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2 Commits

Author SHA1 Message Date
5de112aefb Updated First person blueprint
Added the function to enter the monolith Interior
2024-10-15 14:27:46 +01:00
b3cbe8e829 Updated Monolith Blueprint
I added character movement to the Monolith to give it basic maneuverability to the mech
2024-10-15 14:26:57 +01:00
6 changed files with 22 additions and 8 deletions

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@ -92,7 +92,9 @@ bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bEnableInputDeviceSubsystem=True
bShouldFlushPressedKeysOnViewportFocusLost=True
bEnableDynamicComponentInputBinding=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
@ -101,6 +103,15 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
+ActionMappings=(ActionName="Sprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Game/FirstPerson/Input/MobileControls.MobileControls

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Content/Blueprints/BPI_MonolithInteriorExit.uasset (Stored with Git LFS) Normal file

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Content/Levels/MonolithInterior.umap (Stored with Git LFS)

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Content/Levels/PrototypeLevel.umap (Stored with Git LFS)

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Content/Monolith/BPI_Monolith.uasset (Stored with Git LFS)

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