From 5bf8d73d21f894fc6df80745b02c98bee277c971 Mon Sep 17 00:00:00 2001 From: MARCEL HARA Date: Thu, 11 May 2023 11:56:03 +0100 Subject: [PATCH] Fixed UI not being interactable --- Content/Assets/Characters/Merchant/AMerchant.uasset | 4 ++-- Source/the_twilight_abyss/PlayerTemp/TempCharacter.h | 2 ++ 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Content/Assets/Characters/Merchant/AMerchant.uasset b/Content/Assets/Characters/Merchant/AMerchant.uasset index 926a431..56591b8 100644 --- a/Content/Assets/Characters/Merchant/AMerchant.uasset +++ b/Content/Assets/Characters/Merchant/AMerchant.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2f600ced864f7a102cf58d11ea26742ee91fb11649a561d28cce90d1044947b1 -size 122614 +oid sha256:c050a646fcf2a871733320d3444d94fa6ac57589c5aa378c353c2adc2d018698 +size 133467 diff --git a/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h b/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h index 1a8b284..3bb60c9 100644 --- a/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h +++ b/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h @@ -55,7 +55,9 @@ public: UPROPERTY(EditAnyWhere) float TraceDistance = 200; + UFUNCTION(BlueprintCallable) void InputDisabler(); + void LineTraceLogic(); UPROPERTY()