Kacper Szelest
5f38b78bc0
I fixed and infinite loop in the quest giver log and base blueprints so that you cant infinitely claim the rewards from a completed quest |
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NPCs | ||
UI | ||
EMissionType.uasset | ||
EObjectiveType.uasset | ||
FObjectiveDetails.uasset | ||
FQuestDetails.uasset | ||
FQuestSaveData.uasset | ||
FStageDetails.uasset | ||
LocationMarker.uasset | ||
Quest_Base.uasset | ||
QuestData.uasset | ||
QuestGiver.uasset | ||
QuestGiverComponent.uasset | ||
QuestLogComponent.uasset |