Updated Quest Log Widgets and Quest base Actor (again)
I have updated the widgets and quest base actor to read updated objective progress and check or uncheck the quest log check box if the objective has been completed or not (I followed the tutorial the exact same and done nothing different so if it works idk why if not im pissed)
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Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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Content/Levels/PrototypeLevel.umap
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Content/Levels/PrototypeLevel.umap
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Content/QuestSystem/QuestData.uasset
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Content/QuestSystem/Quest_Base.uasset
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Content/QuestSystem/Quest_Base.uasset
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Content/QuestSystem/UI/W_QuestLog.uasset
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Content/QuestSystem/UI/W_QuestLog.uasset
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Content/QuestSystem/UI/W_QuestLogEntry_Objective.uasset
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Content/QuestSystem/UI/W_QuestLogEntry_Objective.uasset
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Content/QuestSystem/UI/W_QuestLog_QuestEntry.uasset
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Content/QuestSystem/UI/W_QuestLog_QuestEntry.uasset
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Content/StrangeObject.uasset
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Content/StrangeObject.uasset
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