Added Combat UI Asset for World Space

This commit is contained in:
Philip W 2023-04-21 02:57:18 +01:00
parent 793e096ed5
commit 94f45d99c3
14 changed files with 28 additions and 41 deletions

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Content/Blueprints/Combat_UI/BookCombat_UI.uasset (Stored with Git LFS) Normal file

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Content/Blueprints/Combat_UI/BookWorldWidget.uasset (Stored with Git LFS) Normal file

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Content/Blueprints/Combat_UI/Widget3DPassThrough.uasset (Stored with Git LFS) Normal file

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Content/Blueprints/Combat_UI/Widget3DPassThrough_Inst.uasset (Stored with Git LFS) Normal file

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Content/Levels/Build.umap (Stored with Git LFS)

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// Fill out your copyright notice in the Description page of Project Settings.
#include "OpeningTextHandler.h"

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "OpeningTextHandler.generated.h"
/**
*
*/
UCLASS()
class THE_TWILIGHT_ABYSS_API UOpeningTextHandler : public UUserWidget
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
UOpeningTextHandler();
};