Commit Graph

17 Commits

Author SHA1 Message Date
d450238bae Merge branch 'Ability' into dev
# Conflicts:
#	Content/Levels/PrototypeLevel.umap
2024-12-04 12:49:54 +00:00
987e68fec9 Changed all buildings in prototype level rework to chaos destruction assets 2024-12-02 10:33:50 +00:00
a492419199 Changed the rig for the monolith 2024-11-30 20:29:59 +00:00
d76b47630f Added in socket to monolith mesh
Added in a socket to the monolith mesh so that the ability 1 would attach the enemy mesh to the socket and play their retrospective animations
2024-11-30 19:02:34 +00:00
9529226834 Added in more chaos destruction assets
Added in a combined mesh large medium and small buildings with less fractures in order to optimize the framerate
2024-11-28 17:10:41 +00:00
e68f56be1c Added performance fixes
Added shadow changes, and a disable field in order to make the destruction more optimised
2024-11-21 11:44:20 +00:00
8487ec6134 Created destructible buildings and added collisions to mech 2024-11-19 16:29:18 +00:00
24739247d2 Added Ability 1
Added the first test ability
2024-10-26 16:05:08 +01:00
16f8a3cd00 Updated BPI Monolith
I updated the mech so it would be able to shoot and use a meele weapon
2024-10-24 14:46:43 +01:00
7b066f9fab Imported Monolith skeletal mesh
Imported the monolith skeletal mesh, its probably not a good idea to use it with animations however, as its automatically weight painted
2024-10-12 18:58:02 +01:00
e5d7ed707b Implemented Monolith Mesh
I added in the monolith blockout mesh to use for testing
2024-10-12 18:18:58 +01:00
64a052f119 Implemented some blockout buildings
I've implemented some blockout buildings, half of the level is finished.
2024-10-03 20:55:03 +01:00
5a3fc644f8 Implemented Tree Blockouts
I added in some tree blockouts to decorate the blockout with
2024-10-03 20:29:20 +01:00
1cdf639276 Created Building Blueprints
Created small, medium and large building blueprints to decorate the prototype level
2024-10-03 17:12:51 +01:00
3d4773a5e9 Created Blockout house assets and imlemented
I created a wall, side wall, ceiling/floor, window and door blockout assets and implemented it into the prototype level
2024-10-02 17:23:10 +01:00
7948d50189 Created Generator Blockout and implemented
I implemented and created a generator blockout into engine
2024-10-02 17:22:16 +01:00
bd96a74634 Created IONA Base blockout and implemented
I implemented the IONA Base blockout into engine in the prototype level
2024-10-02 17:21:41 +01:00