Created Base Quest system assets
I created multiple blueprint structures, Enums and data tables, all housing necessary information for the quest system in the game.
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Content/QuestSystem/EMissionType.uasset
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Content/QuestSystem/EMissionType.uasset
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Content/QuestSystem/EObjectiveType.uasset
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Content/QuestSystem/EObjectiveType.uasset
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Content/QuestSystem/FObjectiveDetails.uasset
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Content/QuestSystem/FObjectiveDetails.uasset
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Content/QuestSystem/FQuestDetails.uasset
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Content/QuestSystem/FQuestDetails.uasset
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Content/QuestSystem/FStageDetails.uasset
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Content/QuestSystem/FStageDetails.uasset
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Content/QuestSystem/QuestData.uasset
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Content/QuestSystem/QuestData.uasset
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Content/QuestSystem/Quest_Base.uasset
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Content/QuestSystem/Quest_Base.uasset
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