultContentVersion }, + { "FBPSteamResult::k_EResultTryAnotherCM", (int64)FBPSteamResult::k_EResultTryAnotherCM }, + { "FBPSteamResult::k_EResultPasswordRequiredToKickSession", (int64)FBPSteamResult::k_EResultPasswordRequiredToKickSession }, + { "FBPSteamResult::k_EResultAlreadyLoggedInElsewhere", (int64)FBPSteamResult::k_EResultAlreadyLoggedInElsewhere }, + { "FBPSteamResult::k_EResultSuspended", (int64)FBPSteamResult::k_EResultSuspended }, + { "FBPSteamResult::k_EResultCancelled", (int64)FBPSteamResult::k_EResultCancelled }, + { "FBPSteamResult::k_EResultDataCorruption", (int64)FBPSteamResult::k_EResultDataCorruption }, + { "FBPSteamResult::k_EResultDiskFull", (int64)FBPSteamResult::k_EResultDiskFull }, + { "FBPSteamResult::k_EResultRemoteCallFailed", (int64)FBPSteamResult::k_EResultRemoteCallFailed }, + { "FBPSteamResult::k_EResultPasswordUnset", (int64)FBPSteamResult::k_EResultPasswordUnset }, + { "FBPSteamResult::k_EResultExternalAccountUnlinked", (int64)FBPSteamResult::k_EResultExternalAccountUnlinked }, + { "FBPSteamResult::k_EResultPSNTicketInvalid", (int64)FBPSteamResult::k_EResultPSNTicketInvalid }, + { "FBPSteamResult::k_EResultExternalAccountAlreadyLinked", (int64)FBPSteamResult::k_EResultExternalAccountAlreadyLinked }, + { "FBPSteamResult::k_EResultRemoteFileConflict", (int64)FBPSteamResult::k_EResultRemoteFileConflict }, + { "FBPSteamResult::k_EResultIllegalPassword", (int64)FBPSteamResult::k_EResultIllegalPassword }, + { "FBPSteamResult::k_EResultSameAsPreviousValue", (int64)FBPSteamResult::k_EResultSameAsPreviousValue }, + { "FBPSteamResult::k_EResultAccountLogonDenied", (int64)FBPSteamResult::k_EResultAccountLogonDenied }, + { "FBPSteamResult::k_EResultCannotUseOldPassword", (int64)FBPSteamResult::k_EResultCannotUseOldPassword }, + { "FBPSteamResult::k_EResultInvalidLoginAuthCode", (int64)FBPSteamResult::k_EResultInvalidLoginAuthCode }, + { "FBPSteamResult::k_EResultAccountLogonDeniedNoMail", (int64)FBPSteamResult::k_EResultAccountLogonDeniedNoMail }, + { "FBPSteamResult::k_EResultHardwareNotCapableOfIPT", (int64)FBPSteamResult::k_EResultHardwareNotCapableOfIPT }, + { "FBPSteamResult::k_EResultIPTInitError", (int64)FBPSteamResult::k_EResultIPTInitError }, + { "FBPSteamResult::k_EResultParentalControlRestricted", (int64)FBPSteamResult::k_EResultParentalControlRestricted }, + { "FBPSteamResult::k_EResultFacebookQueryError", (int64)FBPSteamResult::k_EResultFacebookQueryError }, + { "FBPSteamResult::k_EResultExpiredLoginAuthCode", (int64)FBPSteamResult::k_EResultExpiredLoginAuthCode }, + { "FBPSteamResult::k_EResultIPLoginRestrictionFailed", (int64)FBPSteamResult::k_EResultIPLoginRestrictionFailed }, + { "FBPSteamResult::k_EResultAccountLockedDown", (int64)FBPSteamResult::k_EResultAccountLockedDown }, + { "FBPSteamResult::k_EResultAccountLogonDeniedVerifiedEmailRequired", (int64)FBPSteamResult::k_EResultAccountLogonDeniedVerifiedEmailRequired }, + { "FBPSteamResult::k_EResultNoMatchingURL", (int64)FBPSteamResult::k_EResultNoMatchingURL }, + { "FBPSteamResult::k_EResultBadResponse", (int64)FBPSteamResult::k_EResultBadResponse }, + { "FBPSteamResult::k_EResultRequirePasswordReEntry", (int64)FBPSteamResult::k_EResultRequirePasswordReEntry }, + { "FBPSteamResult::k_EResultValueOutOfRange", (int64)FBPSteamResult::k_EResultValueOutOfRange }, + { "FBPSteamResult::k_EResultUnexpectedError", (int64)FBPSteamResult::k_EResultUnexpectedError }, + { "FBPSteamResult::k_EResultDisabled", (int64)FBPSteamResult::k_EResultDisabled }, + { "FBPSteamResult::k_EResultInvalidCEGSubmission", (int64)FBPSteamResult::k_EResultInvalidCEGSubmission }, + { "FBPSteamResult::k_EResultRestrictedDevice", (int64)FBPSteamResult::k_EResultRestrictedDevice }, + { "FBPSteamResult::k_EResultRegionLocked", (int64)FBPSteamResult::k_EResultRegionLocked }, + { "FBPSteamResult::k_EResultRateLimitExceeded", (int64)FBPSteamResult::k_EResultRateLimitExceeded }, + { "FBPSteamResult::k_EResultAccountLoginDeniedNeedTwoFactor", (int64)FBPSteamResult::k_EResultAccountLoginDeniedNeedTwoFactor }, + { "FBPSteamResult::k_EResultItemDeleted", (int64)FBPSteamResult::k_EResultItemDeleted }, + { "FBPSteamResult::k_EResultAccountLoginDeniedThrottle", (int64)FBPSteamResult::k_EResultAccountLoginDeniedThrottle }, + { "FBPSteamResult::k_EResultTwoFactorCodeMismatch", (int64)FBPSteamResult::k_EResultTwoFactorCodeMismatch }, + { "FBPSteamResult::k_EResultTwoFactorActivationCodeMismatch", (int64)FBPSteamResult::k_EResultTwoFactorActivationCodeMismatch }, + { "FBPSteamResult::k_EResultAccountAssociatedToMultiplePartners", (int64)FBPSteamResult::k_EResultAccountAssociatedToMultiplePartners }, + { "FBPSteamResult::k_EResultNotModified", (int64)FBPSteamResult::k_EResultNotModified }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + "FBPSteamResult", + "FBPSteamResult", + Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult() +{ + if (!Z_Registration_Info_UEnum_FBPSteamResult.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_FBPSteamResult.InnerSingleton, Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_FBPSteamResult.InnerSingleton; +} +// End Enum FBPSteamResult + +// Begin Enum FBPWorkshopFileType +static FEnumRegistrationInfo Z_Registration_Info_UEnum_FBPWorkshopFileType; +static UEnum* FBPWorkshopFileType_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_FBPWorkshopFileType.OuterSingleton) + { + Z_Registration_Info_UEnum_FBPWorkshopFileType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("FBPWorkshopFileType")); + } + return Z_Registration_Info_UEnum_FBPWorkshopFileType.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum() +{ + return FBPWorkshopFileType_StaticEnum(); +} +struct Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Check these to future proof\n" }, +#endif + { "k_EWorkshopFileTypeArt.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeArt" }, + { "k_EWorkshopFileTypeCollection.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeCollection" }, + { "k_EWorkshopFileTypeCommunity.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeCommunity" }, + { "k_EWorkshopFileTypeConcept.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeConcept" }, + { "k_EWorkshopFileTypeControllerBinding.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeControllerBinding" }, + { "k_EWorkshopFileTypeGame.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeGame" }, + { "k_EWorkshopFileTypeIntegratedGuide.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeIntegratedGuide" }, + { "k_EWorkshopFileTypeMax.Comment", "// Update k_EWorkshopFileTypeMax if you add values.\n" }, + { "k_EWorkshopFileTypeMax.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeMax" }, + { "k_EWorkshopFileTypeMax.ToolTip", "Update k_EWorkshopFileTypeMax if you add values." }, + { "k_EWorkshopFileTypeMerch.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeMerch" }, + { "k_EWorkshopFileTypeMicrotransaction.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeMicrotransaction" }, + { "k_EWorkshopFileTypeScreenshot.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeScreenshot" }, + { "k_EWorkshopFileTypeSoftware.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeSoftware" }, + { "k_EWorkshopFileTypeSteamVideo.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeSteamVideo" }, + { "k_EWorkshopFileTypeSteamworksAccessInvite.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeSteamworksAccessInvite" }, + { "k_EWorkshopFileTypeVideo.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeVideo" }, + { "k_EWorkshopFileTypeWebGuide.Name", "FBPWorkshopFileType::k_EWorkshopFileTypeWebGuide" }, + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Check these to future proof" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "FBPWorkshopFileType::k_EWorkshopFileTypeCommunity", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeCommunity }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeMicrotransaction", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeMicrotransaction }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeCollection", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeCollection }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeArt", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeArt }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeVideo", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeVideo }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeScreenshot", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeScreenshot }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeGame", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeGame }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeSoftware", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeSoftware }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeConcept", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeConcept }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeWebGuide", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeWebGuide }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeIntegratedGuide", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeIntegratedGuide }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeMerch", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeMerch }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeControllerBinding", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeControllerBinding }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeSteamworksAccessInvite", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeSteamworksAccessInvite }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeSteamVideo", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeSteamVideo }, + { "FBPWorkshopFileType::k_EWorkshopFileTypeMax", (int64)FBPWorkshopFileType::k_EWorkshopFileTypeMax }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + "FBPWorkshopFileType", + "FBPWorkshopFileType", + Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType() +{ + if (!Z_Registration_Info_UEnum_FBPWorkshopFileType.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_FBPWorkshopFileType.InnerSingleton, Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_FBPWorkshopFileType.InnerSingleton; +} +// End Enum FBPWorkshopFileType + +// Begin ScriptStruct FBPSteamWorkshopItemDetails +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails; +class UScriptStruct* FBPSteamWorkshopItemDetails::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("BPSteamWorkshopItemDetails")); + } + return Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPSteamWorkshopItemDetails::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// WorkshopItemDetails Struct\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "WorkshopItemDetails Struct" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResultOfRequest_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Result of obtaining the details\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Result of obtaining the details" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FileType_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Type of file\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Type of file" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CreatorAppID_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// These two are listed as baked to an int, but is stored as a uint, think its safe to keep int\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "These two are listed as baked to an int, but is stored as a uint, think its safe to keep int" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConsumerAppID_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Title_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Title of item\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Title of item" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Description of item\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Description of item" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ItemUrl_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "//Url for a video of website\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Url for a video of website" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VotesUp_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Votes will be unlikely to go above signed limited\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Votes will be unlikely to go above signed limited" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VotesDown_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CalculatedScore_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Calculated score\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Calculated score" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bBanned_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// whether the file was banned\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "whether the file was banned" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAcceptedForUse_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// developer has specifically flagged this item as accepted in the Workshop\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "developer has specifically flagged this item as accepted in the Workshop" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTagsTruncated_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// whether the list of tags was too long to be returned in the provided buffer\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "whether the list of tags was too long to be returned in the provided buffer" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CreatorSteamID_MetaData[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Steam ID of the user who created this content.\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Steam ID of the user who created this content." }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FBytePropertyParams NewProp_ResultOfRequest_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_ResultOfRequest; + static const UECodeGen_Private::FBytePropertyParams NewProp_FileType_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_FileType; + static const UECodeGen_Private::FIntPropertyParams NewProp_CreatorAppID; + static const UECodeGen_Private::FIntPropertyParams NewProp_ConsumerAppID; + static const UECodeGen_Private::FStrPropertyParams NewProp_Title; + static const UECodeGen_Private::FStrPropertyParams NewProp_Description; + static const UECodeGen_Private::FStrPropertyParams NewProp_ItemUrl; + static const UECodeGen_Private::FIntPropertyParams NewProp_VotesUp; + static const UECodeGen_Private::FIntPropertyParams NewProp_VotesDown; + static const UECodeGen_Private::FFloatPropertyParams NewProp_CalculatedScore; + static void NewProp_bBanned_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bBanned; + static void NewProp_bAcceptedForUse_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bAcceptedForUse; + static void NewProp_bTagsTruncated_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bTagsTruncated; + static const UECodeGen_Private::FStrPropertyParams NewProp_CreatorSteamID; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ResultOfRequest_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ResultOfRequest = { "ResultOfRequest", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, ResultOfRequest), Z_Construct_UEnum_AdvancedSteamSessions_FBPSteamResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResultOfRequest_MetaData), NewProp_ResultOfRequest_MetaData) }; // 1312760389 +const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_FileType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_FileType = { "FileType", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, FileType), Z_Construct_UEnum_AdvancedSteamSessions_FBPWorkshopFileType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FileType_MetaData), NewProp_FileType_MetaData) }; // 3046689419 +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_CreatorAppID = { "CreatorAppID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, CreatorAppID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CreatorAppID_MetaData), NewProp_CreatorAppID_MetaData) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ConsumerAppID = { "ConsumerAppID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, ConsumerAppID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConsumerAppID_MetaData), NewProp_ConsumerAppID_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_Title = { "Title", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, Title), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Title_MetaData), NewProp_Title_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ItemUrl = { "ItemUrl", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, ItemUrl), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ItemUrl_MetaData), NewProp_ItemUrl_MetaData) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_VotesUp = { "VotesUp", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, VotesUp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VotesUp_MetaData), NewProp_VotesUp_MetaData) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_VotesDown = { "VotesDown", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, VotesDown), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VotesDown_MetaData), NewProp_VotesDown_MetaData) }; +const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_CalculatedScore = { "CalculatedScore", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, CalculatedScore), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CalculatedScore_MetaData), NewProp_CalculatedScore_MetaData) }; +void Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bBanned_SetBit(void* Obj) +{ + ((FBPSteamWorkshopItemDetails*)Obj)->bBanned = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bBanned = { "bBanned", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPSteamWorkshopItemDetails), &Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bBanned_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bBanned_MetaData), NewProp_bBanned_MetaData) }; +void Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bAcceptedForUse_SetBit(void* Obj) +{ + ((FBPSteamWorkshopItemDetails*)Obj)->bAcceptedForUse = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bAcceptedForUse = { "bAcceptedForUse", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPSteamWorkshopItemDetails), &Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bAcceptedForUse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAcceptedForUse_MetaData), NewProp_bAcceptedForUse_MetaData) }; +void Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bTagsTruncated_SetBit(void* Obj) +{ + ((FBPSteamWorkshopItemDetails*)Obj)->bTagsTruncated = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bTagsTruncated = { "bTagsTruncated", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPSteamWorkshopItemDetails), &Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bTagsTruncated_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTagsTruncated_MetaData), NewProp_bTagsTruncated_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_CreatorSteamID = { "CreatorSteamID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamWorkshopItemDetails, CreatorSteamID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CreatorSteamID_MetaData), NewProp_CreatorSteamID_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ResultOfRequest_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ResultOfRequest, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_FileType_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_FileType, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_CreatorAppID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ConsumerAppID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_Title, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_Description, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_ItemUrl, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_VotesUp, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_VotesDown, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_CalculatedScore, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bBanned, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bAcceptedForUse, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_bTagsTruncated, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewProp_CreatorSteamID, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + &NewStructOps, + "BPSteamWorkshopItemDetails", + Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::PropPointers), + sizeof(FBPSteamWorkshopItemDetails), + alignof(FBPSteamWorkshopItemDetails), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails.InnerSingleton, Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails.InnerSingleton; +} +// End ScriptStruct FBPSteamWorkshopItemDetails + +// Begin Class UAdvancedSteamWorkshopLibrary Function GetNumSubscribedWorkshopItems +struct Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics +{ + struct AdvancedSteamWorkshopLibrary_eventGetNumSubscribedWorkshopItems_Parms + { + int32 NumberOfItems; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_NumberOfItems; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::NewProp_NumberOfItems = { "NumberOfItems", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamWorkshopLibrary_eventGetNumSubscribedWorkshopItems_Parms, NumberOfItems), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::NewProp_NumberOfItems, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamWorkshopLibrary, nullptr, "GetNumSubscribedWorkshopItems", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::AdvancedSteamWorkshopLibrary_eventGetNumSubscribedWorkshopItems_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::AdvancedSteamWorkshopLibrary_eventGetNumSubscribedWorkshopItems_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamWorkshopLibrary::execGetNumSubscribedWorkshopItems) +{ + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumberOfItems); + P_FINISH; + P_NATIVE_BEGIN; + UAdvancedSteamWorkshopLibrary::GetNumSubscribedWorkshopItems(Z_Param_Out_NumberOfItems); + P_NATIVE_END; +} +// End Class UAdvancedSteamWorkshopLibrary Function GetNumSubscribedWorkshopItems + +// Begin Class UAdvancedSteamWorkshopLibrary Function GetSubscribedWorkshopItems +struct Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics +{ + struct AdvancedSteamWorkshopLibrary_eventGetSubscribedWorkshopItems_Parms + { + int32 NumberOfItems; + TArray ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns IDs for subscribed workshop items, TArray length dictates how many\n" }, +#endif + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns IDs for subscribed workshop items, TArray length dictates how many" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_NumberOfItems; + static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::NewProp_NumberOfItems = { "NumberOfItems", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamWorkshopLibrary_eventGetSubscribedWorkshopItems_Parms, NumberOfItems), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPSteamWorkshopID, METADATA_PARAMS(0, nullptr) }; // 3268673891 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AdvancedSteamWorkshopLibrary_eventGetSubscribedWorkshopItems_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3268673891 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::NewProp_NumberOfItems, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::NewProp_ReturnValue_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedSteamWorkshopLibrary, nullptr, "GetSubscribedWorkshopItems", nullptr, nullptr, Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::AdvancedSteamWorkshopLibrary_eventGetSubscribedWorkshopItems_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::AdvancedSteamWorkshopLibrary_eventGetSubscribedWorkshopItems_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAdvancedSteamWorkshopLibrary::execGetSubscribedWorkshopItems) +{ + P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumberOfItems); + P_FINISH; + P_NATIVE_BEGIN; + *(TArray*)Z_Param__Result=UAdvancedSteamWorkshopLibrary::GetSubscribedWorkshopItems(Z_Param_Out_NumberOfItems); + P_NATIVE_END; +} +// End Class UAdvancedSteamWorkshopLibrary Function GetSubscribedWorkshopItems + +// Begin Class UAdvancedSteamWorkshopLibrary +void UAdvancedSteamWorkshopLibrary::StaticRegisterNativesUAdvancedSteamWorkshopLibrary() +{ + UClass* Class = UAdvancedSteamWorkshopLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetNumSubscribedWorkshopItems", &UAdvancedSteamWorkshopLibrary::execGetNumSubscribedWorkshopItems }, + { "GetSubscribedWorkshopItems", &UAdvancedSteamWorkshopLibrary::execGetSubscribedWorkshopItems }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAdvancedSteamWorkshopLibrary); +UClass* Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_NoRegister() +{ + return UAdvancedSteamWorkshopLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "AdvancedSteamWorkshopLibrary.h" }, + { "ModuleRelativePath", "Classes/AdvancedSteamWorkshopLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems, "GetNumSubscribedWorkshopItems" }, // 3934132033 + { &Z_Construct_UFunction_UAdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems, "GetSubscribedWorkshopItems" }, // 1288772071 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics::ClassParams = { + &UAdvancedSteamWorkshopLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x000000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAdvancedSteamWorkshopLibrary() +{ + if (!Z_Registration_Info_UClass_UAdvancedSteamWorkshopLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedSteamWorkshopLibrary.OuterSingleton, Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAdvancedSteamWorkshopLibrary.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass() +{ + return UAdvancedSteamWorkshopLibrary::StaticClass(); +} +UAdvancedSteamWorkshopLibrary::UAdvancedSteamWorkshopLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedSteamWorkshopLibrary); +UAdvancedSteamWorkshopLibrary::~UAdvancedSteamWorkshopLibrary() {} +// End Class UAdvancedSteamWorkshopLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics +{ + static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { + { FBPSteamResult_StaticEnum, TEXT("FBPSteamResult"), &Z_Registration_Info_UEnum_FBPSteamResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1312760389U) }, + { FBPWorkshopFileType_StaticEnum, TEXT("FBPWorkshopFileType"), &Z_Registration_Info_UEnum_FBPWorkshopFileType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3046689419U) }, + }; + static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { + { FBPSteamWorkshopID::StaticStruct, Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics::NewStructOps, TEXT("BPSteamWorkshopID"), &Z_Registration_Info_UScriptStruct_BPSteamWorkshopID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPSteamWorkshopID), 3268673891U) }, + { FBPSteamWorkshopItemDetails::StaticStruct, Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics::NewStructOps, TEXT("BPSteamWorkshopItemDetails"), &Z_Registration_Info_UScriptStruct_BPSteamWorkshopItemDetails, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPSteamWorkshopItemDetails), 3265448874U) }, + }; + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAdvancedSteamWorkshopLibrary, UAdvancedSteamWorkshopLibrary::StaticClass, TEXT("UAdvancedSteamWorkshopLibrary"), &Z_Registration_Info_UClass_UAdvancedSteamWorkshopLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedSteamWorkshopLibrary), 4030153186U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_1803068485(TEXT("/Script/AdvancedSteamSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics::ClassInfo), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics::ScriptStructInfo), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_Statics::EnumInfo)); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamWorkshopLibrary.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamWorkshopLibrary.generated.h new file mode 100644 index 0000000..f62690a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/AdvancedSteamWorkshopLibrary.generated.h @@ -0,0 +1,196 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AdvancedSteamWorkshopLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +struct FBPSteamWorkshopID; +#ifdef ADVANCEDSTEAMSESSIONS_AdvancedSteamWorkshopLibrary_generated_h +#error "AdvancedSteamWorkshopLibrary.generated.h already included, missing '#pragma once' in AdvancedSteamWorkshopLibrary.h" +#endif +#define ADVANCEDSTEAMSESSIONS_AdvancedSteamWorkshopLibrary_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_63_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPSteamWorkshopID_Statics; \ + ADVANCEDSTEAMSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_208_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails_Statics; \ + ADVANCEDSTEAMSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execGetNumSubscribedWorkshopItems); \ + DECLARE_FUNCTION(execGetSubscribedWorkshopItems); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAdvancedSteamWorkshopLibrary(); \ + friend struct Z_Construct_UClass_UAdvancedSteamWorkshopLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAdvancedSteamWorkshopLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSteamSessions"), NO_API) \ + DECLARE_SERIALIZER(UAdvancedSteamWorkshopLibrary) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAdvancedSteamWorkshopLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAdvancedSteamWorkshopLibrary(UAdvancedSteamWorkshopLibrary&&); \ + UAdvancedSteamWorkshopLibrary(const UAdvancedSteamWorkshopLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedSteamWorkshopLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedSteamWorkshopLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedSteamWorkshopLibrary) \ + NO_API virtual ~UAdvancedSteamWorkshopLibrary(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_336_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h_339_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_AdvancedSteamWorkshopLibrary_h + + +#define FOREACH_ENUM_FBPSTEAMRESULT(op) \ + op(FBPSteamResult::K_EResultInvalid) \ + op(FBPSteamResult::k_EResultOK) \ + op(FBPSteamResult::k_EResultFail) \ + op(FBPSteamResult::k_EResultNoConnection) \ + op(FBPSteamResult::k_EResultInvalidPassword) \ + op(FBPSteamResult::k_EResultLoggedInElsewhere) \ + op(FBPSteamResult::k_EResultInvalidProtocolVer) \ + op(FBPSteamResult::k_EResultInvalidParam) \ + op(FBPSteamResult::k_EResultFileNotFound) \ + op(FBPSteamResult::k_EResultBusy) \ + op(FBPSteamResult::k_EResultInvalidState) \ + op(FBPSteamResult::k_EResultInvalidName) \ + op(FBPSteamResult::k_EResultInvalidEmail) \ + op(FBPSteamResult::k_EResultDuplicateName) \ + op(FBPSteamResult::k_EResultAccessDenied) \ + op(FBPSteamResult::k_EResultTimeout) \ + op(FBPSteamResult::k_EResultBanned) \ + op(FBPSteamResult::k_EResultAccountNotFound) \ + op(FBPSteamResult::k_EResultInvalidSteamID) \ + op(FBPSteamResult::k_EResultServiceUnavailable) \ + op(FBPSteamResult::k_EResultNotLoggedOn) \ + op(FBPSteamResult::k_EResultPending) \ + op(FBPSteamResult::k_EResultEncryptionFailure) \ + op(FBPSteamResult::k_EResultInsufficientPrivilege) \ + op(FBPSteamResult::k_EResultLimitExceeded) \ + op(FBPSteamResult::k_EResultRevoked) \ + op(FBPSteamResult::k_EResultExpired) \ + op(FBPSteamResult::k_EResultAlreadyRedeemed) \ + op(FBPSteamResult::k_EResultDuplicateRequest) \ + op(FBPSteamResult::k_EResultAlreadyOwned) \ + op(FBPSteamResult::k_EResultIPNotFound) \ + op(FBPSteamResult::k_EResultPersistFailed) \ + op(FBPSteamResult::k_EResultLockingFailed) \ + op(FBPSteamResult::k_EResultLogonSessionReplaced) \ + op(FBPSteamResult::k_EResultConnectFailed) \ + op(FBPSteamResult::k_EResultHandshakeFailed) \ + op(FBPSteamResult::k_EResultIOFailure) \ + op(FBPSteamResult::k_EResultRemoteDisconnect) \ + op(FBPSteamResult::k_EResultShoppingCartNotFound) \ + op(FBPSteamResult::k_EResultBlocked) \ + op(FBPSteamResult::k_EResultIgnored) \ + op(FBPSteamResult::k_EResultNoMatch) \ + op(FBPSteamResult::k_EResultAccountDisabled) \ + op(FBPSteamResult::k_EResultServiceReadOnly) \ + op(FBPSteamResult::k_EResultAccountNotFeatured) \ + op(FBPSteamResult::k_EResultAdministratorOK) \ + op(FBPSteamResult::k_EResultContentVersion) \ + op(FBPSteamResult::k_EResultTryAnotherCM) \ + op(FBPSteamResult::k_EResultPasswordRequiredToKickSession) \ + op(FBPSteamResult::k_EResultAlreadyLoggedInElsewhere) \ + op(FBPSteamResult::k_EResultSuspended) \ + op(FBPSteamResult::k_EResultCancelled) \ + op(FBPSteamResult::k_EResultDataCorruption) \ + op(FBPSteamResult::k_EResultDiskFull) \ + op(FBPSteamResult::k_EResultRemoteCallFailed) \ + op(FBPSteamResult::k_EResultPasswordUnset) \ + op(FBPSteamResult::k_EResultExternalAccountUnlinked) \ + op(FBPSteamResult::k_EResultPSNTicketInvalid) \ + op(FBPSteamResult::k_EResultExternalAccountAlreadyLinked) \ + op(FBPSteamResult::k_EResultRemoteFileConflict) \ + op(FBPSteamResult::k_EResultIllegalPassword) \ + op(FBPSteamResult::k_EResultSameAsPreviousValue) \ + op(FBPSteamResult::k_EResultAccountLogonDenied) \ + op(FBPSteamResult::k_EResultCannotUseOldPassword) \ + op(FBPSteamResult::k_EResultInvalidLoginAuthCode) \ + op(FBPSteamResult::k_EResultAccountLogonDeniedNoMail) \ + op(FBPSteamResult::k_EResultHardwareNotCapableOfIPT) \ + op(FBPSteamResult::k_EResultIPTInitError) \ + op(FBPSteamResult::k_EResultParentalControlRestricted) \ + op(FBPSteamResult::k_EResultFacebookQueryError) \ + op(FBPSteamResult::k_EResultExpiredLoginAuthCode) \ + op(FBPSteamResult::k_EResultIPLoginRestrictionFailed) \ + op(FBPSteamResult::k_EResultAccountLockedDown) \ + op(FBPSteamResult::k_EResultAccountLogonDeniedVerifiedEmailRequired) \ + op(FBPSteamResult::k_EResultNoMatchingURL) \ + op(FBPSteamResult::k_EResultBadResponse) \ + op(FBPSteamResult::k_EResultRequirePasswordReEntry) \ + op(FBPSteamResult::k_EResultValueOutOfRange) \ + op(FBPSteamResult::k_EResultUnexpectedError) \ + op(FBPSteamResult::k_EResultDisabled) \ + op(FBPSteamResult::k_EResultInvalidCEGSubmission) \ + op(FBPSteamResult::k_EResultRestrictedDevice) \ + op(FBPSteamResult::k_EResultRegionLocked) \ + op(FBPSteamResult::k_EResultRateLimitExceeded) \ + op(FBPSteamResult::k_EResultAccountLoginDeniedNeedTwoFactor) \ + op(FBPSteamResult::k_EResultItemDeleted) \ + op(FBPSteamResult::k_EResultAccountLoginDeniedThrottle) \ + op(FBPSteamResult::k_EResultTwoFactorCodeMismatch) \ + op(FBPSteamResult::k_EResultTwoFactorActivationCodeMismatch) \ + op(FBPSteamResult::k_EResultAccountAssociatedToMultiplePartners) \ + op(FBPSteamResult::k_EResultNotModified) + +enum class FBPSteamResult : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum(); + +#define FOREACH_ENUM_FBPWORKSHOPFILETYPE(op) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeCommunity) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeMicrotransaction) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeCollection) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeArt) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeVideo) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeScreenshot) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeGame) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeSoftware) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeConcept) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeWebGuide) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeIntegratedGuide) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeMerch) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeControllerBinding) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeSteamworksAccessInvite) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeSteamVideo) \ + op(FBPWorkshopFileType::k_EWorkshopFileTypeMax) + +enum class FBPWorkshopFileType : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> ADVANCEDSTEAMSESSIONS_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamNotificationsSubsystem.