Updated TempCharacter
Updated the buy function and made it more accessible to adding other items.
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@ -79,7 +79,7 @@ void ATempCharacter::LineTraceLogic()
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{
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{
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return;
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return;
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}
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}
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if(OutHit.GetActor()->ActorHasTag("HealingJelly"))
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if(OutHit.GetActor()->FindComponentByClass<UInventoryComponent>())
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{
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{
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if(GoldBalance >= 100)
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if(GoldBalance >= 100)
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{
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{
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