Marcel Hara
d658c63627
Updated WBP_ShopSelector
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Got rid of it casting from tempcharacter but instead it casts from interaction which then activates a function in interaction which activates a different function in tempcharacter
2023-01-30 17:20:22 +00:00
MARCEL HARA
810b4b1680
TemporarilyBroken TempCharacter.cpp
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Attempted to fix the close button currently it crashes.
2023-01-26 18:12:24 +00:00
82c65b3fc4
Fix for Version Conflict
2023-01-17 08:46:31 +00:00
MH261677
43db88c107
Updated BP_GoldCount
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Made it so it shows the gold count now that you can set in the BP_TempCharacter
2023-01-14 22:05:20 +00:00
MH261677
c107c9a490
Updated Merchant
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Fixed crash error and merchant dialouge box pops up now, Started working on item stacking
2023-01-12 13:05:43 +00:00
3e93e686dd
Updated Main Menu for Merchant
2022-11-29 16:13:30 +00:00
07e7f8c70f
Added NiagaraSystem for Gun Particle Effect
2022-11-29 01:54:45 +00:00
be0766cf0c
Added EscapeToMenu Component for Escaping to Menu
2022-11-29 00:42:03 +00:00
fdfe4a660c
Bugfix Movement Not being Reenabled on Combat End
2022-11-29 00:34:47 +00:00
1300c99a3f
Added HoldToInitCombat Actor Component for Manual Combat Init
2022-11-29 00:23:15 +00:00
22c13a8c25
Bugfix Movement Enabled During Combat in TBCv2
2022-11-21 22:34:33 +00:00
7184e19dce
Bugfix GunProtoype Handle Subject to Backface Culling
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Flipped Normals on Handle
2022-11-21 00:15:37 +00:00
0b18bcc5c9
Updated CombatCharacter and AI for Tagging
2022-11-17 03:42:35 +00:00
e5e24c848a
Updated Prototype Environment for Inventory
2022-11-15 03:40:59 +00:00