Updated all lighting to whole scene
Changed the lighting and crystal placements in the starter place and the hub world
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@ -140,3 +140,11 @@ CategorySlot8=Eight
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CategorySlot9=Nine
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CategorySlot9=Nine
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CategorySlot0=Zero
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CategorySlot0=Zero
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.Lumen.TraceMeshSDFs=0
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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Content/Assets/Objects/Crystal/CrystalMatGlow_Instance.uasset
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Content/Assets/Objects/Crystal/CrystalMatGlow_Instance.uasset
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Content/Assets/Objects/Crystal/Crystal_texture.uasset
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Content/Assets/Objects/Crystal/Crystal_texture.uasset
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Content/Assets/Objects/Sign/Material/rough_wood.uasset
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Content/Assets/Objects/Sign/Material/rough_wood.uasset
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Content/Levels/Build.umap
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Content/Levels/Build.umap
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