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Author SHA1 Message Date
f8e3d045cb Created and implemented Test NPC
I created and implemented an NPC quest giver in order to test the current features made.
2024-11-06 17:14:11 +00:00
7541243f6b Updated input to add interact controller and an interact trace onto the FPS blueprint
I added an interact button into the default inputs to have an interact feature for our quest system, and also created an interact trace to be able to detect when the player is looking at an NPC in order to allow them to accept the quest
2024-11-06 17:13:32 +00:00
5 changed files with 10 additions and 6 deletions

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@ -109,6 +109,7 @@ DoubleClickTime=0.200000
+ActionMappings=(ActionName="Use Left Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) +ActionMappings=(ActionName="Use Left Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="Use Right Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton) +ActionMappings=(ActionName="Use Right Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="Ability1",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=One) +ActionMappings=(ActionName="Ability1",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=One)
+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) +AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D) +AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)

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Content/Levels/PrototypeLevel.umap (Stored with Git LFS)

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Content/QuestSystem/NPCs/TestNPC.uasset (Stored with Git LFS) Normal file

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