Commit Graph

780 Commits

Author SHA1 Message Date
003edc4e0a Reimported Goat Walking Animation & Imported Merchant Animation 2023-04-28 00:37:06 +01:00
7d87e3d94f Merge branch 'dev' into Combat 2023-04-27 23:59:39 +01:00
3a672fb52e Merge branch 'dev' into houes-modles 2023-04-27 23:52:54 +01:00
Phoebe Harris-Wilson
e666ed28fb Rope and talisman and textures 2023-04-27 18:00:30 +01:00
Blue Probert
0f0618ed0a Bugfix Heal Over Time Exposed Heal Amount 2023-04-27 17:59:06 +01:00
Rowland Rowland
c61d8ed9e3 Merge branch 'dev' into Collisions
# Conflicts:
#	Content/Assets/Objects/Updated_level_map/Level_1_Blockout_improvement_textured_Cube_004.uasset
#	Content/Levels/Build.umap
2023-04-27 17:51:21 +01:00
Blue Probert
fc8c6bae19 Bugfix Crash On Damage Over Time Kill 2023-04-27 17:50:13 +01:00
Blue Probert
82ce8b2074 Bugfix Crash on No Post Processing Component 2023-04-27 17:40:40 +01:00
Rowland Rowland
6865b506b8 Added quest giver
Quest giver is now placed to the side of the cave entrance
2023-04-27 17:35:46 +01:00
Rowland Rowland
b4a8af9d43 Added platform for quest giver
Copied temporary platform at rope bridge and placed one next to it for the guest giver
2023-04-27 17:28:49 +01:00
Rowland Rowland
4579c73929 Fixed collision issues
Had an issue on Monday, seems to be fixed and pushed now
2023-04-27 17:20:07 +01:00
MARCEL HARA
b0615eafdd Added Volumetric fog and fine tuned 2023-04-27 17:19:16 +01:00
MARCEL HARA
38caa46e58 Updated Interaction.cpp to fix certain crashes 2023-04-27 17:19:01 +01:00
MARCEL HARA
dd1ab03357 Changed UI to 2D to make it look 3D on the book 2023-04-27 17:18:46 +01:00
Kacper Szelest
f8e130f727 Fixed quest system
I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
Kacper Szelest
1d076b851b Implemented the quest system
I implemented the quest system into the game
2023-04-27 16:42:40 +01:00
Kacper Szelest
f990cd20c9 Added quest giver mesh
Added the quest giver mesh into the world space so you can recieve quests from her
2023-04-27 16:40:55 +01:00
Kacper Szelest
e2dd3cfd9c Added quest giver
I added the quest giver into the game so we can have quests
2023-04-27 16:25:12 +01:00
Kacper Szelest
6c3e358460 Updated tunnels
I added the improved tunnels which werent in already
2023-04-27 16:21:21 +01:00
Kacper Szelest
97d0cb2505 Created collisions for level
Added collisions for certain objects which didnt have any
2023-04-27 16:15:31 +01:00
MarcelHara
3b725f53bb Started to work on main menu 2023-04-27 12:31:32 +01:00
MarcelHara
1a039023ed Updated SmokeParticles to breaking walls 2023-04-27 11:57:03 +01:00
69bd004895 Bugfix Combat Values Not Being Reset on Combat End 2023-04-27 07:22:40 +01:00
4f8f2b37d1 Updated Combat to Hide Book in Non-Combat 2023-04-27 07:19:19 +01:00
11c905613a Updated Combat to Include Red Vignette on Damage Taken 2023-04-27 06:59:52 +01:00
9fd372ed9d Updated Combat to Include Camera Shake on Shoot & Wall Break 2023-04-27 05:13:41 +01:00
19fcc0c063 Updated Combat to Include Enemy UI 2023-04-27 04:24:54 +01:00
2df31aa719 Bugfix Camera Clipping and Render Depth On Book & Gun 2023-04-27 03:47:24 +01:00
Alicia
6c3692b9ae merchant rig 2023-04-26 18:21:33 +01:00
Alicia
df2d103184 changed the walking cycle 2023-04-26 18:21:11 +01:00
383a85449e Merge branch 'Combat' into dev 2023-04-26 13:20:48 +01:00
MH261677
a845c079a4 Merge branch 'fx-creation' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
873671db64 Updated BreakAsset to add FX 2023-04-26 13:04:05 +01:00
MH261677
8d20b563e7 Updated Gun FX to make smoke smaller 2023-04-26 12:59:44 +01:00
MH261677
be31b90112 Updated Gun FX to making smoke more realistic and emission change
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e Updated Gun Effects to add smoke and sparks
added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
MH261677
70b8c41c99 Imported Smoke Texture and created smoke mat 2023-04-26 12:12:30 +01:00
4f336263fb Bugfix Enemy Always Started First 2023-04-26 06:21:08 +01:00
37268a3dc2 Bugfix Unable to Escape in Some Situations 2023-04-26 05:51:07 +01:00
5634557af2 Bugfix Game End on Player Death & Lock Combat on Tutorial 2023-04-26 05:28:02 +01:00
b1bdcb7618 Merge remote-tracking branch 'origin/Tutorial' into Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3 Updated Combat to Include Damage Stacking 2023-04-26 03:52:22 +01:00
15d2734c52 Bugfix Pointer Retaining Position After Combat Has Ended 2023-04-26 03:51:17 +01:00
0c13de4668 Bugfix BindAction Consuming Left Mouse Input 2023-04-26 03:22:13 +01:00
f7c4fdac3f Updated Combat to Include a Reload Effect 2023-04-26 02:10:01 +01:00
feea306d11 Updated Combat to Replace Old Combos 2023-04-25 04:38:06 +01:00
fde1537dc0 Merge branch 'Book-UI' into dev 2023-04-25 04:31:26 +01:00
cf2a198c3e Updated BookUI to Display Turn State and Escape Percentage 2023-04-25 04:23:51 +01:00
32e65e3f47 Updated BookUI for Cast & Clear Buttons 2023-04-25 03:46:52 +01:00
d0eaf37de7 Updated BookUI for Icon Positioning 2023-04-25 01:13:04 +01:00