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamNotificationsSubsystem.gen.cpp new file mode 100644 index 0000000..b7e70f6 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamNotificationsSubsystem.gen.cpp @@ -0,0 +1,158 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSteamSessions/Classes/SteamNotificationsSubsystem.h" +#include "Runtime/Engine/Classes/Engine/GameInstance.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeSteamNotificationsSubsystem() {} + +// Begin Cross Module References +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_USteamNotificationsSubsystem(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_USteamNotificationsSubsystem_NoRegister(); +ADVANCEDSTEAMSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature(); +ENGINE_API UClass* Z_Construct_UClass_UGameInstanceSubsystem(); +UPackage* Z_Construct_UPackage__Script_AdvancedSteamSessions(); +// End Cross Module References + +// Begin Delegate FOnSteamOverlayActivated +struct Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics +{ + struct _Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms + { + bool bOverlayState; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/SteamNotificationsSubsystem.h" }, + }; +#endif // WITH_METADATA + static void NewProp_bOverlayState_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverlayState; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +void Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::NewProp_bOverlayState_SetBit(void* Obj) +{ + ((_Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms*)Obj)->bOverlayState = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::NewProp_bOverlayState = { "bOverlayState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms), &Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::NewProp_bOverlayState_SetBit, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::NewProp_bOverlayState, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, nullptr, "OnSteamOverlayActivated__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::_Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::_Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FOnSteamOverlayActivated_DelegateWrapper(const FMulticastScriptDelegate& OnSteamOverlayActivated, bool bOverlayState) +{ + struct _Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms + { + bool bOverlayState; + }; + _Script_AdvancedSteamSessions_eventOnSteamOverlayActivated_Parms Parms; + Parms.bOverlayState=bOverlayState ? true : false; + OnSteamOverlayActivated.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnSteamOverlayActivated + +// Begin Class USteamNotificationsSubsystem +void USteamNotificationsSubsystem::StaticRegisterNativesUSteamNotificationsSubsystem() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(USteamNotificationsSubsystem); +UClass* Z_Construct_UClass_USteamNotificationsSubsystem_NoRegister() +{ + return USteamNotificationsSubsystem::StaticClass(); +} +struct Z_Construct_UClass_USteamNotificationsSubsystem_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "SteamNotificationsSubsystem.h" }, + { "ModuleRelativePath", "Classes/SteamNotificationsSubsystem.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSteamOverlayActivated_Bind_MetaData[] = { + { "Category", "SteamEvents" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event thrown when the steam overlay switches states\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamNotificationsSubsystem.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event thrown when the steam overlay switches states" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSteamOverlayActivated_Bind; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USteamNotificationsSubsystem_Statics::NewProp_OnSteamOverlayActivated_Bind = { "OnSteamOverlayActivated_Bind", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USteamNotificationsSubsystem, OnSteamOverlayActivated_Bind), Z_Construct_UDelegateFunction_AdvancedSteamSessions_OnSteamOverlayActivated__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSteamOverlayActivated_Bind_MetaData), NewProp_OnSteamOverlayActivated_Bind_MetaData) }; // 1849128101 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USteamNotificationsSubsystem_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USteamNotificationsSubsystem_Statics::NewProp_OnSteamOverlayActivated_Bind, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USteamNotificationsSubsystem_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_USteamNotificationsSubsystem_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UGameInstanceSubsystem, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USteamNotificationsSubsystem_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_USteamNotificationsSubsystem_Statics::ClassParams = { + &USteamNotificationsSubsystem::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_USteamNotificationsSubsystem_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_USteamNotificationsSubsystem_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USteamNotificationsSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_USteamNotificationsSubsystem_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_USteamNotificationsSubsystem() +{ + if (!Z_Registration_Info_UClass_USteamNotificationsSubsystem.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USteamNotificationsSubsystem.OuterSingleton, Z_Construct_UClass_USteamNotificationsSubsystem_Statics::ClassParams); + } + return Z_Registration_Info_UClass_USteamNotificationsSubsystem.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass() +{ + return USteamNotificationsSubsystem::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(USteamNotificationsSubsystem); +USteamNotificationsSubsystem::~USteamNotificationsSubsystem() {} +// End Class USteamNotificationsSubsystem + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_USteamNotificationsSubsystem, USteamNotificationsSubsystem::StaticClass, TEXT("USteamNotificationsSubsystem"), &Z_Registration_Info_UClass_USteamNotificationsSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USteamNotificationsSubsystem), 2850887799U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_3172230538(TEXT("/Script/AdvancedSteamSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamNotificationsSubsystem.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamNotificationsSubsystem.generated.h new file mode 100644 index 0000000..f088712 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamNotificationsSubsystem.generated.h @@ -0,0 +1,58 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "SteamNotificationsSubsystem.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef ADVANCEDSTEAMSESSIONS_SteamNotificationsSubsystem_generated_h +#error "SteamNotificationsSubsystem.generated.h already included, missing '#pragma once' in SteamNotificationsSubsystem.h" +#endif +#define ADVANCEDSTEAMSESSIONS_SteamNotificationsSubsystem_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_16_DELEGATE \ +ADVANCEDSTEAMSESSIONS_API void FOnSteamOverlayActivated_DelegateWrapper(const FMulticastScriptDelegate& OnSteamOverlayActivated, bool bOverlayState); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_21_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUSteamNotificationsSubsystem(); \ + friend struct Z_Construct_UClass_USteamNotificationsSubsystem_Statics; \ +public: \ + DECLARE_CLASS(USteamNotificationsSubsystem, UGameInstanceSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSteamSessions"), NO_API) \ + DECLARE_SERIALIZER(USteamNotificationsSubsystem) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_21_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + USteamNotificationsSubsystem(USteamNotificationsSubsystem&&); \ + USteamNotificationsSubsystem(const USteamNotificationsSubsystem&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USteamNotificationsSubsystem); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USteamNotificationsSubsystem); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(USteamNotificationsSubsystem) \ + NO_API virtual ~USteamNotificationsSubsystem(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_18_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_21_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_21_INCLASS_NO_PURE_DECLS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h_21_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamNotificationsSubsystem_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamRequestGroupOfficersCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamRequestGroupOfficersCallbackProxy.gen.cpp new file mode 100644 index 0000000..1e44179 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamRequestGroupOfficersCallbackProxy.gen.cpp @@ -0,0 +1,325 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSteamSessions/Classes/SteamRequestGroupOfficersCallbackProxy.h" +#include "AdvancedSessions/Classes/BlueprintDataDefinitions.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeSteamRequestGroupOfficersCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_NoRegister(); +ADVANCEDSTEAMSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature(); +ADVANCEDSTEAMSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPSteamGroupOfficer(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +UPackage* Z_Construct_UPackage__Script_AdvancedSteamSessions(); +// End Cross Module References + +// Begin ScriptStruct FBPSteamGroupOfficer +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer; +class UScriptStruct* FBPSteamGroupOfficer::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBPSteamGroupOfficer, (UObject*)Z_Construct_UPackage__Script_AdvancedSteamSessions(), TEXT("BPSteamGroupOfficer")); + } + return Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct() +{ + return FBPSteamGroupOfficer::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OfficerUniqueNetID_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOwner_MetaData[] = { + { "Category", "Online|SteamAPI|SteamGroups" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Uint64 representation\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Uint64 representation" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_OfficerUniqueNetID; + static void NewProp_bIsOwner_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOwner; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewProp_OfficerUniqueNetID = { "OfficerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBPSteamGroupOfficer, OfficerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OfficerUniqueNetID_MetaData), NewProp_OfficerUniqueNetID_MetaData) }; // 700456651 +void Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewProp_bIsOwner_SetBit(void* Obj) +{ + ((FBPSteamGroupOfficer*)Obj)->bIsOwner = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewProp_bIsOwner = { "bIsOwner", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBPSteamGroupOfficer), &Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewProp_bIsOwner_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOwner_MetaData), NewProp_bIsOwner_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewProp_OfficerUniqueNetID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewProp_bIsOwner, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, + nullptr, + &NewStructOps, + "BPSteamGroupOfficer", + Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::PropPointers), + sizeof(FBPSteamGroupOfficer), + alignof(FBPSteamGroupOfficer), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FBPSteamGroupOfficer() +{ + if (!Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer.InnerSingleton, Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer.InnerSingleton; +} +// End ScriptStruct FBPSteamGroupOfficer + +// Begin Delegate FBlueprintGroupOfficerDetailsDelegate +struct Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics +{ + struct _Script_AdvancedSteamSessions_eventBlueprintGroupOfficerDetailsDelegate_Parms + { + TArray OfficerList; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OfficerList_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_OfficerList_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_OfficerList; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::NewProp_OfficerList_Inner = { "OfficerList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBPSteamGroupOfficer, METADATA_PARAMS(0, nullptr) }; // 2213226840 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::NewProp_OfficerList = { "OfficerList", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AdvancedSteamSessions_eventBlueprintGroupOfficerDetailsDelegate_Parms, OfficerList), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OfficerList_MetaData), NewProp_OfficerList_MetaData) }; // 2213226840 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::NewProp_OfficerList_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::NewProp_OfficerList, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, nullptr, "BlueprintGroupOfficerDetailsDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::_Script_AdvancedSteamSessions_eventBlueprintGroupOfficerDetailsDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::_Script_AdvancedSteamSessions_eventBlueprintGroupOfficerDetailsDelegate_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintGroupOfficerDetailsDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGroupOfficerDetailsDelegate, TArray const& OfficerList) +{ + struct _Script_AdvancedSteamSessions_eventBlueprintGroupOfficerDetailsDelegate_Parms + { + TArray OfficerList; + }; + _Script_AdvancedSteamSessions_eventBlueprintGroupOfficerDetailsDelegate_Parms Parms; + Parms.OfficerList=OfficerList; + BlueprintGroupOfficerDetailsDelegate.ProcessMulticastDelegate(&Parms); +} +// End Delegate FBlueprintGroupOfficerDetailsDelegate + +// Begin Class USteamRequestGroupOfficersCallbackProxy Function GetSteamGroupOfficerList +struct Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics +{ + struct SteamRequestGroupOfficersCallbackProxy_eventGetSteamGroupOfficerList_Parms + { + UObject* WorldContextObject; + FBPUniqueNetId GroupUniqueNetID; + USteamRequestGroupOfficersCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|SteamAPI|SteamGroups" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Returns a list of steam group officers\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Returns a list of steam group officers" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_GroupUniqueNetID; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SteamRequestGroupOfficersCallbackProxy_eventGetSteamGroupOfficerList_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::NewProp_GroupUniqueNetID = { "GroupUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SteamRequestGroupOfficersCallbackProxy_eventGetSteamGroupOfficerList_Parms, GroupUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(0, nullptr) }; // 700456651 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SteamRequestGroupOfficersCallbackProxy_eventGetSteamGroupOfficerList_Parms, ReturnValue), Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::NewProp_GroupUniqueNetID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy, nullptr, "GetSteamGroupOfficerList", nullptr, nullptr, Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::PropPointers), sizeof(Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::SteamRequestGroupOfficersCallbackProxy_eventGetSteamGroupOfficerList_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::Function_MetaDataParams), Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::SteamRequestGroupOfficersCallbackProxy_eventGetSteamGroupOfficerList_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(USteamRequestGroupOfficersCallbackProxy::execGetSteamGroupOfficerList) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT(FBPUniqueNetId,Z_Param_GroupUniqueNetID); + P_FINISH; + P_NATIVE_BEGIN; + *(USteamRequestGroupOfficersCallbackProxy**)Z_Param__Result=USteamRequestGroupOfficersCallbackProxy::GetSteamGroupOfficerList(Z_Param_WorldContextObject,Z_Param_GroupUniqueNetID); + P_NATIVE_END; +} +// End Class USteamRequestGroupOfficersCallbackProxy Function GetSteamGroupOfficerList + +// Begin Class USteamRequestGroupOfficersCallbackProxy +void USteamRequestGroupOfficersCallbackProxy::StaticRegisterNativesUSteamRequestGroupOfficersCallbackProxy() +{ + UClass* Class = USteamRequestGroupOfficersCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetSteamGroupOfficerList", &USteamRequestGroupOfficersCallbackProxy::execGetSteamGroupOfficerList }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(USteamRequestGroupOfficersCallbackProxy); +UClass* Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_NoRegister() +{ + return USteamRequestGroupOfficersCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "SteamRequestGroupOfficersCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful results return\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful results return" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful results return\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamRequestGroupOfficersCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful results return" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_USteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList, "GetSteamGroupOfficerList" }, // 820165027 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USteamRequestGroupOfficersCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 478459636 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USteamRequestGroupOfficersCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintGroupOfficerDetailsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 478459636 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::ClassParams = { + &USteamRequestGroupOfficersCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy() +{ + if (!Z_Registration_Info_UClass_USteamRequestGroupOfficersCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USteamRequestGroupOfficersCallbackProxy.OuterSingleton, Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_USteamRequestGroupOfficersCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass() +{ + return USteamRequestGroupOfficersCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(USteamRequestGroupOfficersCallbackProxy); +// End Class USteamRequestGroupOfficersCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_Statics +{ + static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { + { FBPSteamGroupOfficer::StaticStruct, Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics::NewStructOps, TEXT("BPSteamGroupOfficer"), &Z_Registration_Info_UScriptStruct_BPSteamGroupOfficer, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBPSteamGroupOfficer), 2213226840U) }, + }; + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy, USteamRequestGroupOfficersCallbackProxy::StaticClass, TEXT("USteamRequestGroupOfficersCallbackProxy"), &Z_Registration_Info_UClass_USteamRequestGroupOfficersCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USteamRequestGroupOfficersCallbackProxy), 557758577U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_3473417686(TEXT("/Script/AdvancedSteamSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_Statics::ClassInfo), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_Statics::ScriptStructInfo), + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamRequestGroupOfficersCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamRequestGroupOfficersCallbackProxy.generated.h new file mode 100644 index 0000000..3e20cdc --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamRequestGroupOfficersCallbackProxy.generated.h @@ -0,0 +1,75 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "SteamRequestGroupOfficersCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UObject; +class USteamRequestGroupOfficersCallbackProxy; +struct FBPSteamGroupOfficer; +struct FBPUniqueNetId; +#ifdef ADVANCEDSTEAMSESSIONS_SteamRequestGroupOfficersCallbackProxy_generated_h +#error "SteamRequestGroupOfficersCallbackProxy.generated.h already included, missing '#pragma once' in SteamRequestGroupOfficersCallbackProxy.h" +#endif +#define ADVANCEDSTEAMSESSIONS_SteamRequestGroupOfficersCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_51_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FBPSteamGroupOfficer_Statics; \ + ADVANCEDSTEAMSESSIONS_API static class UScriptStruct* StaticStruct(); + + +template<> ADVANCEDSTEAMSESSIONS_API UScriptStruct* StaticStruct(); + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_63_DELEGATE \ +ADVANCEDSTEAMSESSIONS_API void FBlueprintGroupOfficerDetailsDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintGroupOfficerDetailsDelegate, TArray const& OfficerList); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_RPC_WRAPPERS \ + DECLARE_FUNCTION(execGetSteamGroupOfficerList); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_INCLASS \ +private: \ + static void StaticRegisterNativesUSteamRequestGroupOfficersCallbackProxy(); \ + friend struct Z_Construct_UClass_USteamRequestGroupOfficersCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(USteamRequestGroupOfficersCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSteamSessions"), ADVANCEDSTEAMSESSIONS_API) \ + DECLARE_SERIALIZER(USteamRequestGroupOfficersCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSTEAMSESSIONS_API USteamRequestGroupOfficersCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USteamRequestGroupOfficersCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSTEAMSESSIONS_API, USteamRequestGroupOfficersCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USteamRequestGroupOfficersCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + USteamRequestGroupOfficersCallbackProxy(USteamRequestGroupOfficersCallbackProxy&&); \ + USteamRequestGroupOfficersCallbackProxy(const USteamRequestGroupOfficersCallbackProxy&); \ +public: + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_65_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h_68_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamRequestGroupOfficersCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamWSRequestUGCDetailsCallbackProxy.gen.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamWSRequestUGCDetailsCallbackProxy.gen.cpp new file mode 100644 index 0000000..5e5dacc --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamWSRequestUGCDetailsCallbackProxy.gen.cpp @@ -0,0 +1,239 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "AdvancedSteamSessions/Classes/SteamWSRequestUGCDetailsCallbackProxy.h" +#include "AdvancedSteamSessions/Classes/AdvancedSteamWorkshopLibrary.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeSteamWSRequestUGCDetailsCallbackProxy() {} + +// Begin Cross Module References +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy(); +ADVANCEDSTEAMSESSIONS_API UClass* Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_NoRegister(); +ADVANCEDSTEAMSESSIONS_API UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature(); +ADVANCEDSTEAMSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPSteamWorkshopID(); +ADVANCEDSTEAMSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); +UPackage* Z_Construct_UPackage__Script_AdvancedSteamSessions(); +// End Cross Module References + +// Begin Delegate FBlueprintWorkshopDetailsDelegate +struct Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics +{ + struct _Script_AdvancedSteamSessions_eventBlueprintWorkshopDetailsDelegate_Parms + { + FBPSteamWorkshopItemDetails WorkShopDetails; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Classes/SteamWSRequestUGCDetailsCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorkShopDetails_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_WorkShopDetails; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::NewProp_WorkShopDetails = { "WorkShopDetails", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AdvancedSteamSessions_eventBlueprintWorkshopDetailsDelegate_Parms, WorkShopDetails), Z_Construct_UScriptStruct_FBPSteamWorkshopItemDetails, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorkShopDetails_MetaData), NewProp_WorkShopDetails_MetaData) }; // 3265448874 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::NewProp_WorkShopDetails, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, nullptr, "BlueprintWorkshopDetailsDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::_Script_AdvancedSteamSessions_eventBlueprintWorkshopDetailsDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::_Script_AdvancedSteamSessions_eventBlueprintWorkshopDetailsDelegate_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FBlueprintWorkshopDetailsDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintWorkshopDetailsDelegate, FBPSteamWorkshopItemDetails const& WorkShopDetails) +{ + struct _Script_AdvancedSteamSessions_eventBlueprintWorkshopDetailsDelegate_Parms + { + FBPSteamWorkshopItemDetails WorkShopDetails; + }; + _Script_AdvancedSteamSessions_eventBlueprintWorkshopDetailsDelegate_Parms Parms; + Parms.WorkShopDetails=WorkShopDetails; + BlueprintWorkshopDetailsDelegate.ProcessMulticastDelegate(&Parms); +} +// End Delegate FBlueprintWorkshopDetailsDelegate + +// Begin Class USteamWSRequestUGCDetailsCallbackProxy Function GetWorkshopItemDetails +struct Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics +{ + struct SteamWSRequestUGCDetailsCallbackProxy_eventGetWorkshopItemDetails_Parms + { + UObject* WorldContextObject; + FBPSteamWorkshopID WorkShopID; + USteamWSRequestUGCDetailsCallbackProxy* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "BlueprintInternalUseOnly", "true" }, + { "Category", "Online|AdvancedSteamWorkshop" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Ends the current session\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamWSRequestUGCDetailsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Ends the current session" }, +#endif + { "WorldContext", "WorldContextObject" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FStructPropertyParams NewProp_WorkShopID; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SteamWSRequestUGCDetailsCallbackProxy_eventGetWorkshopItemDetails_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::NewProp_WorkShopID = { "WorkShopID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SteamWSRequestUGCDetailsCallbackProxy_eventGetWorkshopItemDetails_Parms, WorkShopID), Z_Construct_UScriptStruct_FBPSteamWorkshopID, METADATA_PARAMS(0, nullptr) }; // 3268673891 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SteamWSRequestUGCDetailsCallbackProxy_eventGetWorkshopItemDetails_Parms, ReturnValue), Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::NewProp_WorkShopID, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy, nullptr, "GetWorkshopItemDetails", nullptr, nullptr, Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::PropPointers), sizeof(Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::SteamWSRequestUGCDetailsCallbackProxy_eventGetWorkshopItemDetails_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::Function_MetaDataParams), Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::SteamWSRequestUGCDetailsCallbackProxy_eventGetWorkshopItemDetails_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(USteamWSRequestUGCDetailsCallbackProxy::execGetWorkshopItemDetails) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_GET_STRUCT(FBPSteamWorkshopID,Z_Param_WorkShopID); + P_FINISH; + P_NATIVE_BEGIN; + *(USteamWSRequestUGCDetailsCallbackProxy**)Z_Param__Result=USteamWSRequestUGCDetailsCallbackProxy::GetWorkshopItemDetails(Z_Param_WorldContextObject,Z_Param_WorkShopID); + P_NATIVE_END; +} +// End Class USteamWSRequestUGCDetailsCallbackProxy Function GetWorkshopItemDetails + +// Begin Class USteamWSRequestUGCDetailsCallbackProxy +void USteamWSRequestUGCDetailsCallbackProxy::StaticRegisterNativesUSteamWSRequestUGCDetailsCallbackProxy() +{ + UClass* Class = USteamWSRequestUGCDetailsCallbackProxy::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetWorkshopItemDetails", &USteamWSRequestUGCDetailsCallbackProxy::execGetWorkshopItemDetails }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(USteamWSRequestUGCDetailsCallbackProxy); +UClass* Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_NoRegister() +{ + return USteamWSRequestUGCDetailsCallbackProxy::StaticClass(); +} +struct Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "SteamWSRequestUGCDetailsCallbackProxy.h" }, + { "ModuleRelativePath", "Classes/SteamWSRequestUGCDetailsCallbackProxy.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is a successful results return\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamWSRequestUGCDetailsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is a successful results return" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when there is an unsuccessful results return\n" }, +#endif + { "ModuleRelativePath", "Classes/SteamWSRequestUGCDetailsCallbackProxy.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when there is an unsuccessful results return" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_USteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails, "GetWorkshopItemDetails" }, // 1542596151 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USteamWSRequestUGCDetailsCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 4136798611 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USteamWSRequestUGCDetailsCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_AdvancedSteamSessions_BlueprintWorkshopDetailsDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 4136798611 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::NewProp_OnSuccess, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::NewProp_OnFailure, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, + (UObject* (*)())Z_Construct_UPackage__Script_AdvancedSteamSessions, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::ClassParams = { + &USteamWSRequestUGCDetailsCallbackProxy::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::PropPointers), + 0, + 0x008800A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy() +{ + if (!Z_Registration_Info_UClass_USteamWSRequestUGCDetailsCallbackProxy.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USteamWSRequestUGCDetailsCallbackProxy.OuterSingleton, Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics::ClassParams); + } + return Z_Registration_Info_UClass_USteamWSRequestUGCDetailsCallbackProxy.OuterSingleton; +} +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass() +{ + return USteamWSRequestUGCDetailsCallbackProxy::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(USteamWSRequestUGCDetailsCallbackProxy); +USteamWSRequestUGCDetailsCallbackProxy::~USteamWSRequestUGCDetailsCallbackProxy() {} +// End Class USteamWSRequestUGCDetailsCallbackProxy + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy, USteamWSRequestUGCDetailsCallbackProxy::StaticClass, TEXT("USteamWSRequestUGCDetailsCallbackProxy"), &Z_Registration_Info_UClass_USteamWSRequestUGCDetailsCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USteamWSRequestUGCDetailsCallbackProxy), 1729833413U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_3011477076(TEXT("/Script/AdvancedSteamSessions"), + Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamWSRequestUGCDetailsCallbackProxy.generated.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamWSRequestUGCDetailsCallbackProxy.generated.h new file mode 100644 index 0000000..2a30a0b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/SteamWSRequestUGCDetailsCallbackProxy.generated.h @@ -0,0 +1,69 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "SteamWSRequestUGCDetailsCallbackProxy.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UObject; +class USteamWSRequestUGCDetailsCallbackProxy; +struct FBPSteamWorkshopID; +struct FBPSteamWorkshopItemDetails; +#ifdef ADVANCEDSTEAMSESSIONS_SteamWSRequestUGCDetailsCallbackProxy_generated_h +#error "SteamWSRequestUGCDetailsCallbackProxy.generated.h already included, missing '#pragma once' in SteamWSRequestUGCDetailsCallbackProxy.h" +#endif +#define ADVANCEDSTEAMSESSIONS_SteamWSRequestUGCDetailsCallbackProxy_generated_h + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_50_DELEGATE \ +ADVANCEDSTEAMSESSIONS_API void FBlueprintWorkshopDetailsDelegate_DelegateWrapper(const FMulticastScriptDelegate& BlueprintWorkshopDetailsDelegate, FBPSteamWorkshopItemDetails const& WorkShopDetails); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_RPC_WRAPPERS \ + DECLARE_FUNCTION(execGetWorkshopItemDetails); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_INCLASS \ +private: \ + static void StaticRegisterNativesUSteamWSRequestUGCDetailsCallbackProxy(); \ + friend struct Z_Construct_UClass_USteamWSRequestUGCDetailsCallbackProxy_Statics; \ +public: \ + DECLARE_CLASS(USteamWSRequestUGCDetailsCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AdvancedSteamSessions"), ADVANCEDSTEAMSESSIONS_API) \ + DECLARE_SERIALIZER(USteamWSRequestUGCDetailsCallbackProxy) + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + ADVANCEDSTEAMSESSIONS_API USteamWSRequestUGCDetailsCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USteamWSRequestUGCDetailsCallbackProxy) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(ADVANCEDSTEAMSESSIONS_API, USteamWSRequestUGCDetailsCallbackProxy); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USteamWSRequestUGCDetailsCallbackProxy); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + USteamWSRequestUGCDetailsCallbackProxy(USteamWSRequestUGCDetailsCallbackProxy&&); \ + USteamWSRequestUGCDetailsCallbackProxy(const USteamWSRequestUGCDetailsCallbackProxy&); \ +public: \ + ADVANCEDSTEAMSESSIONS_API virtual ~USteamWSRequestUGCDetailsCallbackProxy(); + + +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_52_PROLOG +#define FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_RPC_WRAPPERS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_INCLASS \ + FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h_55_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> ADVANCEDSTEAMSESSIONS_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Users_Phro_gitSrc_repo_Monolith_Plugins_AdvancedSessions_5_4_AdvancedSessions_AdvancedSteamSessions_Source_AdvancedSteamSessions_Classes_SteamWSRequestUGCDetailsCallbackProxy_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/Timestamp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/Timestamp new file mode 100644 index 0000000..1b5ae72 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedSteamSessions/UHT/Timestamp @@ -0,0 +1,5 @@ +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\Classes\AdvancedSteamFriendsLibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\Classes\AdvancedSteamWorkshopLibrary.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\Classes\SteamNotificationsSubsystem.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\Classes\SteamRequestGroupOfficersCallbackProxy.h +C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\Classes\SteamWSRequestUGCDetailsCallbackProxy.h diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/AdvancedSteamFriendsLibrary.cpp.dep.json b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/AdvancedSteamFriendsLibrary.cpp.dep.json new file mode 100644 index 0000000..1d214c0 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/AdvancedSteamFriendsLibrary.cpp.dep.json @@ 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a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/Definitions.AdvancedSteamSessions.