Added Resolution settings functionality

This commit is contained in:
MARCEL HARA 2023-05-04 17:22:01 +01:00
parent 49496861a0
commit d69809a64e
2 changed files with 4 additions and 2 deletions

View File

@ -15,6 +15,7 @@ ManualIPAddress=
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss")
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/the_twilight_abyss")
UseStaticMeshMinLODPerQualityLevels=False
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/Build.Build
@ -147,4 +148,5 @@ r.DynamicGlobalIlluminationMethod=1
r.Lumen.TraceMeshSDFs=0
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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size 88663
oid sha256:53f5d096f8fc946e27cd0b5882329262d2867882bfc8c01f48c738baa071f9ad
size 193409