From 3efc36344b2470fa1e384a6cd28a7cf697118e89 Mon Sep 17 00:00:00 2001 From: PHILIP White Date: Tue, 17 Jan 2023 04:20:07 +0000 Subject: [PATCH] Added Stop Behaviour in AI When in Combat --- Config/DefaultEngine.ini | 30 ++++++++++++++++++++++++ Content/BlueprintAI/AI/BB_Enemy.uasset | 4 ++-- Content/BlueprintAI/AI/BT_Enemy.uasset | 4 ++-- Content/Levels/TurnBaseSystemV2Test.umap | 4 ++-- 4 files changed, 36 insertions(+), 6 deletions(-) diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 22bf2ab..c0486a6 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -98,3 +98,33 @@ GlobalDefaultServerGameMode=None +PropertyRedirects=(OldName="/Script/the_twilight_abyss.TurnBaseCombat.CurrentCombo",NewName="/Script/the_twilight_abyss.TurnBaseCombat.CurrentComboTextBlock") +PropertyRedirects=(OldName="/Script/the_twilight_abyss.TurnBaseCombat.TurnIndicator",NewName="/Script/the_twilight_abyss.TurnBaseCombat.TurnIndicatorTextBlock") +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +DefaultGraphicsRHI=DefaultGraphicsRHI_Default +-D3D12TargetedShaderFormats=PCD3D_SM5 ++D3D12TargetedShaderFormats=PCD3D_SM5 ++D3D12TargetedShaderFormats=PCD3D_SM6 +-D3D11TargetedShaderFormats=PCD3D_SM5 ++D3D11TargetedShaderFormats=PCD3D_SM5 +Compiler=Default +AudioSampleRate=48000 +AudioCallbackBufferFrameSize=1024 +AudioNumBuffersToEnqueue=1 +AudioMaxChannels=0 +AudioNumSourceWorkers=4 +SpatializationPlugin= +SourceDataOverridePlugin= +ReverbPlugin= +OcclusionPlugin= +CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) +CacheSizeKB=65536 +MaxChunkSizeOverrideKB=0 +bResampleForDevice=False +MaxSampleRate=48000.000000 +HighSampleRate=32000.000000 +MedSampleRate=24000.000000 +LowSampleRate=12000.000000 +MinSampleRate=8000.000000 +CompressionQualityModifier=1.000000 +AutoStreamingThreshold=0.000000 +SoundCueCookQualityIndex=-1 + diff --git a/Content/BlueprintAI/AI/BB_Enemy.uasset b/Content/BlueprintAI/AI/BB_Enemy.uasset index 270d21a..9372087 100644 --- a/Content/BlueprintAI/AI/BB_Enemy.uasset +++ b/Content/BlueprintAI/AI/BB_Enemy.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0aff3acf09665251d4d555665e670ee95f5da821709d12007e0b2199719219f7 -size 3242 +oid sha256:eda8581decd5cf9c01db2d9a8d8d31760ba8ea7ac2f00d676e193927642e4b22 +size 3535 diff --git a/Content/BlueprintAI/AI/BT_Enemy.uasset b/Content/BlueprintAI/AI/BT_Enemy.uasset index 192d2fd..5b65835 100644 --- a/Content/BlueprintAI/AI/BT_Enemy.uasset +++ b/Content/BlueprintAI/AI/BT_Enemy.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f74c2c2cbc65c9b6c9d2ea27596e0c9ba4254cb8b6aff27c370d69cf78fc8ec9 -size 20809 +oid sha256:5828f8b52a3e5cadf43d606dcc7f42961fc1fff64053290f8c5fefcd355322d7 +size 32094 diff --git a/Content/Levels/TurnBaseSystemV2Test.umap b/Content/Levels/TurnBaseSystemV2Test.umap index f1f7161..9f468de 100644 --- a/Content/Levels/TurnBaseSystemV2Test.umap +++ b/Content/Levels/TurnBaseSystemV2Test.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1e759f754bdcc581b5a15325dabd32ea69bc4ed515feb5b25c5145bd611c869e -size 75427 +oid sha256:5b8d2c3d1419afabd83e7e4eb350a40fe9b21446610f711a9ff918be314fec9c +size 80018