From 5b60412cf908d2055b1f1323690d2ffc08dcf98b Mon Sep 17 00:00:00 2001 From: PHILIP White Date: Tue, 31 Jan 2023 01:25:54 +0000 Subject: [PATCH] Updated TurnBaseCombat to Reset Resource Values Temp until resource gathering --- .../the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp index 0750f06..fbf9152 100644 --- a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp +++ b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp @@ -39,6 +39,9 @@ void ATurnBaseCombatV2::StartCombat(AActor* Enemy) HUD->AddToViewport(); EnemyActor = Enemy; + IronResource = 10; + SulfurResource = 10; + if (APlayerController* PC = Cast(GetWorld()->GetFirstPlayerController())) { PC->bShowMouseCursor = true;