Bugfix Main Menu Setting Drop Downs Not Working
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Content/Blueprints/MainMenu/WBP_MainMenu.uasset
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Content/Blueprints/MainMenu/WBP_MainMenu.uasset
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Content/Levels/Build.umap
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@ -3,11 +3,7 @@
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#include "Interaction.h"
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#include "Interaction.h"
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#include "NetworkMessage.h"
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#include "Chaos/BoundingVolumeUtilities.h"
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#include "Components/Button.h"
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#include "GameFramework/Character.h"
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#include "GameFramework/Character.h"
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#include "Components/WidgetComponent.h"
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#include "Kismet/KismetMathLibrary.h"
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#include "Kismet/KismetMathLibrary.h"
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#include "the_twilight_abyss/PlayerTemp/TempCharacter.h"
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#include "the_twilight_abyss/PlayerTemp/TempCharacter.h"
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#include "the_twilight_abyss/Quest/QuestSystem.h"
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#include "the_twilight_abyss/Quest/QuestSystem.h"
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@ -82,7 +78,6 @@ void AInteraction::OnInteract()
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// //handles the widget disappearing from the viewport
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// //handles the widget disappearing from the viewport
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// FTimerHandle WidgetTimer;
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// FTimerHandle WidgetTimer;
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// GetWorldTimerManager().SetTimer(WidgetTimer, this, &AInteraction::RemoveWidget, WaitTimer, false);
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// GetWorldTimerManager().SetTimer(WidgetTimer, this, &AInteraction::RemoveWidget, WaitTimer, false);
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}
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}
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void AInteraction::RemoveWidget()
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void AInteraction::RemoveWidget()
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