diff --git a/Content/Blueprints/Inventory_UI/WBP_PlayerInventory.uasset b/Content/Blueprints/Inventory_UI/WBP_PlayerInventory.uasset index ed7e686..d2d7739 100644 --- a/Content/Blueprints/Inventory_UI/WBP_PlayerInventory.uasset +++ b/Content/Blueprints/Inventory_UI/WBP_PlayerInventory.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2261562994ba843b148d7320a7179fb070c93d41368bf5e743ade3376964940f -size 112456 +oid sha256:4177a97bce273fa21e43e1d37185390f84f3055fe4af730ea21754e8f3715246 +size 108778 diff --git a/Content/Levels/MerchantPrototype.umap b/Content/Levels/MerchantPrototype.umap index 4eedbd5..2ebff49 100644 --- a/Content/Levels/MerchantPrototype.umap +++ b/Content/Levels/MerchantPrototype.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:156e40e7bbcd94181aba52cb36330fa9f2737262de840114291db0eb7d32e99b -size 27119 +oid sha256:0480c5233cfea998ff467ef611c2a4aa64649eea743ae081bca929873937499c +size 27160 diff --git a/Source/the_twilight_abyss/BaseItems/InventoryComponent.cpp b/Source/the_twilight_abyss/BaseItems/InventoryComponent.cpp index 40d8473..fc8a784 100644 --- a/Source/the_twilight_abyss/BaseItems/InventoryComponent.cpp +++ b/Source/the_twilight_abyss/BaseItems/InventoryComponent.cpp @@ -46,6 +46,7 @@ bool UInventoryComponent::AddItem(class UBaseItem* BaseItem) return true; } +// remove only gets called once on the same item bool UInventoryComponent::Remove(class UBaseItem* BaseItem) { if(BaseItem)