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/Definitions.AdvancedSteamSessions.h new file mode 100644 index 0000000..8b9a7a8 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/Definitions.AdvancedSteamSessions.h @@ -0,0 +1,33 @@ +// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AdvancedSteamSessions +#pragma once +#include "C:/Users/Phro/gitSrc/repo/Monolith/Intermediate/Build/Win64/x64/MonolithEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h" +#undef ADVANCEDSTEAMSESSIONS_API +#define UE_IS_ENGINE_MODULE 0 +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_VALIDATE_FORMAT_STRINGS 1 +#define UE_VALIDATE_INTERNAL_API 1 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 +#define UE_PROJECT_NAME Monolith +#define UE_TARGET_NAME MonolithEditor +#define WITH_ADVANCED_STEAM_SESSIONS 1 +#define UE_MODULE_NAME "AdvancedSteamSessions" +#define UE_PLUGIN_NAME "AdvancedSteamSessions" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define ONLINESUBSYSTEM_PACKAGE 1 +#define DEBUG_LAN_BEACON 0 +#define ONLINESUBSYSTEM_API DLLIMPORT +#define ONLINEBASE_API DLLIMPORT +#define ONLINESUBSYSTEMUTILS_PACKAGE 1 +#define ONLINESUBSYSTEMUTILS_API DLLIMPORT +#define ADVANCEDSTEAMSESSIONS_API DLLEXPORT +#define WITH_ADVANCED_SESSIONS 1 +#define ADVANCEDSESSIONS_API DLLIMPORT +#define STEAM_SDK_INSTALLED 1 +#define STEAMSHARED_API DLLIMPORT +#define STEAM_SDK_VER TEXT("1.57") +#define STEAM_SDK_VER_PATH TEXT("Steamv157") +#define ONLINESUBSYSTEMSTEAM_API DLLIMPORT diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/LiveCodingInfo.json b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/LiveCodingInfo.json new file mode 100644 index 0000000..5a2fc05 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/LiveCodingInfo.json @@ -0,0 +1,5 @@ +{ + "RemapUnityFiles": + { + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamNotificationsSubsystem.gen.cpp.dep.json b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamNotificationsSubsystem.gen.cpp.dep.json new file mode 100644 index 0000000..fa05f0c --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamNotificationsSubsystem.gen.cpp.dep.json @@ -0,0 +1,49 @@ +{ + "Version": "1.2", + "Data": { + "Source": "c:\\users\\phro\\gitsrc\\repo\\monolith\\plugins\\advancedsessions-5-4\\advancedsessions\\advancedsteamsessions\\intermediate\\build\\win64\\unrealeditor\\inc\\advancedsteamsessions\\uht\\steamnotificationssubsystem.gen.cpp", + "ProvidedModule": "", + "PCH": "c:\\users\\phro\\gitsrc\\repo\\monolith\\intermediate\\build\\win64\\x64\\monolitheditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + 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files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\steamuniverse.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\steam_api_internal.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\isteamclient.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\isteamuser.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\isteamfriends.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\isteamutils.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\isteammatchmaking.h", + "c:\\program files\\ue_5.4\\engine\\source\\thirdparty\\steamworks\\steamv157\\sdk\\public\\steam\\matchmakingtypes.h", + "c:\\program 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"ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamNotificationsSubsystem.gen.cpp.obj.rsp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamNotificationsSubsystem.gen.cpp.obj.rsp new file mode 100644 index 0000000..41af76b --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamNotificationsSubsystem.gen.cpp.obj.rsp @@ -0,0 +1,51 @@ +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedSteamSessions\UHT\SteamNotificationsSubsystem.gen.cpp" 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of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamRequestGroupOfficersCallbackProxy.cpp.dep.json b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamRequestGroupOfficersCallbackProxy.cpp.dep.json new file mode 100644 index 0000000..0df9806 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/SteamRequestGroupOfficersCallbackProxy.cpp.dep.json @@ -0,0 +1,167 @@ +{ + "Version": "1.2", + "Data": { + "Source": "c:\\users\\phro\\gitsrc\\repo\\monolith\\plugins\\advancedsessions-5-4\\advancedsessions\\advancedsteamsessions\\source\\advancedsteamsessions\\private\\steamrequestgroupofficerscallbackproxy.cpp", + "ProvidedModule": "", + "PCH": "c:\\users\\phro\\gitsrc\\repo\\monolith\\intermediate\\build\\win64\\x64\\monolitheditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "c:\\users\\phro\\gitsrc\\repo\\monolith\\plugins\\advancedsessions-5-4\\advancedsessions\\advancedsteamsessions\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\advancedsteamsessions\\definitions.advancedsteamsessions.h", + "c:\\users\\phro\\gitsrc\\repo\\monolith\\plugins\\advancedsessions-5-4\\advancedsessions\\advancedsteamsessions\\source\\advancedsteamsessions\\classes\\steamrequestgroupofficerscallbackproxy.h", + "c:\\users\\phro\\gitsrc\\repo\\monolith\\plugins\\advancedsessions-5-4\\advancedsessions\\advancedsessions\\source\\advancedsessions\\classes\\blueprintdatadefinitions.h", + "c:\\program files\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\playerstate.h", + "c:\\program 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newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.dll.rsp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.dll.rsp new file mode 100644 index 0000000..e57093a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.dll.rsp @@ -0,0 +1,92 @@ +/MANIFEST:EMBED +/MANIFESTINPUT:"..\Build\Windows\Resources\Default-Win64.manifest" +/NOLOGO +/DEBUG:FULL +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/FIXED:No +/NXCOMPAT +/STACK:12000000 +/DELAY:UNLOAD +/DLL +/PDBALTPATH:%_PDB% +/d2:-ExtendedWarningInfo +/OPT:NOREF +/OPT:NOICF +/INCREMENTAL:NO +/ignore:4199 +/ignore:4099 +/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize +/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete +/DELAYLOAD:"steam_api64.dll" +/DELAYLOAD:"d3d12.dll" +/DELAYLOAD:"DBGHELP.DLL" +/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\lib\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\ucrt\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\um\x64" +/NODEFAULTLIB:"LIBCMT" +/NODEFAULTLIB:"LIBCPMT" +/NODEFAULTLIB:"LIBCMTD" +/NODEFAULTLIB:"LIBCPMTD" +/NODEFAULTLIB:"MSVCRTD" +/NODEFAULTLIB:"MSVCPRTD" +/NODEFAULTLIB:"LIBC" +/NODEFAULTLIB:"LIBCP" +/NODEFAULTLIB:"LIBCD" +/NODEFAULTLIB:"LIBCPD" +/FUNCTIONPADMIN:6 +"C:\Users\Phro\gitSrc\repo\Monolith\Intermediate\Build\Win64\x64\MonolithEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamFriendsLibrary.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamSessions.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamWorkshopLibrary.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamRequestGroupOfficersCallbackProxy.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamWSRequestUGCDetailsCallbackProxy.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamFriendsLibrary.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamSessions.init.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamWorkshopLibrary.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamNotificationsSubsystem.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamRequestGroupOfficersCallbackProxy.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamWSRequestUGCDetailsCallbackProxy.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\Default.rc2.res" +"ThirdParty\Steamworks\Steamv157\sdk\redistributable_bin\win64\steam_api64.lib" +"..\Plugins\Online\OnlineSubsystem\Intermediate\Build\Win64\x64\UnrealEditor\Development\OnlineSubsystem\UnrealEditor-OnlineSubsystem.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Sockets\UnrealEditor-Sockets.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Networking\UnrealEditor-Networking.lib" +"..\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\x64\UnrealEditor\Development\OnlineSubsystemUtils\UnrealEditor-OnlineSubsystemUtils.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\UnrealEditor-Core.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSessions\UnrealEditor-AdvancedSessions.lib" +"..\Plugins\Runtime\Steam\SteamShared\Intermediate\Build\Win64\x64\UnrealEditor\Development\SteamShared\UnrealEditor-SteamShared.lib" +"..\Plugins\Online\OnlineSubsystemSteam\Intermediate\Build\Win64\x64\UnrealEditor\Development\OnlineSubsystemSteam\UnrealEditor-OnlineSubsystemSteam.lib" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"synchronization.lib" +"dwmapi.lib" +"imm32.lib" +/OUT:"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Binaries\Win64\UnrealEditor-AdvancedSteamSessions.dll" +/IMPLIB:"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\UnrealEditor-AdvancedSteamSessions.sup.lib" +/PDB:"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Binaries\Win64\UnrealEditor-AdvancedSteamSessions.pdb" +/ignore:4078 \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.exp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.exp new file mode 100644 index 0000000..d6f3cc4 Binary files /dev/null and b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.exp differ diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.lib.rsp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.lib.rsp new file mode 100644 index 0000000..269a96f --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.lib.rsp @@ -0,0 +1,22 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UnrealEditor-AdvancedSteamSessions.dll" +/IGNORE:4221 +/NODEFAULTLIB +"C:\Users\Phro\gitSrc\repo\Monolith\Intermediate\Build\Win64\x64\MonolithEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamFriendsLibrary.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamSessions.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamWorkshopLibrary.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamRequestGroupOfficersCallbackProxy.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamWSRequestUGCDetailsCallbackProxy.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamFriendsLibrary.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamSessions.init.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\AdvancedSteamWorkshopLibrary.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamNotificationsSubsystem.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamRequestGroupOfficersCallbackProxy.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\SteamWSRequestUGCDetailsCallbackProxy.gen.cpp.obj" +"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\Default.rc2.res" +/OUT:"C:\Users\Phro\gitSrc\repo\Monolith\Plugins\AdvancedSessions-5-4\AdvancedSessions\AdvancedSteamSessions\Intermediate\Build\Win64\x64\UnrealEditor\Development\AdvancedSteamSessions\UnrealEditor-AdvancedSteamSessions.lib" \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.sup.exp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.sup.exp new file mode 100644 index 0000000..c5795ef Binary files /dev/null and b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Intermediate/Build/Win64/x64/UnrealEditor/Development/AdvancedSteamSessions/UnrealEditor-AdvancedSteamSessions.sup.exp differ diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Resources/Icon128.png b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Resources/Icon128.png new file mode 100644 index 0000000..c7bbea3 Binary files /dev/null and b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Resources/Icon128.png differ diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs new file mode 100644 index 0000000..6a4c768 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs @@ -0,0 +1,22 @@ +using UnrealBuildTool; +using System.IO; + +public class AdvancedSteamSessions : ModuleRules +{ + public AdvancedSteamSessions(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; + //bEnforceIWYU = true; + + PublicDefinitions.Add("WITH_ADVANCED_STEAM_SESSIONS=1"); + + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets", "AdvancedSessions"/*"Voice", "OnlineSubsystemSteam"*/ }); + PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemUtils" /*"Voice", "Steamworks","OnlineSubsystemSteam"*/}); + + if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac)) + { + PublicDependencyModuleNames.AddRange(new string[] { "SteamShared", "Steamworks", "OnlineSubsystemSteam" }); + //PublicIncludePaths.AddRange(new string[] { "../Plugins/Online/OnlineSubsystemSteam/Source/Private" });// This is dumb but it isn't very open + } + } +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamFriendsLibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamFriendsLibrary.h new file mode 100644 index 0000000..83de461 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamFriendsLibrary.h @@ -0,0 +1,389 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#include "Interfaces/OnlineFriendsInterface.h" +#include "Interfaces/OnlineUserInterface.h" +#include "Interfaces/OnlineMessageInterface.h" +#include "Interfaces/OnlinePresenceInterface.h" +#include "Engine/GameInstance.h" +#include "Interfaces/OnlineSessionInterface.h" +#include "BlueprintDataDefinitions.h" +#include "UObject/UObjectIterator.h" + +// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro +// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just +// disable the warnings locally. Remove when this is fixed in the SDK +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4996) +// #TODO check back on this at some point +#pragma warning(disable:4265) // SteamAPI CCallback< specifically, this warning is off by default but 4.17 turned it on.... +#endif + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + +#pragma push_macro("ARRAY_COUNT") +#undef ARRAY_COUNT + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(push)) +MSVC_PRAGMA(warning(disable : ALL_CODE_ANALYSIS_WARNINGS)) +#endif // USING_CODE_ANALYSIS + +#include + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(pop)) +#endif // USING_CODE_ANALYSIS + +#include +#include +//#include +#pragma pop_macro("ARRAY_COUNT") + +// @todo Steam: See above +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +// Making a copy of this here since the original is still in a private folder and is screwing with things +/** +* Steam specific implementation of the unique net id +*/ +class FUniqueNetIdSteam2 : + public FUniqueNetId +{ +PACKAGE_SCOPE: + /** Holds the net id for a player */ + uint64 UniqueNetId; + + /** Hidden on purpose */ + FUniqueNetIdSteam2() : + UniqueNetId(0) + { + } + + /** + * Copy Constructor + * + * @param Src the id to copy + */ + explicit FUniqueNetIdSteam2(const FUniqueNetIdSteam2& Src) : + UniqueNetId(Src.UniqueNetId) + { + } + +public: + /** + * Constructs this object with the specified net id + * + * @param InUniqueNetId the id to set ours to + */ + explicit FUniqueNetIdSteam2(uint64 InUniqueNetId) : + UniqueNetId(InUniqueNetId) + { + } + + /** + * Constructs this object with the steam id + * + * @param InUniqueNetId the id to set ours to + */ + explicit FUniqueNetIdSteam2(CSteamID InSteamId) : + UniqueNetId(InSteamId.ConvertToUint64()) + { + } + + /** + * Constructs this object with the specified net id + * + * @param String textual representation of an id + */ + explicit FUniqueNetIdSteam2(const FString& Str) : + UniqueNetId(FCString::Atoi64(*Str)) + { + } + + + /** + * Constructs this object with the specified net id + * + * @param InUniqueNetId the id to set ours to (assumed to be FUniqueNetIdSteam in fact) + */ + explicit FUniqueNetIdSteam2(const FUniqueNetId& InUniqueNetId) : + UniqueNetId(*(uint64*)InUniqueNetId.GetBytes()) + { + } + + virtual FName GetType() const override + { + return STEAM_SUBSYSTEM; + } + + /** + * Get the raw byte representation of this net id + * This data is platform dependent and shouldn't be manipulated directly + * + * @return byte array of size GetSize() + */ + virtual const uint8* GetBytes() const override + { + return (uint8*)&UniqueNetId; + } + + /** + * Get the size of the id + * + * @return size in bytes of the id representation + */ + virtual int32 GetSize() const override + { + return sizeof(uint64); + } + + /** + * Check the validity of the id + * + * @return true if this is a well formed ID, false otherwise + */ + virtual bool IsValid() const override + { + return UniqueNetId != 0 && CSteamID(UniqueNetId).IsValid(); + } + + /** + * Platform specific conversion to string representation of data + * + * @return data in string form + */ + virtual FString ToString() const override + { + return FString::Printf(TEXT("%llu"), UniqueNetId); + } + + /** + * Get a human readable representation of the net id + * Shouldn't be used for anything other than logging/debugging + * + * @return id in string form + */ + virtual FString ToDebugString() const override + { + CSteamID SteamID(UniqueNetId); + if (SteamID.IsLobby()) + { + return FString::Printf(TEXT("Lobby [0x%llX]"), UniqueNetId); + } + else if (SteamID.BAnonGameServerAccount()) + { + return FString::Printf(TEXT("Server [0x%llX]"), UniqueNetId); + } + else if (SteamID.IsValid()) + { + const FString NickName(SteamFriends() ? UTF8_TO_TCHAR(SteamFriends()->GetFriendPersonaName(UniqueNetId)) : TEXT("UNKNOWN")); + return FString::Printf(TEXT("%s [0x%llX]"), *NickName, UniqueNetId); + } + else + { + return FString::Printf(TEXT("INVALID [0x%llX]"), UniqueNetId); + } + } + + + virtual uint32 GetTypeHash() const override + { + return ::GetTypeHash(UniqueNetId); + } + + /** Convenience cast to CSteamID */ + operator CSteamID() + { + return UniqueNetId; + } + + /** Convenience cast to CSteamID */ + operator const CSteamID() const + { + return UniqueNetId; + } + + /** Convenience cast to CSteamID pointer */ + operator CSteamID*() + { + return (CSteamID*)&UniqueNetId; + } + + /** Convenience cast to CSteamID pointer */ + operator const CSteamID*() const + { + return (const CSteamID*)&UniqueNetId; + } + + friend FArchive& operator<<(FArchive& Ar, FUniqueNetIdSteam2& UserId) + { + return Ar << UserId.UniqueNetId; + } +}; + +#endif + +#include "AdvancedSteamFriendsLibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedSteamFriendsLog, Log, All); + +UENUM(Blueprintable) +enum class SteamAvatarSize : uint8 +{ + SteamAvatar_INVALID = 0, + SteamAvatar_Small = 1, + SteamAvatar_Medium = 2, + SteamAvatar_Large = 3 +}; + +UENUM(Blueprintable) +enum class ESteamUserOverlayType : uint8 +{ + /*Opens the overlay web browser to the specified user or groups profile.