diff --git a/Source/the_twilight_abyss/BaseItems/Items/EatableItems.cpp b/Source/the_twilight_abyss/BaseItems/Items/EatableItems.cpp index 815b09f..04f104d 100644 --- a/Source/the_twilight_abyss/BaseItems/Items/EatableItems.cpp +++ b/Source/the_twilight_abyss/BaseItems/Items/EatableItems.cpp @@ -16,14 +16,26 @@ void UEatableItems::Use(ATempCharacter* Character) { if(Character) { - Character->Health += 10; - + if(isHealingItem == true) + { + Character->Health += 10; + UE_LOG(LogTemp, Display, TEXT("Healed")); + } + if(isDamageBuffItem == true) + { + // need to add the damage buff functionality here + UE_LOG(LogTemp, Display, TEXT("Damage Buffed")); + } if(StoredItems) { StoredItems->Remove(this); } } + + /* + when player uses the item syrengine to debuff enemies + detect what enemie actors the player is fighting with + lower their damage by a value. + */ } - -// IF THE ITEM HAS THE TAG THEN HEAL OR IF IT HAS OTHER TAG DO SOMETHING ELSE \ No newline at end of file