diff --git a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp index 6bd962f..e0dbdff 100644 --- a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp +++ b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp @@ -462,7 +462,6 @@ void ATurnBaseCombatV2::DamagePlayer(int Damage, const FString& DamageType) for (UStatusEffect* StatusEffect : StatusEffects) { StatusEffect->OnExpiry(PlayerActor); - StatusEffect->BeginDestroy(); } StatusEffects.Empty(); return; @@ -521,7 +520,6 @@ void ATurnBaseCombatV2::DamageEnemy(int Damage, const FString& DamageType) for (UStatusEffect* StatusEffect : StatusEffects) { StatusEffect->OnExpiry(PlayerActor); - StatusEffect->BeginDestroy(); } StatusEffects.Empty(); return;