*/ + steamid, + /*Opens a chat window to the specified user, or joins the group chat.*/ + chat, + /*Opens a window to a Steam Trading session that was started with the ISteamEconomy / StartTrade Web API.*/ + jointrade, + /*Opens the overlay web browser to the specified user's stats.*/ + stats, + /*Opens the overlay web browser to the specified user's achievements.*/ + achievements, + /*Opens the overlay in minimal mode prompting the user to add the target user as a friend.*/ + friendadd, + /*Opens the overlay in minimal mode prompting the user to remove the target friend.*/ + friendremove, + /*Opens the overlay in minimal mode prompting the user to accept an incoming friend invite.*/ + friendrequestaccept, + /*Opens the overlay in minimal mode prompting the user to ignore an incoming friend invite.*/ + friendrequestignore, + /*Opens the invite overlay, invitations sent from this dialog will be for the provided lobby*/ + invitetolobby +}; + +static FString EnumToString(const FString& enumName, uint8 value) +{ + + const UEnum* EnumPtr = FindFirstObject(*enumName, EFindFirstObjectOptions::None, ELogVerbosity::Warning, TEXT("EumtoString")); + + if (!EnumPtr) + return FString(); + + FString EnumName = EnumPtr->GetNameStringByIndex(value); + return EnumName; +} + + +USTRUCT(BlueprintType, Category = "Online|SteamAPI|SteamGroups") +struct FBPSteamGroupInfo +{ + GENERATED_USTRUCT_BODY() + +public: + + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + FBPUniqueNetId GroupID; // Uint64 representation + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + FString GroupName; + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + FString GroupTag; + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + int32 numOnline = 0; + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + int32 numInGame = 0; + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + int32 numChatting = 0; + +}; + +UENUM(Blueprintable) +enum class EBPTextFilteringContext : uint8 +{ + /*Unknown context.*/ + FContext_Unknown = 0, + /*Game content, only legally required filtering is performed.*/ + FContext_GameContent = 1, + /*Char from another player.*/ + FContext_Chat = 2, + /*Character or item name.*/ + FContext_Name = 3 +}; + +UCLASS() +class UAdvancedSteamFriendsLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + + //********* Friend List Functions *************// + + // Get a texture of a valid friends avatar, STEAM ONLY, Returns invalid texture if the subsystem hasn't loaded that size of avatar yet + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI", meta = (ExpandEnumAsExecs = "Result")) + static UTexture2D * GetSteamFriendAvatar(const FBPUniqueNetId UniqueNetId, EBlueprintAsyncResultSwitch &Result, SteamAvatarSize AvatarSize = SteamAvatarSize::SteamAvatar_Medium); + + // Preloads the avatar and name of a steam friend, return whether it is already available or not, STEAM ONLY, Takes time to actually load everything after this is called. + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI") + static bool RequestSteamFriendInfo(const FBPUniqueNetId UniqueNetId, bool bRequireNameOnly = false); + + // Opens the steam overlay to go to the specified user dialog + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI") + static bool OpenSteamUserOverlay(const FBPUniqueNetId UniqueNetId, ESteamUserOverlayType DialogType); + + // Returns if the steam overlay is currently active (this can return false during initial overlay hooking) + UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|SteamAPI") + static bool IsOverlayEnabled(); + + // Gets the level of a friends steam account, STEAM ONLY, Returns -1 if the steam level is not known, might need RequestSteamFriendInfo called first. + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI") + static int32 GetFriendSteamLevel(const FBPUniqueNetId UniqueNetId); + + // Gets the persona name of a steam ID, STEAM ONLY, Returns empty if no result, might need RequestSteamFriendInfo called first. + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI") + static FString GetSteamPersonaName(const FBPUniqueNetId UniqueNetId); + + // Creates a unique steam id directly from a string holding a uint64 value, useful for testing + UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|SteamAPI") + static FBPUniqueNetId CreateSteamIDFromString(const FString SteamID64); + + // Retreives the local steam ID from steam + UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|SteamAPI") + static FBPUniqueNetId GetLocalSteamIDFromSteam(); + + /* Gets the current game played by a friend - AppID is int32 even though steam ids are uint32, can't be helped in blueprint currently + * can use the AppID with the WebAPI GetAppList request. + */ + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI", meta = (ExpandEnumAsExecs = "Result")) + static void GetSteamFriendGamePlayed(const FBPUniqueNetId UniqueNetId, EBlueprintResultSwitch &Result/*, FString & GameName*/, int32 & AppID); + + // Get a full list of steam groups + UFUNCTION(BlueprintCallable, Category = "Online|SteamAPI|SteamGroups") + static void GetSteamGroups(TArray & SteamGroups); + + // Initializes text filtering (pre-loading dictonaries) + // Returns if it succeeded, false if filtering is unavailable for the games language + UFUNCTION(BlueprintCallable, Category = "Online|SteamAPI|TextFiltering") + static bool InitTextFiltering(); + + // Attempts to filter a string with the given filtering context + // Returns true if the text has been filtered, false if it hasn't (no filtering required or operation failed) + // If false it will still output the original text + // Textsource is the steam id that is the source of the text (player name / chat) + // Requires that InitTextFiltering be called first!! + UFUNCTION(BlueprintCallable, Category = "Online|SteamAPI|TextFiltering") + static bool FilterText(FString TextToFilter, EBPTextFilteringContext Context, const FBPUniqueNetId TextSourceID, FString& FilteredText); + + // Returns if steam is running in big picture mode + UFUNCTION(BlueprintPure, Category = "Online|SteamAPI") + static bool IsSteamInBigPictureMode(); +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamSessions.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamSessions.h new file mode 100644 index 0000000..4a49251 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamSessions.h @@ -0,0 +1,12 @@ +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + +class AdvancedSteamSessions : public IModuleInterface +{ +public: + /** IModuleInterface implementation */ + void StartupModule(); + void ShutdownModule(); +}; \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamWorkshopLibrary.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamWorkshopLibrary.h new file mode 100644 index 0000000..db56b35 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/AdvancedSteamWorkshopLibrary.h @@ -0,0 +1,351 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "Online.h" +#include "OnlineSubsystem.h" +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED +#include "steam/isteamugc.h" +#include "steam/isteamremotestorage.h" +#endif +#include "Interfaces/OnlineSessionInterface.h" + +// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just +// disable the warnings locally. Remove when this is fixed in the SDK +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4996) +// #TODO check back on this at some point +#pragma warning(disable:4265) // SteamAPI CCallback< specifically, this warning is off by default but 4.17 turned it on.... +#endif + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + +#pragma push_macro("ARRAY_COUNT") +#undef ARRAY_COUNT + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(push)) +MSVC_PRAGMA(warning(disable : ALL_CODE_ANALYSIS_WARNINGS)) +#endif // USING_CODE_ANALYSIS + +#include + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(pop)) +#endif // USING_CODE_ANALYSIS + + +#pragma pop_macro("ARRAY_COUNT") + +#endif + +// @todo Steam: See above +#ifdef _MSC_VER +#pragma warning(pop) +#endif + + +#include "AdvancedSteamWorkshopLibrary.generated.h" + + +//General Advanced Sessions Log +DECLARE_LOG_CATEGORY_EXTERN(AdvancedSteamWorkshopLog, Log, All); + + +// Using a custom struct because uint32 isn't blueprint supported and I don't want to cast to int32 +// due to the size of the workshop it could end up overflowing? +USTRUCT(BlueprintType) +struct FBPSteamWorkshopID +{ + GENERATED_USTRUCT_BODY() + +public: + + uint64 SteamWorkshopID; + + FBPSteamWorkshopID() + { + + } + + FBPSteamWorkshopID(uint64 ID) + { + SteamWorkshopID = ID; + } +}; + + +// General result codes - Copying steams version over +// Check these to future proof +UENUM(BlueprintType) +enum class FBPSteamResult : uint8 +{ + K_EResultInvalid = 0, + k_EResultOK = 1, // success + k_EResultFail = 2, // generic failure + k_EResultNoConnection = 3, // no/failed network connection + // k_EResultNoConnectionRetry = 4, // OBSOLETE - removed + k_EResultInvalidPassword = 5, // password/ticket is invalid + k_EResultLoggedInElsewhere = 6, // same user logged in elsewhere + k_EResultInvalidProtocolVer = 7, // protocol version is incorrect + k_EResultInvalidParam = 8, // a parameter is incorrect + k_EResultFileNotFound = 9, // file was not found + k_EResultBusy = 10, // called method busy - action not taken + k_EResultInvalidState = 11, // called object was in an invalid state + k_EResultInvalidName = 12, // name is invalid + k_EResultInvalidEmail = 13, // email is invalid + k_EResultDuplicateName = 14, // name is not unique + k_EResultAccessDenied = 15, // access is denied + k_EResultTimeout = 16, // operation timed out + k_EResultBanned = 17, // VAC2 banned + k_EResultAccountNotFound = 18, // account not found + k_EResultInvalidSteamID = 19, // steamID is invalid + k_EResultServiceUnavailable = 20, // The requested service is currently unavailable + k_EResultNotLoggedOn = 21, // The user is not logged on + k_EResultPending = 22, // Request is pending (may be in process, or waiting on third party) + k_EResultEncryptionFailure = 23, // Encryption or Decryption failed + k_EResultInsufficientPrivilege = 24, // Insufficient privilege + k_EResultLimitExceeded = 25, // Too much of a good thing + k_EResultRevoked = 26, // Access has been revoked (used for revoked guest passes) + k_EResultExpired = 27, // License/Guest pass the user is trying to access is expired + k_EResultAlreadyRedeemed = 28, // Guest pass has already been redeemed by account, cannot be acked again + k_EResultDuplicateRequest = 29, // The request is a duplicate and the action has already occurred in the past, ignored this time + k_EResultAlreadyOwned = 30, // All the games in this guest pass redemption request are already owned by the user + k_EResultIPNotFound = 31, // IP address not found + k_EResultPersistFailed = 32, // failed to write change to the data store + k_EResultLockingFailed = 33, // failed to acquire access lock for this operation + k_EResultLogonSessionReplaced = 34, + k_EResultConnectFailed = 35, + k_EResultHandshakeFailed = 36, + k_EResultIOFailure = 37, + k_EResultRemoteDisconnect = 38, + k_EResultShoppingCartNotFound = 39, // failed to find the shopping cart requested + k_EResultBlocked = 40, // a user didn't allow it + k_EResultIgnored = 41, // target is ignoring sender + k_EResultNoMatch = 42, // nothing matching the request found + k_EResultAccountDisabled = 43, + k_EResultServiceReadOnly = 44, // this service is not accepting content changes right now + k_EResultAccountNotFeatured = 45, // account doesn't have value, so this feature isn't available + k_EResultAdministratorOK = 46, // allowed to take this action, but only because requester is admin + k_EResultContentVersion = 47, // A Version mismatch in content transmitted within the Steam protocol. + k_EResultTryAnotherCM = 48, // The current CM can't service the user making a request, user should try another. + k_EResultPasswordRequiredToKickSession = 49,// You are already logged in elsewhere, this cached credential login has failed. + k_EResultAlreadyLoggedInElsewhere = 50, // You are already logged in elsewhere, you must wait + k_EResultSuspended = 51, // Long running operation (content download) suspended/paused + k_EResultCancelled = 52, // Operation canceled (typically by user: content download) + k_EResultDataCorruption = 53, // Operation canceled because data is ill formed or unrecoverable + k_EResultDiskFull = 54, // Operation canceled - not enough disk space. + k_EResultRemoteCallFailed = 55, // an remote call or IPC call failed + k_EResultPasswordUnset = 56, // Password could not be verified as it's unset server side + k_EResultExternalAccountUnlinked = 57, // External account (PSN, Facebook...) is not linked to a Steam account + k_EResultPSNTicketInvalid = 58, // PSN ticket was invalid + k_EResultExternalAccountAlreadyLinked = 59, // External account (PSN, Facebook...) is already linked to some other account, must explicitly request to replace/delete the link first + k_EResultRemoteFileConflict = 60, // The sync cannot resume due to a conflict between the local and remote files + k_EResultIllegalPassword = 61, // The requested new password is not legal + k_EResultSameAsPreviousValue = 62, // new value is the same as the old one ( secret question and answer ) + k_EResultAccountLogonDenied = 63, // account login denied due to 2nd factor authentication failure + k_EResultCannotUseOldPassword = 64, // The requested new password is not legal + k_EResultInvalidLoginAuthCode = 65, // account login denied due to auth code invalid + k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent + k_EResultHardwareNotCapableOfIPT = 67, // + k_EResultIPTInitError = 68, // + k_EResultParentalControlRestricted = 69, // operation failed due to parental control restrictions for current user + k_EResultFacebookQueryError = 70, // Facebook query returned an error + k_EResultExpiredLoginAuthCode = 71, // account login denied due to auth code expired + k_EResultIPLoginRestrictionFailed = 72, + k_EResultAccountLockedDown = 73, + k_EResultAccountLogonDeniedVerifiedEmailRequired = 74, + k_EResultNoMatchingURL = 75, + k_EResultBadResponse = 76, // parse failure, missing field, etc. + k_EResultRequirePasswordReEntry = 77, // The user cannot complete the action until they re-enter their password + k_EResultValueOutOfRange = 78, // the value entered is outside the acceptable range + k_EResultUnexpectedError = 79, // something happened that we didn't expect to ever happen + k_EResultDisabled = 80, // The requested service has been configured to be unavailable + k_EResultInvalidCEGSubmission = 81, // The set of files submitted to the CEG server are not valid ! + k_EResultRestrictedDevice = 82, // The device being used is not allowed to perform this action + k_EResultRegionLocked = 83, // The action could not be complete because it is region restricted + k_EResultRateLimitExceeded = 84, // Temporary rate limit exceeded, try again later, different from k_EResultLimitExceeded which may be permanent + k_EResultAccountLoginDeniedNeedTwoFactor = 85, // Need two-factor code to login + k_EResultItemDeleted = 86, // The thing we're trying to access has been deleted + k_EResultAccountLoginDeniedThrottle = 87, // login attempt failed, try to throttle response to possible attacker + k_EResultTwoFactorCodeMismatch = 88, // two factor code mismatch + k_EResultTwoFactorActivationCodeMismatch = 89, // activation code for two-factor didn't match + k_EResultAccountAssociatedToMultiplePartners = 90, // account has been associated with multiple partners + k_EResultNotModified = 91, // data not modified +}; + +// Check these to future proof +UENUM(BlueprintType) +enum class FBPWorkshopFileType : uint8 +{ + k_EWorkshopFileTypeCommunity = 0, + k_EWorkshopFileTypeMicrotransaction = 1, + k_EWorkshopFileTypeCollection = 2, + k_EWorkshopFileTypeArt = 3, + k_EWorkshopFileTypeVideo = 4, + k_EWorkshopFileTypeScreenshot = 5, + k_EWorkshopFileTypeGame = 6, + k_EWorkshopFileTypeSoftware = 7, + k_EWorkshopFileTypeConcept = 8, + k_EWorkshopFileTypeWebGuide = 9, + k_EWorkshopFileTypeIntegratedGuide = 10, + k_EWorkshopFileTypeMerch = 11, + k_EWorkshopFileTypeControllerBinding = 12, + k_EWorkshopFileTypeSteamworksAccessInvite = 13, + k_EWorkshopFileTypeSteamVideo = 14, + + // Update k_EWorkshopFileTypeMax if you add values. + k_EWorkshopFileTypeMax = 15 +}; + +// WorkshopItemDetails Struct +USTRUCT(BlueprintType) +struct FBPSteamWorkshopItemDetails +{ + GENERATED_USTRUCT_BODY() + +public: + + FBPSteamWorkshopItemDetails() + { + ResultOfRequest = FBPSteamResult::k_EResultOK; + FileType = FBPWorkshopFileType::k_EWorkshopFileTypeMax; + CreatorAppID = 0; + ConsumerAppID = 0; + VotesUp = 0; + VotesDown = 0; + CalculatedScore = 0.f; + bBanned = false; + bAcceptedForUse = false; + bTagsTruncated = false; + } + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + FBPSteamWorkshopItemDetails(SteamUGCDetails_t &hUGCDetails) + { + ResultOfRequest = (FBPSteamResult)hUGCDetails.m_eResult; + FileType = (FBPWorkshopFileType)hUGCDetails.m_eFileType; + CreatorAppID = (int32)hUGCDetails.m_nCreatorAppID; + ConsumerAppID = (int32)hUGCDetails.m_nConsumerAppID; + Title = FString(hUGCDetails.m_rgchTitle, k_cchPublishedDocumentTitleMax); + Description = FString(hUGCDetails.m_rgchDescription, k_cchPublishedDocumentDescriptionMax); + ItemUrl = FString(hUGCDetails.m_rgchURL, k_cchPublishedFileURLMax); + VotesUp = (int32)hUGCDetails.m_unVotesUp; + VotesDown = (int32)hUGCDetails.m_unVotesDown; + CalculatedScore = hUGCDetails.m_flScore; + bBanned = hUGCDetails.m_bBanned; + bAcceptedForUse = hUGCDetails.m_bAcceptedForUse; + bTagsTruncated = hUGCDetails.m_bTagsTruncated; + + CreatorSteamID = FString::Printf(TEXT("%llu"), hUGCDetails.m_ulSteamIDOwner); + } + + FBPSteamWorkshopItemDetails(const SteamUGCDetails_t &hUGCDetails) + { + ResultOfRequest = (FBPSteamResult)hUGCDetails.m_eResult; + FileType = (FBPWorkshopFileType)hUGCDetails.m_eFileType; + CreatorAppID = (int32)hUGCDetails.m_nCreatorAppID; + ConsumerAppID = (int32)hUGCDetails.m_nConsumerAppID; + Title = FString(hUGCDetails.m_rgchTitle, k_cchPublishedDocumentTitleMax); + Description = FString(hUGCDetails.m_rgchDescription, k_cchPublishedDocumentDescriptionMax); + ItemUrl = FString(hUGCDetails.m_rgchURL, k_cchPublishedFileURLMax); + VotesUp = (int32)hUGCDetails.m_unVotesUp; + VotesDown = (int32)hUGCDetails.m_unVotesDown; + CalculatedScore = hUGCDetails.m_flScore; + bBanned = hUGCDetails.m_bBanned; + bAcceptedForUse = hUGCDetails.m_bAcceptedForUse; + bTagsTruncated = hUGCDetails.m_bTagsTruncated; + + CreatorSteamID = FString::Printf(TEXT("%llu"), hUGCDetails.m_ulSteamIDOwner); + } +#endif + + // Result of obtaining the details + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + FBPSteamResult ResultOfRequest; + + // Type of file + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + FBPWorkshopFileType FileType; + + // These two are listed as baked to an int, but is stored as a uint, think its safe to keep int + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + int32 CreatorAppID; + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + int32 ConsumerAppID; + + // Title of item + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + FString Title; + + // Description of item + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + FString Description; + + //Url for a video of website + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + FString ItemUrl; + + // Votes will be unlikely to go above signed limited + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + int32 VotesUp; + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + int32 VotesDown; + + // Calculated score + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + float CalculatedScore; + + // whether the file was banned + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + bool bBanned; + + // developer has specifically flagged this item as accepted in the Workshop + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + bool bAcceptedForUse; + + // whether the list of tags was too long to be returned in the provided buffer + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + bool bTagsTruncated; + + // Steam ID of the user who created this content. + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop") + FString CreatorSteamID; + + /* + PublishedFileId_t m_nPublishedFileId; + uint32 m_rtimeCreated; // time when the published file was created + uint32 m_rtimeUpdated; // time when the published file was last updated + uint32 m_rtimeAddedToUserList; // time when the user added the published file to their list (not always applicable) + ERemoteStoragePublishedFileVisibility m_eVisibility; // visibility + char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file + // file/url information + UGCHandle_t m_hFile; // The handle of the primary file + UGCHandle_t m_hPreviewFile; // The handle of the preview file + char m_pchFileName[k_cchFilenameMax]; // The cloud filename of the primary file + int32 m_nFileSize; // Size of the primary file + int32 m_nPreviewFileSize; // Size of the preview file + uint32 m_unNumChildren; // if m_eFileType == k_EWorkshopFileTypeCollection, then this number will be the number of children contained within the collection + */ + +}; + +UCLASS() +class UAdvancedSteamWorkshopLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() +public: + + //********* Steam Functions *************// + + // Returns IDs for subscribed workshop items, TArray length dictates how many + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSteamWorkshop") + static TArray GetSubscribedWorkshopItems(int32 & NumberOfItems); + + UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSteamWorkshop") + static void GetNumSubscribedWorkshopItems(int32 & NumberOfItems); + +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamNotificationsSubsystem.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamNotificationsSubsystem.h new file mode 100644 index 0000000..7b8641a --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamNotificationsSubsystem.h @@ -0,0 +1,87 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "Subsystems/GameInstanceSubsystem.h" + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + +#include + +#endif + +#include "SteamNotificationsSubsystem.generated.h" + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSteamOverlayActivated, bool, bOverlayState); + +UCLASS() +class ADVANCEDSTEAMSESSIONS_API USteamNotificationsSubsystem : public UGameInstanceSubsystem +{ + GENERATED_BODY() + +public: + + // Event thrown when the steam overlay switches states + UPROPERTY(BlueprintAssignable, Category = "SteamEvents") + FOnSteamOverlayActivated OnSteamOverlayActivated_Bind; + + USteamNotificationsSubsystem() : Super() + { + + } + + class cSteamEventsStore + { + public: + USteamNotificationsSubsystem* ParentSubsystem = nullptr; + void Initialize(USteamNotificationsSubsystem* MyParent) + { + ParentSubsystem = MyParent; + } + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + cSteamEventsStore() : + OnExternalUITriggeredCallback(this, &cSteamEventsStore::OnExternalUITriggered) + { + + } +#else + //cSteamEventsStore() + //{ + + //} +#endif + + //~cSteamEventsStore(){} + + private: +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + STEAM_CALLBACK(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback); +#endif + }; + + cSteamEventsStore MyEvents; + + /** Implement this for initialization of instances of the system */ + virtual void Initialize(FSubsystemCollectionBase& Collection) override + { + MyEvents.Initialize(this); + } + + /** Implement this for deinitialization of instances of the system */ + virtual void Deinitialize() override + { + + } +}; + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED +void USteamNotificationsSubsystem::cSteamEventsStore::OnExternalUITriggered(GameOverlayActivated_t* CallbackData) +{ + if (ParentSubsystem) + { + ParentSubsystem->OnSteamOverlayActivated_Bind.Broadcast((bool)CallbackData->m_bActive); + } +} +#endif \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamRequestGroupOfficersCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamRequestGroupOfficersCallbackProxy.h new file mode 100644 index 0000000..73955dd --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamRequestGroupOfficersCallbackProxy.h @@ -0,0 +1,100 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "BlueprintDataDefinitions.h" + +// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro + +// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just +// disable the warnings locally. Remove when this is fixed in the SDK +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4996) +// #TODO check back on this at some point +#pragma warning(disable:4265) // SteamAPI CCallback< specifically, this warning is off by default but 4.17 turned it on.... +#endif + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + +//#include "OnlineSubsystemSteam.h" + +#pragma push_macro("ARRAY_COUNT") +#undef ARRAY_COUNT + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(push)) +MSVC_PRAGMA(warning(disable : ALL_CODE_ANALYSIS_WARNINGS)) +#endif // USING_CODE_ANALYSIS + +#include + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(pop)) +#endif // USING_CODE_ANALYSIS + + +#pragma pop_macro("ARRAY_COUNT") + +#endif + +// @todo Steam: See above +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +#include "SteamRequestGroupOfficersCallbackProxy.generated.h" + +USTRUCT(BlueprintType, Category = "Online|SteamAPI|SteamGroups") +struct FBPSteamGroupOfficer +{ + GENERATED_USTRUCT_BODY() + +public: + + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + FBPUniqueNetId OfficerUniqueNetID; // Uint64 representation + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|SteamAPI|SteamGroups") + bool bIsOwner = false; + +}; + + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintGroupOfficerDetailsDelegate, const TArray &, OfficerList); + +UCLASS(MinimalAPI) +class USteamRequestGroupOfficersCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + virtual ~USteamRequestGroupOfficersCallbackProxy(); + + // Called when there is a successful results return + UPROPERTY(BlueprintAssignable) + FBlueprintGroupOfficerDetailsDelegate OnSuccess; + + // Called when there is an unsuccessful results return + UPROPERTY(BlueprintAssignable) + FBlueprintGroupOfficerDetailsDelegate OnFailure; + + // Returns a list of steam group officers + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|SteamAPI|SteamGroups") + static USteamRequestGroupOfficersCallbackProxy* GetSteamGroupOfficerList(UObject* WorldContextObject, FBPUniqueNetId GroupUniqueNetID); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + void OnRequestGroupOfficerDetails( ClanOfficerListResponse_t *pResult, bool bIOFailure); + CCallResult m_callResultGroupOfficerRequestDetails; + +#endif + +private: + + FBPUniqueNetId GroupUniqueID; + UObject* WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamWSRequestUGCDetailsCallbackProxy.h b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamWSRequestUGCDetailsCallbackProxy.h new file mode 100644 index 0000000..0adee7e --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Classes/SteamWSRequestUGCDetailsCallbackProxy.h @@ -0,0 +1,87 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "AdvancedSteamWorkshopLibrary.h" +#include "BlueprintDataDefinitions.h" + +// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro + +// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just +// disable the warnings locally. Remove when this is fixed in the SDK +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4996) +// #TODO check back on this at some point +#pragma warning(disable:4265) // SteamAPI CCallback< specifically, this warning is off by default but 4.17 turned it on.... +#endif + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + +//#include "OnlineSubsystemSteam.h" + +#pragma push_macro("ARRAY_COUNT") +#undef ARRAY_COUNT + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(push)) +MSVC_PRAGMA(warning(disable : ALL_CODE_ANALYSIS_WARNINGS)) +#endif // USING_CODE_ANALYSIS + +#include + +#if USING_CODE_ANALYSIS +MSVC_PRAGMA(warning(pop)) +#endif // USING_CODE_ANALYSIS + + +#pragma pop_macro("ARRAY_COUNT") + +#endif + +// @todo Steam: See above +#ifdef _MSC_VER +#pragma warning(pop) +#endif + + +#include "SteamWSRequestUGCDetailsCallbackProxy.generated.h" + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBlueprintWorkshopDetailsDelegate, const FBPSteamWorkshopItemDetails&, WorkShopDetails); + +UCLASS(MinimalAPI) +class USteamWSRequestUGCDetailsCallbackProxy : public UOnlineBlueprintCallProxyBase +{ + GENERATED_UCLASS_BODY() + + // Called when there is a successful results return + UPROPERTY(BlueprintAssignable) + FBlueprintWorkshopDetailsDelegate OnSuccess; + + // Called when there is an unsuccessful results return + UPROPERTY(BlueprintAssignable) + FBlueprintWorkshopDetailsDelegate OnFailure; + + // Ends the current session + UFUNCTION(BlueprintCallable, meta=(BlueprintInternalUseOnly = "true", WorldContext="WorldContextObject"), Category = "Online|AdvancedSteamWorkshop") + static USteamWSRequestUGCDetailsCallbackProxy* GetWorkshopItemDetails(UObject* WorldContextObject, FBPSteamWorkshopID WorkShopID); + + // UOnlineBlueprintCallProxyBase interface + virtual void Activate() override; + // End of UOnlineBlueprintCallProxyBase interface + +private: + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + // Internal callback when the operation completes, calls out to the public success/failure callbacks + + void OnUGCRequestUGCDetails(SteamUGCQueryCompleted_t *pResult, bool bIOFailure); + CCallResult m_callResultUGCRequestDetails; + +#endif + +private: + + FBPSteamWorkshopID WorkShopID; + UObject* WorldContextObject; +}; diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamFriendsLibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamFriendsLibrary.cpp new file mode 100644 index 0000000..85340e4 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamFriendsLibrary.cpp @@ -0,0 +1,438 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedSteamFriendsLibrary.h" +#include "OnlineSubSystemHeader.h" + +//General Log +DEFINE_LOG_CATEGORY(AdvancedSteamFriendsLog); + + +// Clan functions, add in soon +/*int32 UAdvancedSteamFriendsLibrary::GetFriendSteamLevel(const FBPUniqueNetId UniqueNetId) +{ + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("IsAFriend Had a bad UniqueNetId!")); + return 0; + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + + + // clan (group) iteration and access functions + //virtual int GetClanCount() = 0; + //virtual CSteamID GetClanByIndex(int iClan) = 0; + //virtual const char *GetClanName(CSteamID steamIDClan) = 0; + //virtual const char *GetClanTag(CSteamID steamIDClan) = 0; + // returns the most recent information we have about what's happening in a clan + //virtual bool GetClanActivityCounts(CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting) = 0; + // for clans a user is a member of, they will have reasonably up-to-date information, but for others you'll have to download the info to have the latest + //virtual SteamAPICall_t DownloadClanActivityCounts(ARRAY_COUNT(cClansToRequest) CSteamID *psteamIDClans, int cClansToRequest) = 0; + + // requests information about a clan officer list + // when complete, data is returned in ClanOfficerListResponse_t call result + // this makes available the calls below + // you can only ask about clans that a user is a member of + // note that this won't download avatars automatically; if you get an officer, + // and no avatar image is available, call RequestUserInformation( steamID, false ) to download the avatar + //virtual SteamAPICall_t RequestClanOfficerList(CSteamID steamIDClan) = 0; + + + // returns the steamID of the clan owner + //virtual CSteamID GetClanOwner(CSteamID steamIDClan) = 0; + // returns the number of officers in a clan (including the owner) + //virtual int GetClanOfficerCount(CSteamID steamIDClan) = 0; + // returns the steamID of a clan officer, by index, of range [0,GetClanOfficerCount) + //virtual CSteamID GetClanOfficerByIndex(CSteamID steamIDClan, int iOfficer) = 0; + + + return SteamFriends()->GetFriendSteamLevel(id); + } +#endif + + return 0; +}*/ + +void UAdvancedSteamFriendsLibrary::GetSteamGroups(TArray & SteamGroups) +{ + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + + if (SteamAPI_Init()) + { + int numClans = SteamFriends()->GetClanCount(); + + for (int i = 0; i < numClans; i++) + { + CSteamID SteamGroupID = SteamFriends()->GetClanByIndex(i); + + if(!SteamGroupID.IsValid()) + continue; + + FBPSteamGroupInfo GroupInfo; + + TSharedPtr ValueID(new const FUniqueNetIdSteam2(SteamGroupID)); + GroupInfo.GroupID.SetUniqueNetId(ValueID); + SteamFriends()->GetClanActivityCounts(SteamGroupID, &GroupInfo.numOnline, &GroupInfo.numInGame, &GroupInfo.numChatting); + GroupInfo.GroupName = FString(UTF8_TO_TCHAR(SteamFriends()->GetClanName(SteamGroupID))); + GroupInfo.GroupTag = FString(UTF8_TO_TCHAR(SteamFriends()->GetClanTag(SteamGroupID))); + + SteamGroups.Add(GroupInfo); + } + } +#endif + +} + +void UAdvancedSteamFriendsLibrary::GetSteamFriendGamePlayed(const FBPUniqueNetId UniqueNetId, EBlueprintResultSwitch &Result/*, FString & GameName*/, int32 & AppID) +{ + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("GetSteamFriendGamePlayed Had a bad UniqueNetId!")); + Result = EBlueprintResultSwitch::OnFailure; + return; + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + + FriendGameInfo_t GameInfo; + bool bIsInGame = SteamFriends()->GetFriendGamePlayed(id, &GameInfo); + + if (bIsInGame && GameInfo.m_gameID.IsValid()) + { + AppID = GameInfo.m_gameID.AppID(); + + // Forgot this test and left it in, it is incorrect, you would need restricted access + // And it would only find games in the local library anyway + /*char NameBuffer[512]; + int Len = SteamAppList()->GetAppName(GameInfo.m_gameID.AppID(), NameBuffer, 512); + + if (Len != -1) // Invalid + { + GameName = FString(UTF8_TO_TCHAR(NameBuffer)); + }*/ + + Result = EBlueprintResultSwitch::OnSuccess; + return; + } + + } +#endif + + Result = EBlueprintResultSwitch::OnFailure; +} + +int32 UAdvancedSteamFriendsLibrary::GetFriendSteamLevel(const FBPUniqueNetId UniqueNetId) +{ + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("IsAFriend Had a bad UniqueNetId!")); + return 0; + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + + return SteamFriends()->GetFriendSteamLevel(id); + } +#endif + + return 0; +} + +FString UAdvancedSteamFriendsLibrary::GetSteamPersonaName(const FBPUniqueNetId UniqueNetId) +{ + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("GetSteamPersonaName Had a bad UniqueNetId!")); + return FString(TEXT("")); + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + const char* PersonaName = SteamFriends()->GetFriendPersonaName(id); + return FString(UTF8_TO_TCHAR(PersonaName)); + } +#endif + + return FString(TEXT("")); +} + +FBPUniqueNetId UAdvancedSteamFriendsLibrary::CreateSteamIDFromString(const FString SteamID64) +{ + FBPUniqueNetId netId; + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!