AzureAbyss/Source/the_twilight_abyss/BaseItems/Items/ShopItems.h

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "BaseItem.h"
#include "ShopItems.generated.h"
/**
*
*/
UCLASS()
class THE_TWILIGHT_ABYSS_API UShopItems : public UBaseItem
{
GENERATED_BODY()
UShopItems();
// protected:
// virtual void Buy(ATempCharacter* PurchaseItem) override;
};