Added Enemy Attack Noises
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							| @ -459,7 +459,7 @@ void ATurnBaseCombatV2::DamagePlayer(int Damage, const FString& DamageType) | |||||||
| 		DeathScreenWidget->AddToViewport(); | 		DeathScreenWidget->AddToViewport(); | ||||||
| 		return; | 		return; | ||||||
| 	} | 	} | ||||||
| 	const FString Command = FString::Printf(TEXT("PlayCameraShakeShoot")); | 	const FString Command = FString::Printf(TEXT("PlayCameraShakeHurt")); | ||||||
| 	PlayerActor->CallFunctionByNameWithArguments(*Command, AR, nullptr, true); | 	PlayerActor->CallFunctionByNameWithArguments(*Command, AR, nullptr, true); | ||||||
| 	RedVignetteMaterialInstance->SetScalarParameterValue(FName("BlendWeight"), 1.0f); | 	RedVignetteMaterialInstance->SetScalarParameterValue(FName("BlendWeight"), 1.0f); | ||||||
| 
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