Kacper Szelest
45d2a1c920
I created multiple blueprint structures, Enums and data tables, all housing necessary information for the quest system in the game. |
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EMissionType.uasset | ||
EObjectiveType.uasset | ||
FObjectiveDetails.uasset | ||
FQuestDetails.uasset | ||
FStageDetails.uasset | ||
Quest_Base.uasset | ||
QuestData.uasset |