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7 Commits

Author SHA1 Message Date
9a0b18ae3e Didn't Update the DefaultEditor
Just in Case
2024-12-08 19:53:13 +00:00
92dc1540e0 Updated Quest Base & Location Marker
Location Marker now allows Monolith to finish location objectives & Quest_Base now binds events to both Player and Monolith's event dispatchers
2024-12-08 19:52:22 +00:00
ebefa2904e Updated Flats Monster
Let the monster die, changed the Objective Completing blueprints to allow Monolith to also complete objectives
2024-12-08 19:51:22 +00:00
78227f88df Updated Common Function Library
Added a new function to get the Player Monolith Character
2024-12-08 19:49:32 +00:00
96b7872783 Updated Reworked Level
Increased the Z Height of Location Markers 3 & 4 to fit the Monolith Collision size
2024-12-08 19:48:14 +00:00
5ebac57911 Updated Monolith Character
Added a ObjectiveID Event Dispatcher, Added the Quest Log Component, Set the Current Quests to the Player when switching to First Person Character
2024-12-08 19:47:04 +00:00
104cfbd5c1 Updated BP_FirstPerson
Set the current quests to the monolith's Quest Log Component when switching to the Monolith
2024-12-08 19:45:50 +00:00
8 changed files with 16 additions and 14 deletions

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Content/Levels/PrototypeLevelRework.umap (Stored with Git LFS)

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Content/Monolith/BPI_Monolith.uasset (Stored with Git LFS)

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Content/QuestSystem/LocationMarker.uasset (Stored with Git LFS)

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Content/QuestSystem/Quest_Base.uasset (Stored with Git LFS)

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