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3 Commits

Author SHA1 Message Date
16f8a3cd00 Updated BPI Monolith
I updated the mech so it would be able to shoot and use a meele weapon
2024-10-24 14:46:43 +01:00
c10e904a27 Create Meele weapon and Bullet weapon Blueprints
Made these blueprints to create a test weapon for the mech
2024-10-24 14:46:10 +01:00
6d6c3e2d85 Made a left click and right click input
Made these two different inputs so we can make the weapon system later
2024-10-24 14:45:43 +01:00
6 changed files with 14 additions and 6 deletions

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@ -106,6 +106,8 @@ DoubleClickTime=0.200000
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar) +ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl) +ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
+ActionMappings=(ActionName="Sprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) +ActionMappings=(ActionName="Sprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
+ActionMappings=(ActionName="Use Left Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="Use Right Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) +AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D) +AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)

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Content/Levels/PrototypeLevel.umap (Stored with Git LFS)

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Content/Monolith/BPI_Bullet.uasset (Stored with Git LFS) Normal file

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Content/Monolith/BPI_MeeleWeapon.uasset (Stored with Git LFS) Normal file

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Content/Monolith/BPI_Monolith.uasset (Stored with Git LFS)

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