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14 Commits

Author SHA1 Message Date
9a0b18ae3e Didn't Update the DefaultEditor
Just in Case
2024-12-08 19:53:13 +00:00
92dc1540e0 Updated Quest Base & Location Marker
Location Marker now allows Monolith to finish location objectives & Quest_Base now binds events to both Player and Monolith's event dispatchers
2024-12-08 19:52:22 +00:00
ebefa2904e Updated Flats Monster
Let the monster die, changed the Objective Completing blueprints to allow Monolith to also complete objectives
2024-12-08 19:51:22 +00:00
78227f88df Updated Common Function Library
Added a new function to get the Player Monolith Character
2024-12-08 19:49:32 +00:00
96b7872783 Updated Reworked Level
Increased the Z Height of Location Markers 3 & 4 to fit the Monolith Collision size
2024-12-08 19:48:14 +00:00
5ebac57911 Updated Monolith Character
Added a ObjectiveID Event Dispatcher, Added the Quest Log Component, Set the Current Quests to the Player when switching to First Person Character
2024-12-08 19:47:04 +00:00
104cfbd5c1 Updated BP_FirstPerson
Set the current quests to the monolith's Quest Log Component when switching to the Monolith
2024-12-08 19:45:50 +00:00
881934dcc4 (TEMP bug fix) mission stage progress not progressing correctly
The mission on auto complete missions would complete after one stage and not all the stages, this fix for some reason only works when youre tracking the quest and doesnt if youre not tracking the quest.
2024-12-08 17:23:21 +00:00
9f4d75e870 Added in arch demon enemy 2024-12-08 17:08:39 +00:00
b57174ec53 Added Objective ID to flats enemy 2024-12-08 16:36:19 +00:00
f02fcc9a5e Added some level accessibility 2024-12-08 16:31:20 +00:00
01f5f962d2 Added Returning character Npc as a quest giver 2024-12-08 16:31:08 +00:00
e8095e2711 Added in world location markers 2024-12-08 16:12:06 +00:00
7f8c8570c3 Moved practice mission assets out of map 2024-12-08 15:23:07 +00:00
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