Commit Graph

746 Commits

Author SHA1 Message Date
MH261677
4357537009 Updated TempCharacter to create NoiseEmitter
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
2023-03-05 17:41:39 +00:00
KACPER Szelest
a0d3a1a34b Updated build level
I just added textures to a few untextured objects with temp rock textures
2023-03-04 20:43:00 +00:00
KACPER Szelest
71c6e641c1 Updated build level
I added some walls around things to avoid having the game look bad and empty. and more like an actual abyss and cave system
2023-03-04 20:41:46 +00:00
KACPER Szelest
c67bdf6c9c Updated build level with extra meshes
I added a few meshes to create tunnels and a cavern in one of our levels to create a better feeling of being in a cavey abyss
2023-03-04 19:10:12 +00:00
KACPER Szelest
ffac8b483f Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
2023-03-03 21:10:47 +00:00
be7af7e6a5 Updated Build Map for Merchant 2023-03-03 20:18:15 +00:00
Rowland Rowland
74a6e239e8 Added enemies and fixed asset collision 2023-03-03 18:51:29 +00:00
69b235030a Updated Combat Character to Add a Flashlight 2023-03-03 18:39:59 +00:00
Kacper Szelest
f1e775dfa1 Updated build level
Fixed up the tutorial level so it looks a bit better
2023-03-03 18:32:42 +00:00
Kacper Szelest
87c2833381 Added a crystal asset
Added a crystal asset to use for level dressing
2023-03-03 18:25:52 +00:00
Kacper Szelest
26c93284d0 Updated build level
Added a few dressing assets and dressed the level
2023-03-03 18:13:30 +00:00
Emily Taylor
26235757f5 Added Merchant Store Assets
Merchant FBX assets ready to be textured
2023-03-03 17:32:18 +00:00
Rowland Rowland
e335e039fd Updated Build Scene
Ordered levels for build
2023-03-03 16:23:20 +00:00
Kacper Szelest
f0e13d9522 Added a new level titled build
I added a new level called build so that we can make our new build level in for showcase and testing
2023-03-03 16:02:34 +00:00
Kacper Szelest
2b0567ab6e Added collisions to blockout level
I added collisions to all assets in the blockout level to be used in testing
2023-03-03 15:47:45 +00:00
PHOEBE HARRIS-WILSON
b0505fa293 gun elements colour edited
some new colours for the gun elements
2023-03-03 15:25:29 +00:00
PHOEBE HARRIS-WILSON
e2bab074c6 gun elements first colour
the original colouring for the gun element before i alter them
2023-03-03 13:39:30 +00:00
9acc103506 Updated readme.md to Move Links to Root Folder 2023-03-02 16:18:31 +00:00
7491a47cc0 Update Links To Additional Resources.md 2023-03-02 16:15:43 +00:00
fdfd244a29 Updated Link to Resources to Markdown for Readability 2023-03-02 16:14:12 +00:00
0bf0b5a220 Updated StatusSystem to Display Active Turns 2023-03-02 15:37:36 +00:00
c742abfce4 Added DamageOverTime Status Effect for Combat 2023-03-02 15:06:31 +00:00
0be235f6b1 Updated Thorns Status Effect to Trigger OnPlayerDamage 2023-03-02 03:25:00 +00:00
Alicia
6e0d50b926 Final version of the building 2023-03-01 14:16:49 +01:00
Alicia
b796116315 Merge branch 'houes-modles' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into houes-modles 2023-02-28 17:55:44 +01:00
Alicia
f0368f1530 Uploaded previous versions of the steampunk building 2023-02-28 17:51:46 +01:00
6227b4952c Updated StatusSystem to Bind Player/Enemy Turn Events 2023-02-28 16:48:30 +00:00
06deee7b0b Merge branch 'dev' into Hub-level-blockout 2023-02-28 15:34:49 +00:00
98c07aab17 Merge branch 'dev' into houes-modles 2023-02-28 15:33:06 +00:00
d7c3ebfa74 Merge branch 'dev' into UI-designs 2023-02-28 15:30:31 +00:00
e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
9845639e8c Merge branch 'dev' into ui-art-replacement 2023-02-28 15:26:27 +00:00
8e5416e3a9 Merge branch 'dev' into Modular-Kit
# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:25:47 +00:00
Emily Taylor
2a4300066c Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss 2023-02-28 13:18:35 +00:00
Emily Taylor
1958eabc3d Added Goat Enemy for Tutorial Level
Goat FBX and materials ready for rigging and importing to engine
2023-02-28 13:18:14 +00:00
Charlie Seymour
216275cb53 Implemented modular kit for tutorial level 2023-02-28 11:43:42 +00:00
02832aee0e Updated TurnBasedCombat for Event Delegation 2023-02-27 20:01:02 +00:00
Charlie Seymour
7a36b200ca Merge branch 'Modular-Kit' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into Modular-Kit 2023-02-27 18:15:11 +00:00
Charlie Seymour
4e11a3a63f Added tutorial modular kit for first level 2023-02-27 18:14:51 +00:00
MARCEL HARA
1ead32f0c8 Added InventoryImage to Inventory UI 2023-02-27 17:45:58 +00:00
KACPER SZELEST
4b1f3538af Updated readme.ne
I added a link to the google drive file of the bestiary lore book so that anyone can access and edit it if need be.
2023-02-27 17:43:46 +00:00
775f3b4945 Added Function Stub for Turn Events 2023-02-27 17:32:34 +00:00
PHOEBE HARRIS-WILSON
0121622ac3 the gun elements in circles
the ui icon designs for the gun elements are updated
2023-02-27 17:11:46 +00:00
MARCEL HARA
73dc65a3d4 Merge remote-tracking branch 'origin/UI-designs' into ui-art-replacement 2023-02-27 16:59:31 +00:00
Emily Taylor
fed1705f91 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-02-27 16:31:09 +00:00
PHOEBE HARRIS-WILSON
8c54380e01 The first gun elements
the first ui gun element outlines
2023-02-27 16:12:59 +00:00
George Taylor
37dad4c873 Imported Beam Assets into Unreal
i Imported the beam assets from maya into the unreal engine 5
2023-02-27 16:12:18 +00:00
Alicia
a9a2fe1cc0 added maya file
steampunk building
2023-02-27 17:03:36 +01:00
Emily Taylor
c9148973ca Added Character Folder
FBX and Textures for Merchant Character
2023-02-27 15:57:14 +00:00
Blue Probert
4d1edea71d Added links to additional meterial about combat and enemys
Added a link to the enemy spread sheet and updated the ones for the combat google doc and the combat google sheet
2023-02-27 15:51:03 +00:00