diff --git a/Content/Blueprints/Combat_UI/CombatCharacter.uasset b/Content/Blueprints/Combat_UI/CombatCharacter.uasset index f58dc23..0ad7190 100644 --- a/Content/Blueprints/Combat_UI/CombatCharacter.uasset +++ b/Content/Blueprints/Combat_UI/CombatCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ff64a97aeb5d12435a02c4bd605bffe6ba3cf27a0a8de71e2903fdb42a622c25 -size 63137 +oid sha256:6623bdf9919b1b41c0499e229f4f70e410e946fd1da46ed119b30b701f69e035 +size 61312 diff --git a/Content/Blueprints/Display_UI/BP_GoldCount.uasset b/Content/Blueprints/Display_UI/BP_GoldCount.uasset index a3f50e9..ea0021a 100644 --- a/Content/Blueprints/Display_UI/BP_GoldCount.uasset +++ b/Content/Blueprints/Display_UI/BP_GoldCount.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:702e8d9acd00db57854c677f15c316edccc501aa66f7041b79ce713f9b85d131 -size 21474 +oid sha256:59e4c880b7279d4af4d95ad0792e362b410c84d52923b9e585826cf4a2c4d3f9 +size 51095 diff --git a/Content/Blueprints/Player/BP_MyTempCharacter.uasset b/Content/Blueprints/Player/BP_MyTempCharacter.uasset index 93bd6e5..90d46c3 100644 --- a/Content/Blueprints/Player/BP_MyTempCharacter.uasset +++ b/Content/Blueprints/Player/BP_MyTempCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cdb552dab713052cd07463c8a6cdb840878d73101872e5f076cebdb7f909b84a -size 51402 +oid sha256:e2b4aebf4396409ffd1683e12baa6c6503ed46054aa8976cfad04ad3e85511e2 +size 56290 diff --git a/Source/the_twilight_abyss/BaseItems/InventoryComponent.h b/Source/the_twilight_abyss/BaseItems/InventoryComponent.h index 7ecd224..1ec1fb1 100644 --- a/Source/the_twilight_abyss/BaseItems/InventoryComponent.h +++ b/Source/the_twilight_abyss/BaseItems/InventoryComponent.h @@ -33,9 +33,6 @@ public: UPROPERTY(EditDefaultsOnly, Category= "Inventory") int32 MaxItemSlots; - - UPROPERTY(EditDefaultsOnly, Category = "Inventory") - int MaxItemStack; UPROPERTY(BlueprintAssignable, Category= "Inventory") FOnInventoryUpdated OnInventoryUpdated; //This is our delegate