diff --git a/Content/Blueprints/Combat_UI/BookCombat_UI.uasset b/Content/Blueprints/Combat_UI/BookCombat_UI.uasset index a85e764..b5dd3bc 100644 --- a/Content/Blueprints/Combat_UI/BookCombat_UI.uasset +++ b/Content/Blueprints/Combat_UI/BookCombat_UI.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e74728e7e283a4fb123dc2e0852c0065f1676772d11544c4342d12812a206272 -size 58725 +oid sha256:24239f11123eae1d8dfb8b8c91123a03047dd09ca6f9dc374f22257fe05209ad +size 79303 diff --git a/Content/Blueprints/Combat_UI/CombatTutorial.uasset b/Content/Blueprints/Combat_UI/CombatTutorial.uasset index 1c0b11a..4d5595b 100644 --- a/Content/Blueprints/Combat_UI/CombatTutorial.uasset +++ b/Content/Blueprints/Combat_UI/CombatTutorial.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:05f336b1c91e2581cefefc64af48225b1feeb8575b413b170d81f946db32ee0e -size 60125 +oid sha256:105769fa75c92ede5d6755984d7e6ab2bb8a06f64de788b296dd59752966dab7 +size 59828 diff --git a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp index cafd417..4e257fb 100644 --- a/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp +++ b/Source/the_twilight_abyss/TurnBasedCombatV2/TurnBaseCombatV2.cpp @@ -300,7 +300,7 @@ void ATurnBaseCombatV2::DamageEnemy(int Damage, FString DamageType) void ATurnBaseCombatV2::UpdateProgressBars() const { - PlayerHealthBar->SetPercent(*PlayerHealth / 100.0f); + //PlayerHealthBar->SetPercent(*PlayerHealth / 100.0f); EnemyHealthBar->SetPercent(*EnemyHealth / 100.0f); }