Logo
Explore Help
Sign In
Philip/AzureAbyss
1
0
Fork 0
You've already forked AzureAbyss
Code Issues Pull Requests Releases 1 Activity
780 Commits 1 Branch 15 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
PHILIP White
f4a27fa5fe Updated StatusSystem for One Status Effect of Each Type Can be Active 2023-05-11 05:13:19 +01:00
PHILIP White
0bf0b5a220 Updated StatusSystem to Display Active Turns 2023-03-02 15:37:36 +00:00
PHILIP White
0be235f6b1 Updated Thorns Status Effect to Trigger OnPlayerDamage 2023-03-02 03:25:00 +00:00
PHILIP White
6227b4952c Updated StatusSystem to Bind Player/Enemy Turn Events 2023-02-28 16:48:30 +00:00
PHILIP White
e496cf07e9 Updated TurnBasedCombat to Use StatusSystem 2023-02-27 04:55:55 +00:00
PHILIP White
2f47693608 Bugfix Expiry Timers Not Getting Invalidated 2023-02-25 01:25:32 +00:00
PHILIP White
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
PHILIP White
88323e4ea6 Updated EatableItems to Add Status Effects 2023-02-23 17:48:20 +00:00
PHILIP White
37deb51b5f Added HealOverTime Status Effect for Testing 2023-02-23 03:50:26 +00:00
PHILIP White
adba724dba Updated StatusSystem for Base UI and Time Functionality 2023-02-23 03:05:09 +00:00
PHILIP White
c880eb27ac Updated StatusSystem Struct for Bool Comparisons 2023-02-23 01:05:27 +00:00
PHILIP White
31a6a5d98e Added StatusEffect Stub for Multiple Status Effects 2023-02-20 17:58:32 +00:00
Powered by Gitea Page: 44ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API