Updated TurnBaseCombat to Reference Actors
Grabs all actors active within scene
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				| @ -17,7 +17,7 @@ ManualIPAddress= | |||||||
| +ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss") | +ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss") | ||||||
| 
 | 
 | ||||||
| [/Script/EngineSettings.GameMapsSettings] | [/Script/EngineSettings.GameMapsSettings] | ||||||
| EditorStartupMap=/Engine/Maps/Templates/OpenWorld.OpenWorld | EditorStartupMap=/Game/Levels/Main.Main | ||||||
| LocalMapOptions= | LocalMapOptions= | ||||||
| TransitionMap=None | TransitionMap=None | ||||||
| bUseSplitscreen=True | bUseSplitscreen=True | ||||||
| @ -26,7 +26,7 @@ ThreePlayerSplitscreenLayout=FavorTop | |||||||
| FourPlayerSplitscreenLayout=Grid | FourPlayerSplitscreenLayout=Grid | ||||||
| bOffsetPlayerGamepadIds=False | bOffsetPlayerGamepadIds=False | ||||||
| GameInstanceClass=/Script/Engine.GameInstance | GameInstanceClass=/Script/Engine.GameInstance | ||||||
| GameDefaultMap=/Engine/Maps/Templates/OpenWorld.OpenWorld | GameDefaultMap=/Game/Levels/Main.Main | ||||||
| ServerDefaultMap=/Engine/Maps/Entry.Entry | ServerDefaultMap=/Engine/Maps/Entry.Entry | ||||||
| GlobalDefaultGameMode=/Game/GameMode/MainGameMode.MainGameMode_C | GlobalDefaultGameMode=/Game/GameMode/MainGameMode.MainGameMode_C | ||||||
| GlobalDefaultServerGameMode=None | GlobalDefaultServerGameMode=None | ||||||
|  | |||||||
							
								
								
									
										31
									
								
								Config/HoloLens/HoloLensEngine.ini
									
									
									
									
									
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								Config/HoloLens/HoloLensEngine.ini
									
									
									
									
									
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							| @ -0,0 +1,31 @@ | |||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | [/Script/HoloLensPlatformEditor.HoloLensTargetSettings] | ||||||
|  | bBuildForEmulation=False | ||||||
|  | bBuildForDevice=True | ||||||
|  | bUseNameForLogo=True | ||||||
|  | bBuildForRetailWindowsStore=False | ||||||
|  | bAutoIncrementVersion=False | ||||||
|  | bShouldCreateAppInstaller=False | ||||||
|  | AppInstallerInstallationURL= | ||||||
|  | HoursBetweenUpdateChecks=0 | ||||||
|  | bEnablePIXProfiling=False | ||||||
|  | TileBackgroundColor=(B=64,G=0,R=0,A=255) | ||||||
|  | SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255) | ||||||
|  | +PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=()) | ||||||
|  | TargetDeviceFamily=Windows.Holographic | ||||||
|  | MinimumPlatformVersion= | ||||||
|  | MaximumPlatformVersionTested=10.0.22000.0 | ||||||
|  | MaxTrianglesPerCubicMeter=500.000000 | ||||||
|  | SpatialMeshingVolumeSize=20.000000 | ||||||
|  | CompilerVersion=Default | ||||||
|  | Windows10SDKVersion=10.0.18362.0 | ||||||
|  | +CapabilityList=internetClientServer | ||||||
|  | +CapabilityList=privateNetworkClientServer | ||||||
|  | +Uap2CapabilityList=spatialPerception | ||||||
|  | bSetDefaultCapabilities=False | ||||||
|  | SpatializationPlugin= | ||||||
|  | ReverbPlugin= | ||||||
|  | OcclusionPlugin= | ||||||
|  | SoundCueCookQualityIndex=-1 | ||||||
|  | 
 | ||||||
| @ -2,13 +2,14 @@ | |||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| #include "TurnBaseCombat.h" | #include "TurnBaseCombat.h" | ||||||
|  | #include "Kismet/GameplayStatics.h" | ||||||
| 
 | 
 | ||||||
| void ATurnBaseCombat::BeginPlay() | void ATurnBaseCombat::BeginPlay() | ||||||
| { | { | ||||||
| 	Super::BeginPlay(); | 	Super::BeginPlay(); | ||||||
| 
 | 	TArray<AActor*> AllCharacterActorsInScene; | ||||||
|  | 	UGameplayStatics::GetAllActorsOfClassWithTag(GetWorld(), AActor::StaticClass(), FName("Character"), AllCharacterActorsInScene); | ||||||
| 	activeActionPoints = defaultActionPoints; | 	activeActionPoints = defaultActionPoints; | ||||||
| 
 |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ATurnBaseCombat::useActionPoint() | void ATurnBaseCombat::useActionPoint() | ||||||
|  | |||||||
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