AzureAbyss/Source/the_twilight_abyss/EnemyCollision.cpp

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// Fill out your copyright notice in the Description page of Project Settings.
#include "EnemyCollision.h"
void UEnemyCollision::BeginPlay()
{
Super::BeginPlay();
UE_LOG(LogTemp, Display, TEXT("TRIGGER COLLISION BOX SPAWNED IN"));
}