// Fill out your copyright notice in the Description page of Project Settings. #include "ShopItems.h" #include "the_twilight_abyss/PlayerTemp/TempCharacter.h" UShopItems::UShopItems() { } // void UShopItems::Buy(ATempCharacter* PurchaseItem) // { // if(PurchaseItem) // { // PurchaseItem->GoldBalance -= ItemCostPrice; // } // }