MH261677
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43db88c107
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Updated BP_GoldCount
Made it so it shows the gold count now that you can set in the BP_TempCharacter
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2023-01-14 22:05:20 +00:00 |
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MH261677
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c107c9a490
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Updated Merchant
Fixed crash error and merchant dialouge box pops up now, Started working on item stacking
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2023-01-12 13:05:43 +00:00 |
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3e93e686dd
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Updated Main Menu for Merchant
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2022-11-29 16:13:30 +00:00 |
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07e7f8c70f
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Added NiagaraSystem for Gun Particle Effect
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2022-11-29 01:54:45 +00:00 |
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be0766cf0c
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Added EscapeToMenu Component for Escaping to Menu
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2022-11-29 00:42:03 +00:00 |
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fdfe4a660c
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Bugfix Movement Not being Reenabled on Combat End
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2022-11-29 00:34:47 +00:00 |
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1300c99a3f
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Added HoldToInitCombat Actor Component for Manual Combat Init
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2022-11-29 00:23:15 +00:00 |
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22c13a8c25
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Bugfix Movement Enabled During Combat in TBCv2
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2022-11-21 22:34:33 +00:00 |
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7184e19dce
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Bugfix GunProtoype Handle Subject to Backface Culling
Flipped Normals on Handle
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2022-11-21 00:15:37 +00:00 |
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0b18bcc5c9
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Updated CombatCharacter and AI for Tagging
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2022-11-17 03:42:35 +00:00 |
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e5e24c848a
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Updated Prototype Environment for Inventory
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2022-11-15 03:40:59 +00:00 |
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