2023-02-20 17:58:32 +00:00
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "StatusEffect.h"
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2023-02-23 03:05:09 +00:00
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void UStatusEffect::Invoke(AActor* Character)
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2023-02-20 17:58:32 +00:00
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{
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2023-02-23 03:05:09 +00:00
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}
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2023-02-20 17:58:32 +00:00
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2023-02-23 03:05:09 +00:00
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void UStatusEffect::OnExpiry(AActor* Character)
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{
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2023-02-20 17:58:32 +00:00
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}
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