diff --git a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp index 1c34028..7357bdd 100644 --- a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp +++ b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp @@ -56,7 +56,7 @@ void ATurnBaseCombatV2::StartCombat(AActor* Enemy) HUD->AddToViewport(); EnemyActor = Enemy; - Cast(PlayerActor)->ImportantStats->SetVisibility(ESlateVisibility::Hidden); + Cast(PlayerActor)->ImportantStatsWidget->SetVisibility(ESlateVisibility::Hidden); ProbertiumResource = 10; EisResource = 10;