AzureAbyss/Source/the_twilight_abyss/BaseItems/Items/Jelly1.h

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "BaseItem.h"
#include "Jelly1.generated.h"
/**
*
*/
UCLASS()
class THE_TWILIGHT_ABYSS_API UJelly1 : public UBaseItem
{
GENERATED_BODY()
protected:
virtual void Buy(class UItemPurchaseComponent* PurchaseItem) override;
virtual void Use(class ATempCharacter* Character) override;
};