This commit is contained in:
Alicia 2023-03-06 17:10:02 +01:00
commit b9f54ee51d
128 changed files with 525 additions and 132 deletions

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@ -1,10 +1,15 @@
{ {
"version": "1.0", "version": "1.0",
"components": [ "components": [
"Microsoft.Net.Component.4.6.2.TargetingPack",
"Microsoft.VisualStudio.Component.VC.14.33.17.3.ARM64",
"Microsoft.VisualStudio.Component.VC.14.33.17.3.x86.x64",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64", "Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64", "Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows10SDK", "Microsoft.VisualStudio.Component.Windows10SDK",
"Microsoft.VisualStudio.Workload.CoreEditor", "Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Workload.NativeCrossPlat",
"Microsoft.VisualStudio.Workload.NativeDesktop", "Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.Workload.NativeGame", "Microsoft.VisualStudio.Workload.NativeGame",
"Microsoft.VisualStudio.Workload.Universal" "Microsoft.VisualStudio.Workload.Universal"

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@ -17,7 +17,7 @@ ManualIPAddress=
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss") +ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss")
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/Top_layer_level.Top_layer_level EditorStartupMap=/Game/Levels/Build.Build
LocalMapOptions= LocalMapOptions=
TransitionMap=None TransitionMap=None
bUseSplitscreen=True bUseSplitscreen=True
@ -26,7 +26,7 @@ ThreePlayerSplitscreenLayout=FavorTop
FourPlayerSplitscreenLayout=Grid FourPlayerSplitscreenLayout=Grid
bOffsetPlayerGamepadIds=False bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/Engine.GameInstance GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/Levels/Top_layer_level.Top_layer_level GameDefaultMap=/Game/Levels/Build.Build
ServerDefaultMap=/Engine/Maps/Entry.Entry ServerDefaultMap=/Engine/Maps/Entry.Entry
GlobalDefaultGameMode=/Game/Merchant/BP_MerchantGameMode.BP_MerchantGameMode_C GlobalDefaultGameMode=/Game/Merchant/BP_MerchantGameMode.BP_MerchantGameMode_C
GlobalDefaultServerGameMode=None GlobalDefaultServerGameMode=None

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