Commit Graph

124 Commits

Author SHA1 Message Date
c2e3ef5168 Updated UI for New Designs 2023-05-13 01:02:47 +01:00
Blue Probert
ded3f7881c Changed player maximum ammo 2023-05-12 16:36:14 +01:00
73204efa31 Updated Combat so that the Camera Stays Locked on During Combat 2023-05-12 14:38:58 +01:00
6373a6bdc7 Updated Tooltip Function to Get Correct Display Name 2023-05-12 13:23:18 +01:00
2b66a5f804 Updated Combat Character for Camera Clipping
Enabled Generate Overlap Events During Level Streaming
2023-05-11 14:39:40 +01:00
902163d4fe Updated Merchant for Pendant Quest & Attempted to Replace Open Dialogue 2023-05-11 08:52:30 +01:00
e8e4e86873 Updated Status System to Add Buff Jelly Functionality 2023-05-11 05:59:49 +01:00
d197dc4d7e Updated Both Jellies to Use New Icons 2023-05-11 05:20:58 +01:00
d79159ef8a Updated Combat Character to Have a Healing Jelly 2023-05-11 05:15:55 +01:00
88f73fe5db Updated Build for Pick Up Book & Gun Quest 2023-05-11 04:50:45 +01:00
7b185adaf4 Updated Combat UI for Damage & Status Indicator, Miss Chance & Removed Battle Log 2023-05-11 04:00:03 +01:00
2638e71f97 Updated Combat UI to Make Extra Turn More Readable 2023-05-09 13:29:52 +01:00
487c46d7b8 Updated Combat System to Include Healing During Combat 2023-05-09 05:40:31 +01:00
cfde5f9d68 Added Healing Jelly Button in Combat Widget 2023-05-09 00:42:56 +01:00
b32e3c21d9 Applied New Gun Model to Combat Character 2023-05-08 23:40:44 +01:00
5b1abf1a70 Merge pull request #31 from Games-Academy-Student-Work-22-23/MainMenu-Creation
Main menu creation
2023-05-04 18:00:19 +01:00
MarcelHara
a82d277a26 Updated GunEffect to fix sparks not feeling realistic 2023-05-04 13:41:18 +01:00
f24fcc2d25 Updated Quest System for UI 2023-05-04 05:04:37 +01:00
d237e6c8de Replaced Ripped Paper Image to Remove Padding 2023-05-02 11:23:35 +01:00
d1f959a9dc Updated Quest & Dialogue to Add Quests from Dialogue 2023-05-02 07:16:40 +01:00
e3027fcd24 Updated Quest System for Functionality 2023-05-02 05:42:48 +01:00
MarcelHara
fab7a72b84 Updated MainMenu Scene to have a background
Added new assets to the mainmenu to make it look better behind the book
2023-04-30 15:14:59 +01:00
MarcelHara
bef17b7f04 Merge branch 'volumetric-fog' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/Levels/Build.umap
2023-04-30 13:06:51 +01:00
99f88bb31c Bugfix Combat Initialisation Calculation Failure on Tutorial 2023-04-28 05:33:08 +01:00
cf433291a9 Bugfix Larger Health Values Break Health UI 2023-04-28 04:47:34 +01:00
38ffd4f339 Bugfix Force Look Pitch Not Correctly Set 2023-04-28 03:59:03 +01:00
Kacper Szelest
f8e130f727 Fixed quest system
I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
MarcelHara
3b725f53bb Started to work on main menu 2023-04-27 12:31:32 +01:00
4f8f2b37d1 Updated Combat to Hide Book in Non-Combat 2023-04-27 07:19:19 +01:00
11c905613a Updated Combat to Include Red Vignette on Damage Taken 2023-04-27 06:59:52 +01:00
9fd372ed9d Updated Combat to Include Camera Shake on Shoot & Wall Break 2023-04-27 05:13:41 +01:00
19fcc0c063 Updated Combat to Include Enemy UI 2023-04-27 04:24:54 +01:00
2df31aa719 Bugfix Camera Clipping and Render Depth On Book & Gun 2023-04-27 03:47:24 +01:00
383a85449e Merge branch 'Combat' into dev 2023-04-26 13:20:48 +01:00
MH261677
a845c079a4 Merge branch 'fx-creation' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
8d20b563e7 Updated Gun FX to make smoke smaller 2023-04-26 12:59:44 +01:00
MH261677
be31b90112 Updated Gun FX to making smoke more realistic and emission change
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e Updated Gun Effects to add smoke and sparks
added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
5634557af2 Bugfix Game End on Player Death & Lock Combat on Tutorial 2023-04-26 05:28:02 +01:00
b1bdcb7618 Merge remote-tracking branch 'origin/Tutorial' into Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3 Updated Combat to Include Damage Stacking 2023-04-26 03:52:22 +01:00
15d2734c52 Bugfix Pointer Retaining Position After Combat Has Ended 2023-04-26 03:51:17 +01:00
0c13de4668 Bugfix BindAction Consuming Left Mouse Input 2023-04-26 03:22:13 +01:00
f7c4fdac3f Updated Combat to Include a Reload Effect 2023-04-26 02:10:01 +01:00
cf2a198c3e Updated BookUI to Display Turn State and Escape Percentage 2023-04-25 04:23:51 +01:00
32e65e3f47 Updated BookUI for Cast & Clear Buttons 2023-04-25 03:46:52 +01:00
d0eaf37de7 Updated BookUI for Icon Positioning 2023-04-25 01:13:04 +01:00
e7121dbb49 Updated BookUI to Include Escape Button & Percent 2023-04-25 01:08:26 +01:00
eb43c252af Updated BookUI to Include Element Icons 2023-04-25 01:07:35 +01:00
MH261677
a770fc47f1 Started working on sparks for gun 2023-04-24 18:43:22 +01:00