Compare commits
3 Commits
d450238bae
...
89ac0f76fc
Author | SHA1 | Date | |
---|---|---|---|
89ac0f76fc | |||
b9fff1cc54 | |||
ef644ea7b4 |
@ -1,8 +1,8 @@
|
||||
{
|
||||
"FileVersion": 3,
|
||||
"FriendlyName": "Advanced Sessions",
|
||||
"Version": 5.4,
|
||||
"VersionName": "5.4",
|
||||
"Version": 5.5,
|
||||
"VersionName": "5.5",
|
||||
"Description": "Adds new blueprint functions to handle more advanced session operations.",
|
||||
"Category": "Advanced Sessions Plugin",
|
||||
"CreatedBy": "Joshua Statzer",
|
||||
|
@ -52,6 +52,13 @@ public:
|
||||
FOnSessionInviteReceivedDelegate SessionInviteReceivedDelegate;
|
||||
FDelegateHandle SessionInviteReceivedDelegateHandle;
|
||||
|
||||
// custom handle to join directly from steam ui "Join Game"
|
||||
FDelegateHandle OnJoinSessionCompleteDelegateHandle;
|
||||
// custom Steam UI Join User function #Self invite#
|
||||
void OnSessionUserInviteAccepted(const bool bWasSuccessful, const int32 ControllerId, FUniqueNetIdPtr UserId, const FOnlineSessionSearchResult& InviteResult);
|
||||
// custom Steam UI function to client travel #Self invite#
|
||||
void OnJoinSessionComplete(FName SessionName, EOnJoinSessionCompleteResult::Type Result);
|
||||
|
||||
//const FUniqueNetId& /*UserId*/, const FUniqueNetId& /*FromId*/, const FString& /*AppId*/, const FOnlineSessionSearchResult& /*InviteResult*/
|
||||
void OnSessionInviteReceivedMaster(const FUniqueNetId & PersonInvited, const FUniqueNetId & PersonInviting, const FString & AppId, const FOnlineSessionSearchResult& SessionToJoin);
|
||||
|
||||
|
@ -28,7 +28,7 @@ class UFindSessionsCallbackProxyAdvanced : public UOnlineBlueprintCallProxyBase
|
||||
|
||||
// Searches for advertised sessions with the default online subsystem and includes an array of filters
|
||||
UFUNCTION(BlueprintCallable, meta = (BlueprintInternalUseOnly = "true", WorldContext = "WorldContextObject", AutoCreateRefTerm="Filters"), Category = "Online|AdvancedSessions")
|
||||
static UFindSessionsCallbackProxyAdvanced* FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray<FSessionsSearchSetting> &Filters, bool bEmptyServersOnly = false, bool bNonEmptyServersOnly = false, bool bSecureServersOnly = false, bool bSearchLobbies = true, int MinSlotsAvailable = 0);
|
||||
static UFindSessionsCallbackProxyAdvanced* FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray<FSessionsSearchSetting> &Filters, bool bEmptyServersOnly = false, bool bNonEmptyServersOnly = false, bool bSecureServersOnly = false, /*bool bSearchLobbies = true,*/ int MinSlotsAvailable = 0);
|
||||
|
||||
static bool CompareVariants(const FVariantData &A, const FVariantData &B, EOnlineComparisonOpRedux Comparator);
|
||||
|
||||
@ -99,7 +99,7 @@ private:
|
||||
bool bSecureServersOnly;
|
||||
|
||||
// Search through lobbies
|
||||
bool bSearchLobbies;
|
||||
//bool bSearchLobbies;
|
||||
|
||||
// Min slots requires to search
|
||||
int MinSlotsAvailable;
|
||||
|
@ -20,6 +20,37 @@ UAdvancedFriendsGameInstance::UAdvancedFriendsGameInstance(const FObjectInitiali
|
||||
{
|
||||
}
|
||||
|
||||
void UAdvancedFriendsGameInstance::OnSessionUserInviteAccepted(const bool bWasSuccessful, const int32 ControllerId, FUniqueNetIdPtr UserId, const FOnlineSessionSearchResult& InviteResult)
|
||||
{
|
||||
IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());
|
||||
if (SessionInterface.IsValid())
|
||||
{
|
||||
SessionInterface->ClearOnJoinSessionCompleteDelegate_Handle(OnJoinSessionCompleteDelegateHandle);
|
||||
OnJoinSessionCompleteDelegateHandle = SessionInterface->AddOnJoinSessionCompleteDelegate_Handle(
|
||||
FOnJoinSessionCompleteDelegate::CreateUObject(this, &UAdvancedFriendsGameInstance::OnJoinSessionComplete));
|
||||
|
||||
SessionInterface->JoinSession(0, NAME_GameSession, InviteResult);
|
||||
}
|
||||
UE_LOG(AdvancedFriendsInterfaceLog, Log, TEXT("Called Join Session for Steam Friends List UI InviteResults: %s, UserId: %s"), *InviteResult.GetSessionIdStr(), *UserId->ToString());
|
||||
}
|
||||
|
||||
void UAdvancedFriendsGameInstance::OnJoinSessionComplete(FName SessionName, EOnJoinSessionCompleteResult::Type Result)
|
||||
{
|
||||
IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());
