diff --git a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp index 0750f06..fbf9152 100644 --- a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp +++ b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp @@ -39,6 +39,9 @@ void ATurnBaseCombatV2::StartCombat(AActor* Enemy) HUD->AddToViewport(); EnemyActor = Enemy; + IronResource = 10; + SulfurResource = 10; + if (APlayerController* PC = Cast(GetWorld()->GetFirstPlayerController())) { PC->bShowMouseCursor = true;