Commit Graph

53 Commits

Author SHA1 Message Date
143482e578 Updated level map
Added some nav meshes so that the enemies in the open world can move around and do things
2024-12-18 18:20:28 +00:00
24568df959 Updated disable field
Changed the disabled field so that it only affects destruction assets
2024-12-16 20:39:42 +00:00
befe6aabd6 Updated level map
Changed the level map added in some stuff for quests changed the disable fields
2024-12-15 21:42:07 +00:00
01e5893b70 Merge branch 'SideRoom' into dev 2024-12-15 18:26:37 +00:00
d528c11f4b Changed the Level
Added more meshing to the Lab, unfortunately wasn't able to add the sequencer but I am happy with what is there for now
2024-12-15 18:22:01 +00:00
3d290b3ca1 Merge branch 'SideRoom' into Enemies
# Conflicts:
#	Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-12-15 16:42:44 +00:00
b67b9bf260 Flats has come alive
you dont die when in big mech buiit i cba doing that hole system rn bruh
2024-12-15 16:22:47 +00:00
b69aa2f1de Added a new Level
This new map includes my lab sideroom
2024-12-15 15:14:50 +00:00
4b79d10184 Merge branch 'dev' into Enemies
# Conflicts:
#	Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-12-15 14:26:05 +00:00
221d31fb85 Altered disable fields to kill
Changed the disable fields to kill fields to improve performance
2024-12-15 12:14:14 +00:00
8f0e2d1c33 Added accurate disable fields 2024-12-15 12:13:13 +00:00
620d480dc0 Player Dies oof 2024-12-08 23:54:09 +00:00
96b7872783 Updated Reworked Level
Increased the Z Height of Location Markers 3 & 4 to fit the Monolith Collision size
2024-12-08 19:48:14 +00:00
9f4d75e870 Added in arch demon enemy 2024-12-08 17:08:39 +00:00
b57174ec53 Added Objective ID to flats enemy 2024-12-08 16:36:19 +00:00
f02fcc9a5e Added some level accessibility 2024-12-08 16:31:20 +00:00
e8095e2711 Added in world location markers 2024-12-08 16:12:06 +00:00
7f8c8570c3 Moved practice mission assets out of map 2024-12-08 15:23:07 +00:00
d450238bae Merge branch 'Ability' into dev
# Conflicts:
#	Content/Levels/PrototypeLevel.umap
2024-12-04 12:49:54 +00:00
42870b149e Merge branch 'Prototype-level-rework' into dev 2024-12-03 12:55:28 +00:00
f040467f21 IDK 2024-12-02 19:15:43 +00:00
4548c18928 changed something 2024-12-02 18:59:02 +00:00
987e68fec9 Changed all buildings in prototype level rework to chaos destruction assets 2024-12-02 10:33:50 +00:00
59768da769 Added spawn area in a forest 2024-12-01 17:16:47 +00:00
a492419199 Changed the rig for the monolith 2024-11-30 20:29:59 +00:00
b1d6bdee0e Added in 3 quests into the quest data table
Added in the 2 main quests and one side quest i designed for the prototype into the table and are ready to be added into the game itself
2024-11-28 17:36:05 +00:00
e68f56be1c Added performance fixes
Added shadow changes, and a disable field in order to make the destruction more optimised
2024-11-21 11:44:20 +00:00
dd52759b0d Added New input for monolith
I updated the basic movement settings to the enhanced input settings to allow for a cool rotation thing in the game
2024-11-20 13:22:04 +00:00
8487ec6134 Created destructible buildings and added collisions to mech 2024-11-19 16:29:18 +00:00
915f91a295 Made Basic Roaming AI 2024-11-17 18:18:16 +00:00
c533a91f92 Finished a few final bugs again
Fixed tracker bugs, made stages usable and made auto complete quests.
2024-11-15 16:28:10 +00:00
29548d64c1 Fixed Tracker Widget to update when completing objective steps
added a few nodes to the tracker widget so that it would update your progress when completing a part of an objective
2024-11-14 18:21:25 +00:00
8d2cebad03 Created Auto Accept quest feature
Added in a quest giver actor which is the actor that allows for the auto accept quests to happen, changed all quest related widgets to allow for this to happen, added a new quest to test this feature out that is accepted on begin play
2024-11-14 17:18:43 +00:00
831e3765c1 Created test objective: inventory
Created an objective that checks for items in a players inventory
2024-11-12 17:28:24 +00:00
2649f59608 Updated objectives to allow for location objectives
Added objective data to quest data system and added in a location notification and marker as well
2024-11-08 20:57:40 +00:00
a98aa8a310 Updated widgets to allow for kill objectives
Created the first test kill objective and added in test dummy npc
2024-11-08 20:26:32 +00:00
ed0cfc13a5 Updated Quest Log Widgets and Quest base Actor
I have updated the widgets and quest base actor to read updated objective progress and check or uncheck the quest log check box if the objective has been completed or not
2024-11-08 17:31:36 +00:00
f8e3d045cb Created and implemented Test NPC
I created and implemented an NPC quest giver in order to test the current features made.
2024-11-06 17:14:11 +00:00
8e52399b01 Updated Quest base and BP First person
Updated these blueprints to interact with the quest giver/log compontents
2024-11-06 16:26:15 +00:00
24739247d2 Added Ability 1
Added the first test ability
2024-10-26 16:05:08 +01:00
16f8a3cd00 Updated BPI Monolith
I updated the mech so it would be able to shoot and use a meele weapon
2024-10-24 14:46:43 +01:00
32f3b00907 Added battery life blueprint
Added a health system to the monolith
2024-10-20 14:45:38 +01:00
7663ba8e09 Updated Monolith Interior blueprint
Made it so you can enter and exit the interior of the monolith
2024-10-17 21:24:27 +01:00
5de112aefb Updated First person blueprint
Added the function to enter the monolith Interior
2024-10-15 14:27:46 +01:00
7c8d12f476 Update Monolith blueprint
I added the ability to enter and exit the monolith mech
2024-10-14 17:41:37 +01:00
18df9e84f4 Updated BP_Monolith
I made the monolith possessable by the player character, however I cant test it because of a certain someone!
2024-10-14 16:23:44 +01:00
1f8edd00b4 Created MonolithMech blueprint class 2024-10-12 19:21:11 +01:00
e5d7ed707b Implemented Monolith Mesh
I added in the monolith blockout mesh to use for testing
2024-10-12 18:18:58 +01:00
ffc2d5fa17 Finished Prototype level
Finished the prototype level by implementing blockout art assets, we will use this to test various elements of the game
2024-10-05 11:31:19 +01:00
64a052f119 Implemented some blockout buildings
I've implemented some blockout buildings, half of the level is finished.
2024-10-03 20:55:03 +01:00