From be8101d8dc4c34e81519e0709fa9edb352a7121f Mon Sep 17 00:00:00 2001 From: Kacper Szelest Date: Tue, 1 Oct 2024 20:53:49 +0100 Subject: [PATCH] Added Prototype Level I added a prototype level and did some quick landscaping --- Config/DefaultEditor.ini | 5 ++++- Content/Levels/PrototypeLevel.umap | 3 +++ 2 files changed, 7 insertions(+), 1 deletion(-) create mode 100644 Content/Levels/PrototypeLevel.umap diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini index 58552fa..e731434 100644 --- a/Config/DefaultEditor.ini +++ b/Config/DefaultEditor.ini @@ -5,4 +5,7 @@ SimpleMapName=/Game/FirstPerson/Maps/FirstPersonExampleMap bAllowClassAndBlueprintPinMatching=true bReplaceBlueprintWithClass= true bDontLoadBlueprintOutsideEditor= true -bBlueprintIsNotBlueprintType= true \ No newline at end of file +bBlueprintIsNotBlueprintType= true + +[/Script/AdvancedPreviewScene.SharedProfiles] + diff --git a/Content/Levels/PrototypeLevel.umap b/Content/Levels/PrototypeLevel.umap new file mode 100644 index 0000000..d491dd6 --- /dev/null +++ b/Content/Levels/PrototypeLevel.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:80db9c78be8debdbf3b87dbd1e3611079303d1369401fbb44bd344fdcc7f5df9 +size 1592369