From 5d9b0b80e5fac3cc8452160c3db7a22273fc4dbf Mon Sep 17 00:00:00 2001 From: KACPER Szelest Date: Thu, 1 Dec 2022 18:02:09 +0000 Subject: [PATCH] Implamented Soft wind I have implamented the soft wind sound cue to play when a player reaches a certain area --- Content/Levels/Prototype.umap | 4 ++-- Content/Music/Soft_Wind_Cue.uasset | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Content/Levels/Prototype.umap b/Content/Levels/Prototype.umap index 8a4369d..ba34976 100644 --- a/Content/Levels/Prototype.umap +++ b/Content/Levels/Prototype.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:74b491b70c805042fa1e279a532d904153bc4f04d0edafdb50ed58e9deaa6c19 -size 70068 +oid sha256:3937ad8ea526eb597410dcc06a0dd02ac929aae7005a95563208f5995e0d68d1 +size 70748 diff --git a/Content/Music/Soft_Wind_Cue.uasset b/Content/Music/Soft_Wind_Cue.uasset index ded6a4b..722fcf6 100644 --- a/Content/Music/Soft_Wind_Cue.uasset +++ b/Content/Music/Soft_Wind_Cue.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:839908567ddf078aeb2fbea6f883bbe3faae40835aec9eb341b141078da9a391 -size 4203 +oid sha256:913bfe8da79df62498b433703f2df20dbed3e962c80e286fa996331a99c80044 +size 6095