(SteamID64.Len() > 0)) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("CreateSteamIDFromString Had a bad UniqueNetId!")); + return netId; + } + + if (SteamAPI_Init()) + { + // Already does the conversion + TSharedPtr ValueID(new const FUniqueNetIdSteam2(SteamID64)); + //FCString::Atoi64(*SteamID64)); + + netId.SetUniqueNetId(ValueID); + return netId; + } +#endif + + return netId; +} + +FBPUniqueNetId UAdvancedSteamFriendsLibrary::GetLocalSteamIDFromSteam() +{ + FBPUniqueNetId netId; + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (SteamAPI_Init()) + { + TSharedPtr SteamID(new const FUniqueNetIdSteam2(SteamUser()->GetSteamID())); + netId.SetUniqueNetId(SteamID); + } +#endif + + return netId; +} + +bool UAdvancedSteamFriendsLibrary::RequestSteamFriendInfo(const FBPUniqueNetId UniqueNetId, bool bRequireNameOnly) +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("RequestSteamFriendInfo Had a bad UniqueNetId!")); + return false; + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + + return !SteamFriends()->RequestUserInformation(id, bRequireNameOnly); + } +#endif + + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("RequestSteamFriendInfo Couldn't init steamAPI!")); + return false; +} + + +bool UAdvancedSteamFriendsLibrary::OpenSteamUserOverlay(const FBPUniqueNetId UniqueNetId, ESteamUserOverlayType DialogType) +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("OpenSteamUserOverlay Had a bad UniqueNetId!")); + return false; + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + if (DialogType == ESteamUserOverlayType::invitetolobby) + { + SteamFriends()->ActivateGameOverlayInviteDialog(id); + } + else + { + FString DialogName = EnumToString("ESteamUserOverlayType", (uint8)DialogType); + SteamFriends()->ActivateGameOverlayToUser(TCHAR_TO_ANSI(*DialogName), id); + } + return true; + } +#endif + + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("OpenSteamUserOverlay Couldn't init steamAPI!")); + return false; +} + +bool UAdvancedSteamFriendsLibrary::IsOverlayEnabled() +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (SteamAPI_Init()) + { + return SteamUtils()->IsOverlayEnabled(); + } +#endif + + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("OpenSteamUserOverlay Couldn't init steamAPI!")); + return false; +} + +UTexture2D * UAdvancedSteamFriendsLibrary::GetSteamFriendAvatar(const FBPUniqueNetId UniqueNetId, EBlueprintAsyncResultSwitch &Result, SteamAvatarSize AvatarSize) +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid() || UniqueNetId.UniqueNetId->GetType() != STEAM_SUBSYSTEM) + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("GetSteamFriendAvatar Had a bad UniqueNetId!")); + Result = EBlueprintAsyncResultSwitch::OnFailure; + return nullptr; + } + + uint32 Width = 0; + uint32 Height = 0; + + if (SteamAPI_Init()) + { + //Getting the PictureID from the SteamAPI and getting the Size with the ID + //virtual bool RequestUserInformation( CSteamID steamIDUser, bool bRequireNameOnly ) = 0; + + + uint64 id = *((uint64*)UniqueNetId.UniqueNetId->GetBytes()); + int Picture = 0; + + switch(AvatarSize) + { + case SteamAvatarSize::SteamAvatar_Small: Picture = SteamFriends()->GetSmallFriendAvatar(id); break; + case SteamAvatarSize::SteamAvatar_Medium: Picture = SteamFriends()->GetMediumFriendAvatar(id); break; + case SteamAvatarSize::SteamAvatar_Large: Picture = SteamFriends()->GetLargeFriendAvatar(id); break; + default: break; + } + + if (Picture == -1) + { + Result = EBlueprintAsyncResultSwitch::AsyncLoading; + return NULL; + } + + SteamUtils()->GetImageSize(Picture, &Width, &Height); + + // STOLEN FROM ANSWERHUB :p, then fixed because answerhub wasn't releasing the memory O.o + // Also fixed image pixel format and switched to a memcpy instead of manual iteration. + // At some point I should probably reply to that answerhub post with these fixes to prevent people killing their games..... + + if (Width > 0 && Height > 0) + { + //Creating the buffer "oAvatarRGBA" and then filling it with the RGBA Stream from the Steam Avatar + uint8 *oAvatarRGBA = new uint8[Width * Height * 4]; + + + //Filling the buffer with the RGBA Stream from the Steam Avatar and creating a UTextur2D to parse the RGBA Steam in + SteamUtils()->GetImageRGBA(Picture, (uint8*)oAvatarRGBA, 4 * Height * Width * sizeof(char)); + + + // Removed as I changed the image bit code to be RGB, I think the original author was unaware that there were different pixel formats + /* + //Swap R and B channels because for some reason the games whack + for (uint32 i = 0; i < (Width * Height * 4); i += 4) + { + uint8 Temp = oAvatarRGBA[i + 0]; + oAvatarRGBA[i + 0] = oAvatarRGBA[i + 2]; + oAvatarRGBA[i + 2] = Temp; + }*/ + + UTexture2D* Avatar = UTexture2D::CreateTransient(Width, Height, PF_R8G8B8A8); + // Switched to a Memcpy instead of byte by byte transer + + if (FTexturePlatformData* PlatformData = Avatar->GetPlatformData()) + { + uint8* MipData = (uint8*)PlatformData->Mips[0].BulkData.Lock(LOCK_READ_WRITE); + FMemory::Memcpy(MipData, (void*)oAvatarRGBA, Height * Width * 4); + PlatformData->Mips[0].BulkData.Unlock(); + + //Setting some Parameters for the Texture and finally returning it + PlatformData->SetNumSlices(1); + Avatar->NeverStream = true; + //Avatar->CompressionSettings = TC_EditorIcon; + } + + // Free RGBA buffer regardless of whether it was used or not + delete[] oAvatarRGBA; + + Avatar->UpdateResource(); + + Result = EBlueprintAsyncResultSwitch::OnSuccess; + return Avatar; + } + else + { + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("Bad Height / Width with steam avatar!")); + } + + Result = EBlueprintAsyncResultSwitch::OnFailure; + return nullptr; + } +#endif + + UE_LOG(AdvancedSteamFriendsLog, Warning, TEXT("STEAM Couldn't be verified as initialized")); + Result = EBlueprintAsyncResultSwitch::OnFailure; + return nullptr; +} + +bool UAdvancedSteamFriendsLibrary::InitTextFiltering() +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + + if (SteamAPI_Init()) + { + return SteamUtils()->InitFilterText(); + } + +#endif + + return false; +} + +bool UAdvancedSteamFriendsLibrary::FilterText(FString TextToFilter, EBPTextFilteringContext Context, const FBPUniqueNetId TextSourceID, FString& FilteredText) +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + + if (SteamAPI_Init()) + { + uint32 BufferLen = TextToFilter.Len() + 10; // Docs say 1 byte excess min, going with 10 + char* OutText = new char[BufferLen]; + + uint64 id = 0; + + if (TextSourceID.IsValid()) + { + id = *((uint64*)TextSourceID.UniqueNetId->GetBytes()); + } + + int FilterCount = SteamUtils()->FilterText((ETextFilteringContext)Context, id, TCHAR_TO_ANSI(*TextToFilter), OutText, BufferLen); + + if (FilterCount > 0) + { + FilteredText = FString(UTF8_TO_TCHAR(OutText)); + delete[] OutText; + return true; + } + + delete[] OutText; + } + +#endif + + FilteredText = TextToFilter; + return false; +} + +bool UAdvancedSteamFriendsLibrary::IsSteamInBigPictureMode() +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + + if (SteamAPI_Init()) + { + return SteamUtils()->IsSteamInBigPictureMode(); + } + +#endif + + return false; +} \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamSessions.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamSessions.cpp new file mode 100644 index 0000000..34d9ff5 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamSessions.cpp @@ -0,0 +1,12 @@ +//#include "StandAlonePrivatePCH.h" +#include "AdvancedSteamSessions.h" + +void AdvancedSteamSessions::StartupModule() +{ +} + +void AdvancedSteamSessions::ShutdownModule() +{ +} + +IMPLEMENT_MODULE(AdvancedSteamSessions, AdvancedSteamSessions) \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamWorkshopLibrary.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamWorkshopLibrary.cpp new file mode 100644 index 0000000..03eb780 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/AdvancedSteamWorkshopLibrary.cpp @@ -0,0 +1,69 @@ +// Fill out your copyright notice in the Description page of Project Settings. +#include "AdvancedSteamWorkshopLibrary.h" +#include "OnlineSubSystemHeader.h" +//General Log +DEFINE_LOG_CATEGORY(AdvancedSteamWorkshopLog); + + +void UAdvancedSteamWorkshopLibrary::GetNumSubscribedWorkshopItems(int32 & NumberOfItems) +{ + NumberOfItems = 0; +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + + if (SteamAPI_Init()) + { + NumberOfItems = SteamUGC()->GetNumSubscribedItems(); + return; + } + else + { + UE_LOG(AdvancedSteamWorkshopLog, Warning, TEXT("Error in GetNumSubscribedWorkshopItemCount : SteamAPI is not Inited!")); + return; + } +#else + UE_LOG(AdvancedSteamWorkshopLog, Warning, TEXT("Error in GetNumSubscribedWorkshopItemCount : Called on an incompatible platform")); + return; +#endif +} + +TArray UAdvancedSteamWorkshopLibrary::GetSubscribedWorkshopItems(int32 & NumberOfItems) +{ + TArray outArray; + NumberOfItems = 0; + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + + if (SteamAPI_Init()) + { + uint32 NumItems = SteamUGC()->GetNumSubscribedItems(); + + if (NumItems == 0) + return outArray; + + // Not using the actual variable above in case someone somehow goes past int32 limits + // Don't want to go negative on the iteration. + NumberOfItems = NumItems; + + PublishedFileId_t *fileIds = new PublishedFileId_t[NumItems]; + + uint32 subItems = SteamUGC()->GetSubscribedItems(fileIds, NumItems); + + for (uint32 i = 0; i < subItems; ++i) + { + outArray.Add(FBPSteamWorkshopID(fileIds[i])); + } + + delete[] fileIds; + + return outArray; + } + else + { + UE_LOG(AdvancedSteamWorkshopLog, Warning, TEXT("Error in GetSubscribedWorkshopItemCount : SteamAPI is not Inited!")); + return outArray; + } +#else + UE_LOG(AdvancedSteamWorkshopLog, Warning, TEXT("Error in GetSubscribedWorkshopItemCount : Called on an incompatible platform")); + return outArray; +#endif +} diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/SteamRequestGroupOfficersCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/SteamRequestGroupOfficersCallbackProxy.cpp new file mode 100644 index 0000000..44bcc75 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/SteamRequestGroupOfficersCallbackProxy.cpp @@ -0,0 +1,121 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. + +#include "SteamRequestGroupOfficersCallbackProxy.h" +#include "Online/CoreOnline.h" +#include "AdvancedSteamFriendsLibrary.h" +#include "OnlineSubSystemHeader.h" +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED +#include "steam/isteamfriends.h" +#endif +//#include "OnlineSubsystemSteamTypes.h" + +////////////////////////////////////////////////////////////////////////// +// UEndSessionCallbackProxy + +USteamRequestGroupOfficersCallbackProxy::USteamRequestGroupOfficersCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ +} + +USteamRequestGroupOfficersCallbackProxy::~USteamRequestGroupOfficersCallbackProxy() +{ +} + +USteamRequestGroupOfficersCallbackProxy* USteamRequestGroupOfficersCallbackProxy::GetSteamGroupOfficerList(UObject* WorldContextObject, FBPUniqueNetId GroupUniqueNetID) +{ + USteamRequestGroupOfficersCallbackProxy* Proxy = NewObject(); + + Proxy->GroupUniqueID = GroupUniqueNetID; + return Proxy; +} + +void USteamRequestGroupOfficersCallbackProxy::Activate() +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)GroupUniqueID.UniqueNetId->GetBytes()); + SteamAPICall_t hSteamAPICall = SteamFriends()->RequestClanOfficerList(id); + + m_callResultGroupOfficerRequestDetails.Set(hSteamAPICall, this, &USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails); + return; + } +#endif + TArray EmptyArray; + OnFailure.Broadcast(EmptyArray); +} + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED +void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanOfficerListResponse_t *pResult, bool bIOFailure) +{ + TArray OfficerArray; + + //FOnlineSubsystemSteam* SteamSubsystem = (FOnlineSubsystemSteam*)(IOnlineSubsystem::Get(STEAM_SUBSYSTEM)); + + if (bIOFailure || !pResult || !pResult->m_bSuccess) + { + //if (SteamSubsystem != nullptr) + { + // SteamSubsystem->ExecuteNextTick([this]() + //{ + TArray FailureArray; + OnFailure.Broadcast(FailureArray); + //}); + } + //OnFailure.Broadcast(OfficerArray); + return; + } + + if (SteamAPI_Init()) + { + uint64 id = *((uint64*)GroupUniqueID.UniqueNetId->GetBytes()); + + FBPSteamGroupOfficer Officer; + CSteamID ClanOwner = SteamFriends()->GetClanOwner(id); + + Officer.bIsOwner = true; + + TSharedPtr ValueID(new const FUniqueNetIdSteam2(ClanOwner)); + Officer.OfficerUniqueNetID.SetUniqueNetId(ValueID); + OfficerArray.Add(Officer); + + for (int i = 0; i < pResult->m_cOfficers; i++) + { + CSteamID OfficerSteamID = SteamFriends()->GetClanOfficerByIndex(id, i); + + Officer.bIsOwner = false; + + TSharedPtr newValueID(new const FUniqueNetIdSteam2(OfficerSteamID)); + Officer.OfficerUniqueNetID.SetUniqueNetId(newValueID); + + OfficerArray.Add(Officer); + } + + //if (SteamSubsystem != nullptr) + //{ + //SteamSubsystem->ExecuteNextTick([OfficerArray, this]() + //{ + OnSuccess.Broadcast(OfficerArray); + //}); + //} + + //OnSuccess.Broadcast(OfficerArray); + return; + } + else + { + //if (SteamSubsystem != nullptr) + { + //SteamSubsystem->ExecuteNextTick([this]() + //{ + TArray FailureArray; + OnFailure.Broadcast(FailureArray); + //}); + } + } + + // Should never hit this anyway + //OnFailure.Broadcast(OfficerArray); +} +#endif + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/SteamWSRequestUGCDetailsCallbackProxy.cpp b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/SteamWSRequestUGCDetailsCallbackProxy.cpp new file mode 100644 index 0000000..daf3b07 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/AdvancedSteamSessions/Source/AdvancedSteamSessions/Private/SteamWSRequestUGCDetailsCallbackProxy.cpp @@ -0,0 +1,101 @@ +// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. + +#include "SteamWSRequestUGCDetailsCallbackProxy.h" +#include "OnlineSubSystemHeader.h" +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED +#include "steam/isteamugc.h" +#endif + +////////////////////////////////////////////////////////////////////////// +// UEndSessionCallbackProxy + +USteamWSRequestUGCDetailsCallbackProxy::USteamWSRequestUGCDetailsCallbackProxy(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ +} + + +USteamWSRequestUGCDetailsCallbackProxy* USteamWSRequestUGCDetailsCallbackProxy::GetWorkshopItemDetails(UObject* WorldContextObject, FBPSteamWorkshopID WorkShopID/*, int32 NumSecondsBeforeTimeout*/) +{ + USteamWSRequestUGCDetailsCallbackProxy* Proxy = NewObject(); + + Proxy->WorkShopID = WorkShopID; + return Proxy; +} + +void USteamWSRequestUGCDetailsCallbackProxy::Activate() +{ +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED + if (SteamAPI_Init()) + { + // #TODO: Support arrays instead in the future? + UGCQueryHandle_t hQueryHandle = SteamUGC()->CreateQueryUGCDetailsRequest((PublishedFileId_t *)&WorkShopID.SteamWorkshopID, 1); + // #TODO: add search settings here by calling into the handle? + SteamAPICall_t hSteamAPICall = SteamUGC()->SendQueryUGCRequest(hQueryHandle); + + // Need to release the query + SteamUGC()->ReleaseQueryUGCRequest(hQueryHandle); + + if (hSteamAPICall == k_uAPICallInvalid) + { + OnFailure.Broadcast(FBPSteamWorkshopItemDetails()); + return; + } + + m_callResultUGCRequestDetails.Set(hSteamAPICall, this, &USteamWSRequestUGCDetailsCallbackProxy::OnUGCRequestUGCDetails); + return; + } +#endif + OnFailure.Broadcast(FBPSteamWorkshopItemDetails()); +} + +#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED +void USteamWSRequestUGCDetailsCallbackProxy::OnUGCRequestUGCDetails(SteamUGCQueryCompleted_t *pResult, bool bIOFailure) +{ + //FOnlineSubsystemSteam* SteamSubsystem = (FOnlineSubsystemSteam*)(IOnlineSubsystem::Get(STEAM_SUBSYSTEM)); + + if (bIOFailure || !pResult || pResult->m_unNumResultsReturned <= 0) + { + //if (SteamSubsystem != nullptr) + { + // SteamSubsystem->ExecuteNextTick([this]() + //{ + OnFailure.Broadcast(FBPSteamWorkshopItemDetails()); + //}); + } + //OnFailure.Broadcast(FBPSteamWorkshopItemDetails()); + return; + } + if (SteamAPI_Init()) + { + SteamUGCDetails_t Details; + if (SteamUGC()->GetQueryUGCResult(pResult->m_handle, 0, &Details)) + { + //if (SteamSubsystem != nullptr) + { + //SteamSubsystem->ExecuteNextTick([Details, this]() + //{ + OnSuccess.Broadcast(FBPSteamWorkshopItemDetails(Details)); + //}); + } + + //OnSuccess.Broadcast(FBPSteamWorkshopItemDetails(Details)); + return; + } + } + else + { + //if (SteamSubsystem != nullptr) + { + //SteamSubsystem->ExecuteNextTick([this]() + //{ + OnFailure.Broadcast(FBPSteamWorkshopItemDetails()); + //}); + } + } + + // Not needed, should never hit here + //OnFailure.Broadcast(FBPSteamWorkshopItemDetails()); +} +#endif + diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/ExampleBlueprints/ExampleAdvancedSessionsFunctionsChar.uasset b/Plugins/AdvancedSessions-5-4/AdvancedSessions/ExampleBlueprints/ExampleAdvancedSessionsFunctionsChar.uasset new file mode 100644 index 0000000..aab006d --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/ExampleBlueprints/ExampleAdvancedSessionsFunctionsChar.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd6bf70886283214491bf8316bac5e78ca4fae7a57b27fcddd5181d473b68e40 +size 262613 diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/LICENSE.txt b/Plugins/AdvancedSessions-5-4/AdvancedSessions/LICENSE.txt new file mode 100644 index 0000000..986c999 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/LICENSE.txt @@ -0,0 +1,19 @@ +Copyright Joshua Statzer + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. \ No newline at end of file diff --git a/Plugins/AdvancedSessions-5-4/AdvancedSessions/README.md b/Plugins/AdvancedSessions-5-4/AdvancedSessions/README.md new file mode 100644 index 0000000..20f7080 --- /dev/null +++ b/Plugins/AdvancedSessions-5-4/AdvancedSessions/README.md @@ -0,0 +1 @@ +Readme and documentation will be worked on soon \ No newline at end of file diff --git a/Source/Monolith/Monolith.Build.cs b/Source/Monolith/Monolith.Build.cs index 92f3765..30d4940 100644 --- a/Source/Monolith/Monolith.Build.cs +++ b/Source/Monolith/Monolith.Build.cs @@ -9,5 +9,7 @@ public class Monolith : ModuleRules PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput" }); + + DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam"); } -} +} \ No newline at end of file