Monolith/Source/Monolith/MonolithGameInstance.h

17 lines
308 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Engine/GameInstance.h"
#include "MonolithGameInstance.generated.h"
/**
*
*/
UCLASS()
class MONOLITH_API UMonolithGameInstance : public UGameInstance
{
GENERATED_BODY()
};