From 69dd199ad3cdac842cc11f91b47826ccf5b0e8f7 Mon Sep 17 00:00:00 2001 From: PHILIP White Date: Fri, 28 Apr 2023 05:31:57 +0100 Subject: [PATCH] Updated Character to Expose Reaction Speed --- Source/the_twilight_abyss/PlayerTemp/TempCharacter.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h b/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h index f710c17..eaf8e2c 100644 --- a/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h +++ b/Source/the_twilight_abyss/PlayerTemp/TempCharacter.h @@ -102,7 +102,7 @@ public: FName Ammo; - UPROPERTY(BlueprintReadWrite) + UPROPERTY(EditAnywhere, BlueprintReadWrite) float ReactionSpeed = 100.0f; bool isInStealth = false;