Updated UI for New Designs
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@ -25,7 +25,7 @@ void UInventoryComponent::BeginPlay()
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Super::BeginPlay();
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Super::BeginPlay();
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InventoryNotificationWidgetInstance = CreateWidget<UUserWidget>(GetWorld(), InventoryNotificationWidgetClass);
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InventoryNotificationWidgetInstance = CreateWidget<UUserWidget>(GetWorld(), InventoryNotificationWidgetClass);
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InventoryNotificationWidgetInstance->AddToViewport();
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InventoryNotificationWidgetInstance->AddToViewport(20);
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//activates the AddItem function for every DefaultItem that inherits BaseItem
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//activates the AddItem function for every DefaultItem that inherits BaseItem
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for (auto& BaseItem : DefaultItems)
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for (auto& BaseItem : DefaultItems)
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