|
||||
if (SessionInterface.IsValid())
|
||||
{
|
||||
FString ConnectInfo;
|
||||
if (SessionInterface->GetResolvedConnectString(NAME_GameSession, ConnectInfo))
|
||||
{
|
||||
APlayerController* PlayerController = GetFirstLocalPlayerController();
|
||||
if (PlayerController)
|
||||
{
|
||||
PlayerController->ClientTravel(ConnectInfo, ETravelType::TRAVEL_Absolute);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UAdvancedFriendsGameInstance::Shutdown()
|
||||
{
|
||||
IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());
|
||||
@ -34,6 +65,7 @@ void UAdvancedFriendsGameInstance::Shutdown()
|
||||
// Clear all of the delegate handles here
|
||||
SessionInterface->ClearOnSessionUserInviteAcceptedDelegate_Handle(SessionInviteAcceptedDelegateHandle);
|
||||
SessionInterface->ClearOnSessionInviteReceivedDelegate_Handle(SessionInviteReceivedDelegateHandle);
|
||||
SessionInterface->ClearOnJoinSessionCompleteDelegate_Handle(OnJoinSessionCompleteDelegateHandle);
|
||||
}
|
||||
|
||||
|
||||
@ -80,6 +112,9 @@ void UAdvancedFriendsGameInstance::Init()
|
||||
SessionInviteAcceptedDelegateHandle = SessionInterface->AddOnSessionUserInviteAcceptedDelegate_Handle(SessionInviteAcceptedDelegate);
|
||||
|
||||
SessionInviteReceivedDelegateHandle = SessionInterface->AddOnSessionInviteReceivedDelegate_Handle(SessionInviteReceivedDelegate);
|
||||
|
||||
// Custom steam join game delegate
|
||||
SessionInterface->OnSessionUserInviteAcceptedDelegates.AddUObject(this, &UAdvancedFriendsGameInstance::OnSessionUserInviteAccepted);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ UFindSessionsCallbackProxyAdvanced::UFindSessionsCallbackProxyAdvanced(const FOb
|
||||
bIsOnSecondSearch = false;
|
||||
}
|
||||
|
||||
UFindSessionsCallbackProxyAdvanced* UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray<FSessionsSearchSetting> &Filters, bool bEmptyServersOnly, bool bNonEmptyServersOnly, bool bSecureServersOnly, bool bSearchLobbies, int MinSlotsAvailable)
|
||||
UFindSessionsCallbackProxyAdvanced* UFindSessionsCallbackProxyAdvanced::FindSessionsAdvanced(UObject* WorldContextObject, class APlayerController* PlayerController, int MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray<FSessionsSearchSetting> &Filters, bool bEmptyServersOnly, bool bNonEmptyServersOnly, bool bSecureServersOnly, /*bool bSearchLobbies,*/ int MinSlotsAvailable)
|
||||
{
|
||||
UFindSessionsCallbackProxyAdvanced* Proxy = NewObject<UFindSessionsCallbackProxyAdvanced>();
|
||||
Proxy->PlayerControllerWeakPtr = PlayerController;
|
||||
@ -28,7 +28,7 @@ UFindSessionsCallbackProxyAdvanced* UFindSessionsCallbackProxyAdvanced::FindSess
|
||||
Proxy->bEmptyServersOnly = bEmptyServersOnly,
|
||||
Proxy->bNonEmptyServersOnly = bNonEmptyServersOnly;
|
||||
Proxy->bSecureServersOnly = bSecureServersOnly;
|
||||
Proxy->bSearchLobbies = bSearchLobbies;
|
||||
//Proxy->bSearchLobbies = bSearchLobbies;
|
||||
Proxy->MinSlotsAvailable = MinSlotsAvailable;
|
||||
return Proxy;
|
||||
}
|
||||
@ -114,9 +114,9 @@ void UFindSessionsCallbackProxyAdvanced::Activate()
|
||||
|
||||
case EBPServerPresenceSearchType::ClientServersOnly:
|
||||
{
|
||||
tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals);
|
||||
//tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals);
|
||||
|
||||
if (bSearchLobbies && !IOnlineSubsystem::DoesInstanceExist("STEAM"))
|
||||
//if (bSearchLobbies)// && !IOnlineSubsystem::DoesInstanceExist("STEAM"))
|
||||
tem.Set(SEARCH_LOBBIES, true, EOnlineComparisonOp::Equals);
|
||||
}
|
||||
break;
|
||||
@ -140,9 +140,9 @@ void UFindSessionsCallbackProxyAdvanced::Activate()
|
||||
|
||||
FOnlineSearchSettingsEx DedicatedOnly = tem;
|
||||
|
||||
tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals);
|
||||
//tem.Set(SEARCH_PRESENCE, true, EOnlineComparisonOp::Equals);
|
||||
|
||||
if (bSearchLobbies && !IOnlineSubsystem::DoesInstanceExist("STEAM"))
|
||||
//if (bSearchLobbies)// && !IOnlineSubsystem::DoesInstanceExist("STEAM"))
|
||||
tem.Set(SEARCH_LOBBIES, true, EOnlineComparisonOp::Equals);
|
||||
|
||||
//DedicatedOnly.Set(SEARCH_DEDICATED_ONLY, true, EOnlineComparisonOp::Equals);
|
||||
|
Loading…
Reference in New Issue
Block a user